Wen Yang Posted January 8, 2012 Share Posted January 8, 2012 Drafting: 1. This draft is for 4 players. 2. Eirika/Ephraim, Orson, Tethys, and Myrrh are free for all to use. 3. Seth is banned from all use. 4. The game will be played on Hard Mode. 5. Free route choice. Rules: 1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories and dig up items in the desert. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests. 3. Map shopping is allowed. 4. Skirmishes/use of the Tower or Ruins is disallowed. Skirmishes that are blocking your path may be activated and immediately fled from. 5. Defend chapters count the last played Player Phase for turns if the timer is waited out. Exception: Trainees may be towered to 10/1 with the aid of UNDRAFTED units. Undrafted thieves may be used for acquiring NECESSARY promotion items. Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. 2. Seth has a special 8000 turn penalty per chapter. Teams: Kopfjager - Amelia 13, Vanessa 400, Ross 77, Natasha 75, Neimi 60, Garcia 180, Artur 195 13th - Ewan 55, Dozla 1, Colm 199, Cormag 400, Duessel 312, Knoll 33 The Creeper - Moulder 36, Kyle 250, Gilliam 50, Forde 151, Tana 202, Lute 150, Innes 33, Marisa 2, Joshua 126 Mercenary Raven - Franz 600, Saleh 126, Gerik 101, Syrene 51, Larachel 6, Rennac 116 Link to comment Share on other sites More sharing options...
Lord Raven Posted January 8, 2012 Share Posted January 8, 2012 Prologue: 2/2 Level HP Str Skl Spd Lck Def Res Eirika 02.45 16 5 8 10 6 3 1 Standard; Burn 2 RNs, go 2E, three straight crits, I think burn another 2 RNs, go into bushes, critkill. Chapter 1: 5/7 Level HP Str Skl Spd Lck Def Res Eirika 04.16 18 6 9 10 7 4 1 Franz 02.46 21 8 6 8 2 6 1 Simple chapter. I moved Eirika forward so that the Fighter could attack her (and she'd ORKO him back). I don't like to detail what exactly went on in this chapter, but Franz and Eirika both ORKO Soldiers and once Franz got the level up, he ORKO'd everything (but he could only use that level up on one enemy- and that was a Fighter reinforcement). Eirika killed the boss with the Rapier, and then seized the following turn (Franz's 2x2 damage ftl). Chapter 2: 5/12 Level HP Str Skl Spd Lck Def Res Eirika 06.08 20 7 10 12 8 4 1 Franz 03.41 22 9 6 9 2 6 2 The rout was annoying, but I sent Eirika south with her Rapier and left Garcia to do his own thing after rescuing Ross. She killed like half the brigands down south and Franz took care of the spawners off of the Mountains. Chapter 3: 7/19 Level HP Str Skl Spd Lck Def Res Eirika 07.59 21 8 10 13 9 4 1 Franz 04.97 23 10 6 10 2 6 2 Not sure what to say of this chapter. Franz killed the boss. Eirika weakened walls and killed things with the Rapier while Franz killed things too (and attacked walls with a Javelin). Colm could only plunder one chest too (i didnt recruit him until after the chapter was over) but Eirika got a Seize at the beginning of Turn 7. Chapter 4: 6/25 Level HP Str Skl Spd Lck Def Res Eirika 08.77 22 8 10 14 9 5 1 Franz 09.67 27 12 6 11 6 9 3 +5 levels woo!! And look at that Def/Luck jump... sadly he doesn't have any skill to back it :( I mean this isn't FE6 but... Eirika dealt with the reinforcements in the corner and Franz with the south. I'm not quite sure why, but only one Zombie reinforcement showed up as opposed to 4, how does that work? It was the passive one too. Franz Javelin'd two of the eyes, OHKO'd the other since he was like Level 7 or 8 at the time, and then managed to tank and kill a bunch of zombies and shit. A few vulneraries were all I needed for