Radiant Dragon Posted July 23, 2011 Author Share Posted July 23, 2011 @2-E: ...+5? Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 23, 2011 Share Posted July 23, 2011 *4. You know I used Elincia. Well, you do now. Anyway, thanks for pointing that out. Quote Link to comment Share on other sites More sharing options...
RNG Princess Posted July 23, 2011 Share Posted July 23, 2011 (edited) Chuck Norris axe I like the Sothe strategy for 1-6-2 better than the air drop because Jill can gain more CEXP that way. Edited July 23, 2011 by Queen_Kittylincia Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 23, 2011 Share Posted July 23, 2011 Oh yeah, I always forge Chuck Norris for Nolan. Although I forgot to mention it was Max Crit as well, allowing him to 1HKO the boss at the RHS of 1-4. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 23, 2011 Author Share Posted July 23, 2011 (edited) *4. You know I used Elincia. Well, you do now. Anyway, thanks for pointing that out. Yeah, good point. I guess I should also point out that I'm getting 32 turns for Part 2, not 31, so you may want to check your math. Edited July 23, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 23, 2011 Share Posted July 23, 2011 ok, fixed. 8] I can do some of Part 3 now, but I think I'll save it for tomorrow. I almost regret not drafting Makalol. Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 23, 2011 Share Posted July 23, 2011 (edited) Hey Soul, why don't you go finish some of your other drafts first? I almost took Makalol, but decided not to waste the exp on him. I still can't figure out how Astrid went so early... 2-2: 7 (+4) 2-3: 6 2-E: 1 (+4) (special thanks to Xander) Part 2: 2-P: 8 2-1: 8 2-2: 11 2-3: 6 2-E: 5 Part 2: 38 Current Turn Count: Part I: 79 Part II: 38 Total: 117 Edited July 23, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 23, 2011 Share Posted July 23, 2011 I can do many drafts at the same time, although FE10 are the most fun and easy. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 25, 2011 Share Posted July 25, 2011 lol, none of us have posted in a while. I guess we are all trudging through part 3 Quote Link to comment Share on other sites More sharing options...
Junkhead Posted July 25, 2011 Share Posted July 25, 2011 Part 3 is long. Quote Link to comment Share on other sites More sharing options...
Xander Posted July 25, 2011 Share Posted July 25, 2011 Hey Soul, why don't you go finish some of your other drafts first? I almost took Makalol, but decided not to waste the exp on him. I still can't figure out how Astrid went so early... 2-E: 1 (+4) (special thanks to Xander) Current Turn Count: Part I: 79 Part II: 38 Total: 117 Oh sh- someone thanked me. I almost didn't see this, you're welcome. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 25, 2011 Share Posted July 25, 2011 I thanked you too Xander Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 25, 2011 Share Posted July 25, 2011 (edited) My cousin was visiting for the weekend, so I'm still on the Prologue. If only I could control Skrimir... Question: Can undrafted units move ahead to clear Fog of War? So long as they don't attack/rescue/do anything else? 3-P: 8 Turns. Got a lucky Critical with Ike with the Wo Dao against Septimus. Edited July 26, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 25, 2011 Author Share Posted July 25, 2011 Question: Can undrafted units move ahead to clear Fog of War? So long as they don't attack/rescue/do anything else? Yes. I do this all the time in 4-1. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 3-P 7 or 8 turns (one of them) Units: Ike and Rhys (both at base stats) I gave Ike provoke (to help out Rhys) and Adept. I must say that Adept + Wo Dao = A lot of enemies dying. I gave Miracle to Rhys, and it was actually quite usefull. It kinda sucks that Rhys gets doubled by everything. I wasnt sure if it was turn 7 or 8 that I finished, cuz I didnt realize that Skrimir was the one seizing. 