Integrity Posted May 13, 2012 Share Posted May 13, 2012 (edited) It extends to NOTHING if you are not a COWARD. The rules EDIT: SAID /edit IRON and STEEL and KILLER and BY GOD I will abide by that. EDIT2: Also I have no homework today so I might finish this. EDIT3: 6: 4 turns clear yeah expected/10 PP'd the boss with the SILVER LANCE which is down to 14 uses 7: 9 turns clear seth seth seth seth 8: 21 turns clear go up and all around and seth conserves weapon uses did you mean this to be a creative sethstomp? GO WITH MANPHRAIM TO MANDO 9: 36 turns clear lol got a damn restore staff finally 10: defend defend 11: 11 turns clear fucking fucking holy christ this was so not fun without 1-2 range weapons l'arachel died oh well 12: didn't mark SETH RUSH 13: 24 turns clear sethUESSEL rush! hooray! kyle was shelved honorably, no sense using him now especially since I'm trying my DAMNDEST to grind to the silver card with no more buying Edited May 13, 2012 by Integrity Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted May 13, 2012 Share Posted May 13, 2012 It extends to only the ones they have in their inventory. ...So, can Gerik use that Steel Blade he starts with, for example? Quote Link to comment Share on other sites More sharing options...
Integrity Posted May 13, 2012 Share Posted May 13, 2012 If you want to be technical, Crash, that's a Steel weapon so anybody can use it. Just sayin'. Quote Link to comment Share on other sites More sharing options...
MidnightShade Posted May 13, 2012 Author Share Posted May 13, 2012 (edited) Yep. Integrity and I are the real men. We don't use namby-pamby starter packs!!! Men, I tell you!!! Here is my playthrough data. Cannot play it anymore today, my mom wants to take a hike for mother's day. Playthrough data so far Prologue: The Fall of Renais Turns: 2 Level/ Experience: Seth: Level 1, EXP 52 Eirika: Level 1, EXP 0 Weapons used: Seth used steel sword, Eirika did not fight at all. notes: Seth drains exp. Not very helpful for leveling Eirika, but I need to wait for the iron weapons, Chapter 1: Escape! Turns: 11 Level/ Experience: Seth: Level 1, EXP 80 Eirika: Level 3, EXP 2 Weapons used: Seth used steel sword, Eirika used iron sword from Franz notes: The first time I did not use Gilliam whatsoever. Chapter 2: The Protected Turns: 6 Level/ Experience: Seth: level 1, EXP 88 Eirika: level 4, EXP 15 Ross: level 2, EXP 55 Vanessa: Level 1, EXP 65 Moulder level 3, EXP 24 Weapons used: Seth used steel sword, iron lance, Eirika used iron sword, Ross used iron axe, Moulder used heal stave, and Vanessa used an iron lance. Notes: I didn't keep track of the turn count. I assume that the number I wrote is right though. Edited May 13, 2012 by MidnightShade Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted May 13, 2012 Share Posted May 13, 2012 I'm just trying to get my head around the rule. Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 13, 2012 Share Posted May 13, 2012 slim lances are banned right? just checking before i start chapter 2 :P Quote Link to comment Share on other sites More sharing options...
Integrity Posted May 13, 2012 Share Posted May 13, 2012 (edited) I haven't used any Slim, so there. EDIT: Does Rennac's recruitment count as money spent for the bonus challenge? Edited May 13, 2012 by Integrity Quote Link to comment Share on other sites More sharing options...
General Horace Posted May 13, 2012 Share Posted May 13, 2012 good enough for meee Quote Link to comment Share on other sites More sharing options...
MidnightShade Posted May 13, 2012 Author Share Posted May 13, 2012 (edited) slim lances are banned right? just checking before i start chapter 2 :P Yeah, they are banned. I haven't used any Slim, so there. EDIT: Does Rennac's recruitment count as money spent for the bonus challenge? No, that's fine. This is ending up to be way more fun than I thought it would! Edited May 13, 2012 by MidnightShade Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted May 13, 2012 Share Posted May 13, 2012 So, more clarification and details on the starting equipment rule? Quote Link to comment Share on other sites More sharing options...
