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Supports are too slow...


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topics go nowhere if nothing is irrelevent. But Fox brings up a good point. That and the fact that only 120 support points can be earned a chapter. I could have double the supports had that not been in.

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It's not just that you have a support points limit per level (which slows things down), but it seems like a lot of characters only pick up +1 per turn, which means it takes a long, long time to collect supports.

In the other GBA games it seems like a lot of characters get +2 or +3 per turn, so everything clips along faster.

But for me too, it seems like all the characters I use don't support each other, and I'm lazy to swap in characters I don't usually use to get support points.

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Huh? I actually found that they go FASTER in this game. Sword of Seals is one of the few games where I managed to get a bunch of support teams together without having to go too far out of my way.

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No way, definitely not as easy as in something like Sacred Stones, where you also get "skirmish" maps to just get supports. On Sacred Stones I was pretty much able to max out supports on all of my characters (a couple were missing just because I didn't work everything right). In Sword of Seals, aside from Roy-Lilina, Alan-Lance, and Percival-Cecilia, it's taken forever to get it done. I've been working on Rutger-Dieck for what seems like forever and STILL don't have an A support.

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But even without those, you can complete a boatload of supports in something like Sacred Stones early, because you get a lot of characters you can keep around for a long time right at the beginning. I was able to put together a lot of A supports with characters I planned on using throughout before chapter 8.

With Sword of Seals it seems like I had to keep removing people for better characters so my lineup was constantly changing. Plus the support limit made it difficult to just sit and spam supports. So I don't know, seemed very slow to me.

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I found support bonuses much more useful in Sword of Seals because the enemies are actually competent, unlike Blazing Sword and especially Sacred Stones.

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