DeSu Posted August 16, 2008 Share Posted August 16, 2008 I don't see how anyone can say Mage Knights suck. The only difference between Valkyries and Mage Knights is their choice in magic: Valks use Light while MKs use Anima. And since Anima is better than Light.... =/ But making Ewan or Lute a mage knight is a waste of their true potential. Also, Mage Knights look lame. Except the only thing that Sages have is more magic. That's fine if you're making a link arena team, but it's not exactly necessary against the low resistance enemies in game. Mage Knight gives them more constitution, aid, and a little more movement which I find more useful than an overkill magic cap (which Ewan is unlikely to reach without help). Ewan can reach his Magic cap just fine. Also, in addition to extra fire power, they also get the addition of another tome as sages or druids. Quote Link to comment Share on other sites More sharing options...
Phoenix Wright Posted August 16, 2008 Share Posted August 16, 2008 Lords Amelia-Paladin Ross-Warrior Ewan-Druid Franz-Paladin Kyle-Great Knight or Paladin Artur-Sage Lute-Sage Joshua-Swordmaster Natasha-Bishop L'Arechel-Valkyrie Tana-Falcoknight Cormag-Wyvern Lord Neimi-Ranger Gerik-Hero(Ranger is good too just not as cool) Yep. The BEST classes I know! :P Quote Link to comment Share on other sites More sharing options...
TLSothe Posted August 16, 2008 Share Posted August 16, 2008 Duessel: Great Knight XD/ Quote Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted August 18, 2008 Share Posted August 18, 2008 Franz--Pally Gilliam (even though I never use him...)--General Moulder--Either Vanessa--Falconknight Ross--Hero/Super Journeyman/Warrior Garcia--Either Neimi--Either Colm--Assassin Lute--Sage Artur--Sage Natasha--Either Joshua--Swordmaster Forde--Either Kyle--GK Amelia--General/Super Recruit Tana--Either (90% Falconknight) Cormag--Wyvern Lord Knoll (I NEVER USE HIM)--Druid Ewan--Super Pupil/Druid Gerik--Hero Marisa (I never use her)--Swordmaster L'Arachel--Either That's what I promote everyone too but I usually use Tasha/Joshy/Neimi/Colm/Lute/Artur/Cormag/Vanessa/Tana plus some Prepromos and the Lords. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted August 19, 2008 Share Posted August 19, 2008 But making Ewan or Lute a mage knight is a waste of their true potential. Also, Mage Knights look lame. This might be a point if that extra potential was necessary. Lute and Ewan can still do sufficient damage even with a lower magic cap. With the way I play, my characters don't get much higher than 20/10 by endgame. They wouldn't be reaching their caps anyway. ~_~ And Mage Knights look just fine to me. Ewan can reach his Magic cap just fine. Also, in addition to extra fire power, they also get the addition of another tome as sages or druids. Ewan has an amazing 18% chance of maxing magic without any assistance as a Druid. 20% as a Sage. Those aren't exactly good odds. Also, having an extra tome is little more than a novelty to me. I never have my Sages use Light or my Druids use Anima. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted August 19, 2008 Share Posted August 19, 2008 Colm = Assassin Gerik = Hero (you think?) Joshua = Swordmaster (duh) Lute = Sage (double duh) Tana = Wyvern Knight (more duh) Seth (and yes he is a pre-promote, I use him because of his awesomeness) Amelia = General Ewan = Super Trainee Ross = Berserker (even more duh) Quote Link to comment Share on other sites More sharing options...
Guest WolvenWarrioress Posted October 8, 2008 Share Posted October 8, 2008 Ross- Pirate -> Berserker Franz/Forde- (Depends on who I'm using) Paladin Kyle- (If I'm using him) Great Knight Neimi- Ranger (Swords FTW) Colm- Rogue Artur- Depends on how Natasha is at Level 20 (If she's good, Sage, if not, Bishop) Lute- Sage Natsha- Bishop Joshua- Swordmaster Tana- Falcoknight (The Wyvern Knight animations bug the hell outta me, and I usually go for extra weapon types) Amelia- Knight -> general Gerik- Hero Marisa- Depends on mood Ewan- Either Shaman -> Druid or Pupil (2) -> Super Pupil Cormag- Wyvern Lord Knoll- Druid if given C Lute or C Natasha, Summoner if not The Lords Quote Link to comment Share on other sites More sharing options...
_____ Posted October 8, 2008 Share Posted October 8, 2008 New list, if I had one previously. Franz: Great Knight Gilliam: General Vanessa: Wyvern Knight Moulder: Bishop Ross: Pirate -> Berserker Garcia: Warrior Natasha: Bishop Joshua: Swordmaster Artur: Sage Lute: Sage Colm: Rogue Niemi: Ranger Tana: Wyvern Knight Cormag: Wyvern Lord Knoll: Summoner Gerik: Hero Amelia: Knight -> General Marisa: Assassin Ewan: Shaman -> Druid Quote Link to comment Share on other sites More sharing options...
