Lance-a-lot Posted December 22, 2014 Share Posted December 22, 2014 (edited) So I'm adding classes and sadly Nightmare won't display beyond 0x62 in class editor. I want to add 15 custom classes from other games, like the necromancer, but when I goto class editor it only reaches 0x62. I went to the .txt file for the class editor and added the custom 15 classes of mine to the end of the file but the dropdown remains at a max of 0x62. Does anyone know how to edit it so that my other 15 classes can be a part of the class editor? Edited December 23, 2014 by Lance-a-lot Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 23, 2014 Share Posted December 23, 2014 You need to repoint the class array to expand. Do you know how to do that? Quote Link to comment Share on other sites More sharing options...
Lance-a-lot Posted December 23, 2014 Author Share Posted December 23, 2014 I unfortunately do not. I am assuming it has to do with repointing the class portion of the game to free space in HxD? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 23, 2014 Share Posted December 23, 2014 http://www.pokecommunity.com/showthread.php?t=167212 Quote Link to comment Share on other sites More sharing options...
Lance-a-lot Posted December 23, 2014 Author Share Posted December 23, 2014 Hmmm thanks I think that's do able I appreciate the help very much. Sooo is my rom most likely garbaged if I have tried changing the .txt file to go past 0x62? I read that anything beyond 0x62 is other data packed close to the class array and anything beyond will erase data. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 23, 2014 Share Posted December 23, 2014 if you didn't edit the data in nightmare, then no harm done. If you did, you likely fucked it up. You can copy the data from a clean rom though to fix errors. Quote Link to comment Share on other sites More sharing options...
Lance-a-lot Posted December 23, 2014 Author Share Posted December 23, 2014 Hmmm I can't tell, it wouldnt let me get past 0x62 in class editor but in the class list .txt I changed it to goto 0xff and I assigned 0xff to Eliwood as his class in character editor as I was testing things out. My rom loads up still so Ill just say it's fine! Thanks friend. I've been working on self solving this for 5 hours and you have saved me alot of trial and error and frustration! Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 23, 2014 Share Posted December 23, 2014 There's another repointing tutorial in the Ultimate Tutorial btw, just a heads up if that first link fails. Quote Link to comment Share on other sites More sharing options...
Lance-a-lot Posted December 23, 2014 Author Share Posted December 23, 2014 (edited) So my question boils down to what am I repointing? And where can I find it? None of these tutorials explain anything about class arrays and so they dont explain where to find them. But besides that I think I get it Edited December 23, 2014 by Lance-a-lot Quote Link to comment Share on other sites More sharing options...
Klokinator Posted December 23, 2014 Share Posted December 23, 2014 Skitty just now wrote a repointing tutorial. Happy holidays! http://serenesforest.net/forums/index.php?showtopic=51147 Quote Link to comment Share on other sites More sharing options...
Lance-a-lot Posted December 23, 2014 Author Share Posted December 23, 2014 Well dagum, that's beautiful! Happy holidays indeed friend. I'll give it a thorough read and see if any questions arise. I just made a new topic about class arrays in particular I'll edit it to be more specific seeing as how this answers many questions brought up there. Quote Link to comment Share on other sites More sharing options...
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