Admiral "Bull" Halsey Posted January 20, 2008 Share Posted January 20, 2008 Who is your favorite Dragon General's of all time? Link to comment Share on other sites More sharing options...
Hanz Posted January 20, 2008 Share Posted January 20, 2008 I thought Gale was awesome myself. Not really sure why actually... Link to comment Share on other sites More sharing options...
Florete Posted January 20, 2008 Share Posted January 20, 2008 Brenya, cause female sages kick ass. Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted January 20, 2008 Author Share Posted January 20, 2008 Anyways my favorite Dragon Generals of all would have to be Murdock. His stats are so INSANE on HM. He's the manliest character ever; cause of his 20 Cons, its just too manly! Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted January 20, 2008 Author Share Posted January 20, 2008 Brenya, cause female sages kick ass. You sure like female units don't you? Link to comment Share on other sites More sharing options...
Florete Posted January 20, 2008 Share Posted January 20, 2008 You sure like female units don't you? Hell yeah. They always turn out the best. I could list the best but that would take too long. Link to comment Share on other sites More sharing options...
Fore Posted January 21, 2008 Share Posted January 21, 2008 Murdock. I really like his character, esp. in FE7. Link to comment Share on other sites More sharing options...
Cute Chao Posted January 21, 2008 Share Posted January 21, 2008 I thought Murdock was awesome but I preferred Gale. I wish both of them had joined though. It was so sad when Miledy yelled after Gale :( Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted January 21, 2008 Share Posted January 21, 2008 Brunya/Brenya/Brunnya is the best, no doubt. Link to comment Share on other sites More sharing options...
Florete Posted January 22, 2008 Share Posted January 22, 2008 Narshen is just a freak, and therefore gets 0 votes. I stand corrected Link to comment Share on other sites More sharing options...
Meteor Posted January 25, 2008 Share Posted January 25, 2008 Narshen is just a freak, and therefore gets my vote. Link to comment Share on other sites More sharing options...
Camus The Dark Knight Posted January 25, 2008 Share Posted January 25, 2008 I like Murdock and Brenya, Murdock more, just since he seems more hardcore. Gale is kind of meh and Narshan is just a weirdo (although isn't to bad as a character). Both Murdock and Brenya have 1337 stats on HM A simple way to figure out HM bonuses is to use +class growth for unpromoted (so if they have 40 growth, then it's +4) accept HP which is half and +class growthx2 for promoted (so if it's 30 it's +6), accept HP which is full. Playable characters who start off as enemies still sue class growth instead of their own. So the average stat bonuses for Murdock and Brenya are... Murdock HP +7.5 (69) STR +6 (27*) SKL +5 (24) SPD +2 (14) LUK +4 (16) DEF +4.6 (29) MDF +3 (20) Brenya HP +4.5 (42) MGC +9 (30*) SKL +6 (24) SPD +5 (23) LUK +3 (20) DEF +2 (20*) MDF +5 (25*) Brenya appears to make out much better in hard mode, considering Murdock isn't getting his strength bonuses. Link to comment Share on other sites More sharing options...
VincentASM Posted January 25, 2008 Share Posted January 25, 2008 Hmm, I'm not so sure about those calculations. On average I seem to see Murdoch and Brunya with slightly higher HP and slightly lower overall stats. Setting the RNs to 0 I get: Murdoch HP 72 STR 27 SKL 23 SPD 14 LCK 15 DEF 28 RES 19 Brunya HP 44 STR 29 SKL 22 SPD 22 LCK 19 DEF 20 RES 25 Or were the calculations just an estimate? : o Link to comment Share on other sites More sharing options...