Tino Posted October 8, 2008 Share Posted October 8, 2008 Franz: Great Knight Gilliam: Great Knight Vanessa: Wyvern Knight Moulder: Sage Ross: Fighter -> Hero Garcia: Hero Natasha: Valkyrie Joshua: Swordmaster Artur: Sage Lute: Mage Knight Colm: Rogue Niemi: Ranger Tana: Wyvern Knight Cormag: Wyvern Lord Knoll: Summoner Gerik: Hero Amelia: Cavalier -> Great Knight Marisa: Swordmaster Ewan: Mage -> Mage Knight All for in-game stuff. I don't play CC. Quote Link to comment Share on other sites More sharing options...
¬_¬ Posted October 8, 2008 Share Posted October 8, 2008 Kyle - Great Knight Forde - Paladin Ross - Berserker Joshua - Swordmaster Colm - Rogue Neimi - Ranger Gilliam - General Artur - Bishop Natasha - Maybe Valkyrie this time. Lute - Mage Knight Cormag - Wyvern Lord Tana - Falcoknight Gerik - Hero Marisa - Swordmaster Amelia - Undecided (General last playthrough) Ewan - Druid Quote Link to comment Share on other sites More sharing options...
Swordsalmon Posted October 9, 2008 Share Posted October 9, 2008 Franz: Paladin Gilliam: General Vanessa: Falcon Knight Moulder: Sage Ross: Fighter -> Hero Garcia: Hero Natasha: Valkyrie Joshua: Swordmaster Artur: Sage Lute: Mage Knight Colm: Rogue Niemi: Ranger Forde: Paladin Kyle: Paladin Tana: Falcon Knight Cormag: Wyvern Lord Knoll: Summoner Gerik: Hero Amelia: Cavalier -> Paladin Marisa: Swordmaster Ewan: Mage -> Sage Quote Link to comment Share on other sites More sharing options...
torifae Posted October 9, 2008 Share Posted October 9, 2008 Lute: Mage Knight Artur: Sage Franz: Paladin Amelia: Great Knight Neimi: Ranger Gerik: Hero Joshua : Swordmaster Cormag: Wyvern Knight Forde: Paladin Kyle: Great Knight Natasha: Bishop L'Arachel: Mage Knight Tana: Wyvern Knight Vanessa: Peg Knight Marisa: Assassin Colm: anyone is fine... Ross: Super Trainee Ewan: Super Trainee Garcia: Warrior Knoll: Druid Quote Link to comment Share on other sites More sharing options...
sandmanccl Posted October 9, 2008 Share Posted October 9, 2008 Honestly, there's only a handful of people that I don't make the natural progression of their class in every other game. Myrmidon -> Swordmaster, Mercenary -> Hero, Cavalier -> Paladin, Monk/Priest -> Bishop, etc. etc. Amelia usually goes the General route for me, Ewan usually becomes a Druid for me, Ross is usually a berserker for me. Neimi becomes a Ranger. L'Arachel becomes a Mage Knight. Quote Link to comment Share on other sites More sharing options...
Florete Posted October 9, 2008 Share Posted October 9, 2008 Honestly, there's only a handful of people that I don't make the natural progression of their class in every other game.Myrmidon -> Swordmaster, Mercenary -> Hero, Cavalier -> Paladin, Monk/Priest -> Bishop, etc. etc. Amelia usually goes the General route for me, Ewan usually becomes a Druid for me, Ross is usually a berserker for me. Neimi becomes a Ranger. L'Arachel becomes a Mage Knight. No Valkyrie/Great Knight/Wyvern Knight/Summoner? Quote Link to comment Share on other sites More sharing options...
sandmanccl Posted October 9, 2008 Share Posted October 9, 2008 Knoll is a summoner always. I guess I forgot to mention that because the natural progression would be druid, huh? I don't like Ewan as a summoner as much because he always gets magic blessed for me so I'd rather take the highest magic cap of any mage class. Valkyrie, not really. I like Mage Knight is better, especially because I usually have a Bishop anyway for the light magic beat down they can bring. Great Knights, not really. I will if I use Kyle because he's the only one of them with decent enough strength growth to actually make use of the higher caps of the class, but Forde and Franz are both better off as Paladins if you ask me. The extra movement of paladins is usually > the ability to use axes. You already know my professed love of generals too so you don't need to ask me what I do with Gilliam. Wyvern Knight, nope. For 1, pierce can freeze and break your game. 2, Triangle attack is awesome. 3, Cormag is better off as a Wyvern Lord because he's überstrength so I'd rather not gimp it at 25. Gimping it at 27 is much more palatable. Quote Link to comment Share on other sites More sharing options...
