Arch Posted June 13, 2011 Share Posted June 13, 2011 I remember making a video series about stuff like this. Whole video practically devoted to map insertion. Starts about around the 4 minute mark. Quote Link to comment Share on other sites More sharing options...
Celice Posted June 13, 2011 Share Posted June 13, 2011 There was some love-letter written on the subject Bigmac-whatever is referring to, about specialized, minority losers fans bashing one another not out of the desire to make something better, but to assert one's own dominance. What funny playthings these people are, who act such a way for the same reasons. But that has nothing to do with this hack, n'est-ce pas? Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 13, 2011 Share Posted June 13, 2011 For now I wanted to get started on Chapter 3 of which the map isn't working Would you have happened to hit Ctrl-X or Ctrl-V? If you fixed the tileset in NM, that's the only thing I can think of that could've gone wrong. Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 13, 2011 Author Share Posted June 13, 2011 It's odd. The tilesets are all in place, matching the ones I used. I changed the event hex, wondering if that was the problem....no luck. I might as well re-save the MAR file somewhere else and see if the actual map file is corrupted. Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 13, 2011 Share Posted June 13, 2011 Would you have happened to hit Ctrl-X or Ctrl-V? If you fixed the tileset in NM, that's the only thing I can think of that could've gone wrong. I repeat... Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 13, 2011 Author Share Posted June 13, 2011 I repeat... I don't believe I did. How would I fix it if I did? Quote Link to comment Share on other sites More sharing options...
Joerachi Posted June 13, 2011 Share Posted June 13, 2011 Re-map it. Shit happens. Not really much you can do about it D: Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted June 13, 2011 Share Posted June 13, 2011 OR Use Yeti's Mappy converter to get a non glitched version. Quote Link to comment Share on other sites More sharing options...
Superfan959 Posted June 13, 2011 Share Posted June 13, 2011 Look... I'm sorry I felt it necessary to defend this guy, even if he didn't ask for it. But if you look at the first page of responses, you'll see the type of "unnecessary critique" I was referring to. It can be summed up as: "This hack is just plain ugly ugly UGLY! Better get to work scrub, because this has to be the worst demo we've ever seen; it's not even close to halfway playable omg!!!" Obviously the critique eventually becomes more constructive as the topic goes on, but there's nothing "constructive" about nearly every post on the first page. The only reason I was blunt in my critique was because I'd felt that I'd established a position with my opening paragraph, along the lines of me not being completely against how horrible this hack was. I meant a lot of that in a lighthearted tone, but obviously it didn't come out that way. I'm more of an "in person" type of communicator, so I guess my Internet communication fails hard. This should be the last post I make on this topic, sorry for derailing it so much Fitz. There's much more I'd like to say, and I really shouldn't have even posted this. I guess I'm pretty torn between what's the right thing to do here. But good luck on the project and everything, I hope it turns out well for you. Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 13, 2011 Share Posted June 13, 2011 I don't believe I did. How would I fix it if I did? As a matter of fact, yes it would. That would screw up all the tile configurations in the MAR file, therefore messing it up when inserted. Only way I can think of to fix it is A) redo it or B) use BwdYeti's converter. Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 13, 2011 Author Share Posted June 13, 2011 I suppose I could just re-map it. That map didn't take that long to make anyways, and besides, I could basically just copy it over. Well, I have a lawn to mow, and a map to make, later! Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 13, 2011 Author Share Posted June 13, 2011 Yes! Double Post!!! I finished the map and this one works.....yay! I guess the map file was corrupted...... Thoughts? Comments? Concerns? Questions? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 13, 2011 Share Posted June 13, 2011 I'm... too tired to redline, so let me point out the issues. The mountains... are like triangles, not a good thing, they need to look much more natural. Mountains are jagged and have uneven parts to it, while yours are straight. The river to the right, with the 5 tile bridge looks very bad, I say change that section entirely, bridge included(5 tile bridge doesn't look so good). Your paths are too straight and concrete, jazz 'em up a bit. Mainly the bottom path. The cliffs, having them all attached looks bad IMO, some people do it, but I personally don't like it at all. Trees and grass are a bit spammy as well. Overall, it needs some work, and can easily be fixed up into something outstanding. Refer to prime's mapping tut as well, it covers just about everything I mentioned. Happy Mapping! Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 13, 2011 Author Share Posted June 13, 2011 Updated Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 13, 2011 Share Posted June 13, 2011 Better, but that mountain still needs help, it's still way too 'shapely' if that's the right word. Straight lines are not your friends in making mountains. Quote Link to comment Share on other sites More sharing options...
Superfan959 Posted June 13, 2011 Share Posted June 13, 2011 I think what he means is that there's only two peaks throughout the entire "range". If you picture mountains on the horizon, they're jagged, because there are multiple peaks. It's a "valley-peak, valley peak" system, as explained in this small tut here Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 14, 2011 Author Share Posted June 14, 2011 Oh, I see what you guys mean about the Peak-Valley thing. I also referenced Prime's tutorial. Those mountains look better? Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted June 14, 2011 Share Posted June 14, 2011 Yes better, but it still has an unnatural feel to it. See this map? The mountains have a more natural feel and don't have as many strait edges. Granted there are flaws, but I think this reference might help you. Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 14, 2011 Author Share Posted June 14, 2011 Now I know for a fact I'm not a great spriter, but here's a boss I spliced together. I tried to use a lot of parts so it looks somewhat new, and I'm debating re-coloring the bright red helmet. Sprites aren't my #1 thing, so any suggestions? Quote Link to comment Share on other sites More sharing options...
eclipse Posted June 15, 2011 Share Posted June 15, 2011 1. Determine whether your hack will use FE6/7 or FE8 colors, then run with it. Mr. Generic you posted is FE8 colors. 2. Post your sprites in the Spriting section. You'll get much better advice there. Quote Link to comment Share on other sites More sharing options...
Celice Posted June 15, 2011 Share Posted June 15, 2011 It's not like colors can't be changed later. The decision doesn't wholly have to be forced now. What matters more is actual progress, rather than nitpicking, or else one lures the risk of losing interest in the project, working on small meaningless matters of no importance. Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 15, 2011 Author Share Posted June 15, 2011 My hack uses FE8 colors, which I have already decided. I think those colors are more vibrant. Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 16, 2011 Author Share Posted June 16, 2011 So, I gotz me a Skype. Username: Fitz242 Quote Link to comment Share on other sites More sharing options...
Fitz24 Posted June 18, 2011 Author Share Posted June 18, 2011 Uh-oh, check this guy out. He's one scary motha. Don't worry he's just watching the battle, not a boss......yet. Quote Link to comment Share on other sites More sharing options...
CT075 Posted June 18, 2011 Share Posted June 18, 2011 I have about a thousand problems with that mug, but here isn't the place for that. On the other hand, if he's just a spectator, why not make him an other unit? Quote Link to comment Share on other sites More sharing options...
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