jdb1984 Posted October 16, 2014 Share Posted October 16, 2014 (edited) Right now, it's chapter 16. I've tried the chapter multiple times, and I can't seem to do it without losing someone, forcing me to go all the way back to the beginning. And this is not a short chapter. Edited October 16, 2014 by jdb1984 Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 16, 2014 Share Posted October 16, 2014 Chapter 4. I don't like only being able to field a few units, especially because that leaves little room for error. Quote Link to comment Share on other sites More sharing options...
Cancer Lancer Posted October 16, 2014 Share Posted October 16, 2014 Chapter 2 on lunatic mode Good lord Quote Link to comment Share on other sites More sharing options...
Noah25648 Posted October 16, 2014 Share Posted October 16, 2014 Ch 2 on Lunatic mode Ch 3 on Lunatic + Ch 7 for rear enemy reinforcement Ch 9 for rear enemy reinforcement Ch 16 for multiple rear & side enemy reinforcements Ch 17 due to multiple enemy spawn points & 30+ speed Valkeries Ch 18 due to claustrophobic Ch 20 for rear enemy bum rushing you Ch 21 for enemy spawn points and Mire Sorcerers Ch 24 for Swordbreaker Wyvern Lords Paralogue 1 Lunatic+ Counter/Pass Archers preventing Donnel the exp Paralogue 3 annoying villagers Paralogue 11 annoying wyverns homing in on villagers Paralogue 13 only if selecting 3rd option to fight both sides Paralogue 16 annoying traps Paralogue 17 meatshield formation & galeforce A-team Paralogue 18 stop being emo Gangrel Paralogue 22 Persona 4 challenge: your true self Paralogue 23 giant army Lunatic+ mode = all frustrating chapters Quote Link to comment Share on other sites More sharing options...
Ownagepuffs Posted October 16, 2014 Share Posted October 16, 2014 Chapter 12 Lunatic so many mounts. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted October 16, 2014 Share Posted October 16, 2014 Chapter 2 on lunatic mode Good lord Chapter 2 on Lunatic+ https://www.youtube.com/watch?v=T6-t_Q20oOU Quote Link to comment Share on other sites More sharing options...
Ownagepuffs Posted October 16, 2014 Share Posted October 16, 2014 Lmfao Rey got triple proc'd. L+ so mean. So yeah, throw in a vote for Ch 2 L+ for me as well. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted October 16, 2014 Share Posted October 16, 2014 (edited) Anyone who tries Lunatic(+) without knowing what they're up against will get hammered by the Prologue, no exceptions. Most of the people who do know what they're up against, especially if they're packing a -Def Avatar, will get a headache from Cht.2 and 3. Any chapter in Lunatic(+) where you realize you've been overleveling Fred and now must either restart or use DLC. And any chapter you manage to die on after turn 3 with Battle animations on, due to them taking quite some time. Restarts are much more tolerable if you turn them off. I have quite a bit of patience for this game, but these are some of the most common ones people fall into. Edited October 16, 2014 by Czar_Yoshi Quote Link to comment Share on other sites More sharing options...
Avi448 Posted October 16, 2014 Share Posted October 16, 2014 I remember Chapter.24 and Chapter.21 being a nightmare in Lunatic , and is even worse if you don't grind , i didn't grind in that file , so i everytime get headaches because of those chapters , i remember giving up on Chapter.21 and soloing it with Sorcerer Nosferatu Avatar ( please don't judge me D: ) , in Chapter.24 i was lucky , 22MT Silver Weapons are just insane Quote Link to comment Share on other sites More sharing options...
Blaze The Great Posted October 16, 2014 Share Posted October 16, 2014 (edited) Chapter 2 Lunatic Chapter 3 Lunatic Chapter 8 (Stupid desert filler) Chapter 13 (Only upside is Henry) Chapter 19 Hard, Lunatic Chapter 21 (Sooooooo filler) Chapter 24 (Worst chapter near endgame since...I don't even know. Maybe 4-4 fromRadiant Dawn) Also Paralogue 2 Lunatic Paralogue 3 for retarded villagers Paralogue 7 Paralogue14 for being hard Edited October 17, 2014 by Blaze The Great Quote Link to comment Share on other sites More sharing options...
Terrador Posted October 17, 2014 Share Posted October 17, 2014 The chapter that has caused me, personally, the most headache was C5 L+. C3 with Armin/Chrom only was a NIGHTMARE to never again be repeated, and Chapter 2 perpetually holds a special place in my heart for being hell. Quote Link to comment Share on other sites More sharing options...
The Geek Posted October 17, 2014 Share Posted October 17, 2014 While I don't find any chapter hard (except for Chapter 2/3 Lunatic, the reason I've never finished a run on Lunatic) I find Nah's paralogue to be exceptionally annoying due to all the moving walls. Quote Link to comment Share on other sites More sharing options...