_____ Posted October 9, 2008 Share Posted October 9, 2008 Knoll is a summoner always. I guess I forgot to mention that because the natural progression would be druid, huh? I don't like Ewan as a summoner as much because he always gets magic blessed for me so I'd rather take the highest magic cap of any mage class.Valkyrie, not really. I like Mage Knight is better, especially because I usually have a Bishop anyway for the light magic beat down they can bring. Great Knights, not really. I will if I use Kyle because he's the only one of them with decent enough strength growth to actually make use of the higher caps of the class, but Forde and Franz are both better off as Paladins if you ask me. The extra movement of paladins is usually > the ability to use axes. You already know my professed love of generals too so you don't need to ask me what I do with Gilliam. Wyvern Knight, nope. For 1, pierce can freeze and break your game. 2, Triangle attack is awesome. 3, Cormag is better off as a Wyvern Lord because he's überstrength so I'd rather not gimp it at 25. Gimping it at 27 is much more palatable. Full weapon triangle control definitly bests some extra movement. You already have Seth as a Paladin, so having 2 other ones is a bit of overkill. Quote Link to comment Share on other sites More sharing options...
Doom103 Posted October 9, 2008 Share Posted October 9, 2008 Colm assassin Josh assassin Marissa sword master Knoll summer Bah, too long a list Quote Link to comment Share on other sites More sharing options...
_____ Posted October 9, 2008 Share Posted October 9, 2008 Why make Joshua the Assassin? He has higher stat gains that Marisa. Assassins have low caps, which is a bad choice for Joshua. Quote Link to comment Share on other sites More sharing options...
Tino Posted October 9, 2008 Share Posted October 9, 2008 Full weapon triangle control definitly bests some extra movement. You already have Seth as a Paladin, so having 2 other ones is a bit of overkill. This makes me think of a discussion that arose on some other forum (I don't remember where. All I know is that I was busy with lurking :P). Everybody gives things a different value. One puts a price tag of $10 on movement, while another puts a price tag of $20 on movement. Is there something that is undeniable evidance that movement is worth so much and that everybody must see it like that? I'm not trying to start a debate, because I realize this isn't a debate topic, but it just popped up in my head. If someone knows where this discussion started, please tell me. I can't remember :( Quote Link to comment Share on other sites More sharing options...
Swordsalmon Posted October 9, 2008 Share Posted October 9, 2008 This makes me think of a discussion that arose on some other forum (I don't remember where. All I know is that I was busy with lurking :P). I remember starting one...is this the topic? Quote Link to comment Share on other sites More sharing options...
sandmanccl Posted October 9, 2008 Share Posted October 9, 2008 Full weapon triangle control definitly bests some extra movement. You already have Seth as a Paladin, so having 2 other ones is a bit of overkill. I politely disagree. First, I probably won't use more than 2 mounted units End-Game anyway, in total. There's an awful lot of snags they can run into, so that extra movement means little in the face of a forest. Second, I'm not fielding 4 guys. I'm fielding 8 at minimum as required by the maps. I'm GOING to have a guy that uses axes in that group, if not two or three. If there's enemies with lances, then you betcha I'm putting those guys up front. If not, well, my paladins will still be able to switch to swords against axe guys and lances against sword guys. Full weapon coverage on a single unit isn't really that important if you've still got full weapon coverage. If anything, full weapon coverage on a single unit tends to detract from that unit for me because I feel obligated to try and get that E-rank up to use something heavier than iron, meaning I take even longer getting S/A rank with my other two. I'll take a guy that gets S in lances, A in swords, over a guy that will probably be A/B/C in his weapon coverage at game's end. Quote Link to comment Share on other sites More sharing options...
Judge Judy Posted October 9, 2008 Share Posted October 9, 2008 From my last playthrough I had something like: Colm: Assassin Marsia: Assassin Franz: Great Knight Ewan: Mage Knight Ross: Berserker L'Archel (can't spell name) Mage Knight Quote Link to comment Share on other sites More sharing options...
Tino Posted October 9, 2008 Share Posted October 9, 2008 I remember starting one...is this the topic? No, that wasn't it. But what does it matter anyway? All that matters is the point I made ;) Quote Link to comment Share on other sites More sharing options...
Xing Posted October 12, 2008 Share Posted October 12, 2008 Erika + Ephraim Ross = Berzerker Amelia = General + boots (Scary stuff) Colm = Assasin Neimi = Ranger Gerik = Hero Marissa = Swordmaster Tana = Wyvern Knight Vanessa = Wyvern Knight I can't remember what else... My healers are usually 17 or 18 if I'm lucky by end game, I can never seem to get them to 20 to promote =/ Quote Link to comment Share on other sites More sharing options...
Warrior of Dawn Posted October 26, 2008 Share Posted October 26, 2008 If I remember correctly, it's: Joshua: Swordmaster Franz: Paladin Lute: Mage Knight Artur: Bishop Cormag: Wyvern Lord L'Arachel: Valkyrie Gerik: Hero Ewan: Summoner Knoll: Druid Neimi: Ranger Colm: Assasin I ditched the Dark Mages, Franz and Cormag for Endgame. I don't remember using L'Arachel for that either.... Quote Link to comment Share on other sites More sharing options...
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