BwdYeti Posted September 1, 2012 Share Posted September 1, 2012 (edited) They get 5 range on top of the base (8), not their sight is set to 5 That's not actually what it does, Fighters aren't in that list. If you check the classes with those ids you'd see it's mostly cavalry, fliers, and armors. Those classes have the same map sprites in GBA FE regardless of gender, and all armors and dragon riders have the same in battle sprites regardless of gender. This thing just makes it so you don't have to import the map sprites/animations twice For this only 0 and 1 are valid as genders, it's just to have gender specific caps. Any higher values will be reduced down to 0 or 1 Having spaces in the promotion bonus arrays probably wouldn't break anything, it's just preferred in RMXP scripts to not have lines wider than the editor The class generic con values exist for the same reason the generic builds do, it's just separate from bases/growths because it would likely be the same between builds Edited September 1, 2012 by BwdYeti Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 1, 2012 Author Share Posted September 1, 2012 Oh I completely derped on the wording in the scripts for vision range, that's my bad and I totally already knew that too >.> All the rest of this was the stuff I was unsure of so that's a lifesaver. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 8, 2012 Author Share Posted September 8, 2012 I fixed only a couple of the errors yeti pointed out, the rest will wait for the revision in the semi-near future (About 2 months from now, hopefully.). In other news, I'm up to version 6.2 (Chapter 6 complete and 2/10th's of chapter 7), though this release is a lot sloppier than I'd prefer. I started writing chapter 6, then I realized I was way ahead of myself, so I made it chapter 7 and rewrote chapter 6 with the goal of a chapter creation section first, THEN a section devoted to eventing. So if it looks a bit sloppy and doesn;'t really elaborate well in the 6th chapter, I apologize and I'll fix this in the revisions. Anyway, FEXP Ultimate Guide 6.2 downloadable now. Oh and I'm renaming it to Ultimate Guide instead of Ultimate Tutorial, because it's really more of a guide for FEXP, not a step-by-step tutorial. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 28, 2012 Author Share Posted September 28, 2012 (edited) Long awaited update! I finally got a copy of Microsoft Office 2010 and we now have the long awaited sequence of updates coming! FEXP Ultimate Guide Revised 2.0 Some huge changes include: Pros + Attempting to add all of Yeti's critique (I need to do some more slight revisions) + New double column format helps make things a lot more clear compared to a giant single column mish-mash + New tooltips you can see in-doc. When you see underlined orange/brown hyperlinks, put your cursor over it and a little tooltip will appear giving you more information about the subject. Blue hyperlionks actually link to sites though, so CTRL+click to follow links. Also, some pictures have tooltips too. + Slicker look to the whole document Cons - Since the document is in Docx format, only those with Microsoft word 2007/2010 will be able to view it. When I export to PDF it loses formatting and all tooltips, so I need to find a way to retain tooltips and formatting in a format everyone can enjoy and use. Any suggestions? Current progress is up to chapter 2. More chapters later. Edited September 28, 2012 by Phoenix Saga Quote Link to comment Share on other sites More sharing options...
Primefusion Posted September 28, 2012 Share Posted September 28, 2012 - Since the document is in Docx format, only those with Microsoft word 2007/2010 will be able to view it. Open Office (and I can only assume Libre Office as well) can open .docx and .doc files just fine. And they're both free. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 28, 2012 Author Share Posted September 28, 2012 I think I tried opening it with openoffice, can't remember if it retained formatting and tooltips or not. I'll have to recheck. Quote Link to comment Share on other sites More sharing options...
Agro Posted September 28, 2012 Share Posted September 28, 2012 OpenOffice usually royally screws up Microsoft Word formatting and is really only good for text-only documents like essays and letters. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 28, 2012 Author Share Posted September 28, 2012 Ultimate Guide Revision V5.0 Version 5.0 is out, featuring revamped versions of three more chapters, some detail added about battle animations, and it now includes hyperlinks to each chapter from the table of contents. CTRL+Click to use them! God damn I love using microsoft office. What an improvement over openoffice. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted October 3, 2012 Author Share Posted October 3, 2012 Would have released this yesterday but I was hella busy. Ultimate Guide Revision 6.0 Added a whole new chapter which is a combination of the last two chapters of the previous version... they didn't mesh well originally and now they're a lot better. Revised the first chapter a bit too, and removed underlines for tooltips. Now if you spot orange text, just hover your mouse over it for "tips" and stuff like that. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 11, 2012 Author Share Posted December 11, 2012 Hey guys, Klok again. I have a few weeks to work on my tutorial again. I'm just wondering if anyone else is having troubles with the DL link for any of the released updates? I can't seem to download them though it might be due to my browser settings or something as the link seems to still be active. Anyway, here's to hoping I get back into writing this sucker :D Quote Link to comment Share on other sites More sharing options...