him to accomplish this; I've got like 10 in the bag now. Took me a try.. Chapter 5: 5/30 Level HP Str Skl Spd Lck Def Res Eirika 10.01 24 9 10 14 9 5 1 Franz 12.85 30 15 7 14 7 9 3 Saar sucks ass it seems, because Franz had 14 Str and did 9x2 damage. My Franz is raping everything. This 5 turns was made possible without any of the items btw -_- I basically had Franz go in through the right. I had to switch between Lance and Sword a lot, and I never ever used Franz's player phase to attack; always a Vulnerary. I relied on one of Joshua's hits missing because Franz had 4 HP against Saar (had to rely on two 35% shots missing too), but overall this was like my third try on the map. Chapter 5x: 8/38 Level HP Str Skl Spd Lck Def Res Ephraim 05.84 24 9 10 11 9 8 2 Orson 04.28 35 16 13 12 4 13 7 Ephraim killed something on Turn 1 and on Turn 2, then Orson rescued him the entire way. OHKO'd everything with a Silver Sword, Javelin'd a Monk to its death which saved me a turn, because going the full movement would've attracted the Archer and it gave me the chance to cover more ground so I could drop Ephraim in front of the boss. Ephraim gained like a level and a half there, Orson killed the boss and Ephraim seized. Took the Silver Sword and Javelin out of Orson's inventory. Chapter 6: 3/41 Level HP Str Skl Spd Lck Def Res Eirika 10.46 24 9 10 15 10 5 2 Franz 15.31 33 15 7 16 10 10 3 This chapter was funny. It took me two tries because Franz died right in front of the boss in the first try. The second try I went a little more conservative on the Lances. Basically, this chapter was about switching Swords and Lances whenever I saw fit. Turn 1 I just sent Franz and Eirika north, Franz being equipped with a Lance. Turn 2, Eirika hid in a forest to draw away the Steel Blade Cav (30% hitrate on her) and the Archer, then I sent Franz forward with an Iron Sword so I wouldn't get hit by the Halberd (he had close to a 20% chance of hitting?) I got hit by a couple ranged attacks though. Turn 3 I equipped the Javelin and charged to the place two spaces in front of the boss- he ORKO'd the boss and killed a bunch of the enemies, Eirika killed the Steel Blade cav and the chapter ended. Very easy chapter. Chapter 7: 8/49 Level HP Str Skl Spd Lck Def Res Eirika 11.53 24 10 12 16 10 5 3 Franz 18/01.00 38 17 9 20 11 13 4 [03:47:38] <Paperblade> are you sure you aren't using Dart Well said, Paper. I went forward with all my move using Franz and his newfound three Javelins (and a Steel Sword). I chucked those for the 1-2 range faggots while Eirika picked up the scraps; I did not Rescue Eirika because Franz could not sustain the hit to his AS (he'd have 8 Speed and then like 5 AS with a Javelin) so 8 turns was all I could end up doing. Franz destroyed the boss though and Eirika managed to Seize on Turn 8. Chapter 8: 5/54 Level HP Str Skl Spd Lck Def Res Eirika 11.85 24 10 12 16 10 5 3 Franz 18/02.82 39 18 10 21 11 14 4 Ephraim 07.29 25 11 11 13 10 8 2 Easy as hell. Franz rescued Eirika nad charged, killed almost everything in his way. He got A Lances in time for the boss and 2RKO'd the fucker. Ephraim got 2 levels in the meantime. Franz had to Rescue Eirika after she killed a Soldier (she killed it for EXP tho) And there you have it. I'm at the route split, deadset on picking Eirika's route (so sadly I have to dump Ephraim for now). I'm looking forward to using Gerik and Saleh, to be perfectly honest, since Franz needs some backup especially when he's carrying Eirika. Link to comment Share on other sites More sharing options...
