CT075 Posted November 26, 2013 Share Posted November 26, 2013 (edited) This is list is meant to be comprehensive but I've left out things that are largely outdated or have their contents duplicated somewhere else. I would prefer that as many links as possible are on-site, as much as I appreciate links to tools and tutorials on sites like ROMhacking.net or gbadev (does anybody here even use gbadev lol), most of them are out of the scope of what the members of this site are likely to need. FEXP - BwdYeti and team Nightmare 2.0 and FEditor - Hextator [spoiler=Tools]Nintenlord's Hacking Utilities - Nintenlord Contains a large number of useful tools, most notably the Event Assembler and GBAGE FERecolor - BwdYeti A very useful tool when it comes to sprite editing Lorena's FE4 Stuff - Lorena Various tools and resources for FE4 BS Palette Inserter - kagnus For fast and easy battle palette insertion Average Stat Calculator - Markyjoe Exactly what it says on the tin FE5 Battle Anim Editor - Pukachi Screens are missing but otherwise fully functional GBAMusRiper - Tool by Bregalad, posted by Celice An alternative to Sappy FEditor Script Dump Converter - CT075 Converts the binary file dumped by FEditor into a usable animation script [spoiler=Tutorials] General/Multipurpose FEXP Ultimate Guide - Klok The Ultimate Tutorial - Blazer Events Simple Event Editing - Nintenlord Event Hacking for Dummies - Arch Death Quotes with EA Macros - Blazer Second Word on Events - CT075 Maps Inserting Maps and Map Changes with Tiled - Nintenlord Tiled Map Creation/Insertion - Markyjoe Importing Tilesets - Arch Let's Talk About Mappy - Arch Graphics Inserting Custom Battle Frames - ShadowofChaos Battle Frames Part 2 - Jubby Inserting Battle Animations - Alfred Kamon Alternate Battle Sprite Frame Insertion - SogiTai Weapon Icon Editing and Insertion - Astra FE4 Portrait Inserting - Lorena Fixing Mis-aligned FEditor Portraits - Chainsaw Police Inserting Map Sprites - Arch Finding MOST Palettes - Jubby Editing Palettes with FERecolor - CT075 Fixing Looping Battle Animations - Blazer Editing Generic Battle palettes - Kitty of Time Music Changing Instruments Mid-song with Mixcraft 5 - Agro Using the Sappy Engine - Jubby Items Custom Items and Item Effects - Blazer Multiple PRF Workaround - Agro Miscellaneous Easy Text Editing - Arch FE6 FEditor bug fixes - Omni Skipping the Tactician - Astra [spoiler=Resources] Request a Resource Topics Hexware (ASM) - Hextator Getch'ur ASM - Blazer Nightmare Modules Nightmare Modules - Various Nightmare Modules for FE8/FE6 - Vennobennu FE9/10 Extra Modules - Feaw Updated FE7 Event Reference - Mikey Séregon NES Nightmare Modules - ? SNES Nightmare Modules - ? DS Nightmare Modules & Doc - ? FE8 Modules Complete Set - compiled by Vennobennu Graphics FEditor Animation Archive - Various FE8 Phantom Pack - The Blind Archer Female Shaman for FE7 - Markyjoe FE6 World Map Editor - KiaLuminous Maps and Tilesets Tileset Archive - Feaw and others Ripped Tileset Compilation - Arch Free Map Repository - Celice Prime's Map Pack - Primefusion Music FE7 Native Instrument Map - Mariobro Agro's Music Resources - Agro Agro's DSFE MIDIs - Agro Assembly Hacks (ASM) Autocursor Fix - Brendor Crappy ASM - Brendor Jubby's Uncool ASM - Jubby Status Effect Weaponry - CT075 Player Personal Battle Themes - CT075 Chapter Battle Themes - CT075 Variable Level Caps by Class - CT075 "All allies dead?" condition - Markyjoe Miscellaneous Burning Hackery - Blazer Lorena's FE4 Stuff - Lorena [spoiler=Documentation] General GBA Obscure Hacking Tips - Various Salvaged FEU Doc - Various Messing Around with the Triangle Attack - ShadowofChaos GBA Portrait Index List - Forceman Breaking the HP Cap - Kitty of Time FE7 Specific Event ASMC notes - CT075 Unlocking the Sound Room - CT075 Jerme/Kenneth Chapter Branching - CT075 Forced Promotion Notes - CT075 Arch's Doc - Arch FE7 World Map! + TSA tips - NTG Variable Poison Damage - CT075 Replicating the Starsphere - CT075 EXP Formula Issues - Arch Thief AI Notes - Kitty of Time Item Effect Hacking - Blazer Figuring out Sound - Zahlman Graphics Documentation - Various Removing double WEXP on kill - CT075 FE8 Specific Making LUK give crit - Kngt_of_Titania Reinforcements, Conditionals and AI Changing - FE8 - Vennobennu Non-GBA FE FE10 Hacking Notes - VincentASM and others Lorena's FE4 Stuff - Lorena FE12 Character Data Notes - someonewhodied This section is for any questions that either bring up interesting issues or lead to answers that could be used for future reference [spoiler=Legacy Posts/Threads]Wav Insertion Fixing the promotion glitch On event triggers How _SETVAL works Starting the game in hard mode TODO - Scour Hacking Questions for any posts that seem like they'd be good to archive If anyone sees any errors please let me know. Edited December 7, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Brendor Posted November 26, 2013 Share Posted November 26, 2013 I think it might be useful to include wav insertion in the tutorial section since I don't think there's one there now Also Dei's phantom animation is in the feditor archive already so I don't think it needs a separate link Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2013 Author Share Posted November 26, 2013 once a wav insertion tutorial exists i'll put it in the directory Quote Link to comment Share on other sites More sharing options...
