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Skyward Sword release date announced!


Darros
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The only reason this game sucks is because Link is, once again, right-handed. Another reason would be it's too colorful, but I'll get used to that.

Looks kinda good, though.

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Man, I feel like nothing about it was even spoken of, and now it's being released in a matter of months. Been happening a lot, hasn't it? Ah well, hope it'll be good. Gonna wait till some opinions on it are formed first.

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The only reason this game sucks is because Link is, once again, right-handed.

I don't really know why they do it. Its not like it will be wierd to play a lft handed person with your right hand. Its been done before too! *Points to MHTri lancer*

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I am left-handed, but that doesn't mean I complain because I find the right-handed control settings inconvenient. It's just to keep it, you know, traditional? I don't know what other word to use to describe it, but it's just something Link carries with his character.

They could've tried implementing a switch between settings, like Phantom Hourglass has.

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This has been one of the more colorless Zelda games for me. nothing has been interesting about it... it feels like a mashup of things we've already seen and nothing new or interesting is introduced.

It's like the generic entry in the series. Hopefully it turns out better than that...

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I'm psyched. If I can't get the game on the release date, I'm definitely getting it for Christmas.

I've been a Zelda player ever since I started gaming at age 11(my first game was the GBA port of A Link to the Past.), so me wanting this game comes as no surprise.

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I know what two games I'm getting for my birthday (November 17th :rawkfist:)... MGS Collection and Zelda: Skyward Sword.

Just gotta save enough funds for Ico/SotC, FFXIII-2 and Tales of Graces f...

Edited by Mercenary Raven
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I am left-handed, but that doesn't mean I complain because I find the right-handed control settings inconvenient. It's just to keep it, you know, traditional? I don't know what other word to use to describe it, but it's just something Link carries with his character.

They could've tried implementing a switch between settings, like Phantom Hourglass has.

But you know, Link has always been ambidextrous actually. He has just favored his left in quite the number of incarnations. I liked that as well, even got the NGC version of Twilight Princess since to me it is bothersome when using my right. But I've come to accept it. Not that I'm actually that happy, but let's face it, right-handed people overshadow the left-handed by quite a lot.

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It's like the generic entry in the series. Hopefully it turns out better than that...

If it's THE generic entry, then it's unique, if you understand my weirdness.

I don't mind something derivative all the time if it is done well. Zelda is an excellent format for a game, just because it's more along the lines of something we've seen before doesn't mean it has to be bad. Honestly, I'm so bored with "innovation" that I wish this was playable on a GCN controller. (is it?)

Niiice, that's a Day 1 buy for me! I just got into the the serie by buying Twilight Princess for 20 bucks in June and I recently bought and finished Wind Waker, and I loved it!

Awesome dude. I'm glad that new zelda fans are excited for this one, hopefully it will do us good service.

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Not that I'm actually that happy, but let's face it, right-handed people overshadow the left-handed by quite a lot.

That has nothing to do with why they should change Link's dominant hand. At least it shouldn't. There is nothing weird with the rigth hand actually causing a left hand move. In fact, its barely even noticeable, unless you really obsses over it.

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That has nothing to do with why they should change Link's dominant hand. At least it shouldn't. There is nothing weird with the rigth hand actually causing a left hand move. In fact, its barely even noticeable, unless you really obsses over it.

Again, his left is not his dominant, but rather what he likes to use most. But the fact is that the change is due to the way the controller is used in gameplay. Of course right-handed people being the majority the controls would be right-handed.

And does it not? Two different setting controlled at the same time (control movement, Link's movement) in real-time. I'd be best to have them alike so hand-eye coordination won't get troublesome.

Really, its that easy trying to control a left-handed with right-handed style controls? I'd think not. Since everything on the screen had to be in accordance to how Link would be acting, but with the controls being the opposite of what they are, is it really not that bothersome or hard? At the very least, it's better to just go the one way that makes it easier.

Edited by Acacia Sgt
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I played TP Wii entirely with my left hand and didn't have any problem. Why does it matter if he was left handed and a right hander was playing?

Also could someone explain why they flipped TP's world cause it just doesn't make sense. Something about Link pushing a block?

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I played TP Wii entirely with my left hand and didn't have any problem. Why does it matter if he was left handed and a right hander was playing?

Also could someone explain why they flipped TP's world cause it just doesn't make sense. Something about Link pushing a block?

Well, because they changed link dominant hand (no i do not think he is ambidextrous, if he were i'd be given the option of which hand to put the damn sword). So no link can't open the same door handles with a different hand (it'd look weird), so they made a mirrored hyrule.

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Well, because they changed link dominant hand (no i do not think he is ambidextrous, if he were i'd be given the option of which hand to put the damn sword). So no link can't open the same door handles with a different hand (it'd look weird), so they made a mirrored hyrule.

But he is. This is because his creator, Shigeru Miyamoto, is ambidextrous and usually his characters are so too. He also favors his left, which is why Link does so too.

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Well, because they changed link dominant hand (no i do not think he is ambidextrous, if he were i'd be given the option of which hand to put the damn sword). So no link can't open the same door handles with a different hand (it'd look weird), so they made a mirrored hyrule.

I forget, does he sheath the sword before opening doors in this game? Cause I'm still not seeing the problem here.

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I forget, does he sheath the sword before opening doors in this game? Cause I'm still not seeing the problem here.

@Mirroring the world: They do that instead of flipping just Link and having to do an extra copy of all of his animations (if they didn't do an extra copy, they'd have him reaching for a doorknob and missing, for example.) Which is why we probably won't have handedness options until it gets a lot easier to do that.

I remembered horribly wrong

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I forget, does he sheath the sword before opening doors in this game? Cause I'm still not seeing the problem here.

http://www.wiinintendo.net/2006/09/20/links-hand-specification/

If anything, I'd say it was easier to just flip the whole thing that just change Link's model, since it'd also have to take in enemy behavior and cutscene animations and stuff.

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http://www.wiinintendo.net/2006/09/20/links-hand-specification/

If anything, I'd say it was easier to just flip the whole thing that just change Link's model, since it'd also have to take in enemy behavior and cutscene animations and stuff.

To your ambidextrus comments

Miyamoto had this to say: ”Although Link is [traditionally] left-handed..."
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To your ambidextrus comments

Bingo. Traditionally. He's not saying it's definite that he's left-handed.

Seriously, he is ambidextrous. This dates way back even. As far back as A Link to the Past, where it's mentioned Link would switch sword and shield whenever Death Mountain was to his left, as he believed in the superstition that all evil came from there, therefore being comfortable having his shield always facing the mountain.

When you go all that way just to explain the sprite being mirrored when facing the other way, that has to mean something.

Edited by Acacia Sgt
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Bingo. Traditionally. He's not saying it's definite that he's left-handed.

I knew you'd say that, but he only said it because in the wii he suddenly became right handed.

I still prefer him left handed, just let me baww.

Edited by SlayerX
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I knew you'd say that, but he only said it because in the wii he suddenly became right handed.

I still prefer him left handed, just let me baww.

Sure, you can complain all you want, you're free to do so. It's understandable. I know it as well.

I only commented of the stating that his left-handiness was factual, when it isn't, as he's actually ambidextrous. I was only correcting that part.

Edited by Acacia Sgt
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