The Blind Archer Posted November 7, 2013 Share Posted November 7, 2013 Oh, right, time for me to finish that thing.There we go, that's better. Better late than never, I suppose. And now you can use it too. Yay. http://www.4shared.com/zip/5Txv4pzb/Phantom_Ver10.html I consider it Open Source, so go nuts with it... ya know, if you want. Oh and I suppose you want to have it in-game, too. So sure, why not? http://www.4shared.com/zip/Qh9td2iK/FE8_Phantom_Patch.html [spoiler=Thanks go to:]Archibald - ROM hacking/patching, testingBwdYeti - Sprite feedbackSuper Dancing Kitty - Package editing (Melee normal)Temp - Testing, package editing (Melee crit, handaxes, dodges) Enjoy. Quote Link to comment Share on other sites More sharing options...
NobodiePichu Posted November 7, 2013 Share Posted November 7, 2013 yaaaaaaaaaaaaaaaay!!! was wondering when this would come out.... awesome work by the way. still was a long time coming... Quote Link to comment Share on other sites More sharing options...
Junkhead Posted November 7, 2013 Share Posted November 7, 2013 BAD. ASS. Quote Link to comment Share on other sites More sharing options...
Vestige Posted November 7, 2013 Share Posted November 7, 2013 That looks really sweet. Always wondered why Phantoms couldn't have their own animation. Quote Link to comment Share on other sites More sharing options...
Brendor Posted November 8, 2013 Share Posted November 8, 2013 Awesome! :D you should submit this to the feditor animations thread Quote Link to comment Share on other sites More sharing options...
Garland Chaos Posted November 9, 2013 Share Posted November 9, 2013 Can we patch it onto an FE8 ROM with a game already in progress? Quote Link to comment Share on other sites More sharing options...
Brendor Posted November 9, 2013 Share Posted November 9, 2013 Of course. Just insert it somewhere, use the custom animation editor to set up your pointer and change the phantom's battle animation pointer to that new pointer in the class editor Quote Link to comment Share on other sites More sharing options...
Trickster Posted November 18, 2013 Share Posted November 18, 2013 Looks great, but is there a dodge animation? Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted November 18, 2013 Share Posted November 18, 2013 Looks great, but is there a dodge animation? I imagine this is a given, but further proof from the first post: "Temp - Testing, package editing (Melee crit, handaxes, dodges)" Quote Link to comment Share on other sites More sharing options...
Pixelman Posted November 18, 2013 Share Posted November 18, 2013 Of course. Just insert it somewhere, use the custom animation editor to set up your pointer and change the phantom's battle animation pointer to that new pointer in the class editor But uh... doesn't the patch already have the phantom animation?? Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted November 18, 2013 Share Posted November 18, 2013 (edited) There are two ways. First post has a patch and a package. The patch is for vanilla FE8, I imagine. Edited November 18, 2013 by L95 Quote Link to comment Share on other sites More sharing options...
Jubby Posted November 18, 2013 Share Posted November 18, 2013 That's the idea, yes. So anyone who just wants the animation can patch it easily, that way they don't have to mess with all the hacking tools and such. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted November 18, 2013 Share Posted November 18, 2013 I'll consider making this for FEXP/FEXNA some kind of a priority. This looks goddamn amazing. Quote Link to comment Share on other sites More sharing options...
Booton Posted November 18, 2013 Share Posted November 18, 2013 Wow, great job on this! I think it came out looking amazing. Quote Link to comment Share on other sites More sharing options...
Galleom Posted November 21, 2013 Share Posted November 21, 2013 Whoa, it does look amazing! Just to be sure, can I put this in my game/fexp(whenever I release)? Quote Link to comment Share on other sites More sharing options...
Jubby Posted November 21, 2013 Share Posted November 21, 2013 It's open source, so yes. Anyone can use it however. :) Quote Link to comment Share on other sites More sharing options...
Klokinator Posted November 21, 2013 Share Posted November 21, 2013 Lol galleom can put it in fexp and I'll put it in fexna. (If yeti doesn't first) Quote Link to comment Share on other sites More sharing options...
izanagi61 Posted November 25, 2013 Share Posted November 25, 2013 is there a throwing animation? the game sometimes gives you phantoms with tomahawks. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted November 25, 2013 Share Posted November 25, 2013 is there a throwing animation? the game sometimes gives you phantoms with tomahawks. Temp - Testing, package editing (Melee crit, handaxes, dodges) I think so Quote Link to comment Share on other sites More sharing options...
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