Whitefang Posted August 7, 2011 Author Share Posted August 7, 2011 (edited) Here are the teams and results. Radiant Kitty Farina (12), Erk (10), Fiora (25), Wil (4), Raven (20), Serra (22), Matthew* (7) Janissary Priscilla* (25), Dorcas (5), Lowen (29), Louise (6), Vaida (7), Oswin (6), Legault (7), Renault (1) Quintessence Lucius (24), Dart (10), Rebecca (15), Florina* (50), Wallace (1) General Horace Ninian/Nils (10), Kent (21), Eliwood (1), Isadora (20), Hawkeye (6), Pent (14) Shibeebaba Harken (12), Sain (26), Rath (10), Jaffar (16), Bartre/Karla (1), Canas (7), Lyn (1), Heath (21), Nino (1) * = Won on a random tiebreak UNDRAFTED WHY???? Guy, Karel Want to see the whole list of bids? I'll either format it or just offer the spreadsheet for download. I just pray that I was careful enough and made no mistakes. I am quite confident but you never know. I don't want to have screwed someone. Fun facts: Both Lords went for 1 point. There were 3 random tiebreakers. (Priscilla, Florina, Matthew) The most expensive unit was Florina, at 50 points. The most successful bidder was Shibeebaba, who won 9 bids (and 10 units). Radiant Kitty was the first to run out of points, only ~4 units past the halfway point. Quintessence had 1 point after getting Florina, and bid 1 point until no one else bid for poor Wallace. This was very exciting and I'm glad you all stuck with the bidding even though it did take a while. For the most part I received timely bids and I appreciate your effort. This gives Horace the tiebreaking edge if there is a tie for turncounts General Horace -> Janissary -> Shibeebaba -> Quintessence (fewer units) -> Radiant Kitty I also thank you for not tying very often. 3 times in nearly 200 bids is miraculous. I was worried it would be terrible. Edited August 7, 2011 by Whitefang Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted August 7, 2011 Share Posted August 7, 2011 (edited) He was later in the draft, so I got him for cheap. Probably because people wanted... Pent Nope. I figured I'd let everyone else save their points for Pent and go for the other good, earlier auctioned units. Farina - 12 points: This seemed kind of cheap for a flier, but I guess her slight availability disadvantage turned people off. Erk - 10 points: Good availability, and he should ORKO pretty much everything pretty quickly. I wanted Lucius, but someone outbid my 24 points for him... Fiora - 25 points: I wanted to get Florina too, just because, but I only had 29 points left at that point so I came up short. Wil - 4 points: I figured I'd grab him since I knew he'd be really cheap, and I was right. Raven - 24 points: Great offense, although I probably would've preferred Sain, who was being auctioned at the same time. Serra - 22 points: I wanted Warp. She should be able to get up to speed quickly enough after promoting. Matthew - 7 points: I had seven points left after getting Serra, so I asked Whitefang to just bid 7 points for every unit except Wallace, Karel, Renault or Geitz until I got one. 7 points for Matthew is pretty good, in my opinion. Overall, not bad. Aside from Wil, they're all great units, and it's not like he'll be completely useless. Edited August 7, 2011 by Radiant Kitty Quote Link to comment Share on other sites More sharing options...