Camus The Dark Knight Posted January 26, 2008 Share Posted January 26, 2008 Indeed it's probably not 100%, but it's just what I observed. It is fairly close at least, nothing is really known about how HM bonuses are calculated, but what I do know is it uses class growth. From my experience, it gives 10 "unseen" level ups for non-promoted and +20 for promoted, that's where that figure came from. Again it's certainly not 100%, but it is a close estimate at least (only overestimating by about 1 each in comparison to your figure). My Brenya had these stats in my last hard mode play... HP- 42 MGC- 30* SKL- 24 SPD- 24 LUK- 21 DEF 20* MDF 25* Which is actually higher then my original estimate, but I might have gotten lucky/unlucky (depending on your view). I can't remember Murdocks, but his HP was 70. I am curious now as to how it works... if the 10 levels theory was right they would all be getting +10 in everything with the 0 RN modification... perhaps it is decided when you start a new game and you used the code after (because 0 RNs would be ideal stats for them and I have seen higher on many occasions)? Some games decide certain variables when you start a new game, if you used the cheat after that, it would be unaffected, but then again restarting the chapter changes it I think... odd indeed... it appears to be the RNG that decides it, but it isn't. In FE4 you can do the RNG trick method to see a point of this... Use the go 1 space diagonally (2 spaces of course), have the character run, but don't wait, instead keep doing it, sometimes they will take the higher way, other times the lower way. Now in the GBA FEs you can use this to see if the RNs are low or high as you know, and you can use it to your advantage... however in FE4... it doesn't effect the RNs in the slightest..., so what causes it? Same thing with hard mode boosts, it must use an RN system separate from the main one or something, I mean there has to be a system for it, but it uses no RNs (in FE4s case, perhaps it's the same for FE6). Link to comment Share on other sites More sharing options...
VincentASM Posted January 26, 2008 Share Posted January 26, 2008 That's interesting about FE4 : o I actually did some research on HM boosts. I'm not sure if you've seen it though. If you use the RNG=0 code in FE6/7, IIRC the enemies always have the same stats, which led me to the conclusion that HM boosts use the same RNG. I'm pretty sure the enemies don't always have 10 levels. If the playable characters are anything to show, the amount of hidden levels increases as the game progresses. Eg. Rutger has 2 levels, while Zeis has 9 (they're not the real numbers, but I have them somewhere). The bandits in Chapter 1 have 5 or 6 hidden levels from memory. Also I'm sure the full HP growth is used in both cases (i.e double for promoted enemies?). Enemies also get some random stat variations (you can see them by setting class growths to 100%), which depends on the class growths somehow (if the class growth is 0%, there are no variations). From memory they're about +/- 1 for normal stats and +2 to -1 for HP. It's been a while since I last looked at them though and I didn't do much tests on them since they seemed pretty random. Link to comment Share on other sites More sharing options...
Wonderboy Posted January 26, 2008 Share Posted January 26, 2008 Narshen because of his badass, don't give a damn personality. Link to comment Share on other sites More sharing options...
Exxucus Posted February 2, 2008 Share Posted February 2, 2008 Mardoc, cause he's just plain badass. Link to comment Share on other sites More sharing options...
kaonohiokala Posted February 8, 2008 Share Posted February 8, 2008 Murdock > Everything else. Link to comment Share on other sites More sharing options...
nolongeractive Posted February 10, 2008 Share Posted February 10, 2008 Brunya,because she is kick ass awsome. Is it possible to recruit Gale in story mode. Link to comment Share on other sites More sharing options...
Exxucus Posted February 10, 2008 Share Posted February 10, 2008 Is it possible to recruit Gale in story mode. Nope... You don't have to kill him though. Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted February 10, 2008 Author Share Posted February 10, 2008 Is it possible to recruit Gale in story mode. He's not recruitable in the story, although you do get you play him during the Trial Maps if you beat the game 2x. If he were recuritable he would've turn out awsome in HM. Link to comment Share on other sites More sharing options...
Relinquished Posted June 19, 2008 Share Posted June 19, 2008 Murdock's too pwning for my taste. If Satan were a boss in FE, Murdock would be tougher to beat. Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted June 19, 2008 Author Share Posted June 19, 2008 This topic has been "dead" for over 5 months... Recommend asking a Moderator to close this now please. Link to comment Share on other sites More sharing options...
Recommended Posts