Only My Unit Posted April 23, 2012 Share Posted April 23, 2012 (edited) Finally, mastering Dark Magic doesn't sound like an optional challenge and more like fun destruction with the rest of the characters. Edit: Can MU use Dark Tomes, or is that only after/during possession by Gimle/Gimle wielding mode? Unlimited uses suggests that possibly, but just making sure. Edited April 23, 2012 by Only My Unit Quote Link to comment Share on other sites More sharing options...
ZephyrD Posted April 23, 2012 Share Posted April 23, 2012 Considering how rare Siege tomes are, I typically wind up never using them, saving them for something, letting them rot in storage all game, unused. So not having them doesn't really make a difference to me. Quote Link to comment Share on other sites More sharing options...
Griffen78 Posted April 23, 2012 Share Posted April 23, 2012 (edited) It seems like the Dark Mages/Sorcerers now have a monopoly on Siege Magic... Also add the fact the "commercial" Dark B-rank Tome is also a Brave Tome, and the School is shaping up to be a bigger powerhouse than expected. I thought sorcerer only using magic wouldn't be enough...I stand corrected. Sariya getting archer as an option makes so much more sense now. the sniper's +20% accuracy is kind of needed >.< Edited April 23, 2012 by Griffen78 Quote Link to comment Share on other sites More sharing options...
AstraSage Posted April 23, 2012 Share Posted April 23, 2012 I thought sorcerer only using magic wouldn't be enough...I stand corrected. Sariya getting archer as an option makes so much more sense now. the sniper's +20% accuracy is kind of needed >.< Well, with that Hit+20, the Curses skills and the Bow/Magic Slayer.... I think Sariya has the means to patch the Dark Tomes' low Hit issue. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted April 25, 2012 Share Posted April 25, 2012 I thought this was a joke at first, but it looks legit. Wood can obtain the Mystletinn in the chapter he joins. This isn't the same sword as the Mystletainn. Quote Link to comment Share on other sites More sharing options...
TheEnd Posted April 25, 2012 Share Posted April 25, 2012 That Misuterutoin sounds more like Mystletainn than FE4's Misutorutin Quote Link to comment Share on other sites More sharing options...
VincentASM Posted April 25, 2012 Share Posted April 25, 2012 (edited) IS trolling English fans again : P They've even got their own Selena. Edited April 25, 2012 by VincentASM Quote Link to comment Share on other sites More sharing options...
Shadow Stalker X Posted April 25, 2012 Share Posted April 25, 2012 Well, overall, we've seen at least 8 of the Holy Weapons so far (only ones so far unaccounted for are Thorhammer, Mystletainn, Valkyrie Staff, Narga, and Loputousu). Does anyone know if they're in the game or not? Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted April 25, 2012 Share Posted April 25, 2012 (edited) While I can see the Valkyrie Staff, Narga, and Loputousu being excluded (obsolete staff, Light magic, Big bad magic), It'd be really odd if we didn't get Thor hammer and Mystletainn. Having an incomplete set would drive me nuts. ._. Edited April 25, 2012 by L95 Quote Link to comment Share on other sites More sharing options...
Momo Posted April 25, 2012 Share Posted April 25, 2012 Lol, they couldn't think of another significant bow user so they just used Wolt. Quote Link to comment Share on other sites More sharing options...
Biabarr Posted April 25, 2012 Share Posted April 25, 2012 I thought this was a joke at first, but it looks legit. Wood can obtain the Mystletinn in the chapter he joins. This isn't the same sword as the Mystletainn. Wait does this mean that they might not be bringing Aless as DLC Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted April 25, 2012 Share Posted April 25, 2012 (edited) No, Holsety/Falaflame was on Levin/Alvis and you get them(the weapons) somewhere else entirely. Or do you mean such a similarly named sword boots out the original? Edited April 25, 2012 by L95 Quote Link to comment Share on other sites More sharing options...
ZephyrD Posted April 25, 2012 Share Posted April 25, 2012 Wait does this mean that they might not be bringing Aless as DLC That's not Aless's sword anyway, pretty sure. Just a similarly named one. Quote Link to comment Share on other sites More sharing options...
riariadne Posted April 25, 2012 Share Posted April 25, 2012 Hm, looking at the Brave Bow compared to the other Brave weapons again, it seems kind of off. Was it seen from a screenshot of a stats page or something? Is it possible that the character equipped with it had bow expert, or is it just buffed? Quote Link to comment Share on other sites More sharing options...
ZephyrD Posted April 25, 2012 Share Posted April 25, 2012 (edited) Hm, looking at the Brave Bow compared to the other Brave weapons again, it seems kind of off. Was it seen from a screenshot of a stats page or something? Is it possible that the character equipped with it had bow expert, or is it just buffed? x Expert skills give a +5 STR bonus, meaning that it would be visible on the page where you see total ATK. I'm guessing that it was simply buffed. Edited April 25, 2012 by ZephyrShakuraus Quote Link to comment Share on other sites More sharing options...
Silith Posted April 26, 2012 Share Posted April 26, 2012 I notice there is no Weight on weapons. Is the weight system removed completely? Quote Link to comment Share on other sites More sharing options...
ZephyrD Posted April 26, 2012 Share Posted April 26, 2012 Seems so, FE12 was the same with dropping the weight system. Quote Link to comment Share on other sites More sharing options...
Othin Posted April 26, 2012 Share Posted April 26, 2012 I notice there is no Weight on weapons. Is the weight system removed completely? Yes, unfortunately. Quote Link to comment Share on other sites More sharing options...
ZephyrD Posted April 26, 2012 Share Posted April 26, 2012 Yes, unfortunately. I think they just gave up trying to balance it. CON can horribly cripple some units to never use half decent weapons, while STR means that weapon weight becomes entirely negligible by mid-game. Dunno why they didn't keep using Thracia's Build system where it could grow, and do so at a different rate than STR. Quote Link to comment Share on other sites More sharing options...
Othin Posted April 26, 2012 Share Posted April 26, 2012 I think they just gave up trying to balance it. CON can horribly cripple some units to never use half decent weapons, while STR means that weapon weight becomes entirely negligible by mid-game. Dunno why they didn't keep using Thracia's Build system where it could grow, and do so at a different rate than STR. They didn't need any stat like that in the first place. The game that handled Wt best was TRS, where Wt was a huge factor in deciding weapons to use because of how much it impacted your evasion and ability to double. Wt varied dramatically within weapon types, so you had a lot of choice to make. Quote Link to comment Share on other sites More sharing options...
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