Jubby Posted November 24, 2012 Share Posted November 24, 2012 it's built from the ground up so most of the stuff is changed tangy Link to comment Share on other sites More sharing options...
AstraLunaSol Posted November 24, 2012 Author Share Posted November 24, 2012 (edited) I wanted to make a change log, but there were just too many things changed from V3 to V4. So I didn't really bother. It would also take me hours to make, I have to go work on schoolwork now Edited November 24, 2012 by AstraLunaSol Link to comment Share on other sites More sharing options...
CT075 Posted November 24, 2012 Share Posted November 24, 2012 well, A for effort F for punctuality, though Link to comment Share on other sites More sharing options...
Tangerine Posted November 24, 2012 Share Posted November 24, 2012 A change log for the important gameplay changes would be nice :P. I don't think people care that much about knowing every detail! Link to comment Share on other sites More sharing options...
AstraLunaSol Posted November 24, 2012 Author Share Posted November 24, 2012 Still too many things. Link to comment Share on other sites More sharing options...
Jubby Posted November 24, 2012 Share Posted November 24, 2012 (edited) uhhhhh many portraits have been revamped the characters have decent backstory/are interesting now most of the dialogue has been significantly revamped (some of it just tweaked I guess) all the menu graphics/battle frame have been changed it goes up to what is it dan, 14 on each route now? think it's 14~ a couple characters have had classes changed i believe new characters added in changes to chapter design custom anims for lord new soldiers woooooo new AKs and stuff ch 3 & 5 are less difficult but still present significant challenges... is that sort of decent? enough to whet the appetite? also fuck punctuation edit ohyeah also new balance-y stuff like magic swords are good now and whatnot just play it already Edited November 24, 2012 by Jubby Link to comment Share on other sites More sharing options...
ShinKuma Posted November 24, 2012 Share Posted November 24, 2012 Yay is this work with the old sav or do we need to start a fresh save? Link to comment Share on other sites More sharing options...
CT075 Posted November 24, 2012 Share Posted November 24, 2012 start new Link to comment Share on other sites More sharing options...
AstraLunaSol Posted November 24, 2012 Author Share Posted November 24, 2012 Yeah start new, no way in hell it would work with a 3.0 save. Link to comment Share on other sites More sharing options...
Tangerine Posted November 24, 2012 Share Posted November 24, 2012 I wouldn't classify many of those as important gameplay changes (graphics related changes for example), but if the list would still be too long to compile then I'll have to deal with not knowing 'til I have more time to play :(. Link to comment Share on other sites More sharing options...
Jubby Posted November 24, 2012 Share Posted November 24, 2012 my 3.0 had such good stats *sigh* Link to comment Share on other sites More sharing options...
eclipse Posted November 24, 2012 Share Posted November 24, 2012 THANKS! Perhaps this time I won't have to rely on stupid strategies to get past things due to the RNG messing my poor characters over! Link to comment Share on other sites More sharing options...
AstraLunaSol Posted November 24, 2012 Author Share Posted November 24, 2012 (edited) Oh fine Tang, just for you. [spoiler=Makeshift Changelog] Prologue: You obtain a priest, making the first couple chapters easier to do. Discan has a handaxe. Gold Edge has a +2 Def bonus. Ch. 3: Slowed reinforcements down, pacing of chapter is better overall. Ch. 4: The Convoy now joins on this chapter. Lumi no longer exists, instead you get an Fighter by the name of Driscoll. More reinforcements. Ch. 5: It has a turn limit. Reinforcements are slightly different now in terms of classes. Ch. 6: Map has vastly changed. More Ballistae. It has a turn limit. Arena removed. Ch. 6x: Starting placement of Renair/Enjo's party has changed. Map is changed somewhat. Chest: The Fire Sword is replaced with a Kris. Garath participates in the chapter now. Ramrivus has been given 1 more mt and gives +2 res bonus. Ch. 7A: Map has been vastly changed. Ch. 9A: Jayson's spawn point has changed. A mage using Meteor has been added. Ch. 7B: It has a turn limit. Ch. 8B: Houses/Vendor/Armory are all at spawn. House gives a Zanbato instead of a Fire Sword. Ch. 9B: Turn limit lengthened. (IIRC) Things that I remember off the top of my head. Edited November 24, 2012 by AstraLunaSol Link to comment Share on other sites More sharing options...
Tangerine Posted November 24, 2012 Share Posted November 24, 2012 (edited) I always knew you cared, Mango. Thanks :P Edited November 24, 2012 by Tangerine Link to comment Share on other sites More sharing options...
Thor Odinson Posted November 24, 2012 Share Posted November 24, 2012 (edited) WE NOW HAVE A TUMBLR These will also contain the regular updates, but will also have bonus content like my concept doodles and stuff. Maybe tidbits of the CGs' work in progress (in actual colour instead of 64-colour indexed sepia! ) if Astra lets me post them. So if you have a tumblr, make sure to follow us! Edit: posted some concepts for release day. The rest will come later. Edited November 24, 2012 by Zhuge Liang Link to comment Share on other sites More sharing options...
Agro Posted November 25, 2012 Share Posted November 25, 2012 but will also have bonus content like my doodle and stuff fixed Link to comment Share on other sites More sharing options...
Paperblade Posted November 25, 2012 Share Posted November 25, 2012 astranerfplsgame2ez Link to comment Share on other sites More sharing options...
Thor Odinson Posted November 25, 2012 Share Posted November 25, 2012 fixed Hey I'm not piling that 8k px wide sheet of doods all on at once man Link to comment Share on other sites More sharing options...
Sextus the Crazy Posted November 25, 2012 Share Posted November 25, 2012 (edited) Bug: illanice X Amelia support convo links to Canas X Vaida supports with the sprites of whoever is placed in the canas/bartre character slots. also, when continuing from chap. 2 to 3, the game freezes up and makes a horrible noise. I reset the game and it worked fine though Edited November 25, 2012 by Sextus the Crazy Link to comment Share on other sites More sharing options...
Nanami Touko Posted November 25, 2012 Share Posted November 25, 2012 (edited) supports aren't finished or inserted entirely also you're playing the old patch, new one has at least a few support fixes, just wait until it's out. Edited November 25, 2012 by seph1212 Link to comment Share on other sites More sharing options...
Roxas Posted November 25, 2012 Share Posted November 25, 2012 WE NOW HAVE A TUMBLR >tumblr. Why. Actually, I should probably get started on playing this now. Link to comment Share on other sites More sharing options...
Nanami Touko Posted November 25, 2012 Share Posted November 25, 2012 Actually, I should probably get started on playing this now. no you should wait until dan releases the new awesome patch and not play the outdated one D: Link to comment Share on other sites More sharing options...
Roxas Posted November 25, 2012 Share Posted November 25, 2012 no you should wait until dan releases the new awesome patch and not play the outdated one D: Wasn't this just updated yesterday, though? Link to comment Share on other sites More sharing options...
Nanami Touko Posted November 25, 2012 Share Posted November 25, 2012 (edited) whoops look at me not checking the first page now I look like a fool~ :B (supports not being entirely finished is still a thing for anyone who thinks that's a bug when they play) Edited November 25, 2012 by seph1212 Link to comment Share on other sites More sharing options...
Randombobman Posted November 25, 2012 Share Posted November 25, 2012 (edited) My God. You've finally done it Where do I donate at? Do you have a paypal account or something? Edited November 25, 2012 by Randombobman Link to comment Share on other sites More sharing options...
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