Integrity Posted May 13, 2012 Share Posted May 13, 2012 (edited) moving on, presuming rennac's recruitment is "free" in challenge terms (ie: it wasn't money spent on items) EDIT: Crash, how obvious do you need it to be? Each character can use the kit they start with, if that kit isn't Iron/Steel/Killer. Like Syrene's Silver Lance and Ephraim's Reginleif. 14: 39 turns clear I'm actually going to make it to the silver card. fuck yeah. hammerne is a c staff. nosferatu is a c magic. knoll might be useful! 15: 25 turns clear not as bad as I thought turns out base rennac is one short of nicking the Fili Shield, so I had to be careful with the Hoplon Guard (that I stole) and such. also at the end of the chapter I had 5 collective usable weapons for Sethuessel, and every one was under half uses except one Iron Axe. BOUGHT (w/ silver card :D) 3x Steel Sword = 900 2x Iron Axe = 270 2x Iron Lance = 360 2450 total spent gold 16: 16 turns clear some of this was setting orson up for myrrh 17: 4 turns clear ow fuck saleh and excalibur plus emergency myrrh win the day BOUGHT: 2x Killing Edge = 1300 3750 total spent gold 18: 13 turns clear this map has reinforcements I never knew existed damn BOUGHT: 2x Killer Lance = 1200 4950 total spent gold 19: 3 turns clear my this was a dicey plan but eh wtf why not it involved rescuing, dropping, and - by my numbers - seth 1rkoing riev with 3x brave lance hits it worked out BOUGHT: 2x Steel Sword = 600 2x Iron Lance = 360 2x Steel Axe = 360 1x Steel Bow = 360 2x Thunder = 700 7330 total spent gold 20: 6 turns clear cormag died to make this possible my fucks given are pretty low; never used him F1: 19 turns clear fuck lyon innes got s bows just in time for mortii F2: 2 turns clear got creative with trading the hoplon guard to RN proof this AND THAT'S THAT FOLKS Edited May 13, 2012 by Integrity Quote Link to comment Share on other sites More sharing options...
Integrity Posted May 13, 2012 Share Posted May 13, 2012 (edited) AHEM 321 turns total clear CASUALTIES: Ephraim died on the Phantom Ship once to a bullshit crit. I replayed the chapter better. Cormag died on Chapter 20. Oh well. THE FUN PART Ephraim: 80B 21W mostly shit without his reginleif like holy crap Eirika: 33B 7W SEVEN. yeah, see above but sub rapier for reginleif SETH: 566B 326W I think Seth killed more on his own than the combined grand total of all other units. The only thing I would do different if I ever did this again (I won't.) would be to give Seth even more of the statboosters. DUESSEL: 229B 119W The other half of Sethuessel, who WENT UP and MURDERED. S'd Axes for Garm because all the other Axe users in the game suck. TETHYS dancer SALEH: 107B 76W FUCKING. CLUTCH. Innes: 57B 20W he did help quite a bit, especially with the morva kill Myrrh: 14B 2W yeah she tanked a lot without retaliating and got fed two boss kills wait two? what was the other? oh yeah lyon nm Syrene: 16B 8W flier filler because the other three were shitcrackers Natasha: heals never did end up using that hammerne CAN RECK: 14B 8W he's decent sword filler Knoll: 3B 2W lol Kyle: 83B 40W absolutely clutch for the first part of the game, stopped deploying him after DURACELL because why bother 7330 total gold spent, most of it on frivolous killers (that never got used) as I prepared for endgame. could probably have spent <5000. oh well. EDIT: also i never activated a skirmish, never used monster control, and did not use starting inventories because i am not a woman FINAL THOUGHTS ON THE WHOLE DAMN THING: no 1-2 range on the phantom ship is ass. 4/10, decent challenge, will not try again. Edited May 13, 2012 by Integrity Quote Link to comment Share on other sites More sharing options...
Toothache Posted May 13, 2012 Share Posted May 13, 2012 Tedium != Difficulty. A common problem with these sorts of ideas for challenges. Quote Link to comment Share on other sites More sharing options...
Integrity Posted May 13, 2012 Share Posted May 13, 2012 Tedium != Difficulty. A common problem with these sorts of ideas for challenges. That actually sums it up pretty well. Quote Link to comment Share on other sites More sharing options...
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