Jedi Posted November 26, 2013 Share Posted November 26, 2013 You gonna add all the FE4 stuff too? Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2013 Author Share Posted November 26, 2013 give me links and i'll do it Quote Link to comment Share on other sites More sharing options...
Brendor Posted November 26, 2013 Share Posted November 26, 2013 once a wav insertion tutorial exists i'll put it in the directory Maybe this could help? Quote Link to comment Share on other sites More sharing options...
Agro Posted November 26, 2013 Share Posted November 26, 2013 Most of the things I say about the sappy engine (including WAV insertion) are covered in this tutorial from the PokeCommunity but I can certainly write an FE-tailored one as well. Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2013 Author Share Posted November 26, 2013 I'll link that for now but if you could make a more FE-tailored one that would be appreciated Quote Link to comment Share on other sites More sharing options...
Vennobennu Posted November 26, 2013 Share Posted November 26, 2013 It's rather awkward that you have to visit two different threads to get all of the FE8 modules. Mind if I upload what I think is the complete set? It includes updates to the definition files (eg Bigl -> Mogall, Cougar -> Cormag, Dragonkiller ->Wyrmslayer), lists more of the generic 'characters' like Remnant and Merc, and fixes this issue. Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2013 Author Share Posted November 26, 2013 Would be much appreciated, please do Quote Link to comment Share on other sites More sharing options...
Vennobennu Posted November 26, 2013 Share Posted November 26, 2013 Okay, here it is: http://www.mediafire.com/download/247yyzre12t7bia/FE8%2520Nightmare%2520Modules.zip Quote Link to comment Share on other sites More sharing options...
Lamia Posted November 26, 2013 Share Posted November 26, 2013 I would suggest organizing the sections a bit like, in each section group up the links by game or whether they're 'general' info that can be used for multiple games or alternatively just group everything by game instead of subject (also my name changed to lamia now) Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 26, 2013 Author Share Posted November 26, 2013 yeah i was going to do that but just compiling this list and sifting out all the old and useless topics took me like 45 minutes Quote Link to comment Share on other sites More sharing options...
Primefusion Posted November 26, 2013 Share Posted November 26, 2013 Hey, Cam, I did a quick organization of the tutorial section if you want to just copy/paste this. Will get to the others maybe tonight. Maybe. [spoiler=Tutorials] General/Multipurpose FEXP Ultimate Guide - KlokThe Ultimate Tutorial - Blazer Event Oriented Simple Event Editing - Nintenlord Event Hacking for Dummies - Arch Death Quotes with EA Macros - Blazer Second Word on Events - CT075 Map Oriented Inserting Maps and Map Changes with Tiled - Nintenlord Tiled Map Creation/Insertion - Markyjoe Importing Tilesets - ArchLet's Talk About Mappy - Arch Graphics Oriented Inserting Custom Battle Frames - ShadowofChaos Battle Frames Part 2 - Jubby Alternate Battle Sprite Frame Insertion - SogiTai Weapon Icon Editing and Insertion - Astra FE4 Portrait Inserting - Lorena Fixing Mis-aligned FEditor Portraits - Chainsaw Police Inserting Map Sprites - Arch Finding MOST Palettes - JubbyEditing Palettes with FERecolor - CT075 Fixing Looping Battle Animations - Blazer Music Oriented Changing Instruments Mid-song with Mixcraft 5 - Agro Using the Sappy Engine - Jubby Item Oriented Custom Items and Item Effects - BlazerMultiple PRF Workaround - Agro Miscellaneous Easy Text Editing - ArchFE6 FEditor bug fixes - OmniSkipping the Tactician - Astra Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 27, 2013 Author Share Posted November 27, 2013 prime that is glorious i love you (i'll forgive you if you never get around to the others because i spent all of today procrastinating on it myself so) Quote Link to comment Share on other sites More sharing options...
