Elieson Posted December 24, 2011 Share Posted December 24, 2011 So sorry...holidays skew me down something fierce. 2 kids and lots of wrapping/family stuff mean no web time for Eli. Because it is christmas, I am giving out two mount rankings at once, to catch up! Lord of mediocrity My rating, 5/10. Disclaimer: all ratings should be based on the assumption that the game is being played on HHM. Also, unit rating is organized based on availability starting at their first available playable chapter. Current ranks: Hector-8.3 Matthew-6.3 Oswin-6.7 Serra-6.3 Bartre-2.8 Dorcas-4.1 **************EDIT******************* ALL RATINGS ARE HHM, AS IN LHM/HHM ONLY Link to comment Share on other sites More sharing options...
eclipse Posted December 24, 2011 Share Posted December 24, 2011 5/10 He gets an extra point for being the reason why I'm playing FE. He starts out really weak, and unless the RNG goddess likes you, he stays that way. Depending on what Lyn did, he might have to fight with her over the first Heaven Seal, but he gains D lances on promotion, and a nifty horse. As a unit, he might turn out good. . .or he might not. He's really at the mercy of the RNG. Link to comment Share on other sites More sharing options...
Florete Posted December 24, 2011 Share Posted December 24, 2011 4/10. Starts crap, ends up mostly average. Meh. Link to comment Share on other sites More sharing options...
whase Posted December 24, 2011 Share Posted December 24, 2011 he won't double much with his speed, doesn't do a lot of damage due to low str and swords. def and res are nowhere near spectacular either. the Rapier does help him out, but not enough to get his score up a lot. Durandal slows him down too much to be useful. I suppose he has some transportable usability when promoted, but I wouldn't know, I never do that. 3/10 Link to comment Share on other sites More sharing options...
Galenforcer Posted December 24, 2011 Share Posted December 24, 2011 6/10. He gets a horse upon promotion! And his Rapier chip is okay for the beginning. Link to comment Share on other sites More sharing options...
MacLovin Posted December 24, 2011 Share Posted December 24, 2011 Horse, HIGH AID, lances and good supports. As well as sword chip early on. So, he's average-yet has his uses. And lol Fast Hector support. And he can support Lowen&MArcus post promotion, and keeps up! But, he is really at the mercy of the RNG.. So, depending on how he turns out, he could be trash, average, or blessed. (Has had a tanky lvl 20 Eliwood before) 5.5/10 Link to comment Share on other sites More sharing options...
Vicious Sal Posted December 24, 2011 Share Posted December 24, 2011 6.5 Out of ten. Although not HHM helpful, he's got an ok personality. Kay... Rapier, horse upon promotion, ferry big boys back an forth. It's just that his stats are so fickle. He still has his chipping, and he's required a lot, so might as well use him. Durandal is just so damn heavy. Link to comment Share on other sites More sharing options...
Kngt_Of_Titania Posted December 24, 2011 Share Posted December 24, 2011 4.5/10. I can't honestly rate Eliwood higher than Dorcas. He has a worse earlygame, slightly better endgame, and comes with the nice fact that you get an instant game over if he dies (not like I wouldn't reset after a death, anyways, but still). Link to comment Share on other sites More sharing options...
Bryan Posted December 24, 2011 Share Posted December 24, 2011 I'd say a 5.0 Link to comment Share on other sites More sharing options...
grandjackal Posted December 24, 2011 Share Posted December 24, 2011 Fun Fact: Roy's Rapier is 2 mt weaker. Fun Fact: Considering FE7's weaker slayer effect, Roy's Rapier is stronger. Anyways, Eliwood is a pretty crappy lord. Unlike in FE6 where Roy's Rapier can actually be helpful against sword cavs early on, you don't really need Eliwood as much because...Well, you have Hector and better weapon accuracy, Marcus the Badass, Sain the Cyberdemon, and sometimes Oswin the Guy with the Horseslayer, or Raven with the Longsword. I recall you get a Halberd at some point. But then again, you're not exactly forced to use him, nor do you need to use him exensively to turn him into a taxi cab for units normally most mounts cannot carry since his low con and male horses combines to carry huge people like Oswin and Hector, Hector being especially important for seize missions. If that's worth the crest or not? Probably. Regardless, I'm certainly not giving him a grade for his combat. 4/10 Link to comment Share on other sites More sharing options...
