Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 (edited) Mancer: It's not a problem, since Ewan is the only trainee I didn't want. Ring: Same as its been - you pick two, and then the rest of us pick one until we're finished. re: Kon: best team: Not so. I have God(dess) on my team. Edited October 4, 2012 by Might Gaine Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Kon is definitely going to have the best team at the end of this. Yeah, you are so right. I was actually about to pick Saleh right before he picked Saleh, lol. Quote Link to comment Share on other sites More sharing options...
Kon Posted October 4, 2012 Share Posted October 4, 2012 Yeah, you are so right. I was actually about to pick Saleh right before he picked Saleh, lol. *Checks self* Whoa, how did that thing get there? Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Lol. I wanted to have another mage/healer and Saleh was right up there. It's sad, but I think I can make do without Saleh, though. Ewan requires slightly more babying during the initial chapters, otherwise, he's actually pretty solid too. Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 All the trainees need babying to start with and then end up as game breakers. Or at least, Ross and Amelia do. Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted October 4, 2012 Share Posted October 4, 2012 Well then, I'll take Myrrh and Knoll. Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 Darn, I kinda wanted Knoll. Oh well, registered! Your team, Ring Wraith, is complete! Now it's Mancer's turn. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Tough choice... I think I'll go with Marisa. Double swordmasters? Yeah, man! Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 Damn, Marisa was my second choice... Gimme a minute, I have to choose between crap and utter crap. Quote Link to comment Share on other sites More sharing options...
Kon Posted October 4, 2012 Share Posted October 4, 2012 Damn, I was kinda hoping to get her. Oh well. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Lol, I like that, choose between crap and utter crap. =D Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 (edited) Sad thing is, I'm not entirely sure which one's crappier. I have decided that Dozla is marginally less crappy, leaving Kon with Rennac. Yes, she gets both of the Thieves, but I'm willing to bite the bullet for a half-competent Berserker. Edited October 4, 2012 by Might Gaine Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 (edited) Kon gets utility from Rennac though.<br><br>Alright, I'm firing up my game right now to start playing. I'll screenshot often, don't worry.<br> Edited October 4, 2012 by MancerNecro Quote Link to comment Share on other sites More sharing options...
CT075 Posted October 4, 2012 Share Posted October 4, 2012 All the trainees need babying to start with and then end up as game breakers. Or at least, Ross and Amelia do. 4. Skirmishes/use of the Tower or Ruins is disallowed. Skirmishes that are blocking your path may be activated and immediately fled from. if i were playing i bet you 100% that i would get a lower turncount without using the trainees (drafted or no) at all Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 I'm sure you probably could. But I worry more about killing things than about turn counts. Still, I will be blazing through the game a bit faster than I usually do. Also, if I failed to make it clear, we're doing this on Hard Mode. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Do we PM you our playthroughs or do we post it on here? Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted October 4, 2012 Share Posted October 4, 2012 I'll begin next week. I'm kinda swamped with midterms right now. Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 (edited) As for playthroughs, I'll leave the amount of detail up to you guys. Post 'em on this thread. Also please specify about whether you're doing the Eirika route or the Ephraim route. Edited October 4, 2012 by Might Gaine Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 I think that we should fix the route that everyone has to do. Eirika's mode is definitely easier than Ephraim's so turncounts there would definitely be lower. I propose we all do Ephraim's route. =D Quote Link to comment Share on other sites More sharing options...
Ring Wraith Posted October 4, 2012 Share Posted October 4, 2012 It would have been good to do that before drafting, but I don't care. Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 Ring's right. If we were going to fix the route, then I should have done that before we started drafting. Besides, fixing one route over another could screw over some players while rewarding others (I have to wait longer to get Dozla in Ephraim's route, while Ring has to wait longer to get Duessel if he goes by Eirika's route). Just go for whatever one you choose. Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 (edited) [spoiler=Prologue: The Fall of Renais] [spoiler=Pre-Chapter Stuffs] [spoiler=Characters] This is my first playable character, Eirika. She's going to end up soloing a lot of chapters near the start, but end up as nothing but a "Seize" character towards the end. Hopes she gets some good level ups going, since she's not allowed to be promoted. Seth. A prepromoted mount. He's just going to sit at where he starts from for most of the game, at least until the preparations screen comes up for us. [spoiler=Attempt 1: 4 Turns] Ending the turn to let the Fighter start the aggression. Eirika dies in two whacks of the axe, so safety is a precaution. True enough, the Fighter comes up to whack Eirika. He misses, Eirika hits him twice. As with the previous image, I'm ending my turn here. The first Fighter attacks Eirika, Eirika got a critical, saving one use of her Rapier. The second Fighter comes up to attack. His attack hits and Eirika doubles him back. The attack criticals, by the way, although that critical was unnecessary. Ending turn 3. O'Neill moves up to the Forest tile. Using a Vulnerary. Not leaving my fate to the RNG, since getting hit happens often. Nothing else I can do this turn. O'Neill comes up to attack. He misses and Eirika one hits him with a great critical. Great first level up of the game. I hope my luck stays with me throughout. All my Draft posts will be formatted that way, since with map shopping allowed, and the fact that there may be skirmishes all over, I'll have to allow for Pre-Chapter stuffs to happen EDIT: In that case, I'm going to be taking Eirika's Route, since that gives me Ewan and Marisa at a slightly easier to use and recruit position.. Edited October 4, 2012 by MancerNecro Quote Link to comment Share on other sites More sharing options...
Might Gaine Posted October 4, 2012 Author Share Posted October 4, 2012 (edited) Wow, that is a lot more detailed than I was expecting. Status of my game: Prologue: turn count: 4 Eirika gets an average LVup Chapter one: turn count: seven Eirika gets a few crappy level ups, Gilliam gets an okay one and a crappy one. Franz and Seth have no battles. Chapter two: turn count: eight Eirika gets a good LVup, Gilliam gets an okay one, Garcia is recruited. Moulder proves himself a badass by making eye contact with three bandits - including the boss - and making them look like douchebags. Current stats, as of the end of chapter 2: Eirika: LV 7 EXP 24, HP 20, STR 6, SKILL 12, SPD 11, LCK 8, DEF 5, RES 3 Gilliam: LV 6 EXP 22, HP 27, STR 10, SKILL 6, SPD 4, LCK 3, DEF 9, RES 3 Moulder: LV 3 EXP 36, HP 20, MAG 4, SKILL 6, SPD 9, LCK 1, DEF 2, RES 3 Garcia: LV 4, EXP 36, HP 28, STR 8, SKILL 7, SPD 7, LCK 3, DEF 5, RES 1 I'll be using the Eirika route, and am signing off for the night. Edited October 4, 2012 by Might Gaine Quote Link to comment Share on other sites More sharing options...
MancerNecro Posted October 4, 2012 Share Posted October 4, 2012 Gilliam got attacked by a Fighter, so that means I have a 4 Turn Count penalty for Chapter 1. I expected myself to run into problems there, cause the AI is smart enough to actually not attack Eirika... Otherwise, everything else is going fine in Chapter 1. Quote Link to comment Share on other sites More sharing options...
CT075 Posted October 4, 2012 Share Posted October 4, 2012 wow you guys are descriptive generally my draft reports look somewhat like this in particular chapter 5 - 6/43 turns i hate this team i hate this team i hate this team Quote Link to comment Share on other sites More sharing options...
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