Mercakete Posted August 20, 2011 Share Posted August 20, 2011 So, ever have a time when the RNG made you incredulous with your FE games? I'm sure you have. This is a place to write out these amazing stories for all to see: both the good and the bad. What gave me the idea to start up this topic? I was just continuing on my playthrough in FE8. Currently on ch14 of Erika's and Ephraims routes, but I was playign my Erika file. I hunted down Rennac, recruited him with L'Arachel, crushed my opponents, neatly organized my loot... All was going well. Sure I had a couple unstellar level-ups, but it wasn't a big deal. Then it was boss time. I wanted Joshua to take out this particular boss because of a spoiler someone told me who didn't know about my loathing for spoilers and my having not yet finished my first playthrough of Sacred Stones. However, Joshua was currently a level 1 Swordmaster who had a 52% chance of hitting the boss for 17 points of damage. Both had 41HP. Since I wanted Joshua to land the final blow, I had to whittle the boss' HP down a bit. So, I had Innes and MK!Ewan try to knock him down for 12 points of damage each. Ewan hit and recieved no damage in return. Innes missed and got 5 damage to his HP. Not a big deal. Natasha healed Innes right up. Enemy phase. Carlyle attacked Innes -- no surprise since he couldn't deal any damage to Ewan. Innes' counter missed again. So I brought Innes off to the side and gave him another Natasha heal while Neimi and Gerrik shot a couple arrows, lowering the boss to 10HP. Now his HP was low enough for Joshua to land the final blow. So, I compared stats. He had a 55% chance of hitting me and a 10% chance of landing a critical. Not bad. Joshua had a 52% chance of hitting him and I forgot his critical rating. Still the odds were satisfactory. Even if he hit me, it'd be for 15HP. Joshua should be able to live through it fine, right? So, I sent him in. Joshua missed. That was fine; I got the boss conversation I was hoping for. But then the boss countered Joshua...and criticaled. Suddenly, Joshua was laughing about how his luck had run out. I turned off the game, knowing that I'd have to restart that chapter. So then I figured other people probably had similar experiences, but not only times when the RNG denied any sort of victory, but also when the RNG was helpful. I recalled such a time when I was playing through FE9. Basicly, I completely forgot Tormod was at 5HP and I had him tank a soldier with a javellin. The javellin missed and I was able to heal Tormod. So, lets hear some stories. I know you have them. Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted August 20, 2011 Share Posted August 20, 2011 FE7. Paul vs Lyn. Paul has 16% hit and 6% crit. Lyn attacked for 22 damage. Paul proceeded to crit-kill her. Quote Link to comment Share on other sites More sharing options...
PKL Posted August 20, 2011 Share Posted August 20, 2011 FE10 20 hit enemies all hitting at once and killing mia. Ike increasing mag only in his first 2 lvups. FE9 missing 90 display hits all the time. FE8 eirika having 6 str in lv 20 first tier and 13 def in 1 playthrough >_>. Ephraim at base in lv 8. 4 lvups of nothing! FE11 I have caeda attack an archer from 2 range thinking 92 display hit is safe and she misses and dies! i hate rng so much. Quote Link to comment Share on other sites More sharing options...
DragonBladeSniper Posted August 20, 2011 Share Posted August 20, 2011 FE7: Bandit has 4% chance of hitting Lyn, he does. o.o Eliwood missing on final boss at like 80 something hit. FE9: Nephenee vs Thunder mage: Thunder mage has like 56% hit and 3% crit. A crit would kill Nephenee. I wanted to feed her kills and I was like "I'd bet money against him critting". What happens? He crits and I have to restart the chapter. T.T I don't know how mastery skills work, but everyone who has them seem to spam them. Example: Nephenee hits Luna 4 times in a row versus 2 different enemies. Those are the most memorable ones but I remember units missing in like 90's several times. Quote Link to comment Share on other sites More sharing options...
