MarioKirby Posted March 22, 2016 Author Share Posted March 22, 2016 All I really have to do now is finish up the hair. Quote Link to comment Share on other sites More sharing options...
Toa Posted March 22, 2016 Share Posted March 22, 2016 Looking good! Only thing is he feels a little slim, I might make the chest or far shoulder a little bigger but the angle could be fudging with me. Quote Link to comment Share on other sites More sharing options...
Princess Peachar Posted March 24, 2016 Share Posted March 24, 2016 I'd probably move the near pauldron over to the right and down a few pixels. That could possibly help? idk without fiddling with it. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted March 26, 2016 Author Share Posted March 26, 2016 I'll try moving it down a few pixels and see how it looks. Moving it to the right might take more arranging due to hackbox limits. Here's the current progress in the hackbox template, in case it helps with critique. I appreciate the help, as well. As an aside, I've also started working on the hair detail. Quote Link to comment Share on other sites More sharing options...
Teapot Posted March 26, 2016 Share Posted March 26, 2016 Sorry, super rough edits, half because I'm rusty af, and half because I couldn't be fucked to break out a tablet. mostly just moved stuff around major issue was the fact the breastplate was more front-facing whereas the rest of him is nearly in profile everything else is just tweaking biggest issue obvs is the lack of horizontal space due to the oversized horns; nice aesthetic, but maybe not space-efficient >: also questionable rim lighting from the near pauldron; kind of questionable light source throughout, actually? breastplate says it's coming from us, pauldron says to the side a little behind him, and head/hair implies it's from us, just above Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted March 27, 2016 Author Share Posted March 27, 2016 A step in the right direction? I'm not going to heavily touch the shading until I fix up the general shape. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted April 3, 2016 Author Share Posted April 3, 2016 More of this upvamp style, this time with the rival character. Amusingly, the protagonist sprite was unintentionally 15 colors, as I had intended for said sprite to be composed of two separate sprites, one each for the head and body. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted May 17, 2016 Author Share Posted May 17, 2016 Another character in the this style. Came to be due to my internet not working properly for two weeks or so. Really like how this one turned out, especially the palette. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted May 18, 2016 Share Posted May 18, 2016 Nice. I love all the different styles you come up with. Just refreshing and fascinating to view and see what you come up with next. Latest style is fun. Red hair makes me think of Hisoka from HunterXHunter. Guardsman is the best looking of the three so far. Likely due to his size allowing for more detail and definition. That mug is pretty sweet. I might widen the body a little bit more though. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted May 28, 2016 Author Share Posted May 28, 2016 Nice. I love all the different styles you come up with. Just refreshing and fascinating to view and see what you come up with next. Latest style is fun. Red hair makes me think of Hisoka from HunterXHunter. Guardsman is the best looking of the three so far. Likely due to his size allowing for more detail and definition. That mug is pretty sweet. I might widen the body a little bit more though. Thank you. I think the reason I switch up what I do, sprite-wise, is because doing so is kinda like sketching for me. I use it to put form to ideas and to practice/branch out my skill set. Speaking of sketches: Doodled out a bear character (a bear-racter, if you will) in this style. I like the overall design, but I feel like either the colors or the shading is...off, somehow. Not sure how, though. And more of the knight-guy, this time with 200% more swords. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted June 24, 2016 Author Share Posted June 24, 2016 A Zelda 2 upvamp that I made for fun. Not much else. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted June 26, 2016 Share Posted June 26, 2016 Neat. Isn't he pantless in Zelda 2 though? Armor dude looks cool. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted July 22, 2016 Author Share Posted July 22, 2016 Finally managed to get somewhere with this style. It took me forever to get the arms to look remotely decent. Anyway, the first is kinda a base design, with the second having some extra design choices and the third further having an axe. Quote Link to comment Share on other sites More sharing options...