Lord Raven Posted January 9, 2012 Share Posted January 9, 2012 Chapter 9E: 12/66 Level HP Str Skl Spd Lck Def Res Eirika 12.78 25 11 12 17 11 5 3 Franz 18/06.26 42 20 13 24 13 14 4 I had to rush Franz downwards a lot. He took tons of damage (~70 damage total since I had 3 Vulneraries) and killed everything with a Javelin or a Steel Sword. He was left with an Axereaver he picked up off a Soldier and like 2 uses left on a Javelin. Eirika killed some residual enemies towards the beginning. Franz maxed Speed. Chapter 10E: 7/73 Level HP Str Skl Spd Lck Def Res Eirika 13.87 26 12 13 18 12 5 3 Franz 18/07.97 43 21 13 24 13 14 4 After this chapter I will finally have 4 party members. The entire strat consisted of Franz killing everything in his path and Eirika going her full move every single turn- I was literally two movement short of a 6 turn, but the fact of the matter is that only one of those spaces could've been fixed so I was satisfied with it. Franz rescuing her was too chancey and would have taken too long, so I passed. Chapter 11E: 10/83 Level HP Str Skl Spd Lck Def Res Eirika 14.92 27 13 14 18 12 6 3 Franz 18/09.19 45 21 13 24 14 15 4 Gerik 13.88 35 15 13 15 10 11 7 Tethys 01.40 18 1 2 12 10 5 4 I hated this chapter oh man... Basically Gerik solo'd the southwest, Eirika took the northwest reinforcements, and Seth blazed through the entire right side of the map. Recruited nobody and Dozla did his fair share of shit throughout teh chapter. Gerik ended up killing enemies in the Chest "square" thingy too, which was nice. Chapter 12E: 9/92 Level HP Str Skl Spd Lck Def Res Eirika 15.55 28 13 15 19 12 6 3 Saleh --/01.90 30 16 18 14 11 8 13 Franz 18/10.88 46 21 14 24 14 15 5 Gerik 16/01.00 42 18 17 19 11 15 10 Tethys 02.01 18 1 2 13 11 6 5 L'Arachel 03.76 18 6 6 10 12 5 8 FUCK YEAH i finally have four fighters. Sadly L'Arachel sucks, but I'll deal. Saleh hung back to kill off the reinforcements that suddenly spawn from the south, Eirika/Gerik go up north and then split up; Eirika goes West (to get the Barrier staff) and Gerik goes east (to kill the 55 HP Revenant or whatever the promoted zombie things are called and the Minotaur). He hits Level 16 after this chapter so I can promote him and make him use axes; it's nice. Gave the Energy Ring to Saleh. The others don't need it.. Chapter 13E: 2/94 Level HP Str Skl Spd Lck Def Res Eirika 16.08 29 14 16 20 13 6 3 Saleh --/02.21 31 19 19 14 11 8 13 Franz 18/10.88 47 21 14 24 14 16 5 Gerik 16/03.12 44 18 18 21 11 17 10 Tethys 02.23 18 1 2 13 11 6 5 L'Arachel 03.90 18 6 6 10 12 5 8 Simple chapter but the 1-turn is actually impossible on this draft... I'm actually not sure *how* to do it, but still I rushed to the right. Gerik couldn't kill any of the Armors with a Hand Axe in one round, but the nice part was that Saleh and Franz could kill two of the ones surrounding Gerik which allowed Gerik to pull a really reliable ORKO on the boss with the Hammer. Link to comment Share on other sites More sharing options...
Wen Yang Posted January 9, 2012 Author Share Posted January 9, 2012 AHEM. Check your turncount. Specifically, the odd number at C6. You have 38 turns at 5x and 33 at 6. WTF? Link to comment Share on other sites More sharing options...
Lord Raven Posted January 9, 2012 Share Posted January 9, 2012 after last night it shows that nobody knows how to add Link to comment Share on other sites More sharing options...
Lord Raven Posted January 13, 2012 Share Posted January 13, 2012 Restarted chapter 9 onwards, and saved myself 5 turns. Chapter 9Eir: 10/64 Level HP Str Skl Spd Lck Def Res Eirika 13.65 26 11 13 17 12 5 4 Franz 18/05.93 40 19 12 23 13 15 5 I had Eirika stay back to deal with some of the enemies (so I wouldn't have to have Franz attract them) while Franz rushed forward and killed everything in his path. Fun fact though, the boss seems to have a slight deviation of HP; one run he had 44 and another he had 45. The boss needs to have 44 HP in order for me to 2RKO him with a Javelin at 19 Str, but when he has 45 HP I need 20 Str to 2RKO him. I can't think of a faster clear than this, but I've set a save at the interlude just in case. Chapter 10Eir: 5/69 Level HP Str Skl Spd Lck Def Res Eirika 14.51 27 11 14 18 13 5 4 Franz 18/07.09 42 20 13 23 14 16 6 Saved 4 turns so far! I could've also saved 1 