NTNP Posted August 20, 2011 Share Posted August 20, 2011 My most hated RNG moments have to be when the game decides to kill one of the mission sensitive 'other/allied' units resulting in a game over. I've had Jill die from RNG hating her very often, I've had Zihark die once (which really was amazing), Fiona is almost a given half the time, Tibarn (in both FE9&10) dies quiet often when he's controlled by the AI. I've even had Skimir get himself crit killed once in 3-E. For honorable mention for when it doesn't make my game end: I've had Ena dies quiet often in FE10, I've had all the hawks but Tibarn get killed in the last part of Ch.17 of PoR. I've had Reyson get owned by a couple of paladins before. Astrid (which is no surprise) AND Gatrie in PoR a few times. Honestly when its my own characters that bite it because the game hate them, that's one thing. I can always go back, rearrange my units and positions to keep it form happening twice. When it's the game's 'other' units (who are mission critical) end up dying because the RNG decides to give five enemies who had at most 1-10 crit and 40+/- hit rates to ALL connect AND critical though that just seems like a slap in the face. Quote Link to comment Share on other sites More sharing options...
grandjackal Posted August 20, 2011 Share Posted August 20, 2011 Low turning chapter 7 of FE6. It will cause you nightmares. Hell, FE6 in general is an RNG nightmare. Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted August 20, 2011 Share Posted August 20, 2011 I'll try to remember to copy/paste some of mine in here from other posts in the epic win/fail & drafts. I've had plenty. Quote Link to comment Share on other sites More sharing options...
Ciarre Posted August 20, 2011 Share Posted August 20, 2011 In RD 1-8, Volug getting critkilled by a thunder mage. Two enemies left, which were the thunder/fire mages that spawn from the left and I was going to have Volug and Nailah finish both of them off. Then Volug dies. God damnit. Marcia in PoR critting Oliver to end the chapter. That's a bad thing, actually. Naturally, she could ORKO him but she had one javelin use left so I was like "why the hell not, I'll have Jill finish him off." Ike was at 18.98 before she did that. He promotes right after this. Fuck, man. Two turns though. Quote Link to comment Share on other sites More sharing options...
Galenforcer Posted August 20, 2011 Share Posted August 20, 2011 Recently, Matthew died twice on 13x to axe users. But, next chapter makes it up with a critical against a myrmidon, which otherwise would have taken another turn from me. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted August 20, 2011 Share Posted August 20, 2011 Level 10 Fighter Ward. Gained defence on every level. Gained speed on none of them. It was a real shame when I dropped him. I could almost have cried. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted August 20, 2011 Share Posted August 20, 2011 Level 10 Fighter Ward. Gained defence on every level. Gained speed on none of them. That actually sounds quite good. Ward doesn't really double anything anyway and the benefits from having + 5.6DEF over his average are probably greater than the benefits of +1.8 speed (which likely only translate into getting doubled by a few less enemies). Quote Link to comment Share on other sites More sharing options...
Ciarre Posted August 20, 2011 Share Posted August 20, 2011 Soren has 14 DEF right after promotion. Marcia with capped STR at level 2 falcoknight. Aww yeah. Random mode is nice sometimes. Quote Link to comment Share on other sites More sharing options...
ReformBlade Posted August 20, 2011 Share Posted August 20, 2011 FE7 Eliwood in the arena Already off to a bad start there, but anyway. 99 to hit the soldier, 1 to hit Eliwood. Eliwood misses, Soldier hits, Eliwood misses. I shit you not. Quote Link to comment Share on other sites More sharing options...
Toothache Posted August 20, 2011 Share Posted August 20, 2011 I suspect not. The odds of that combination of RNs would be 1/10000 x 3/10000 x 1/10000 = 3/1000000000000. Besides, I know the RNG well enough to know that the RNs will not line up like that. Quote Link to comment Share on other sites More sharing options...