Whitefang Posted August 7, 2011 Author Share Posted August 7, 2011 Well, I'm not permitted to upload spreadsheets, so, I will present all the bids here. Radiant Kitty Janissary Quintessence General_Horace Shibeebaba Winner Cost Farina 18 2 8 1 12 Radiant Kitty 12 Priscilla 22 25* 25 0 10 Janissary 25 Lucius 24 7 45 0 10 Quintessence 24 Dart 10 7 15 3 10 Quintessence 10 Erk 22 7 10 3 10 Radiant Kitty 10 Fiora 32 25 23 21 22 Radiant Kitty 25 Wil 10 2 1 0 4 Radiant Kitty 4 Harken 12 7 11 0 15 Shibeebaba 12 Sain 25 25 26 21 28 Shibeebaba 26 Raven 24 9 20 0 18 Radiant Kitty 20 Rath 0 10 6 5 27 Shibeebaba 10 Jaffar 0 10 16 0 20 Shibeebaba 16 Rebecca 0 5 16 0 15 Quintessence 15 Florina 29 50 50* 30 28 Quintessence 50 Bartre/Karla 0 0 1 0 8 Shibeebaba 1 Dorcas 0 10 1 5 1 Janissary 5 Lowen 29 41 1 16 23 Janissary 29 Louise 0 10 1 6 5 Janissary 6 Serra 29 9 1 5 22 Radiant Kitty 22 Vaida 7 10 1 6 4 Janissary 7 Canas 7 0 1 6 18 Shibeebaba 7 Matthew 7* 7 1 2 4 Radiant Kitty 7 Ninian/Nils 0 10 1 36 10 General_Horace 10 Lyn 0 0 1 1 8 Shibeebaba 1 Kent 0 0 1 40 21 General_Horace 21 Eliwood 0 0 1 15 0 General_Horace 1 Isadora 0 20 1 35 13 General_Horace 20 Wallace 0 0 1 0 0 Quintessence 1 Guy 0 0 0 0 0 No Winner 0 Heath 0 15 0 21 27 Shibeebaba 21 Karel 0 0 0 0 0 No Winner 0 Oswin 0 7 0 0 6 Janissary 6 Hawkeye 0 0 0 16 6 General_Horace 6 Legault 0 7 0 0 0 Janissary 7 Renault 0 1 0 0 0 Janissary 1 Nino 0 1 0 0 6 Shibeebaba 1 Pent 0 14 0 42 5 General_Horace 14 Geitz 0 0 0 0 0 No Winner 0 Quote Link to comment Share on other sites More sharing options...
Quintessence Posted August 8, 2011 Share Posted August 8, 2011 @ Whitefang: Did your numbers were scrambled or were you tired? In the post prior to your last, says that Shibeebaba won Bartre/Karla and Lyn by 1 point!? Ok, my little team: Lucius: 45 points. Gave my soul to have a magic user since Priscy was already gone. I'll need to abuse him and promote him by chapter 19-21 because staff is a must. Instant restore access. Dart: my fisrt surprise. I bid and never thought on winning him. However he'll be useful defending Merlin in the Dread Isle and crossing rivers and seas in Farina's chapter, he'll be needing barrier though. Reb: Same as Dart, second unpleasant surprise. Well, at least she'll be helping Hector and Marcus by the first chapters and should promote by ch. 20-21. Flory & Makar: As Lucius, I gave my soul for Flory and her good boy. She'll be doing good and saving me some turns due to rescue/drop tactics like in ch. 19x as soon as Kishuna appears. Wallace: What was I thinking? My third and final unpleasant surprise. I was hoping Bartre/Karla would be in my team but... He'll doing relatively good as a tank. This'll be my first run with him. Of what you've seen I gave it all for light affinity units. My team is little and is going to be solid, no one will pierce my defences, Reb, Dart and Flowery will be jets. I am thinking: Hector-Florina & Makar A support Dart-Rebby A support Lucius..... Wall-E..... This auction was really a surprise, I expects results will be so. Quote Link to comment Share on other sites More sharing options...
Whitefang Posted August 8, 2011 Author Share Posted August 8, 2011 @ Whitefang: Did your numbers were scrambled or were you tired? In the post prior to your last, says that Shibeebaba won Bartre/Karla and Lyn by 1 point!? That's correct. Is there an error that I'm not seeing? Quote Link to comment Share on other sites More sharing options...
Quintessence Posted August 8, 2011 Share Posted August 8, 2011 (edited) Chapter 12: 5/13 - Those forests are damn tricky, Hector missed many hits but fortunately Marcus the Savior arrived. Highlight: REB CRITTED AN ARCHER AND KO'D HIM!!! RNG BLESSED!!! Chapter 13: 9/22 - Wasted two turns to visit Merlinus' village. Rebecca keeps getting lucky and critted an archer!! Hector went north west and then right to Boies. Marcus and Reb fooled around with the enemies on the south of the map. Unit Class Level Hp Str Skl Spd Luck Def Res Weapon Level Support Mag Hector Lord 08.79 25 12 8 8 6 11 4 Axe B Marcues Paladin 01.76 31 15 15 11 8 10 8 Sword A, Lance A, Axe B Rebecca Archer 04.17 18 5 6 7 6 4 4 Bow D I'm getting Res blessed. Edited August 8, 2011 by Quintessence Quote Link to comment Share on other sites More sharing options...
