Reikken Posted December 10, 2012 Share Posted December 10, 2012 so I can know how useful/useless skill, luck, and the like are For some reason I can't find it on this site. may as well give crit, avoid, and crit evade rates while you're at it. thanks in advance Quote Link to comment Share on other sites More sharing options...
Remnant Sage Posted December 10, 2012 Share Posted December 10, 2012 Hit: Weapon Hit + (SKL*3 + LUK) / 2 + Weapon Rank Bonus + Weapon Triangle Bonus Crt: Weapon Crt + SKL/2 Avoid: (SPD*3 + LUK) / 2 + Terrain Bonus Crt Evade: LUK The above can also be boosted by support bonuses. Quote Link to comment Share on other sites More sharing options...
Othin Posted December 11, 2012 Share Posted December 11, 2012 Hey Reikken! Been a while. Worth mentioning that while Luck is as terrible as always, Hit and Avoid get an interesting spin on the highest difficulty levels. Dodging enemy attacks becomes near-impossible against most classes, making Avoid almost worthless, and it gets hard to hit most enemies in turn, making Hit hugely valuable. Spd is still by far the most important stat, probably more so than ever, simply because of how insanely fast the enemies are, but a substantial difference in Skl also becomes more prominent than it typically was in the past. The gain per point is still pretty low, but with higher stats, there are also higher differences between stats, so those differences can add up to something that really matters. Quote Link to comment Share on other sites More sharing options...
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