Shadow Mir Posted December 24, 2011 Share Posted December 24, 2011 5.5/10. Not much to say here, other than Durandal is way too heavy to be any use. Anyways, Eliwood is a pretty crappy lord. Unlike in FE6 where Roy's Rapier can actually be helpful against sword cavs early on, you don't really need Eliwood as much because...Well, you have Hector and better weapon accuracy, Marcus the Badass, Sain the Cyberdemon, and sometimes Oswin the Guy with the Horseslayer, or Raven with the Longsword. I recall you get a Halberd at some point. The Halberd has awful accuracy and the Longsword just plain sucks. Link to comment Share on other sites More sharing options...
Esaka Posted December 24, 2011 Share Posted December 24, 2011 6/10 nothing special Link to comment Share on other sites More sharing options...
OrangeCrush980 Posted December 24, 2011 Share Posted December 24, 2011 8/10. Rough start, but the fast Hector support can help make up for his lowish stats, and using the Rapier a lot isn't a bad idea since its outclassed later anyway. Once his growths kick in, he's a solid unit and he gains a lot from promotion (mount + lances). Link to comment Share on other sites More sharing options...
Thor Odinson Posted December 24, 2011 Share Posted December 24, 2011 Eliwood: Shitty bases, and never really grows into anything special except horse. Horse would be nice if he actually fought well enough, or had something special like the other lords. Hector has high str/def and Lyn doubles everything pretty much. What does Eliwood do? Doesn't double a hell lot until a good amount of levels has been put into him, doesn't do as much damage Hector does in one as he does in 2 even if he doubled, ass durability, ass avo, c'mon IS, make him good at something besides skill. And even then Lyn still rapes him in that. His shiniest moment is upon promotion, where he can now act as a 16-aid rescuebot. Which means Hector's fat ass gets to the throne a bit faster. Also Rapier loses to Mani Katti so badly it's hilarious. Oh, Durandal weighs him down by 7. He's not likely to hit the level where he just narrowly misses being doubled by the dragon, and if he does, he's still likely to get speed screwed. So happy getting doubled by the dragon~ 4.7/10. Link to comment Share on other sites More sharing options...
General Horace Posted December 24, 2011 Share Posted December 24, 2011 Eliwood is alright. His growths are pretty solid, but his bases really hold him back. Rapier pales in contrast to the Mani Katti and Wolf Beil. Once he promotes, he's a pretty solid contributer. A quick support with Hector helps his durability. 5/10 Link to comment Share on other sites More sharing options...
Titamon Posted December 24, 2011 Share Posted December 24, 2011 3.5/10 Bad Bases. Craptastic early game. Shaky speed. Meh stats until really high levels. Link to comment Share on other sites More sharing options...
Stark Posted December 24, 2011 Share Posted December 24, 2011 Meh, Eliwood. He's nothing amazing, but he's not terrible. He's forced into a bunch of chapters as an incentive to use him, and since this is HHM, he can actually promote at a reasonable time and do well enough against the weaksauce enemies of FE7. Javelins post promtion are another plus. 6.5/10 Link to comment Share on other sites More sharing options...
Popo Posted December 24, 2011 Share Posted December 24, 2011 8/10. :| I don't know if I've just been extremely lucky with the RNG all these years or what, but I honestly haven't had the trouble that most people seem to have with him. Basically, I don't believe he suffers from "terrible lord syndrome" or whatever you kids call it these days. XD From start to finish, I've found him to be a solid unit that I can depend on. He's not the best unit, but he definitely doesn't deserve the beating he takes. (Although stats have pretty much overruled any opinions based on personal experience, so what do I know.) ;3 Link to comment Share on other sites More sharing options...
Ϲharlie Posted December 24, 2011 Share Posted December 24, 2011 6/10, and I think that's pretty generous. Eliwood is basically Kent after trading his horse, lances, and some of his bases for slightly better growths and a prf weapon. I give him an above average rating because I find him pretty good once he promotes. I always thought Eliwood would have been better if he started out with a horse and lances, and apparently that was IS's original plan. They should not have made him into an almost exact clone of his son. Link to comment Share on other sites More sharing options...