earlier but that's fine. Anyways, Franz rescued Eirika and equipped a Silver Lance, then charged forward. In front of the soldiers (one of which has a Door Key) I equipped Franz with a Javelin, had Eirika equip a Killing Edge and then I dropped her in front of one of the soldiers. She dodged everything just fine, killed the soldier I needed her to kill and then I charged forward with Franz/Eirika. She got the one Crit I needed for this chapter strategy to work (on one of the Myrmidons) while Franz killed everything in his path even more. Turn 4 is when I killed the boss and Eirika Seized at the start of Turn 5. Chapter 11Eir: 9/78 Level HP Str Skl Spd Lck Def Res Eirika 15.54 28 11 15 19 14 5 4 Franz 18/08.40 43 21 13 23 17 16 6 Gerik 10/03.71 38 16 17 17 10 12 6 Tethys 01.60 18 1 2 12 10 5 4 Saved 5 turns now. This is the best I can get after around an hour of trying, and I'm satisfied what with Gerik's level ups and such. But I had Eirika hang around northish (lured in the Revenants) and then I had her off a Sword Bonewalker reinforcement on Turn 9. Gerik went around the same path to kill the boss and any zombies along the way, and then eventually the enemies in the square with the chest (he finished those on Turn 9 EP). Franz went around the right and killed the other half of the map, and he finished everything off on Turn 9 EP. The main challenge with this map is that Dozla- if he had better AI- doesn't attack the enemies in that square. If I could get to them sooner, then I could easily finish this map but alas, Gerik doesn't go around either side fast enough for that to happen. So I have to settle for this, the Turn 8 reinforcements pretty much caused this turncount. Franz used a Goddess Icon I think prior. I have overkill Funds so I didn't sell it, and the +1 Hit is good for him.. he needs every point. Chapter 12Eir: 9/87 Level HP Str Skl Spd Lck Def Res Eirika 16.71 28 12 15 20 15 6 4 Saleh --/01.48 30 18 18 14 11 8 13 Franz 18/10.?? 45 21 14 24 18 17 7 Gerik 10/04.38 39 16 17 18 10 12 6 Tethys 02.41 19 1 2 13 11 6 4 L'Arachel 03.48 18 6 6 10 12 5 8 Matched my previous turncount, which steel feels kinda high- I guess it's the spider thingy in the corner that kills me. I had Saleh and Eirika take the rear, Gerik and Franz took the north and Tethys/L'arachel tried to not get killed. That's about it. Chapter 13Eir: 2/89 Level HP Str Skl Spd Lck Def Res Eirika 16.85 28 12 15 20 15 6 4 Saleh --/01.62 30 18 18 14 11 8 13 Franz 18/10.68 45 21 14 24 18 17 7 Gerik 10/06.03 41 18 20 18 11 14 7 Tethys 02.62 19 1 2 13 11 6 4 L'Arachel 03.61 18 6 6 10 12 5 8 Standard fare. Gerik got the boss kill with the Halberd, Franz and Saleh cleared the way on Turn 2 and all that junk. Chapter 14: 9/98 Level HP Str Skl Spd Lck Def Res Eirika 16.95 28 12 15 20 15 6 4 Saleh --/02.41 30 19 18 15 12 9 14 Franz 18/12.15 47 22 16 24 19 18 7 Gerik 10/06.30 41 18 20 18 11 14 7 Tethys 03.32 20 1 2 13 11 6 4 L'Arachel 03.97 18 6 6 10 12 5 8 Still under 100 turns... thankfully. But the general strategy was that, since I forgot to get an unlock staff on the map, Gerik would kill the Soldier in front of the door and send the Key to the convoy so Franz could unlock the door on Turn 1. Then I charged the east side, managed to recruit Rennac with L'Arachel, then kept on charging until I ORKO'd the boss with the Silver Lance on Franz. Then Eirika seized on Turn 9 (sadly I couldn't hit the Secret Shop, and Saleh was necessary for me to reliably clear the chapter in 9 turns so I couldn't get him an Energy Ring). Link to comment Share on other sites More sharing options...
Lord Raven Posted January 19, 2012 Share Posted January 19, 2012 I'm making a vow to not continue this draft until others do it. It's really annoying when people sign up for a bajillion drafts and focus on the ones they do later. Link to comment Share on other sites More sharing options...
Wen Yang Posted January 19, 2012 Author Share Posted January 19, 2012 I'm doing the one I did earlier, actually, but point taken. Link to comment Share on other sites More sharing options...
MacLovin Posted February 1, 2012 Share Posted February 1, 2012 Focusing on this one now. Just finished 8 Others. I won't be able to upload stats, so I'll do Photos from time to time. Link to comment Share on other sites More sharing options...
