MarioKirby Posted September 24, 2015 Author Share Posted September 24, 2015 Cool. I love how creative your stuff is, keep it up! Muscles are always a good option. ;) Thank you! The point of the muscle-y arms is so I can make them look better when stuff is put on over it. Very little of the arm itself will be visible on the finished product. So, I'm really looking for critique on those before I proceed further. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted October 4, 2015 Author Share Posted October 4, 2015 Doop '.' It's been a while, but I finally finished up on Waluigi. Some stuff still looks a bit off, especially the racket, but that'll be fixed over time. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted October 4, 2015 Share Posted October 4, 2015 Waà à aaaaaaaaaaa....aaaat do you mean that isn't a comment? >.> Anyways, nice. Definitely coming thru strong with the design. Plans to animate it? Or just for fun really? Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted October 4, 2015 Author Share Posted October 4, 2015 Waà à aaaaaaaaaaa....aaaat do you mean that isn't a comment? >.> Anyways, nice. Definitely coming thru strong with the design. Plans to animate it? Or just for fun really? Just for fun and for the challenge. I had given myself a goal of spriting 100 of my favorite characters with a limit of one per game. It kinda fell to the wayside, but I decided to try and finish it this time. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted October 6, 2015 Author Share Posted October 6, 2015 ...And something completely different: And before I explain this, I need to show this: So, the bottom image is several attempts at taking 8-bit protagonists and updating them to more modern designs. Save for Samus, they all came out pretty good. With Mario, however, I decided to take the update and try to sheet it. For the longest time, though, I was stuck on the legs of the even-numbered frames. Now, I've finally got something that looks kinda decent. Quote Link to comment Share on other sites More sharing options...
Lt.Smirks Posted October 6, 2015 Share Posted October 6, 2015 Okay these are really pretty epic. And samus looks better than the original at least. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted October 6, 2015 Share Posted October 6, 2015 (edited) fun fun... like the revamps. Marth looks good. Everybody does really. :D do all the smash crew? would be nice seeing it animated... Edited October 6, 2015 by TheErrantShepherd Quote Link to comment Share on other sites More sharing options...
Ansem Posted October 7, 2015 Share Posted October 7, 2015 animate marth! Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted November 19, 2015 Author Share Posted November 19, 2015 Said I'd help somebody with some art assets a while back and finally had the time to finish up. Kinda obvious as to what, though. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 9, 2015 Author Share Posted December 9, 2015 More in this style. Earlier today, I drew two dudes on a whiteboard. Decided to sprite-ify them. Obviously just the heads. Quote Link to comment Share on other sites More sharing options...
CobyTheGoober Posted December 10, 2015 Share Posted December 10, 2015 Im in love with this thread. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 10, 2015 Author Share Posted December 10, 2015 Two touch-ups And what would be a third touch-up if I knew how to muscle anatomy correctly. The one on the right is what I'm guessing the outline should be. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 14, 2015 Author Share Posted December 14, 2015 More of these two. I'm also working on the blond (e?) guy, but so far not looking as good as this guy came out. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted December 15, 2015 Share Posted December 15, 2015 I'm digging the puffin' version of Mr. Goatee. Although, his hair and jacket seem rather saturated in color compared to his skin tone. Blondie suffers from the same issue in that his facial features stick out too much compared to the hair and skin colors. Keep up the good work, though. This stuff is turning out great. Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted December 15, 2015 Share Posted December 15, 2015 The guy whose outline you're not sure of seems a bit lumpy between the neck and the shoulder. I'm not an expert at customing, but I don't think that little lump should be there. Also, nice Ike. Why FE7 colors, though? Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 22, 2015 Author Share Posted December 22, 2015 I'm digging the puffin' version of Mr. Goatee. Although, his hair and jacket seem rather saturated in color compared to his skin tone. Blondie suffers from the same issue in that his facial features stick out too much compared to the hair and skin colors. Keep up the good work, though. This stuff is turning out great. I'll try and experiment with the colors, but for the most part, I like the palette I'm using now, the biggest exception right now being Blondie's hair color. And speaking of Blondie, my intention was to have the facial features stick out a bit. To me, it makes the style cartoony-looking. Still, in future updates, I'll see what can be done. The guy whose outline you're not sure of seems a bit lumpy between the neck and the shoulder. I'm not an expert at customing, but I don't think that little lump should be there. Also, nice Ike. Why FE7 colors, though? Were it finished, I feel the lump you're referring to wouldn't be as pronounced. Even so, I'll keep that in mind when I go back to it. I don't really remember why I went with FE7 colors, though I'm fairly certain I had a reason. I also have one with FE8 colors, but that's on another file. Finished up Blondie's general design, fiddled around with expressions on the original two, and started on a lady design. I haven't incorporated some of the suggestions yet. I also want to fiddle around with Blondie's hair color a bit more. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 30, 2015 Author Share Posted December 30, 2015 Herp-derp Another design finished; also played around with expressions on Mr. Argent. And a what-would-be-an-antagonist for this gal. Quote Link to comment Share on other sites More sharing options...
ghast Posted December 30, 2015 Share Posted December 30, 2015 he looks kind of like a mix between slippy and falco :P love the sprites though Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted January 7, 2016 Author Share Posted January 7, 2016 I think I might be having too much fun with this style. New character's design isn't as great as the others, at least in my opinion, but hey: muscles, yo. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted January 11, 2016 Author Share Posted January 11, 2016 ...Way too much fun. The hat could stand to be cleaner-looking, and the arm on the last emotion needs some tweaking still. Also threw in some more emotions for Mr. Argent. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted January 31, 2016 Author Share Posted January 31, 2016 Not really anything new, but I decided to compile all of my non-mugshot custom character sprites into a single image, custom being defined as not directly or partly based on an existing character design-wise. So... Yeah. Quote Link to comment Share on other sites More sharing options...
Primefusion Posted January 31, 2016 Share Posted January 31, 2016 The hand puppet (?) guy looks pretty cool! The fighter next to him makes me think of a Link who decided to become a woodcutter instead of the hero of Hyrule, heh. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted February 6, 2016 Author Share Posted February 6, 2016 The hand puppet (?) guy looks pretty cool! The fighter next to him makes me think of a Link who decided to become a woodcutter instead of the hero of Hyrule, heh. It's based more off of a marionette, but thank you! The other guy wasn't originally supposed to look similar to Link, but instead he looked too much like an FE4 boss, so I changed it to what he is now. Some other, non-related stuff: Two random pieces, both still WIPs, although I'm not sure if I'll do anything else with these once I do finish them. They're kinda like doodles, really, but in MSPaint instead of on paper. And a return to this. Started a walking cycle and fiddled around with his face on the third sprite in the top row. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted February 23, 2016 Author Share Posted February 23, 2016 Remember this guy? Decided to keep working on this. Still a WIP, and there are still a couple of areas that can be further tweaked. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted March 17, 2016 Author Share Posted March 17, 2016 Decided to make a sprite of this character in a NES-to-SNES or NES-to-GBA update style. I also did a rough "sketch" for this guy that I'm now in the process of fixing up. Quote Link to comment Share on other sites More sharing options...
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