Jiac Posted November 5, 2014 Share Posted November 5, 2014 So I started playing Awakening again since I got bored. I had Donnel x Tharja and was planning to make Noire a Sorceror tank. Needless to say, would HP +5 be an optimal skill? She can potentially reach 90 HP. Does 10 extra HP thoroughly matter or should I just pass something else that isn't Counter. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted November 5, 2014 Share Posted November 5, 2014 It won't make much of a difference, considering that the only time the skill does anything at all is when you've taken between 84 and 89 damage. That... Doesn't happen very often unless you're deliberately manipulating damage, which is both hard and sort of defeats the point of a Nostank. Quote Link to comment Share on other sites More sharing options...
sirmola Posted November 5, 2014 Share Posted November 5, 2014 So I started playing Awakening again since I got bored. I had Donnel x Tharja and was planning to make Noire a Sorceror tank. Needless to say, would HP +5 be an optimal skill? She can potentially reach 90 HP. Does 10 extra HP thoroughly matter or should I just pass something else that isn't Counter. This is the kind of build that might be extremely usefull in a speedrun or something where individual points of damage are important, but is kind of useless otherwise. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted November 5, 2014 Share Posted November 5, 2014 Getting HP+5 on a Sorc with speed in mind and without sacrificing everything else is a slightly difficult task... Quote Link to comment Share on other sites More sharing options...
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