MacLovin Posted February 3, 2012 Share Posted February 3, 2012 This will be the one draft to focus on at the moment. The Creeper - Moulder 36, Kyle 250, Gilliam 50, Forde 151, Tana 202, Lute 150, Innes 33, Marisa 2, Joshua 126 Prolougue 2 turn standard. Ch 1 5 turn Gilliam helped, not much to say here ch 2 9 turns Moulder is excellent bait, for those brigands that spawn from the peaks. I had him bait them, and Eirika kill all. Because Gilliam with a SLim lance only has, like 60-70% displayed hit. He did kill one for an lvl Up in speed! ch 3 10 turns THis was quite hard. Gilliam killed the 2 swordies, and Eirika killed the axe users. Moulder stood there healing, and looking awesome with that Stache. ch 4 14 turns Gilliam doubles with a Jav. Eirika Kills eyeballs on PP. Get Lute, and CLear out southeast area with her. Surprisingly she gets good lvl ups. ch 5 14 turns Lute gets items, sets brigands on fire, and helps out. Gilliam tanks Joshua, and Natasha recruits. Eirika and Josh kill everything, while Lute grabs village loot and sets random soldiers on fire. Gilliam pokes soldiers, and stands next to moulder at the end of each turn. ch 5x 14 turns Orson dies **reset** **elixer** Orson leaves boss with 2 HP Ephraim kills Forde+Kyle get chest loot. ch 6 Use DraCo on Joshua, for a better EP. 6 turns. Northern Rush with Gill at northernmost position. And Joshua and Lute ORKOing shit here and there. While Eirika kills shit and Moulder staff spams. ch 7 12 turns. +4 for bringing Colm for energy drop Turns out Eirika ORKOes the Boss. ch 8 15 turns+4 for Colm being along. Gilliam Promotes at lvl 12. Colm is brought for goodies. Joshua gets Tirado down to 8 HP, rushes back to get healed, and Lute takes the kill Of course, it's Eirika ROute, for a good Innes and a Tana that doesn't have to be rescued. Oh, and we don't want to see what I do to Gheb each time I fight him. Really, you don't. It's gruesome. Also, you guys do it to him too. ch 9 22 turns. Motherfucking Archers. And Tana needed the exp. Trying to get to both villages is a PITA. But, Lute dodged a Killing Edge Myrmidon at 6 HP. And, Kyle+Forde Took out the Archers in the southeast area, while Tana gets some CEXP, and gets to lvl up a bit. Lute and Forde Get the Boss down to 3 HP and Tana Kills. After Amelia was recruited for the free speedwing, Gilliam Rescued the scrub. And Joshua just 1RKOed everything. Even Mercs. Forde X Kyle C support get! BTW CH.9 Battle Prep. Lute promotes to Mage Knight at lvl 12. For Mount+Staves. ------------------------------------------------------------ Army as of ch9 (If you can call 8 people an army....) http://imgur.com/a/iuHKe#rQ9p8 It's all in there, as one album. Because I can't get 'em on here. NVM. Photobucket is better. Nice, All around. Balanced, and should have no hit problems. Also, manlier than Haar. THis guy Sleeps, Paints, and Resues Eirika on a horse. "> Solid all around. GUess who's getting the speedwing? Not bad, he'll be nice as a Pally. And is getting Aines crest. He helped, and will be promoting ASAP. He got 10 Def by ch 7, with a Draco, and helped take down Tirado. Lol At being left with 1 HP from a Silver Lance attack! I got lucky with her first few level ups. She procced speed so many times, and due to ORKOing more, I promoted her to MK! (Not Meta Knight) Still, Mount+High Magic+Staves+Anima=Decent. She can also take a hit or 2. Guess who's gonna take all my energy rings. Mouldah the Bouldah can take a hit early on. And, staff spammed as much as possible. He's going Sage, and will be taking all Energy RIngs. Oh, and his stache is so awesome, enemies target him and he dodges! Every time!. SOlid pick, and a nice deal. Needs Mend and Recover staves ASAP. Also, nice bait. Guess who's taking Garm and a Brave weapon. Helps out early on. 4 move is ass, but he never dies, and he was speed blessed this draft!. 7 speed by ch 5 is nice on him. Now, he's going to spam axes and take the skill books. Shouldn't be bad. He 2HKOes everything, and never dies. He's basically a Tank........ Hell, his stats are kinda close to Duessels bases. Except for the lolWeapon Ranks. FLight+Acceptable combat.... Not bad. She'll be promoting ASAP, to Falcoknight. So she can take a hit and ferrying people. She's decent so far. Nice stats all around. And had 8 def by lvl 9. So, she could take on Murray swiftly. Not a bad lord though, she's Lyn 2.0. Link to comment Share on other sites More sharing options...
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