shadykid Posted June 2, 2013 Share Posted June 2, 2013 Do the +2 skills ignore stat caps? Doing a first tier playthrough with no access to limit breaker, thinking all stats +2 as the best alternative. yup it does, you can even use tonics and break the stat caps (which is hilarious) Quote Link to comment Share on other sites More sharing options...
hotsaucecommittee Posted June 2, 2013 Share Posted June 2, 2013 yup it does, you can even use tonics and break the stat caps (which is hilarious) Had no idea about tonics, might be very useful, not sure how hard this is going to be yet, thanks. Quote Link to comment Share on other sites More sharing options...
Zerker Posted June 3, 2013 Share Posted June 3, 2013 So... Uh... Um... This popped up in my barracks... ...I've been laughing my arse off, what the heck is this? Quote Link to comment Share on other sites More sharing options...
shadykid Posted June 3, 2013 Share Posted June 3, 2013 So... Uh... Um... This popped up in my barracks... ...I've been laughing my arse off, what the heck is this? special barracks convos? there's some between Gangrel and Chrom/Emmeryn too, I think Quote Link to comment Share on other sites More sharing options...
rust45 Posted June 3, 2013 Share Posted June 3, 2013 What determines what skills kids get from their parents? Is there a way I can make sure Donnel Passes down Aptitude to his kid? Quote Link to comment Share on other sites More sharing options...
47948201 Posted June 3, 2013 Share Posted June 3, 2013 Whatever the parents' last learnable skills are when you enter the child's recruitment chapter are the ones that are passed down. So when you're ready to enter Donnel's kid's chapter, Reorder all his skills besides Aptitude so that Aptitude is on the bottom, and you should be golden! Quote Link to comment Share on other sites More sharing options...
Mighty Kamina Posted June 3, 2013 Share Posted June 3, 2013 This isn't important but in the barracks, does your Avatar's spouse show up on the bottom screen more often than other characters? Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 3, 2013 Share Posted June 3, 2013 This isn't important but in the barracks, does your Avatar's spouse show up on the bottom screen more often than other characters? Yes. Quote Link to comment Share on other sites More sharing options...
Zerker Posted June 3, 2013 Share Posted June 3, 2013 This isn't important but in the barracks, does your Avatar's spouse show up on the bottom screen more often than other characters? Mine does, moreso at night than any other time... Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted June 4, 2013 Share Posted June 4, 2013 Do weapon skills stack with skill skills, like Swordbreaker+Superior Sword give +100 hit/avoid against swords, and Despoil+Leif's Blade pretty much guarantee a Bullion? I tested Despoil and Leif's Blade on Gregor and the first battle I sent him into yielded nothing. I think the games just gives you two chances to get a Bullion but will not give you two Bullions. Quote Link to comment Share on other sites More sharing options...
shadykid Posted June 4, 2013 Share Posted June 4, 2013 Mine does, moreso at night than any other time... well what other time would he/she show up Quote Link to comment Share on other sites More sharing options...
BlueFire Posted June 4, 2013 Share Posted June 4, 2013 I don't have Palla's DLC right now. Do any of the SpotPass ladies have Rally Strength? Quote Link to comment Share on other sites More sharing options...
Tamanoir Posted June 4, 2013 Share Posted June 4, 2013 I don't have Palla's DLC right now. Do any of the SpotPass ladies have Rally Strength? No, but Horace have Rally Resistance, if you're interrested. Quote Link to comment Share on other sites More sharing options...
BlueFire Posted June 4, 2013 Share Posted June 4, 2013 (edited) No, but Horace have Rally Resistance, if you're interrested.Nah, I need Heart and Strength. I'll just buy Palla's DLC.You win this time, IS! *shakes fist* Edited June 4, 2013 by BlueFire Quote Link to comment Share on other sites More sharing options...
lightdasher Posted June 4, 2013 Share Posted June 4, 2013 What determines what sreetpass team gets sent out? the last loaded save file? or is it random? Quote Link to comment Share on other sites More sharing options...
Zerker Posted June 4, 2013 Share Posted June 4, 2013 What determines what sreetpass team gets sent out? the last loaded save file? or is it random? The last one you "Sortie"'d. Quote Link to comment Share on other sites More sharing options...
