Sweet_Basil Posted November 20, 2015 Author Share Posted November 20, 2015 I replaced my Chapter 2 Map with this: I think i'm much happier with it, but I need help with the grass paths . Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted November 21, 2015 Share Posted November 21, 2015 That's an awfully big map for chapter 2, lol. As much as I hate to say it, as I absolutely LOATHE the "paths can't be straight" rule, I'm afraid that's...kind of an issue, here. You need to make him a bit...blobbier? I would also make a few of 'em extend to the bridges, to make it look like people actually cross them. The area below the ruins/temple/tan building looks a bit bare and could use...some kind of decoration. Either a blob of light/bare grass or a forest would work nicely, I think. Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted November 23, 2015 Author Share Posted November 23, 2015 (edited) I've got some new splices The first two haven't been cleaned up yet...By order their classes are Myrmidon, Soldier, Mage, and Pegasus Knight. I've also updated/fixed (I think) these two maps. please give me feedback i'm trying to clean up/fill up some things for a demo. Edited November 24, 2015 by Rosemary Quote Link to comment Share on other sites More sharing options...
Princess Peachar Posted November 24, 2015 Share Posted November 24, 2015 Just to make sure, that pink hair'd pegasus knight's body is spliced from something else, yeah? Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted November 24, 2015 Author Share Posted November 24, 2015 (edited) Just to make sure, that pink hair'd pegasus knight's body is spliced from something else, yeah? That is Tate's body, but I just realized that's not regular Tate. I'll go ahead and switch her body to regular Tate. Fix'd Edited November 24, 2015 by Rosemary Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted November 28, 2015 Share Posted November 28, 2015 Sorry for the late response, but: @the map with rivers: Much better than before. Great job! @Ruins map: The two sections with six floor tiles and a pillar look a bit too clean, if these are to be ruins. I'm pretty sure that tileset has tiles that are slightly broken up at the edges, which will make these look a bit more realistic and less like somebody recently plopped some marble tiles on top of grass. (This is a nitpick, however, so ignore it if you wish.) The wall on the building on the faaaar right needs to be connecting to the square pillar-top tile, instead of going straight up. The pillar on the far left needs to have shading like that of a building, IMO. Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted December 12, 2015 Author Share Posted December 12, 2015 Check out my first custom mug: Quote Link to comment Share on other sites More sharing options...
Agro Posted December 13, 2015 Share Posted December 13, 2015 Cute! It would probably help to have another shade in her hair though. Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted December 13, 2015 Author Share Posted December 13, 2015 Cute! It would probably help to have another shade in her hair though. Thank you Quote Link to comment Share on other sites More sharing options...
BlueLeafeon Posted December 14, 2015 Share Posted December 14, 2015 Agreed about the hair shade. I can't tell if it would be easier or harder to sprite oldschool-style versus GBA style lol. Nice job. Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 12, 2016 Author Share Posted June 12, 2016 (edited) I need an outdoor seize map so I grabbed one of the free ones and edited to look like this but I would like to hear feedback:Does it pass or fail?Goals: Seize map Ambushed by pirates halfway Ballistae near the castle Edited June 12, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 13, 2016 Author Share Posted June 13, 2016 (edited) I'm working on a small project and here's the cast so far I changed some of my older mugs to different classes because I reduced the cast. I also have 3 new guys (Paladin, Priest, and Wyvern) although I haven't cleaned them up yet. My absent older mugs I'm fixing them to different classes or ditching them. Edited June 13, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
ErrantDShepherd Posted June 13, 2016 Share Posted June 13, 2016 Interesting. Seems like a good visual for organization. Some of the mugs are a little messy looking though. That map looks good imo. Quote Link to comment Share on other sites More sharing options...
DrewHak Posted June 15, 2016 Share Posted June 15, 2016 Gotta fix the coloring on a bunch of them as you're combining FE8 and FE7 coloring. Generally doesn't work. They look nice, just need some touching up. As an example, if i'm seeing things correctly: Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 16, 2016 Author Share Posted June 16, 2016 (edited) Thanks <3I cleaned these two up... ..and I gave him long hair too. Does he look ok or better with short hair? Edited June 16, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
DrewHak Posted June 16, 2016 Share Posted June 16, 2016 (edited) Both look much better, for the first one, blue haired hair, his left eyebrow seems very short, or maybe that's the point and it's just perspective, idk, just pointing it out. For the second guy. left eye is brownish? Right eye is red. If i'm seeing it right. Edited June 16, 2016 by DrewHak Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 19, 2016 Author Share Posted June 19, 2016 (edited) More Stuff The FE6 V-Castle from that thing...IT looked much better on the blurry pic. I changed her palettes...The second guy is mad at me because he's short...somehow I butchered him and he got shorter..3rd and 4th are not complete but the 3rd guy looked much better before I took off Limstella's hair :/ 4th guy is the same dude but taller..Does he look better before or after? Edited June 19, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
Rezzy Posted June 19, 2016 Share Posted June 19, 2016 With the castle map, maybe you could add some chests on the sides. That way there's some need to divide the forces, rather than just sending the whole army straight down the middle. Quote Link to comment Share on other sites More sharing options...
blyegg Posted June 19, 2016 Share Posted June 19, 2016 The castle map also looks very plain. Maybe try adding some floor patterns and carpets? Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 21, 2016 Author Share Posted June 21, 2016 (edited) I edited the V-Map:Also have new mugs/edits The people on the lower row are WIPs and not complete......A few questions:-The girl with the green armor...Does she look more like a Cavalier or a Wyvern/Hydra?-Which priest is better?-I edited the shoulder pads for my male Wyvern..Does it look good or bad?-Does the manakete's crown look bad?(I'm trying to get her to look more plot important) Edited June 21, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
CobyTheGoober Posted June 22, 2016 Share Posted June 22, 2016 The armor for the green Cavalier is really nice, and so is the hair for the priest guy. Are these customs? Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 22, 2016 Author Share Posted June 22, 2016 (edited) The armor for the green Cavalier is really nice, and so is the hair for the priest guy. Are these customs? Yes they're customs from NICKT's free mugs ^w^ I used the parts of his mugs for the armor/hair for those two. Edited June 22, 2016 by Rosemary Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted June 24, 2016 Author Share Posted June 24, 2016 (edited) Moar Muggies!Does the first one look like an assasin?How can I make the second guy look more Lord-like? Bodies are hard to work with. :/sorry for the constant posts Edited June 24, 2016 by Sweet_Basil Quote Link to comment Share on other sites More sharing options...
DrewHak Posted June 25, 2016 Share Posted June 25, 2016 Wider eyes, perhaps a smirk, he looks too priestly atm to be a lord, too...plain I guess. Idk. All these lords have some striking feature. Quote Link to comment Share on other sites More sharing options...
Glaceo Posted June 25, 2016 Share Posted June 25, 2016 Make him look as bland as possible showing no real emotion. Quote Link to comment Share on other sites More sharing options...
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