3-1 12 turns+ 4 (Titania) Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 13 45 25 2 29 23 14 23 7 Rhys 7 28 9 25 16 14 24 9 28 Probably the worst chapter ever. I took Gatrie as my free 6 move unit. After failing 3.6 trillion times, I took the Titania penalty. I found that Rhys' dodge is actually quite good. Actually the hardest part of the chapter was keeping my extra units from being attacked, cuz of those damn reinforcements. I was able to grab the gem and the robe though Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 Chapter 3-2 Turns: 5 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 15 46 26 3 30 23 15 23 7 Rhys 9 36 9 25 16 14 26 9 29 Nephenee 7 42 16 7 24 24 13 17 18 I gave both Rhys and Nephenee my two Seraph robes. Ike got pass, Neph got Adept+ Vantage (my favorite combo for her). i didnt even deploy Rhys this chapter, he was too much of a liability. I forged Neph a steel lance, and let her just go around racking up the experience she desperatly needs. Lured the boss on 4, killed him on 5. Neph also got a weapon level up. I proc.d some Str level ups for Neph, cuz i needed 1 Str level up to ORKO the mages. Chapter 3-3 Turns: 11 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 16 47 27 3 30 24 15 23 7 Rhys 11 37 9 25 16 16 27 10 30 Nephenee 10 43 19 8 25 26 15 19 18 Got Rhys some speed via bexp. Taking Gatrie again as my free unit. Bought a Dracoshield, which I gave to Neph. Ike w/ Pass is very useful in drafts, and Neph is starting to become the amazing unit I know her to be.. I killed the white gem senator, but let the Ashera icon senator escape, cuz i needs me some cash. Quote Link to comment Share on other sites More sharing options...
Xander Posted July 26, 2011 Share Posted July 26, 2011 (edited) I thanked you too Xander Oh lol, I must have missed it. You're welcome too Edited July 26, 2011 by Xander Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 (edited) Hey, anytime Chapter 3-4 Turns: 11 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 18 48 27 3 30 24 16 24 7 Rhys 13 38 10 25 16 17 29 10 30 Nephenee 15 45 22 8 26 27 18 21 18 Kyza joins my team. Not being a big fan of laguz (save the royals), i've never used hime before. I went right, up the cliffs, so Ranulf wouldnt be targeted by the ballistician. (was that the smart idea?) I also gave Kyza smite. Chapter 3-5 Turns: 3 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 25 17 25 7 Rhys 14 38 10 25 17 18 30 11 30 Nephenee 16 45 23 8 26 27 18 21 18 Kyza 21 57 11 3 11 11 17 12 5 Reyson Base Awww, I just got Kyza, and now I cant use him Anyways, now that Ike is level capped, I give pass to Nephenee and have her rush the boss. I didnt have adept, so I got her down into wrath range and critkilled the boss. Edited July 26, 2011 by Nytefahr Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 26, 2011 Share Posted July 26, 2011 (edited) 3-P: 8 Turns 3-1: 11 Turns 3-2: 4 Turns Unit Lv Exp HP Str Mag Skll Sp Lck Def Res Ike 14 93 45 26 2 30 23 13 22 9 Soren 12 97 40 9 27 23 21 12 10 23 Oscar 15 15 41 22 8 24 24 21 18 13 Bexp'd Soren. He has Mag, Skill, and Res capped, and is very close with speed. Oscar has Speed and Skill capped. Ike just has Skill, but almost has capped Strength. Epic. Soren got the Robe, Ike got the Talisman from Part II. I think it was Part II... EDIT: Had to re-bexp Soren because I didn't save and I forged a Tome for him and was going to waste a coin. I think the only difference is he has one less HP and one higher Luck. Edited July 26, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 Chapter 3-6 Turns: 9 Unit Lv Hp Str Mag Skll Spd Lck Def Res Miccy 1 28 6 21 15 19 23 12 21 Eddie 9 40 24 2 29 26 17 16 5 Sothe 8 36 22 7 24 23 21 17 11 Back to those Dawn Brigade chaps . Made Miccy eat a Speedwing. Miccy and Sothe went North, while Eddie got the Beastfoe and destroyed everything East, although despite having Caldabolg, he couldnt dodge crap. used the Black Knight a bit when he got there too. Chapter 3-7 Turns: 12 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 25 17 25 7 Rhys 15 39 11 25 17 19 30 11 30 Nephenee 18 45 24 8 26 27 20 22 18 Kyza 23 58 11 4 12 11 19 13 5 Reyson 15 Base Recruited Ulki, and boy is he awesome. The Avoid King! Also, I am an idiot, and I didnt realize that you needed 27 speed to not get doubled (thought it was 24), so I will not be getting Lehran. Hopefully that shouldnt cost me tooooo much. NM else special here, just training. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 Chapter 3-8 Turns: 8 Unit Lv Hp Str Mag Skll Spd Lck Def Res Ike 20 49 27 3 30 25 17 25 7 Rhys 18 40 12 25 20 20 33 13 30 Nephenee 1 49 28 12 28 29 22 24 22 Kyza 23 58 11 4 12 11 19 13 5 Reyson 16 41 3 5 5 11 31 6 17 Ulki 28 Base Promoted Nephenee, who proceeded to destroy everything. Gave Kyza Blossom to get some better stats, he needs it. Is it just me, or do Tigers/Cats really suck in this game? Chapter 3-9 Turns: 3 Unit Lv Hp Str Mag Skll Spd Lck Def Res Geoffrey 17 39 25 8 24 21 20 20 16 Marcia 1 44 21 10 19 29 21 20 21 Calill 7 32 9 19 18 19 17 11 17 Gave Marcia a butt ton of Bexp and crowned her. Calill fought some soldiers, while Geoff extinguished houses and Marcia rushed the boss. Marcia brought the boss down low, and Calill killed him with meteor. Also, I gave Calill and Marcia Paragon Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 26, 2011 Author Share Posted July 26, 2011 Is it just me, or do Tigers/Cats really suck in this game? I like the Tigers, personally. They all need a Speedwing (and in Kyza's case, an Energy Drop), but it's very easy to get them all to ORKO everything in drafts, and their gauge isn't horrible. I can't speak for the Cats though, since I've never seriously used any of them, but I'd imagine Ranulf is good. Quote Link to comment Share on other sites More sharing options...
Nytefahr Posted July 26, 2011 Share Posted July 26, 2011 True, Ranulf was good. I guess im just thinking of Lethe/Lyre. But they are blown out of the water by the hawks Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 26, 2011 Share Posted July 26, 2011 i don't have a wii until wednesday night and monday is when i am free again (due to family stuff) so :( Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted July 26, 2011 Share Posted July 26, 2011 (edited) 3-3: 13 Turns. Not the best, but I got the Blossom, Master Crown, Ashera Icon, and White Gem, so I'm happy. Gatrie was the free man (of course), and Oscar had Pass to run through everybody. Soren is OP. I'm about to give him the Master Crown, but he's currently capped everything except Strength, Luck, and Defense, and I could cap defense and strength if I fully bexp'd him. Really, he only needs one more level for defense. Is there any use for a buff Mage? He gets +4 Strength upon promotion. He's stronger than Nephenee and almost as strong as Mia. So good. 3-4: 12 Turns. Oscar couldn't go up the cliff, so I struggled along with Soren (I need to give him an awesome new name), who had Provoke, and No-Range-Attack-Ike. Ike got Wrath and pwnt the other knight blocking the arrival spot for Ranulf. 3-5: 2 Turns. Oscar pwns. I bexp'd him to promote. Back at 3-2ish, I didn't save after prepping my base about a thousand times, and it's a good thing because I had sold my Killer Bow originally, but in the end decided not to. Gave it to Oscar this time and proc'd (whatever that means) a crit. 3-6 is tough. I gave Volug the Beastfoe, and he can kill without transforming. Pretty epic. 3-6: 10 Turns. I'm at 60 Turns right now for part 3. :\ Stupid Rout chapters. 3-7: 12 Turns...once I finish it...and I am planning on fighting the Black Knight, but I only have 25 speed, so I'm keeping Ike in the weeds and will have to get extremely lucky... Edited July 26, 2011 by Ring Wraith Quote Link to comment Share on other sites More sharing options...
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