Primefusion Posted November 27, 2013 Share Posted November 27, 2013 Oh, I see you went the extra mile and added spoilers for the subsections. I'll do that too. [spoiler=Resources] Request a Resource Topics Hexware (ASM) - HextatorGetch'ur ASM - Blazer Nightmare Modules Nightmare Modules - Various Nightmare Modules for FE8/FE6 - Vennobennu FE9/10 Extra Modules - Feaw Updated FE7 Event Reference - Mikey Séregon Graphics FEditor Animation Archive - Various FE8 Phantom Pack - The Blind Archer Female Shaman for FE7 - Markyjoe Maps and Tilesets Tileset Archive - Feaw and others Ripped Tileset Compilation - Arch Free Map Repository - Celice Prime's Map Pack - Primefusion Music FE7 Native Instrument Map - Mariobro Agro's Music Resources - AgroAgro's DSFE MIDIs - Agro Assembly Hacks (ASM) Autocursor Fix - Brendor Crappy ASM - Brendor Jubby's Uncool ASM - Jubby Status Effect Weaponry - CT075Player Personal Battle Themes - CT075Chapter Battle Themes - CT075Variable Level Caps by Class - CT075 "All allies dead?" condition - Markyjoe Miscellaneous Burning Hackery - BlazerLorena's FE4 Stuff - Lorena For General GBA, it's any thread where the OP had info for at least 2 of the GBA games. Some of the FE7/8 specific stuff may actually be fit for general. I wasn't reading too much into the topics.[spoiler=Documentation] General GBA Obscure Hacking Tips - Various Salvaged FEU Doc - Various Messing Around with the Triangle Attack - ShadowofChaos GBA Portrait Index List - Forceman Breaking the HP Cap - Kitty of Time FE7 Specific Event ASMC notes - CT075Unlocking the Sound Room - CT075Jerme/Kenneth Chapter Branching - CT075Forced Promotion Notes - CT075 Arch's Doc - Arch FE7 World Map! + TSA tips - NTG Variable Poison Damage - CT075 Replicating the Starsphere - CT075 EXP Formula Issues - Arch Thief AI Notes - Kitty of Time Item Effect Hacking - BlazerFiguring out Sound - ZahlmanGraphics Documentation - Various FE8 Specific Making LUK give crit - Kngt_of_Titania Reinforcements, Conditionals and AI Changing - FE8 - Vennobennu Non-GBA FE FE10 Hacking Notes - VincentASM and others Lorena's FE4 Stuff - LorenaFE12 Character Data Notes - someonewhodied That wouldn't have taken so long if the forum software weren't buggy with copy/pasted spoilers... I'm wondering if maybe the Nightmare stuff should go under tools. And why aren't FEditor Adv and FEXP in tools? They're tools too. Well, FEXP could be debatable but FEditor for sure. Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 27, 2013 Author Share Posted November 27, 2013 i'm keeping FEXP and FEditor (and the actual nightmare program) out of tools and at the top of the page because those are basically the essentials (and thus shouldn't be tucked away into some spoiler IMO) anyway thanks a lot Quote Link to comment Share on other sites More sharing options...
Pull My Devil Trigger Posted December 17, 2013 Share Posted December 17, 2013 Nightmare 2.0 and FEditor - Hextator I'm getting a 404 for both Nightmare and FEditor here. Quote Link to comment Share on other sites More sharing options...
CT075 Posted December 18, 2013 Author Share Posted December 18, 2013 uhhhhhh here is the directory where you might find it; i don't have a zipped file but i can make one later Quote Link to comment Share on other sites More sharing options...
Lamia Posted May 8, 2014 Share Posted May 8, 2014 can I recommend not sticking everything into layers of spoilers, since it might be useful to be able to Ctrl+F and grouping per game as the highest tier would be less cluttered and faster for those looking for a specific game Quote Link to comment Share on other sites More sharing options...
Len1million Posted September 3, 2014 Share Posted September 3, 2014 What version of the game (Rom with what translation) does the FE5 modules work with? it won't work. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 5, 2014 Share Posted September 5, 2014 That's actually a very good question. Back when I did my FE5R run on youtube, I encountered a fatal flaw in the rom that broke my game on chapter 6. I then discovered that the modules only partially worked for that rom, and after much checking managed to find the correct rom that did NOT break. That being said, I have no idea what version it was, but I know it was from dgemu. Check there, maybe one of those will work for you. Quote Link to comment Share on other sites More sharing options...
Agro Posted September 5, 2014 Share Posted September 5, 2014 nary a day goes by where klok is not shamelessly self promoting without adding shit all to the conversation Quote Link to comment Share on other sites More sharing options...
Klokinator Posted September 5, 2014 Share Posted September 5, 2014 Wow, really Agro? I could swear pointing someone to a site that has the correct version helps out and adds to the conversation but what the fuck do I know? Quote Link to comment Share on other sites More sharing options...
Agro Posted September 6, 2014 Share Posted September 6, 2014 My apologies, all I saw was "I don't know which version I was using but it worked and I got it from DGEmu" which is actually against forum rules lel but upon investigation it appears that DGEmu only hosts the ROM version which may or may not answer the question Len1million, which version of the ROM have you tried to use? Quote Link to comment Share on other sites More sharing options...
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