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PCA: Error writing animation being imported


Chocolate Kitty
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This error seems to appear every so often to me, but I've usually been able to revert to a backup where it didn't exist. I'd rather just figure out why it occurs and how to actually fix it.

The animation I was trying to insert(or re-insert) was the normal assassin (0x7F) because when I replaced Legault assassin it affected the normal one as well. The disarmed is fine, the normal attacking animation seems to be messed up.

Scratch that, the animation slot itself(0x7F) seems to be messed up.

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