Iris Posted December 24, 2011 Share Posted December 24, 2011 6/10 Eliwood's okay. I mean, I think I started FE because he looked cool on the box art (lol). Anyways, on HHM, he's pretty . . terribad, but he's forced in some chapters, and Rapier's an okay weapon. Horse upon promotion, kind of worth using. Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted December 24, 2011 Share Posted December 24, 2011 Eliwood...oh hes not terrible. Sure, hes not spectacular but hey...hes alright. Sometimes the RNG gremlins happen and he gets...not so great. His bases arent fabulous either. He isnt doubling anything for quite a while. Plus hes a little squishy. (not as bad as Lyn but yeah) Pros: Gets a good sword rank pretty quick. Decent supports and an "alternate" ending with Ninian. Horse upon promotion plus lances. Prof. weapon Cons: Bases are a little smelly. Takes quite a while for the growths to really kick in. Not a very good lance rank upon promotion. Overall i give the guy a 7/10. Link to comment Share on other sites More sharing options...
Vorena Posted December 24, 2011 Share Posted December 24, 2011 Not sure what to give Eliwood. His stats prevent him from being anything phenomenal. So average he could end up being useless. -On ranked runs, 20000g for a Heaven's Seal is some consideration of not giving Eliwood a promotion and therefore a future later into the game. -He's forced to use in certain chapters and outside of the forced ones if you want Geitz. -His aid is nothing spectacular except for Oswin. Hector is light enough for most of the game to be carried by others and even upon promotion, a promoted Florina can still carry Hector. There is really only a couple chapters where a promoted Hector needs to reach a distant location anyway. The chapter after his promotion, Victory or Death, and that's it. The other chapters have alternative requirements that do not require seizing the throne. I guess a 4.5/10 Link to comment Share on other sites More sharing options...
Smiley Jim Posted December 24, 2011 Share Posted December 24, 2011 It doesn't take a brain surgeon to know that Eliwood is the epitome of mediocre. His bases as a whole are unimpressive; 7 speed is not doubling anything except soldiers and knights, and 5 str means that his hits are little more than paper cuts. And his durability is also blegh: 18HP/5def is barely better than what Matt and Rebecca have, which means that he's 2HKO'd by most enemy types. And his growth rates aren't anything special either; 80% HP is good, but 45str/40spd is only average and 30% defense growth means that his durability doesn't pick up very quickly. And unlike Lyn, Eli doesn't have Lyn mode to gain a few extra levels. Eli does have rapier access to hit C14 cavs with, but Eli needs to be 5/0 on average to 2HKO them and doesn't ORKO knights until 18/0, the latter of which isn't happening until midgame. That's basically Eliwood in his earlygame. Now that I got how mediocre his start is out of the way, in the midgame, let's just say Eli hasn't exactly become a superstar. At 15/0, Eli is running around with 29HP/11str/13spd/9def. 13 spd is actually ok when enemies rarely break 10AS, but 11 str with monoswords royally sucks. He practically needs either killers or silvers to maintain his offense, and even then, he isn't ORKOing much other than magic users and brigands. 29HP/9def is actually ok for this stage as most enemies 3-4HKO him. Not bad, but other units can do better(READ: Hector, Raven, Lowen) Eliwood finally starts picking up by Chapter 26, when he's eligible for promotion, but it still isn't much. I don't have enemy stats for C26(I'll have to play through HHM again to get C26 stats, sry), but I'm fairly sure that Eli still isn't one-rounding wyverns and isn't doing anything that other units can't do better. I guess 16 aid is cool and all, but it's only really useful for Oswin since Hawkeye's movement doesn't blow chunks. Oh, and by the way, Durandal weighs Eli down by 7, meaning that he needs to be 20/11 just to not be doubled by the dragon, and needs 2 body rings to double the dragon at capped speed. I'm going to be completely honest, Eli isn't that great, but he isn't horrible either. 6 Link to comment Share on other sites More sharing options...
Bluedoom Posted December 24, 2011 Share Posted December 24, 2011 6. He's pretty much necessary throughout and isn't SO bad. :| Link to comment Share on other sites More sharing options...
Elieson Posted December 24, 2011 Author Share Posted December 24, 2011 Editting OP. Dorcas got a 4.1 rating. I'm surprised at the variation of Eliwood's ranks. His RNG Blessing can make a difference, but RNG average and RNG screwage don't seem to make him perform much differently. Link to comment Share on other sites More sharing options...
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