RWB Posted March 14, 2013 Share Posted March 14, 2013 Is this at all possible? I'm relatively new to hacking, and I intended to try and hack FE7 to resemble FE1. I know I can't do much about the dual RNG, but still. The Attack Speed is the most interesting- is there any way to change the formula from 4 to 1 more speed? Quote Link to comment Share on other sites More sharing options...
JamesBCrazy Posted March 14, 2013 Share Posted March 14, 2013 The Attack Speed formula (and the RNG to some extent) can be changed with ASM hacking, though it's hard to do. I tried it once and succeeded, though it caused a few glitches/crashes. Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted March 14, 2013 Share Posted March 14, 2013 The Attack Speed is the most interesting- is there any way to change the formula from 4 to 1 more speed? I can't guarantee anything but theoretically it'd be easy since it'd likely just be the (speed + WWF) - (speed + WWF) >= 4 or something where WWF is the "weapon weight factor" (equal to con - weight if weight > con, 0 otherwise). The hardest part would probably be finding where the routine is/that value is stored, but somebody's notes (Hex's, NL's, Cam's) might have info on that. In fact, if you could get me the location of the attack speed formula in general and we're hacking FE7, I would be happy to go ahead and make the change for you. Quote Link to comment Share on other sites More sharing options...
RWB Posted March 14, 2013 Author Share Posted March 14, 2013 While this thread is still active, another question: Does anyone here have a Nightmare Editor that works in Linux? I try to start up the program using wine(windows emulator), but it just doesn't load... Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 14, 2013 Share Posted March 14, 2013 I can't guarantee anything but theoretically it'd be easy since it'd likely just be the (speed + WWF) - (speed + WWF) >= 4 or something where WWF is the "weapon weight factor" (equal to con - weight if weight > con, 0 otherwise). The hardest part would probably be finding where the routine is/that value is stored, but somebody's notes (Hex's, NL's, Cam's) might have info on that. In fact, if you could get me the location of the attack speed formula in general and we're hacking FE7, I would be happy to go ahead and make the change for you. there's literally one command that just goes cmp rN, #0x4 you can literally just change that to cmp rN, #0x1 and you're good to go Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted March 14, 2013 Share Posted March 14, 2013 (edited) Nightmare is weird on a mac too (Java edition). Has to do with some of the GUI stuff that doesn't like stuff that isn't windows, I think. Don't think Hex would want to fix it unless you pay him. Edited March 14, 2013 by Thor Odinson Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted March 15, 2013 Share Posted March 15, 2013 @CT yes why do you think I offered to do it if I knew where it was? XD Quote Link to comment Share on other sites More sharing options...
RWB Posted April 1, 2013 Author Share Posted April 1, 2013 (edited) While this thread is still active, another question: Does anyone here have a Nightmare Editor that works in Linux? I try to start up the program using wine(windows emulator), but it just doesn't load... This has been solved. Nightmare Editor 2 works, it was just a slight issue with Java screwing up. On a side note... any way to remove the weapon triangle(that's not extremely complicated)? Or will I just have to deal with it? Edited April 1, 2013 by RWB Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 1, 2013 Share Posted April 1, 2013 you're probably just going to have to deal with it i think there are weapon effective editors so you can just set them all to 0 iirc Quote Link to comment Share on other sites More sharing options...
RWB Posted April 1, 2013 Author Share Posted April 1, 2013 there's literally one command that just goes cmp rN, #0x4 you can literally just change that to cmp rN, #0x1 and you're good to go Going through the FE7 data with a Hex Editor now, can't find it. Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 1, 2013 Share Posted April 1, 2013 (edited) it would be mildly difficult to locate with a hex editor since it's not really part of the data Edited April 1, 2013 by CT075 Quote Link to comment Share on other sites More sharing options...
RWB Posted April 1, 2013 Author Share Posted April 1, 2013 I can find cmp, and RN, just not anywhere close to eachother. :P Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 1, 2013 Share Posted April 1, 2013 (edited) wait please don't tell me you're searching for the text string "cmp" in your hex editor because that has literally nothing to do with it EDIT yeah the fact that you actually searched for "rN" proves that you didn't really understand what i said Edited April 1, 2013 by CT075 Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted April 1, 2013 Share Posted April 1, 2013 he's talking about ASM, not simple hex or text editing Quote Link to comment Share on other sites More sharing options...
RWB Posted April 3, 2013 Author Share Posted April 3, 2013 Ah, I see. Anyone have a tutorial of some kind. ^^; Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted April 3, 2013 Share Posted April 3, 2013 http://www.feshrine.net/ultimatetutorial/ it's not something you can learn or do easily. if you want to make those changes, you'll essentially have to learn not only a programming language, but you'll likely a lot of general knowledge regarding how the game works so you can set up various situations for the hacks you want to make. :| Quote Link to comment Share on other sites More sharing options...
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