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Set Weapon Levels for Enemies


sallas09

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Hi all. I feel like this should have a straightforward answer, but I can't seem to find any help with it.

How can you alter enemies' weapon levels so that different enemy units have weapon levels that differ from default class/character levels? For example, Generals have by default, level C in Lance and E in Axe, right? Suppose I want to have a few enemy Generals with these levels, but I also want some with A in Lances and E in Axes; how can I do this? Or, if I want some Generals with A in Axes and E in Lances?

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If you're planning on giving them high ranked weapons to the generals for example, then you would just have to auto level them in an event file.

They'll auto scale the weapon levels to match the weapons they have.

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