Klokinator Posted February 15, 2013 Author Share Posted February 15, 2013 8 is affinity, 9 is gender Lol, hilariously, I found out very recently that not only was I incorrect the first time, this correction by Yeti was also incorrect. It's actually: 8 = Gender 9 = Affinity I'll add this in when I revise the tutorial at some point in the future. Quote Link to comment Share on other sites More sharing options...
Dandragon Posted June 11, 2013 Share Posted June 11, 2013 so how am i supposed to download games onto FEXP? Quote Link to comment Share on other sites More sharing options...
47948201 Posted June 11, 2013 Share Posted June 11, 2013 Why would you do that? There's no completed, editable FEXP games out there. For those that are completed that you just want to play, the main folder should have an .exe file for you to use. If you want to edit something you've already made, make sure you have Rpg Maker XP and click the .rxproj file. If you're thinking of starting a game with FEXP, I'd advise you don't, since something vastly better is coming in, like, a couple months or something? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted June 11, 2013 Author Share Posted June 11, 2013 I'd advise waiting for that something better too, however it can't hurt to play with FEXP since the text system and a lot of other things are directly ported to that something better. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted October 22, 2013 Author Share Posted October 22, 2013 (edited) Fun fact, the document was password protected (I forgot to undo that) so you couldn't view any tooltips. I have fixed that by updating the download in the OP. Nothing else is changed. EDit: Actually I decided to update the guide with new information on aligning faces properly ingame by using Cedar's Tool. The guide has been updated to 6.2 to reflect this. Edited October 22, 2013 by Klokinator Quote Link to comment Share on other sites More sharing options...
Garland Chaos Posted November 11, 2013 Share Posted November 11, 2013 Do you think you could make a .txt file for those that don't have Microsoft Word? Quote Link to comment Share on other sites More sharing options...
Celice Posted November 11, 2013 Share Posted November 11, 2013 (edited) Do you think you could make a .txt file for those that don't have Microsoft Word? Maybe doesn't he just make a PDF? It's pretty easy to export the file as one from Word, and that's pretty easy to view. Edited November 11, 2013 by Celice Quote Link to comment Share on other sites More sharing options...
Klokinator Posted November 12, 2013 Author Share Posted November 12, 2013 The main reason I didn't make it a word document was because I wanted tooltips for a nice, clean, uniform look. PDF's don't support them, and if I exported to a pdf all the tooltips that are -currently- in it would become garbled code and would fuck up the formatting pretty badly. That being said, gimme a couple days (maybe less) and I'll remove all thye tooltips and export to a pdf. Quote Link to comment Share on other sites More sharing options...
Jubby Posted November 12, 2013 Share Posted November 12, 2013 you can get word viewer for free off microsoft's website ^_^ Quote Link to comment Share on other sites More sharing options...
Klokinator Posted November 12, 2013 Author Share Posted November 12, 2013 (edited) Oh right, I totally forgot about that. Just use word viewer indeed. http://www.microsoft.com/en-us/download/details.aspx?id=4 Edited November 12, 2013 by IM FAE OMG!! Quote Link to comment Share on other sites More sharing options...
mphi Posted August 2, 2015 Share Posted August 2, 2015 Hey, in fexp does anyone know how to make a breakable wall/snag work? I'm trying to make a map right now that needs a breakable wall. Thanks :D Quote Link to comment Share on other sites More sharing options...
Lord Wolfram Posted August 2, 2015 Share Posted August 2, 2015 Wow so there ARE people working With FEXP. Cool. https://www.youtube.com/watch?v=xk8mefROLwkQuite a while ago I made small test. Unless you code...this is the only way. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted August 2, 2015 Author Share Posted August 2, 2015 Haha, that's pretty freaking creative XD Quote Link to comment Share on other sites More sharing options...
Firion231 Posted November 6, 2015 Share Posted November 6, 2015 I'm interested in using FEXP to make my own game, however I don't have RMXP. Is RMXP a requirement to use FEXP? Is it possible to use RMVXAce as a substitute or is it incompatible? Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Lord Wolfram Posted November 6, 2015 Share Posted November 6, 2015 Is it possible to use RMVXAce It's the same as trying to play win 10 game on win 95 Quote Link to comment Share on other sites More sharing options...
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