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FE4 Draft XI


Darros
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I want Johan.

Also Cam, I wonder why I'm the only one who thinks Leaf sucks until he levels up enough. Well, he's always fragile when I use him. :/

Too late!

I picked Johan already

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Sorry, Rapier, that was a mistake on my part, I forgot he had him and accidentally forgot to mark it. Fix'd!

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Chapter 1

Ardan fought through until the Swordfighter stopped him. Azel was delayed by the swordfighter as well. Sigurd skipped it for now.

Ardan bought Noishe's Steel Sword, while Sigurd bought Cuan's Javelin.

Turn 1 - SIgurd, Ardan, and Azel moved out.

EP - southern army advanced.

Turn 2 - Sigurd engaged the enemy. Ardan and Azel continued on their way. Dew and Aideen started their retreat.

EP - Everyone save the bows and the sub-boss suicide into Sigurd.

Turn 3 - Sigurd kills a guy, advances.

EP - Kinbois attacks Ardan, Bows kill themselves using Sigurd, Genoa fighters advance to Sigurd, Ayra heads toward Dew and Aideen.

Turn 4 - Azel and Ardan attack a bow. Sigurd attacks the Captain at Genoa, Aideen and Dew move to spots that are out of Ayra's range.

EP - Guys kill themselves.

Turn 5 - Sigurd killed the Captain and seized Genoa.

EP - Guy attacked Aideen. Had to take a penalty because I got sick of experimenting to avoid it and I did not want to restart the chapter. Ayra hightailed it back to Genoa.

Turn 6 - Cleared Round 1 of Arena with Sigurd to heal. Headed west, recruiting Ayra along the way. Got Warp Staff.

EP - Everyone killed themselves.

Turn 7 - Continued west. Moved Ardan between the annoying axefighter and Aideen.

EP - Dude attacked Ardan

Turn 8 - Azel finished the axefighter. Sigurd moved closer to Mar.

EP - Nothing happened

Turn 9 - Almost there.

EP - Lots of guys died.

Turn 10 - Began to kill Gandolf.

EP - Almost killed Gandalf.

Turn 11 - Seize.

Turn 12 - Finished off the arena and headed west.

Turn 15 - Engaged the enemy. Had to use a Javelin so that enemies would attack me.

Turn 17 - Ran Jamka over. Screw it. I do not need him. Recruited Dierdre.

Turn 23 - Silence'd Sandima

Turn 26 - Kill Sandima and seize.

26 Turn + 3 Turn Penalty = 29 Turn clear.

13

29

42 Turns

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And I get Johalva it seems. At least you didn't leave me Jamka (Thanks RNG. You're alright)

Sigurd - Can't talk. Killing people.

Diadora - she'll do something I think

Ardan - I will find something for you to do.

Azel - Prolouge help, and hopefully, I will promote you to help by chapter 4.

Levin - Holsety, but stuck to Tiltyu.

Sylvia - Dancer.

Claude - Reserve and such, hopefully he does not slow Sylvia down too much.

Tiltyu - *grumblegrumblecantbossabuseyouupgrumblegrumble*

Celice - See Sigurd.

Oifaye -He'll help I'm sure

Yuria - Without Rezire, less helpful than usual, but she'll bomb Yulius.

Arthur - Holsety on wheels.

Johalva - He's alright.

Daisy - Money to Arthur, money to Corple, etc.

Leen - Dancer.

Tinny - Hopefully promote for Warp/Return shenanigans.

Hawk - Warp/Return shenanigans with Tinny.

Corple - Warp/Return/Rescue shenanigans with previous two.

Edited by bobflac
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