charlie_ Posted February 1, 2012 Share Posted February 1, 2012 Tower/Lagdou Ruins are undertaken after the Final Chapter, and DO contribute to TCs. Drafting: 1. This draft is for 4 players. 2. Eirika/Ephraim, Orson, Tethys and Myrrh are free for all to use. 3. Seth is banned from all use. 4. The game will be played on Hard Mode. 5. Secret characters are also free. 6. Double pick in the second round. Rules: 1. Undrafted units may recruit characters, rescue undrafted units and NPCs, trade, visit Shops and Armories and dig up items in the desert. 2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests. 3. Map shopping is allowed. 4. Tower of Valini/Lagdou Ruins must be completed, and those turns count also. They can only be accessed after the final chapter. 5. Skirmishes are banned altogether. 6. Defend chapters count the last played Player Phase for turns if the timer is waited out. 7. No backing out from the Tower/Ruins, and saving. You may retry with your previous team however. Penalties: 1. Undrafted units have a 4 turn penalty, per unit per chapter. 2. Seth has a special 8 turn penalty per chapter. Exceptions: 1. Vanessa may be used to Rescue Ross in Chapter 2 even if she is undrafted. Teams: 1. SH - Franz, Saleh, Kyle, Gerik, Syrene, Gilliam, Amelia, Natasha, Rennac 2. 13th - Vanessa, Dussel, Cormag, Joshua, Forde, Knoll, Ewan, Neimi, Marisa 3. Bolting - Garcia, Artur, Tana, Moulder, Colm, Lute, Dozla, L'Arachel, Innes Somehow Ross is free. What are we doing? Link to comment Share on other sites More sharing options...
13th Posted February 1, 2012 Share Posted February 1, 2012 Prologue: 2/2 turns Duh. Chapter 1: 5/7 turns WAY too much rage in this chapter today. Chapter 2: 9/16 turns I suck at this Eirika Solo thing. Link to comment Share on other sites More sharing options...
Darros Posted February 1, 2012 Share Posted February 1, 2012 What about Creature Campaign characters? Can they be used? Link to comment Share on other sites More sharing options...
Elieson Posted February 1, 2012 Share Posted February 1, 2012 What about Creature Campaign characters? Can they be used? Rule 5 says yes. Link to comment Share on other sites More sharing options...
Darros Posted February 1, 2012 Share Posted February 1, 2012 Oh, I didn't see that, I thought it would be in the rules section for some reason. Link to comment Share on other sites More sharing options...
MacLovin Posted February 1, 2012 Share Posted February 1, 2012 BTW, if anyone wants to take over my team, go ahead. Due to hating CC and the Dracozombies I was begged to participate. Link to comment Share on other sites More sharing options...
charlie_ Posted February 2, 2012 Author Share Posted February 2, 2012 Prologue - 2 turns Standard Chapter 1 - 5 turns Standard again. Chapter 2 - 7 turns Wasted time leveling Ross a bit. Chapter 2 - 7 turns Ross ans Garcia break walls, Neimi grabsn Colm, and Eirika pushes through to the boss. Link to comment Share on other sites More sharing options...
Elieson Posted February 2, 2012 Share Posted February 2, 2012 BTW, if anyone wants to take over my team, go ahead. Due to hating CC and the Dracozombies I was begged to participate. Convienently, my favorite part! Link to comment Share on other sites More sharing options...
Mekkah Posted February 2, 2012 Share Posted February 2, 2012 Orson is free in CC after 6th floor of Valni! Hoozah! Link to comment Share on other sites More sharing options...
Integrity Posted February 2, 2012 Share Posted February 2, 2012 Orson is free in CC after 6th floor of Valni! Hoozah! You spell huzzah like my mother pronounces it. That's weird. Link to comment Share on other sites More sharing options...
General Horace Posted February 2, 2012 Share Posted February 2, 2012 whoever has Knoll can smash those walls quickly and easily with Eclipse! Finally a use for that POS. Link to comment Share on other sites More sharing options...
eclipse Posted February 2, 2012 Share Posted February 2, 2012 *sees Franz and Rennac on the same team* I'm calling dibs on Harpoon's team. And Horace is a meanie. Link to comment Share on other sites More sharing options...
charlie_ Posted February 2, 2012 Author Share Posted February 2, 2012 Chapter 5 - 6 turns Grabbed the Draco, and Josh for his sword. Colm got hit by a 12%... Chapter 5x - 9 turns Orson rush. Link to comment Share on other sites More sharing options...
MacLovin Posted February 2, 2012 Share Posted February 2, 2012 *sees Franz and Rennac on the same team* I'm calling dibs on Harpoon's team. And Horace is a meanie. Go ahead. I've got 6 fe10 drafts to finish. And 1 fe9 And 2 more GBA. Go ahead and take over. And brutally crush 13th and Bolting Link to comment Share on other sites More sharing options...
charlie_ Posted February 2, 2012 Author Share Posted February 2, 2012 Go ahead. I've got 6 fe10 drafts to finish. And 1 fe9 And 2 more GBA. Go ahead and take over. And brutally crush 13th and Bolting It won't be hard, I have one combat mount Link to comment Share on other sites More sharing options...
eclipse Posted February 3, 2012 Share Posted February 3, 2012 Just got my new computer, which means I start this over the weekend. Hopefully. Now, a question: Do we take the first run of Lagdou/Tower, or just one run, someday? Link to comment Share on other sites More sharing options...
General Horace Posted February 3, 2012 Share Posted February 3, 2012 Looking at the rules, you're to do the tower/ruins immediately after finishing the main game. So I don't think you could decide to do the tower after chapter 15 or something. And yes, I am a terrible person Link to comment Share on other sites More sharing options...
eclipse Posted February 3, 2012 Share Posted February 3, 2012 Then why mention Orson as free in the Ruins/Tower? Link to comment Share on other sites More sharing options...
General Horace Posted February 3, 2012 Share Posted February 3, 2012 Because he's an unlockable dude, isn't he? Aren't they free? Link to comment Share on other sites More sharing options...
eclipse Posted February 3, 2012 Share Posted February 3, 2012 Oh, I get it. I need to pay more attention. Thanks~! Link to comment Share on other sites More sharing options...
charlie_ Posted February 3, 2012 Author Share Posted February 3, 2012 Yeah, right after the final chapter. Link to comment Share on other sites More sharing options...
eclipse Posted February 4, 2012 Share Posted February 4, 2012 Next silly question: If I need to go shopping before the Tower/Ruins, and there's stuff in my way, can I beat them up? Link to comment Share on other sites More sharing options...
General Horace Posted February 4, 2012 Share Posted February 4, 2012 5. Skirmishes/use of the Tower or Ruins is disallowed until the aftergame. (Tower and Ruin runs are done after the Final Chapter). Skirmishes that are blocking your path may be activated and immediately fled from. CLIPSEY LRN 2 READ Link to comment Share on other sites More sharing options...
eclipse Posted February 4, 2012 Share Posted February 4, 2012 YOU FIRST. (the first part sounds like you can enter skirmishes once CC begins) Link to comment Share on other sites More sharing options...
General Horace Posted February 4, 2012 Share Posted February 4, 2012 YOU FIRST. (the first part sounds like you can enter skirmishes once CC begins) ACTUALLY YEAH That first bit is confusing, actually. I would guess skimishes are banned since you could theoretically get infinate stat boosters and crap like that. Link to comment Share on other sites More sharing options...
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