Klokinator Posted July 1, 2013 Share Posted July 1, 2013 (edited) Left side opov of his face seems to be slightly sticking out, like there's a cheekbone deformity? Maybe that's just me. I think it's just because that side of his head is a bit straight, it needs to be stretched out a pixel more near the eye. Considering your usual detail to armor, I'm a bit saddened that the shoulder plates are so bare. I do enjoy when you go all out with trim :D Edited July 1, 2013 by ManriKlok Quote Link to comment Share on other sites More sharing options...
Nayr Farros Posted July 3, 2013 Author Share Posted July 3, 2013 On trim: Well I did say it was a *simple* splice. :p Quote Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted July 3, 2013 Share Posted July 3, 2013 Left side opov of his face seems to be slightly sticking out, like there's a cheekbone deformity? Maybe that's just me. I think it's just because that side of his head is a bit straight, it needs to be stretched out a pixel more near the eye. Considering your usual detail to armor, I'm a bit saddened that the shoulder plates are so bare. I do enjoy when you go all out with trim :D Look at the cheekbones on OPV right. They're really defined. That "jutting out" is just his other cheekbone. Nayr, I really like this splice. I love the strong jawline. Makes me think his shoulders could be a little wider to fit a more "masculine" frame but overall nice job. :D Quote Link to comment Share on other sites More sharing options...
NICKTâ„¢ Posted July 3, 2013 Share Posted July 3, 2013 I think it's more that, with the angle of the face, to have that straight line on the left side of the forehead, that looks incredibly off. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 4, 2013 Share Posted July 4, 2013 Oh man, the spriting that goes on on this site is like amazing. That first guy you posted is awesome. I'm not too good at mugs and stuff but seeing this just makes me want to practice moar. Quote Link to comment Share on other sites More sharing options...
Nayr Farros Posted September 6, 2013 Author Share Posted September 6, 2013 Well, this last month has been... interesting, to say the least. But I've been occasionally working on Alan. I decided to take the hair back to my original work, using some of the critique from before as reference. No offense to ECut however. No real progress on Lance, however. Haven't felt motivated to do him or much of any spriting. Quote Link to comment Share on other sites More sharing options...
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