sallas09 Posted May 19, 2012 Share Posted May 19, 2012 Hi all. I feel like this should have a straightforward answer, but I can't seem to find any help with it. How can you alter enemies' weapon levels so that different enemy units have weapon levels that differ from default class/character levels? For example, Generals have by default, level C in Lance and E in Axe, right? Suppose I want to have a few enemy Generals with these levels, but I also want some with A in Lances and E in Axes; how can I do this? Or, if I want some Generals with A in Axes and E in Lances? Link to comment Share on other sites More sharing options...
AstraLunaSol Posted May 19, 2012 Share Posted May 19, 2012 If you're planning on giving them high ranked weapons to the generals for example, then you would just have to auto level them in an event file. They'll auto scale the weapon levels to match the weapons they have. Link to comment Share on other sites More sharing options...
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