Leifinator Posted April 12, 2015 Share Posted April 12, 2015 allright, I patched it now thx for the help :)but it's still crashing, I'm using python 3.4.3 on windows 7, any idea what I'm doing wrong? Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 12, 2015 Author Share Posted April 12, 2015 it could be an error on my end (this entire project was kind of hacked together; there are plans for a new, from-the-ground version in the pipeline but school) if you're familiar with the command line, can you try navigating to the randomizer folder and running run.py from there? (it would be "py run.py" or something) Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 12, 2015 Share Posted April 12, 2015 if you're familiar with the command line, can you try navigating to the randomizer folder and running run.py from there? (it would be "py run.py" or something) also I've never done anything like this before I have no experience whatsoever with romhacking/coding (apart from basic java lulz) and all this stuff. Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 12, 2015 Author Share Posted April 12, 2015 windows-r "cmd.exe" should open up a black window that you can type into use "cd" (Change Directory) to navigate to the folder the randomizer (particularly the run.py file) is in - for example, if I wanted to go into Documents, i'd just type in "cd Documents". Alternatively, open up the folder in the file explorer and click on the filename address, copy it (ctrl-c or just rightclick-copy), then go into cmd, type "cd" then paste it (hit enter) Once you're there, type in "py run.py", hit enter, and give me a screenshot of what it says Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 12, 2015 Share Posted April 12, 2015 mad paint censoring skills incoming. http://puu.sh/hbiYy/1ead9ae62a.pngmeh. Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 12, 2015 Author Share Posted April 12, 2015 O_o are you sure run.py is in that directory Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 12, 2015 Share Posted April 12, 2015 it is in exactly this folder. :/ Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 13, 2015 Author Share Posted April 13, 2015 based on the pathname that is what i'd assume as well, but that error message is telling me otherwise O_o type "dir" (maybe "dir >> log.txt", which writes the output into a file called "log.txt" in that folder) and either screen or copypaste what's in there to me. Without actually being able to access your computer, I'm not entirely sure how to help you Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 13, 2015 Share Posted April 13, 2015 (edited) allright, I did a thing. sorta long text incoming. also I quit censoring my name because fuck it too much work.I managed to open run.py with cmd by typing in the whole path after it refused to change the directory for whatever reason: http://puu.sh/hclSu/0e4fce4b20.png(the 5th line says "the system couldn't find the path" something like that.)as far as I understand it the main problem is: it doesn't change the directory at all, so using the randomize command makes it search in C: for what it wants to randomize (ofc it isn't there.)then I decided to try copy pasting the folder with run.py and all the other stuff directly to C:, which lead to cmd actually changing the directory AND run.py not crashing instantly since I was still in cmd. so I got the error message, wohoo! http://puu.sh/hcmiN/593fcd25be.pngthis way I was also able to do the log.txt thing: http://puu.sh/hcnDK/260eaa28a0.png(It's partly in german because you know... I'm from germany and stuff.)I hope this helps, not exactly sure what else I can do here. I just wanna play FE8 with randomized units already ;-;edit: oh also in the first screenshot you can see me failing by using nhl instead of -nhl. I blame it on my insufficient knowledge. Edited April 13, 2015 by Leifinator Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 13, 2015 Author Share Posted April 13, 2015 (edited) O_o i don't think i've ever had that error happen before uhhhhhhhhhhhhh that might take some real doing on my part to fix (that shouldn't happen at all); you might have to give me a week or so (school is a bitch, and bugfixing is even moreso) Idiot check: Are you using the (U) version of FE8? At the moment it isn't designed to work with the EU version Edited April 13, 2015 by CT075 Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 13, 2015 Share Posted April 13, 2015 (edited) ... if that's the cause of all of this I don't even know what I'm going to do. maybe bury myself. oh my god.edit: thanks for your help. *buries himself* http://puu.sh/hcqMm/527f4bba28.png Edited April 13, 2015 by Leifinator Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 13, 2015 Author Share Posted April 13, 2015 hahaha, no problem tbh i wouldn't have thought of it without you mentioning that you're in germany (i really should make it clearer) Quote Link to comment Share on other sites More sharing options...