Tao Posted June 6, 2013 Share Posted June 6, 2013 (edited) Approximately how many reclassing/Second Seals are to be used for units to reach the maximum experience gain (8 excluding Veteran/Paragon) on Hard mode? I...unfortunately still do not really understand the whole calculations on internal levels and everything, if that's included in figuring out when someone reaches the maximum experience gain. So if Master Seals should be included, then by all means, include that in the answer. Also, this max 8 experience gain per kill... is it to be applicable anywhere for that unit? Like, when that unit reaches the max, they'll always gain 8 exp per kill even in EXPonential Growth, SB3, etc.? I apologize if my question is confusing. Edited June 6, 2013 by Teddy Bear Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted June 6, 2013 Share Posted June 6, 2013 (edited) Approximately how many reclassing/Second Seals are to be used for units to reach the maximum experience gain (8 excluding Veteran/Paragon) on Hard mode? I...unfortunately still do not really understand the whole calculations on internal levels and everything, if that's included in figuring out when someone reaches the maximum experience gain. So if Master Seals should be included, then by all means, include that in the answer. Also, this max 8 experience gain per kill... is it to be applicable anywhere for that unit? Like, when that unit reaches the max, they'll always gain 8 exp per kill even in EXPonential Growth, SB3, etc.? I apologize if my question is confusing. It depends on when you use the Second Seals. On Hard Mode, the internal level cap is 30, which means that the least amount of seals it can take you is 2 (one at 20/20 to increase the internal level by 19, then use another one when the character is at least level 3 promoted for the remaining 11 levels). Once you cap the internal level, then when you reach gaining only 8 EXP per kill will depend on what displayed level the character is and what enemies you're fighting. Since you mentioned a maxed out unit, then their overall level will be that of 70. It's quite possible that the Level 30 Entombed may still give you more than 8 EXP, but other than that, any who is level 20 promoted will most likely only give you 8. Edited June 6, 2013 by Acacia Sgt Quote Link to comment Share on other sites More sharing options...
Tao Posted June 6, 2013 Share Posted June 6, 2013 It depends on when you use the Second Seals. On Hard Mode, the internal level cap is 30, which means that the least amount of seals it can take you is 2 (one at 20/20 to increase the internal level by 19, then use another one when the character is at least level 3 promoted for the remaining 11 levels). Once you cap the internal level, then when you reach gaining only 8 EXP per kill will depend on what displayed level the character is and what enemies you're fighting. Since you mentioned a maxed out unit, then their overall level will be that of 70. It's quite possible that the Level 30 Entombed may still give you more than 8 EXP, but other than that, any who is level 20 promoted will most likely only give you 8. Mmm, well say I use the Second Seals around 15-16 and most Master Seals at 10? Also, I guess for enemies, I'll put it at Exponential/SB3/R&R3 maps in particular. Quote Link to comment Share on other sites More sharing options...
Meteor Posted June 6, 2013 Share Posted June 6, 2013 I believe somewhere around your 2nd promoted second seal you'll start seeing 8xp/kill. Quote Link to comment Share on other sites More sharing options...
hotsaucecommittee Posted June 6, 2013 Share Posted June 6, 2013 I'm doing a hard/classic playthrough where everyone stays in their original class to match their portrait (will briefly promote to pick up skills before demoting back.) Assuming prepremotes will be a lot more useful, namely Frederick? Never bothered with him for long before but in a playthrough like this he might finally be worthwhile. What would be the best path for him if I was to use him, ending in Great Knight. Thanks. Quote Link to comment Share on other sites More sharing options...
Meteor Posted June 6, 2013 Share Posted June 6, 2013 If you have enough XP, I would do something like: GK 15 -> Paladin 15 (Aegis to cover Res in general, and flying weakness to come) -> Griffon 15 -> GK 1 otherwise GK 15 -> General 15 (Pavise to cover dual weakness) -> GK 1 Quote Link to comment Share on other sites More sharing options...
Acacia Sgt Posted June 6, 2013 Share Posted June 6, 2013 (edited) Mmm, well say I use the Second Seals around 15-16 and most Master Seals at 10? Also, I guess for enemies, I'll put it at Exponential/SB3/R&R3 maps in particular. Well, if you mean 15-16 unpromoted, then that increases the internal level by 7 each. Using a Master Seal won't increase the internal level. At this point if you're using seals again at levels 15-16 when promoted, then the increase will be of 17 per seal. So let's say, for Gen 1 chars, you would need 2 seals to cycle through all of their class options, making the internal level 14, assuming you don't use a third to get back to the original class. Then once you promote them, they'd need to be at least level 13 to get those remaining internal 16 levels, so you'd only need one more second seal at least. As I said before, once you cap the internal level and reach level 20 promoted, even 20/20 enemies may give you just 8 EXP, with the only ones that could give you more being the Level 30 Entombed of EXPonential. Edited June 6, 2013 by Acacia Sgt Quote Link to comment Share on other sites More sharing options...
GinRei Posted June 6, 2013 Share Posted June 6, 2013 How many units can you take into Apotheosis? I think I read somewhere it's 16 (Chrom + 15), but just want to be sure. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted June 6, 2013 Share Posted June 6, 2013 How many units can you take into Apotheosis? I think I read somewhere it's 16 (Chrom + 15), but just want to be sure. 20 units. 19 + Chrom. Quote Link to comment Share on other sites More sharing options...
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