Janissary Posted August 8, 2011 Share Posted August 8, 2011 I screwed myself out of pent. The end. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted August 8, 2011 Share Posted August 8, 2011 (edited) But you have Priscilla and...Renault. I have nothing but Lucius and I'm forced to promote him early to have access to staves. Edited August 8, 2011 by Quintessence Quote Link to comment Share on other sites More sharing options...
Randombobman Posted August 8, 2011 Share Posted August 8, 2011 Where in god's name did you find a HHM walkthrough in spanish O_o Anyway, i look forward to observing how this plays out. Sorry if I made yo guys wait before opting out/being replaced. I just had a load of shit I didn't know I would have to deal with. Quote Link to comment Share on other sites More sharing options...
General Horace Posted August 9, 2011 Share Posted August 9, 2011 (edited) Chapter 11 - 7/7 Turns Hector ran and killed shit. No Red Gem cuz it's against the rules. Chapter 12 - 4/11 Turns Marcus rush. Eliwood killed a couple leftovers from Marcus, while Hector took care of the north. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Hector 06.01 24 11 4 7 4 9 1 C Axe Marcus ??/01.84 31 15 15 11 8 10 8 A Lance A Sword B Axe Eliwood 01.97 18 5 7 7 7 5 0 C Sword Chapter 13 - 5/16 Turns Marcus rescue carry paloozah. Eliwood visited the village. Edited August 9, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
the_whistler Posted August 9, 2011 Share Posted August 9, 2011 Screenshot Yes, the table seems scrambled a bit. Bad quality, but hopefully it should be readable. The columns show Radiant Kitty won Farina for 18 points, and Quintessence won Lucius for 45, etc. Quote Link to comment Share on other sites More sharing options...
Whitefang Posted August 15, 2011 Author Share Posted August 15, 2011 Screenshot Yes, the table seems scrambled a bit. Bad quality, but hopefully it should be readable. The columns show Radiant Kitty won Farina for 18 points, and Quintessence won Lucius for 45, etc. I still don't see anything wrong here. You know that it's a Second-Price auction, right? Meaning that the winner of a unit pays the equivalent to the highest non-winning bid (except in cases of ties and when no one else bid for a unit). Quote Link to comment Share on other sites More sharing options...
the_whistler Posted August 15, 2011 Share Posted August 15, 2011 I forgot to keep the OP in mind while looking at the chart, my bad. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted September 3, 2011 Share Posted September 3, 2011 (edited) This thread is going down to the graveyard, lol. Guys I'm going to make a one-and-only post featuring the turn counts, stats table (the smallest one lol) and highlights. - I'm on through Ch. 19x, Flory is frail, Reb and Dart rocks, and Lucy gained def in his first level up. Yeaahhhh!!! Hector is already by lv. 20 He has surpassed Marcus. Lulz!! EDIT: Yay!!! Finally Lethe is gone. Rise up Marcia!!! Edited September 3, 2011 by Quintessence Quote Link to comment Share on other sites More sharing options...
Janissary Posted September 3, 2011 Share Posted September 3, 2011 (edited) I 7 turned Chapter 11. It was fun. Edited September 5, 2011 by Janissary Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 5, 2011 Share Posted September 5, 2011 I 7 turned Chapter 10. It was fun. I took no turns for chapter 10 :P Quote Link to comment Share on other sites More sharing options...
Quintessence Posted September 5, 2011 Share Posted September 5, 2011 I took no turns for chapter 10 :P Neither did I!!! Quote Link to comment Share on other sites More sharing options...
Janissary Posted September 5, 2011 Share Posted September 5, 2011 Stupidity fix. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 10, 2011 Share Posted September 10, 2011 I restarted, but got the some turncounts. I couldn't find my old save file :/ Chapter 13x - 8/24 Turns Eliwood tried to solo the south, but he kept getting hit, so he got minimal exp. Hector went for the village, Marcus for the boss. No undraftees were attacked in the completion of this chapter. Quote Link to comment Share on other sites More sharing options...