Alastor15243 Posted October 17, 2014 Share Posted October 17, 2014 Future Past 1, if you want all four of the girls to survive. Practically every turn, a set of enemies spawns from one of the staircases that can one-round one of the girls with ease. You literally have to block ALL of the staircases before you can focus on the actual map itself, and that is annoying as hell. It's the only map I really don't find remotely fun at all. Quote Link to comment Share on other sites More sharing options...
Grima Posted October 17, 2014 Share Posted October 17, 2014 Paralogue 13 is a pain in the ass but that's only because I can't bring myself to only face one army when the option to fight both is right there. It's like a big red button. And of course that means struggling to reach Yarne without him throwing himself at you to get killed. Quote Link to comment Share on other sites More sharing options...
Alastor15243 Posted October 17, 2014 Share Posted October 17, 2014 Paralogue 13 is a pain in the ass but that's only because I can't bring myself to only face one army when the option to fight both is right there. It's like a big red button. And of course that means struggling to reach Yarne without him throwing himself at you to get killed. Really? He's easily within flying range of your units. All you have to do is make Panne a wyvern rider/lord and boom, recruitment. Quote Link to comment Share on other sites More sharing options...
isetrh Posted October 17, 2014 Share Posted October 17, 2014 Lunatic+ Chapter 5, at the moment. Actually Chapter 5 in general. It's a pain in the ass on Lunatic(+), and the closest thing Hard has to a difficult earlygame map. Tiki's Paralogue is tricky too. I haven't even tried it above Hard, but it's still been frustrating. I'm not sure how fair it is to count Paralogues though, since they can be saved for later, and most of them don't seem like they were designed to be played right after unlocking them. On the other hand you don't have a lot of choice if you want to use Tiki or certain children before really late game. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 17, 2014 Share Posted October 17, 2014 Lunatic+ Chapter 5, at the moment. Actually Chapter 5 in general. It's a pain in the ass on Lunatic(+), and the closest thing Hard has to a difficult earlygame map. Tiki's Paralogue is tricky too. I haven't even tried it above Hard, but it's still been frustrating. I'm not sure how fair it is to count Paralogues though, since they can be saved for later, and most of them don't seem like they were designed to be played right after unlocking them. On the other hand you don't have a lot of choice if you want to use Tiki or certain children before really late game. Now that I think about it, would it even be fair to mention DLC chapters? I doubt it. Quote Link to comment Share on other sites More sharing options...
isetrh Posted October 17, 2014 Share Posted October 17, 2014 Now that I think about it, would it even be fair to mention DLC chapters? I doubt it. Huh, I didn't think of that. I wasn't trying to criticize anyone else's choice; sorry if that's what it sounded like. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 17, 2014 Share Posted October 17, 2014 Huh, I didn't think of that. I wasn't trying to criticize anyone else's choice; sorry if that's what it sounded like. It didn't sound like that at all - I just noticed someone mentioned a DLC map. Quote Link to comment Share on other sites More sharing options...
Alastor15243 Posted October 17, 2014 Share Posted October 17, 2014 It didn't sound like that at all - I just noticed someone mentioned a DLC map. Yeah, well, Future Past 1 is frustrating no matter what, unless you've grinded a lot for eight parents that don't get much use by the time you have the children, hence why I mentioned it. Quote Link to comment Share on other sites More sharing options...
zaknafein Posted October 17, 2014 Share Posted October 17, 2014 2/3 on Lunatic. I agree with ch 5 though. It was also tedious on hard. Quote Link to comment Share on other sites More sharing options...
RightfulGod Posted October 17, 2014 Share Posted October 17, 2014 I remember getting stuck on Chapter 19 the first time I played. I constantly died, but that was only because I never second sealed/master sealed my units haha. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted October 17, 2014 Share Posted October 17, 2014 (edited) Unpleasant all the time: 2 on both L and L+ 3 on L+ 5 on L and L+ Not entirely frustrating every time, but I had a less-than-pleasant experience with due to factors within my run: 21 on L+: Pure bowteam made it hard to push through quickly, which normally isn't that big of deal thanks to my team's high defense, but then there's Mire. 23 on L+: I lowmanned L+ with just Chromatar and LucinaMorgan (though Lucina and Morgan had separate support units until this chapter). Usually I have Chrom supporting Lucina since avatar works with everyone, and I have Fred on Morgan, but since I wanted everyone alive and Chrom/MU's stuck behind the barrier I had to make Lucina solo it (praise Aether) with Morgan as her support partner instead so the barrier doesn't come down until the enemies die. Annoying as shit. 24 on L: Granted I solved the problem eventually by just deploying MU, Sully, Lucina, and their partners, instead of the full team (and Libra on fortify somewhere out of the way), but I kept on trying to do it with the full team and Morgan was pretty defense screwed and Panne saw too many effectives that chapter. So I kept on trying but failing until I just undeployed half the team. Had a much smoother experience on L+. Edited October 17, 2014 by Thor Odinson Quote Link to comment Share on other sites More sharing options...
Melissa Posted October 18, 2014 Share Posted October 18, 2014 The Valm Arc, good Tiki above..... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.