dondon151 Posted September 2, 2011 Share Posted September 2, 2011 You'd think that having an extremely fast support with a character that's forced in all maps and shares movement with her and gives great bonuses would be enough. Then you have Gonzales who is really likely to be used and again, shares movement and gives okay bonuses. yeah but they're supports i.e. never gonna happen (except for the auto-C) Quote Link to comment Share on other sites More sharing options...
Just call me AL Posted September 2, 2011 Share Posted September 2, 2011 You'd think that having an extremely fast support with a character that's forced in all maps and shares movement with her and gives great bonuses would be enough. Then you have Gonzales who is really likely to be used and again, shares movement and gives okay bonuses. Gonzales was the one I was talking about when I was saying "one of the few besides Roy that would want to hang around her that isn't mediocre at best". But aside from those two, I would have at least liked to see some more flexibility. I know supports aren't gonna happen on efficient playthroughs, but still! Quote Link to comment Share on other sites More sharing options...
Anouleth Posted September 2, 2011 Share Posted September 2, 2011 (edited) yeah but they're supports i.e. never gonna happen (except for the auto-C) For the majority of players, the 35 turns to reach A support is pretty feasible. Certainly if you're doing something as outrageously inefficient as using Lilina in the first place, supporting her is probably not going to set you back far, if at all. Edited September 2, 2011 by Anouleth Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted October 2, 2011 Author Share Posted October 2, 2011 Alright, i'm gonna look back at all the posts so I can what i'm gonna change. Is there anything else that anyone would like to add, because ATM, I don't think there's more than maybe 10 characters that have been discussed as far as changing them or keeping them the same. Quote Link to comment Share on other sites More sharing options...
Ansem Posted December 6, 2011 Share Posted December 6, 2011 Treck, he cant survive C7HM in time for me to get to him. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted December 6, 2011 Share Posted December 6, 2011 There's a guaranteed 2 turn strat to recruit Treck. OK, well, not guaranteed, since Marcus has to ORKO an armor (i.e. not miss with Hammer or Armorslayer), but you get the point. Quote Link to comment Share on other sites More sharing options...
Ansem Posted December 6, 2011 Share Posted December 6, 2011 I let him die in my HM pt, too much of a hassle to recruit him. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted December 6, 2011 Share Posted December 6, 2011 It's not that hard, though. Base Thany is your friend. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted December 8, 2011 Share Posted December 8, 2011 What part of "guaranteed 2 turn strat" implies that it's too much of a hassle? Quote Link to comment Share on other sites More sharing options...
Anouleth Posted December 8, 2011 Share Posted December 8, 2011 What part of "guaranteed 2 turn strat" implies that it's too much of a hassle? The "strategy" part implies that the player has to think. Quote Link to comment Share on other sites More sharing options...
MacLovin Posted January 6, 2012 Share Posted January 6, 2012 Lillina for being barely useful lolSophia lolWendy Quote Link to comment Share on other sites More sharing options...
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