Flying Shogi Posted November 25, 2011 Share Posted November 25, 2011 Anyone know where you can find one for FE6? Link to comment Share on other sites More sharing options...
Ryrumeli Posted December 2, 2011 Share Posted December 2, 2011 Lua Scripts? Like scripts in the language lua? For FE6? Pardon my ignorance, but how could you use a Lua script for a GBA game? As a replacement for a cheat code system like codebreaker? What app is even enabled to use Lua Scripts for a FE game? Link to comment Share on other sites More sharing options...
Celice Posted December 2, 2011 Share Posted December 2, 2011 It's essentially a program which hooks into the game's original code and streams in new LUA code. Sometimes not even hooking in at all--it's like an entirely seperate overlay which interacts between itself and the gamecode based on the player's input. For Fire Emblem, it's usually reserved for RNG abuse, to fix the random numbers in your favor. Link to comment Share on other sites More sharing options...
Ryrumeli Posted December 3, 2011 Share Posted December 3, 2011 Very interesting to hear about this. Then I suppose I would be interested in learning of how to use those scripts, they could aid our hacking even further. ^_^ They could even become an amazing resource to increase hacks even further, like adding online capabilities to them, and things the original hardware couldn't even dream of, all while using the legendary(And very brazilian yay) Lua script language. Just something basic like adding mouse-clicking support to a hack already would be pretty sweet, honestly. I really gotta research further into this, to see how can we use it in our aid. :) Celice, thanks for the info. Once again thanks for sharing a piece of your knowledge. :) Really glad to have you around, you really have a grand experience with game hacking, so I am very glad you can share it with us. :) Link to comment Share on other sites More sharing options...
Celice Posted December 3, 2011 Share Posted December 3, 2011 There is a lot of potential for it. For some of the people here, it could mean streaming music from outside the game when a game calls for a specific track--any music file you'd like, being played as if the game called it, and as if the game is done with it (you'll have to deal with fade-ins of course). For others, it's a way to augment your experience--seeing how many support points are left until the next level, or to bring in actual weather effects (fog of war that turns darker the farther away from a light source?). It can be used to randomize enemy stats and equipment every time you play--even your own. It can even be used to adjust algorithms on the fly--set up a script that as a unit becomes closer to dying, their strength and defense decrease in proportion. It's a really interesting thing. Hopefully someone makes use of it--too many interesting tricks come around that die out before they're noticed :/ Link to comment Share on other sites More sharing options...
Ryrumeli Posted December 4, 2011 Share Posted December 4, 2011 Yup. To be honest the instant use I thought for it was to make a tool that allowed us to play the GBA FE games like we would the DS ones; Check for mouse position and allow moving and clicking trough menus with it. So playing our hacks with a touchscreen as an optional tool would be something else. But indeed, the hardware stops being the limit in our hacking. Quite something indeed. :) Too bad the GBA support for lua seems slightly limited still, but still I might take a further tried of it later; Might also find and join with lua programmers to make the aforementioned project whenever I have some free time in my hands. Link to comment Share on other sites More sharing options...
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