Quintessence Posted September 11, 2011 Share Posted September 11, 2011 Well, finally, I finished this. The team was pretty good in combat but it required some training though. The turn count is: Ch. 11: 8 Ch. 12: 5 Ch. 13: 6 Ch. 13x: 8 Ch. 14: 9 Ch. 15: 8 Ch. 16: 6 Ch. 17: 9 Ch. 17x: 3 Ch. 18: 3 Ch. 19: 5 Ch. 19x: 4 Ch. 20: 6 Ch. 21: 5 Ch. 22: 6 Ch. 23: 4 Ch. 24: 6 Ch. 25: 5 Ch. 26: 12 Ch. 27: 8 Ch. 28: 16 Ch. 28x: 20=0 Ch. 29: 9 Ch. 30: 7 Ch. 31: 12 Ch. 31x: 6 Ch. 32: 6 Ch. 32x: 7 Final: 7 Turn Count: 196 Turns - Not a bad turn count since I had to recruit Wall-E and Merlinus visited the Warp village in Ch. 29 . I didn't find the way to take the staff off of him, nonetheless, Lucius had B staff by that time, well he stood in that rank though. - I felt pretty well with the team I got since they were few (lol 5!) and all of them resisted waves of enemies, as an example Flory and Makar flying around in CoD, lol, she had 5 snipers, 2 Nom. Troopers and 1 Berserker in her way, but luckily Reb n' Dart love to roll arrows and axes and they crushed them, Linus was pathetic, and Lloyd too, but Wall-E cost me 4 or 5 turns and Hector protecting Lucius, lol. Stats!!! Name Class Lv. Hp Str/Mag Skl Spd Lck Def Res Weapon Level Support Hector Great Lord 14.29 48 30 23 23 16 29 15 Sword D, Axe S Flory C Rebecca Sniper 20.00 44 24 28 29 26 14 16 Bow S Dart B Florina Falcon Knight 20.00 47 23 25 28 23 12 22 Sword A, Lance S Hector C Lucius Bishop 20.00 41 25 26 24 11 12 30 Light S, Staff B Dart Berserker 20.00 57 30 20 28 19 15 11 Axe S Reb B Wall-E General 19.29 49 26 19 15 16 23 10 Lance S, Axe B -Highlights and notes- Hector: What can I say about him? He got several good level ups as lord in the early chapters that by Ch. 19x he reached lv. 20, lol, Marcus helped a lot, especially since Reb is frail at early game. Hector passed most of the play through with Florina up in the skies . Reb: Definitely a killing and dodging machine, she loved to deal critical hits along with Dart when promoted. Reb and longbow match significantly. Florina: By Ch. 16-17 she was awfully weak and had to pair with Reb or Hector to get some kills, but her level ups were so great that she solo'd Eubans and promoted in Ch. 23, where her Iron Sword nearly breaks when dealing crits on Jasmine and Paul. She reached lv. 20 by Ch. 28x. Afa Lucius: The same as Reb and Flory, weak at the beginning but unstoppable at the end. He gained def in his first level up, , well I guess he got def blessed, especially after he got Afa drop, gaining almost every stat per level up. Loved crits. Good against the dragon. Wall-E: He's no problem in HNM since enemies are a big fail and they really suck, his chapter was Ch. 26 were I placed him in a fort near the castle out of Vaida's range, he killed all the wyverns except the reinforcements that were handled by Darts, Reb and Lucy, while Flory was stuck to Hector trying to get support B . But well, my biggest fail was to have got Wall-E and to have Merlinus visit CoD's village. No warp spent me a total of almost 10-15 turns. Good draft though. Quote Link to comment Share on other sites More sharing options...