Blue Druid Posted July 29, 2016 Share Posted July 29, 2016 Neat. Isn't he pantless in Zelda 2 though? Shhhh nobody wants to mention the dark ages of Zelda.... Anyway your style is absolutely gorgeous! I don't know if you know the guy, but the style somewhat reminds me of Konjak's style. (The guy worked on titles such as the Shantae games, Contra 4 and Iconoclasts) Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted August 2, 2016 Author Share Posted August 2, 2016 Shhhh nobody wants to mention the dark ages of Zelda.... Anyway your style is absolutely gorgeous! I don't know if you know the guy, but the style somewhat reminds me of Konjak's style. (The guy worked on titles such as the Shantae games, Contra 4 and Iconoclasts) While the resemblance is purely coincidental, being compared to professional work is a high compliment that I will definitely take. Thank you! :D And regarding the pants, I did try going back and simply recoloring the pants to skin color, but it didn't look right to me. I can try again, though, if anybody wants to see it. Also, some new and old things: I've had this idea for a character design - a 50s greaser recreated in a modern style - for a while now, but only recently was I able to take said idea and put it to paper, so to speak, in an accurate and, IMO, appealing style. It's still a WIP, with the middle sprite there to help judge the proportions of the far-left sprite. The two heads are different designs for his eyebrows. And speaking of greasers: I jump from idea to idea quite a lot. I also tend to sprite potential ideas on existing files, so sometimes what happens is, if I'm not getting a lot of inspiration on a piece, I'll hop to an older piece and do touch-ups or redo a sprite completely, the former of which I did to this guy. The other sprites are for comparison. I also went back to change Mr. Bear's design to something that is more aesthetically pleasing as well as tweaking the overall design. Also, holy cow, I didn't intend for this post to be this long. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted October 20, 2016 Author Share Posted October 20, 2016 Sprite haul! A number of odds-and-ends sprites that I've been making in my free time, some being tweaks to existing sprites; some being revamps of other existing sprites; and some being new pieces. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted December 23, 2016 Author Share Posted December 23, 2016 Finished sprites for this guy's revamp. And another attempt at what the intended style for these characters is. Tried to go for a visual similar to Minish Cap. Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted December 27, 2016 Share Posted December 27, 2016 i like the revamp but i do not like his facial expression Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted January 2, 2017 Author Share Posted January 2, 2017 Anything in particular about the expression that you don't like? Too stern? Too boring? Also: Some minor tweak possibilities for this AoL upvamp style. The middle two feature some slight facial shading differences, with the bottom-middle working on a GBA color limit; and the right slightly changing the facial structure. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted June 10, 2017 Author Share Posted June 10, 2017 A little sprite I made that I want to use as a base to practice spriting animations. Quote Link to comment Share on other sites More sharing options...
Halogen Posted June 10, 2017 Share Posted June 10, 2017 You have a lot of really cool sprites! All your stuff looks pretty clean and detailed. New guy is cute, very big-headed. His cowlick seems a little extreme though. Quote Link to comment Share on other sites More sharing options...
Capibarainspace Posted June 12, 2017 Share Posted June 12, 2017 I just stumbled upon this topic and I have to say I love your work. Especially the mini characters from May 2016, they are full of personality and flavour. Have you done more in that style? On 2016-10-20 at 6:01 PM, MarioKirby said: I also like this style, the red coat girl would be my favourite character in whatever type of game she could be in, lol. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted June 12, 2017 Author Share Posted June 12, 2017 On 6/10/2017 at 2:51 PM, Halogen said: You have a lot of really cool sprites! All your stuff looks pretty clean and detailed. New guy is cute, very big-headed. His cowlick seems a little extreme though. Thank you! And the new guy was my attempt at a kinda chibi style, plus I wanted to exaggerate some of the features to practice making a full animation rather than just the single sprite. 2 hours ago, Capibarainspace said: I just stumbled upon this topic and I have to say I love your work. Especially the mini characters from May 2016, they are full of personality and flavour. Have you done more in that style? I also like this style, the red coat girl would be my favourite character in whatever type of game she could be in, lol. Thank you as well! And I have done a few more sprites with that style. I actually really like that set in particular, as I (someday) want to try and use it for an actual game. The second style was my attempt at a style similar to the handheld Castlevania titles. Both the perspective and the designs were rather different to what I usually do, so I'm glad to hear that people like it. Quote Link to comment Share on other sites More sharing options...
MarioKirby Posted August 1, 2017 Author Share Posted August 1, 2017 So, I've been playing a decent amount of Mario Kart 8 Deluxe recently, and I really like the design of the female Villager. So I whipped this up real quick when I didn't have access to the internet. Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted August 6, 2017 Share Posted August 6, 2017 I always love wandering into your thread, bud. Such great variety and creativity! Think I prefer the noseless villager there, as the two pixel width for the nose kinda muddies up the detail of the eye. Quote Link to comment Share on other sites More sharing options...
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