XiSrOn Posted August 20, 2011 Share Posted August 20, 2011 Vanessa had a 90some% chance to hit the boss for lethal. Boss had 20some% chance to hit her. She would be 2HKO'd atm since it's still early, but I'm confident in her hitting one of her two hits. She misses both, the boss hits his. He hits his on Enemy Phase too. Dead Vanessa and almost a broken DS, but I stopped myself from throwing it. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted August 20, 2011 Share Posted August 20, 2011 Chapter 9, Rutger hits a pirate. Pirate hits back at something like 22%. I was like, FFFFFFFFFFF- but it's only one hit so not that big of a deal. Pirate dies on second hit. Enemy Phase, random reinforcement pirate attacks Rutger, he hits, AGAIN. At that same 22 hit rate. FFFFFFFFF---- At least Rutger's man enough to take two hits from a pirate and not die, so Clarinespam time. Yaknow pirates those RNS could've attributed to an awesome level up but noooooooo Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 20, 2011 Share Posted August 20, 2011 I rig all of my RNs and don't care about level ups, so nyah. Although there was an occasion where Garret got 5 consecutive critical hits in an enemy phase, 4 of which were with a Killer Axe, which was pretty nice, if not completely unnecessary. Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted August 20, 2011 Share Posted August 20, 2011 I always wondered how to rig RNs I remember my first real RNG mishap was in 4-E-4 on my first Normal Mode playthough when Tibarn got critblicked by Sephiran >_> Quote Link to comment Share on other sites More sharing options...
Zero-Azure Posted August 22, 2011 Share Posted August 22, 2011 Lyn has 95% to hit and 8% to crit in arena, Enemy Swordmaster has 91% to hit and 3% to crit... Lyn misses, Swordmaster misses, Lyn hits, Swordmaster critical hit, I so wanted to record that moment Quote Link to comment Share on other sites More sharing options...
Jave Posted August 22, 2011 Share Posted August 22, 2011 FE6: Enemy has 7% chance of hitting one of my units with the Sleep staff. Guess what happened. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted August 22, 2011 Share Posted August 22, 2011 Staves only take 1 RN when calculating accuracy, so it's not that bad. Quote Link to comment Share on other sites More sharing options...
deranger Posted August 24, 2011 Share Posted August 24, 2011 ahaha dondon's "rigged" RN I've had Marissa get nothing but HP and Luck for her first 5 level ups. Quote Link to comment Share on other sites More sharing options...
Ein Posted August 24, 2011 Share Posted August 24, 2011 I clearly recall once that I sent Eliwood into the arena without using Nini's Grace on him because he just needed like 10 exp to level up to level 20. The opponent was a Soldier who had a low hit rate but a 1% critical rate. Eliwood had a 99 hit rate. Eliwood missed EACH FREAKING HIT and was hit each time by the Soldier with said Soldier finishing Eliwood with a critical hit. Much rage was had. Then there was that one time Florina only had 20 speed at 20/20 but maxed out her defense. That was awesome. Quote Link to comment Share on other sites More sharing options...
Vicious Sal Posted August 24, 2011 Share Posted August 24, 2011 (edited) Just this morning, FESD, H5. Chapter 6. First turn, I move jagen and Cain forward so they block the path. Only one enemy can attack them. Said enemy, an Armor, decides that the first thing I should see in the morning is a 1 % crit on Jagen. I promptly switched my 3DS off and went back to sleep. An hour later. Exact same fucking thing! Again, first thing that happens... 1 % Crit on Jagen. An hour later! Jagen survives! I bring said armor down to 1 HP, Barst get's to hand axe the guy for a level up. He mises however, 80% displayed, and get's a counter, then finishes him off. However, bring on the 3 % crit fire mage. Barst was toast. EDIT: Fyeah Deity avatar ftw. Edited August 24, 2011 by Vicious Sal Quote Link to comment Share on other sites More sharing options...
I.M. Gei Posted August 28, 2011 Share Posted August 28, 2011 Sephiran just critted Ike. Fuck... Quote Link to comment Share on other sites More sharing options...
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