General Horace Posted September 22, 2011 Share Posted September 22, 2011 (edited) Chapter 14 - 4/28 Turns Marcus dropped Eliwood to take care of the Pirates and the cav to the south on turn 2, while he charged ahead to take care of Erik. Hector killed two loldiers and an archer. My team is gonna hit a rough spot until Isadora. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Hector 09.10 27 13 5 7 5 12 0 B Axe Eliwood 03.37 20 6 6 7 7 5 2 C Sword Marcus ??/05.07 33 17 16 14 9 11 9 S Lance A Sword B Axe How come my speed blessed Marcus's always happen when he can't contribute past a set chapter :( I only need a knight's crest for Kent, and Eliwood's heaven seal is given, and the rest of my team doesn't promote or are prepremoted :) Chapter 15 - 8/36 Turns Defend chapter. Hector OHKO'd Sealen on turn 7 with the Wolf Beil. Marcus handled the north, then rescued Eliwood on the last turn so he wouldn't die. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Hector 11.73 29 14 7 8 5 14 1 B Axe Eliwood 05.34 22 7 8 7 8 5 3 C Sword Marcus ??/05.24 33 17 16 14 9 11 9 S Lance A Sword B Axe Marcus :( Chapter 16 - 6/42 Turns Marcus ran over the mountains with Hector, while Eliwood chilled near Merlinus. Kent bought stuff then got exp. UNIT LEVEL HP STR SKL SPD LCK DEF RES WEP Hector 12.77 30 14 8 9 5 14 1 B Axe Eliwood 06.40 23 7 8 8 8 5 4 B Sword Kent 06.76 24 8 7 9 4 6 1 D Lance D Sword Edited September 22, 2011 by General_Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted February 29, 2012 Share Posted February 29, 2012 (edited) Surprise! I don't have the savefile, so here I go! Chapter 11 - 6/6 turns yeah Chapter 12 - 4/10 turns go marcus Chapter 13 - 5/15 turns go marcus, eliwood got the village Chapter 14 - 4/19 turns hector killed some loldiers, eliwood killed the pirates and cav Chapter 15 - 7/26 turns defence chapter Chapter 16 - 6/34 turns Marcus went over the mountains with Hector, Kent got exp, and Eliwood got the red gem. Stats in a sec, i have to eat something ok I lied Chapter 17 - 11/45 turns Kent couldn't carry Hector and not die, so Hector just ran to the throne room. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 12.66 29 13 09 08 05 13 04 A AXE C ELIWOOD ELIWOOD 13.33 25 13 10 12 12 07 06 A SWORD C HECTOR KENT 10.57 25 11 11 12 06 07 01 C LANCE D SWORD Edited February 29, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 1, 2012 Share Posted March 1, 2012 (edited) this is going off pure memory, my internet conked out and I didn't record it Chapter 17x - 5/50 turns I'm not sure exactly how it happened, but Hector somehow managed to break through and talk to Fargus while all the angry axe dudes chased down Eliwood and Kent. Chapter 18 - 3/53 turns Promoted Kent at level 13? 12? who knows. He ran and killed the boss with a steel sword, and I finally bought some axes for Hector, since I stupidly forgot to in Noble Lady of Caelin. Chapter 19 - 5/59 turns Didn't have enough units to break the second snag. Chapter 19x - 5/64 turns Kent pure water'd and took Hector to the boss, whom he 2HKO'd with a steel axe. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 15.76 32 14 10 08 06 15 05 A AXE C ELIWOOD ELIWOOD 18.79 28 15 12 15 14 08 08 A SWORD C HECTOR KENT 13?/05.79 31 16 15 14 08 12 03 B LANCE C SWORD D AXE Chapter 20 - 5/69 turns Kent ran ahead to clear the way, while Eliwood hung back to protect Lyn from the Silver bow guy. For the one point he cost, he's been a steal. Kent killed Darin with the Hammer. Chapter 21 - 2/71 turns Kent uh, critted Oleg on the EP, so I guess I'll roll with it? Chapter 22 - 3/74 turns Kent moved ahead on turn 1, opened the door after being danced by Ninian, and canto'd ahead. He engaged the boss on turn 3, and he ORKO'd with the horseslayer. Recruited Heath for his stuff. Isadora get. She used the Robe in chapter. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 17.15 33 16 11 08 08 17 06 A AXE C ELIWOOD ELIWOOD 19.69 29 16 12 15 14 09 09 A SWORD C HECTOR KENT 13?/10.76 33 17 18 17 10 13 03 B LANCE C SWORD C AXE NINIAN DANCER ISADORA ??