Onmi Posted March 19, 2012 Share Posted March 19, 2012 I know the limitations when it comes to Sprites/Animations etc. Never without permission unless Permission isn't asked. What I'm more curious about is code. Is it considered poor form to go through a hacks ASM and see what changes were made to achieve new things? Link to comment Share on other sites More sharing options...
Dr.Sholes Posted March 19, 2012 Share Posted March 19, 2012 So long as you don't straight up copy the code I don't think that should be a problem, I might be wrong though. Link to comment Share on other sites More sharing options...
shadowofchaos Posted March 20, 2012 Share Posted March 20, 2012 Honestly, since there's usually more than one way to achieve a solution to a problem, or in the case of FE animation hacks that happened with me, you will independently come to the same solution. If you are able to decipher what the code is doing in the disassembler, who's to stop you from messing with it? The only thing would be like making your own routine, and changing stuff around, and releasing it. You state your terms with it, since it's your code. So stealing someone else's (claiming it as your own unless it's public domain) is still a big no-no. I had an incident with the FE7if guy, being an idiot about "I stole it from a Japanese wiki" when I actually did just look into the ROM and looked at how the Mauthe Doog used different battle commands. The guy shouldn't be accusing anyone of anything if he can't even fluently speak neither Japanese NOR English and is using Google Translate on his youtube account. The only thing about is that I CAN'T win against an idiot. He ended up blocking me and it STILL pisses me off that dared question my honor. Link to comment Share on other sites More sharing options...
CT075 Posted March 20, 2012 Share Posted March 20, 2012 My philosophy is that if it's open-source, it's mostly fair game. I mean stealing code for, say, an application in a higher leveled language like Java or Python or something that's crossing the line, but with ASM there's really mostly only one way to do everything anyway so there's no real reason not to allow someone to use your code. Not to mention that nobody can stop you from using a patch, then using a debugger like no$ or VBA's disassembly mode to view the changes manually. Link to comment Share on other sites More sharing options...
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