Kobazco Posted April 14, 2015 Share Posted April 14, 2015 Uhh is my shitty patch just weapon levels? I can give you guys monster classes n stuff if you want i have that somewhere in a folder i think. Quote Link to comment Share on other sites More sharing options...
Ekhinda Posted April 14, 2015 Share Posted April 14, 2015 So, first time using this and I randomized FE8. It all runs fine, but for some reason, Seth the Swordmaster has the range of a ballista? Something interesting i thought to point out if you didnt know of this issue already. Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 14, 2015 Author Share Posted April 14, 2015 did you randomize weapon stats Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted April 14, 2015 Share Posted April 14, 2015 If he did, he's going to be in a world of trouble if an axe randomized range Quote Link to comment Share on other sites More sharing options...
StinDuh Posted April 15, 2015 Share Posted April 15, 2015 How might I be able to save Ross from dying on turn one? With Vanessa not being a pegasus knight, she can't go save Ross from the bandit that will otherwise attack him. Quote Link to comment Share on other sites More sharing options...
Kobazco Posted April 15, 2015 Share Posted April 15, 2015 How might I be able to save Ross from dying on turn one? With Vanessa not being a pegasus knight, she can't go save Ross from the bandit that will otherwise attack him. Ross will usually dodge the hit being on a fort and all. If he doesnt keep RNG abusing(changing the actions you do in your turn so the random number generator comes out different) until he gets a dodge. The next turn he will then run away as far as possible and heal up Quote Link to comment Share on other sites More sharing options...
Lordsodor Posted April 20, 2015 Share Posted April 20, 2015 (edited) First time using a randomizer, I can't figure out how to use this randomizer for FE Sacred Stones EDIT: Nvm, just figured it out, amazing randomizer! EDIT 2: ¿Is there a way to assign a new class to every single character? Edited April 21, 2015 by Lordsodor Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 20, 2015 Share Posted April 20, 2015 heya it's me again. In Hamill Canyon turn 5, when Cormag's supposed to show up the game crashes. should be the same as with Fiora in FE7 when she can't walk over water as a non-flying or pirate class on the drad isle, he can't pass the mountains if he's not a flying or bandit/'zerker class. Quote Link to comment Share on other sites More sharing options...
Kobazco Posted April 20, 2015 Share Posted April 20, 2015 heya it's me again. In Hamill Canyon turn 5, when Cormag's supposed to show up the game crashes. should be the same as with Fiora in FE7 when she can't walk over water as a non-flying or pirate class on the drad isle, he can't pass the mountains if he's not a flying or bandit/'zerker class. Strange. For me the game doesn't crash but cormag just ends up stuck on a mountain Quote Link to comment Share on other sites More sharing options...
Leifinator Posted April 21, 2015 Share Posted April 21, 2015 allright so I restarted the chapter and cormag was stuck on the mountain. lucky me has a 'zerker eirika and can still recruit him ^-^ anyways this needs to be fixed somehow since you are unable to recruit cormag if eirika can't walk over mountains. Quote Link to comment Share on other sites More sharing options...
Lordsodor Posted April 21, 2015 Share Posted April 21, 2015 Everything was going awesome was a theif and he was fucking amazing! but then Moulder became a Merc and the game got stuck whenever the attack animation came Quote Link to comment Share on other sites More sharing options...
Kobazco Posted April 21, 2015 Share Posted April 21, 2015 Everything was going awesome was a theif and he was fucking amazing! but then Moulder became a Merc and the game got stuck whenever the attack animation came You didn't apply the fix patch lol Quote Link to comment Share on other sites More sharing options...
Lordsodor Posted April 27, 2015 Share Posted April 27, 2015 (edited) You didn't apply the fix patch lol ¿How do I apply the fix patch? Sorry for not replying back fast EDIT: Nevermind! I already patched it, nice randomizer, loving the new classes so far, except for the excessive axe wielding troops and archers Edited April 27, 2015 by Lordsodor Quote Link to comment Share on other sites More sharing options...
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