/01.16 35 13 12 16 10 08 06 A SWORD B LANCE D AXE Chapter 23 - 4/78 turns So uh, if you sit in a corner, Pent pretty much clears out the entire chapter in 4 turns if he dodges an axe or critblicks a bandit, not as bad as I thought without a flier. Hawkeye get. Chapter 24 - 2/80 turns Kent 2HKO'd Lloyd. Chapter 25 - 5/85 turns Not bad considering no flier. Ninian danced Isadora ahead, and she lured in the boss on turn 1. Kent cleared out a cavalier that spawned and Isadora and Eliwood tag teamed the boss with lancereavers. Hawkeye took the south fort by crossing the river. Hector stayed around the middle and protected Ninian. Isadora ran around the long way to get the fort protected by the monks, seizing it on turn 5. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 19.09 35 18 13 08 09 19 08 A AXE C ELIWOOD ELIWOOD 20.00 30 17 12 16 15 09 09 A SWORD C HECTOR KENT 13?/13.66 36 17 20 18 12 14 04 B LANCE C SWORD C AXE NINIAN DANCER ISADORA ??/06.13 38 14 13 17 13 08 06 A SWORD B LANCE D AXE HAWKEYE ??/06.40 51 18 14 12 13 14 10 A AXE Chapter 26 - 11/96 turns lol All my units are pretty OP. Eliwood just ran to the armourly, Vaida has 22 displayed hit on him when he was on it. He also promoted, obviously, and is actually really good. UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 20.00 35 19 14 09 10 20 09 A AXE C ELIWOOD ELIWOOD 20/04.14 37 21 14 19 17 12 12 A SWORD D LANCE C HECTOR KENT 13/14.29 36 17 20 19 12 14 04 B LANCE C SWORD B AXE NINIAN DANCER ISADORA ??/08.48 39 14 13 19 15 08 06 A SWORD B LANCE C AXE HAWKEYE ??/08.71 51 18 15 13 13 14 11 S AXE PENT ??/07.89 34 18 21 18 14 11 16 A ANIMA A STAFF Chapter 27 - 7/103 turns Bit slower without a flier/Rath, but oh well. Chapter 28 - 15/118 turns zzzzz Chapter 28x - free/118 turns got the speedwings for Hawkeye, since he's the only one who needs them. Chapter 29 - 4/122 turns Eliwood got the boots, he carried Pent ahead to help him clear stuff out, Kent got Warp with Ninian's assitance, and Hawkeye hung back to ORKO the wyverns. Chapter 30 - 3/125 turns Rescue + Warp + Killer Lance to Kaim's face. Crit is 100% superfluous. Chapter 31 - 11/136 turns Defence chapter UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL SUPPORT HECTOR 20/08.84 45 24 21 14 12 24 14 A AXE D SWORD C ELIWOOD ELIWOOD 20/20.00 49 27 22 24 24 18 15 A SWORD A LANCE C HECTOR KENT 13/20.00 40 19 23 20 14 18 06 A LANCE C SWORD B AXE NINIAN DANCER ISADORA ??/14.29 42 16 16 22 15 10 06 A SWORD A LANCE B AXE HAWKEYE ??/20.00 57 24 17 18 19 19 16 S AXE PENT ??/20.00 43 25 22 12 16 16 22 S ANIMA A STAFF Edited March 1, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted March 2, 2012 Share Posted March 2, 2012 (edited) Ok time to finish Chapter 31x - 5/141 turns weeee Chapter 32 - 5/146 turns Pent warped Eliwood across the river on turn 3, Eliwood attacked on turn 4 (if he had B Hector he would have 2HKO'd with two killer lance crits) and finished on turn 5. Chapter 32x - 1/147 turns Warp Eliwood in and stuff dies Chapter Final Part 1 - 4/151 turns Couldn't pull my usual three turn clear of this part, due to lack of units. Door keys are amaze Chapter Final Part 2 - 1/152 turns Athos with chapter 31 body ring. Eliwood actually could not die to the dragon! stats in a bit. Apparently this is a new low turn clear for drafts, but it's an auction, so I'm not going to report it. Odd, considering I have no fliers. also, it turns out I made two addition errors, so my turncount is actually 149 :/ Hector is a pretty cool guy. He had some nice resistance, and some mediocre speed, but was solid overall. Oh my god, he's amazing. He was my best unit once he promoted, and considering I got him for a whopping one point, I'm certainly not complaining. Warpbot. He was good and killing stuff too. He ate the speedwings, and he was and indestructible ORKO'ing machine all game. I don't think his HP ever dipped below 35. He's horrendously screwed in HP (-8) but he also had about 3 extra defence, so that cancelled everything else out. More or less average everywhere else. Remarkably average. It was weird having a draft where everyone on your team was a ORKO'ing machine by chapter 18. Edited March 2, 2012 by General Horace Quote Link to comment Share on other sites More sharing options...
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