lonelyVoxel Posted January 26, 2015 Share Posted January 26, 2015 Will the Kattis be obtainable? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 26, 2015 Author Share Posted January 26, 2015 Good question. What do you think? Quote Link to comment Share on other sites More sharing options...
lonelyVoxel Posted January 26, 2015 Share Posted January 26, 2015 I think pizza bagels. Though obviously you've poured all your thought into those two weapons to not implement them. Amirite?!?!?!?!? Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted January 26, 2015 Share Posted January 26, 2015 they should be renamed to fit in with FE8 lore I think that they're obtainable tho :D Quote Link to comment Share on other sites More sharing options...
B.Mage Posted January 26, 2015 Share Posted January 26, 2015 The real question is, will it be early with the lord? Rapier vs Katti it seems Quote Link to comment Share on other sites More sharing options...
Kirie Posted January 26, 2015 Share Posted January 26, 2015 Yeah, I too think the Kattis will be in, otherwise Klok wouldn't have bothered rejiggering them. I feel they should be given to a very girly male character who was hit on the head as a child and now really believes he is Lyn. Quote Link to comment Share on other sites More sharing options...
eclipse Posted January 26, 2015 Share Posted January 26, 2015 Yeah, I too think the Kattis will be in, otherwise Klok wouldn't have bothered rejiggering them. I feel they should be given to a very girly male character who was hit on the head as a child and now really believes he is Lyn. Don't say such things about Garcia I'm amused that the Mani Katti dummy's being implemented, too. Quote Link to comment Share on other sites More sharing options...
Kobazco Posted January 29, 2015 Share Posted January 29, 2015 Hey klok, how do you plan on making people promote to more than 2 classes? For example, Vanessa can promote to 14 different options. Do you do this through different items or something, becuase as far as I know, the nightmare modules and other editors only allow 2 possible promotions. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 29, 2015 Author Share Posted January 29, 2015 I guess you'll have to wait for release to find out '3' Quote Link to comment Share on other sites More sharing options...
MacLovin Posted January 29, 2015 Share Posted January 29, 2015 what else will pop out of Klok's Chaos Garden? Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 29, 2015 Author Share Posted January 29, 2015 (edited) How about "hits-all-in-range poison/berserk/sleep staves" for the enemy? Edited January 29, 2015 by Klokinator Quote Link to comment Share on other sites More sharing options...
Kirie Posted January 29, 2015 Share Posted January 29, 2015 Would be hilarious if that affected enemy units, too. And certainly chaotic. Though it would also make it much less punishing, which is probably the whole point. Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted January 29, 2015 Share Posted January 29, 2015 To make everybody go batsht crazy or not to make everybody go batsht crazy...that is the question... Quote Link to comment Share on other sites More sharing options...
lonelyVoxel Posted January 29, 2015 Share Posted January 29, 2015 Hey klok, how do you plan on making people promote to more than 2 classes? For example, Vanessa can promote to 14 different options. Do you do this through different items or something, becuase as far as I know, the nightmare modules and other editors only allow 2 possible promotions. Second Seal-type shenanigans, most likely. See FE8 Girls for how it managed to work. Quote Link to comment Share on other sites More sharing options...
B.Mage Posted January 29, 2015 Share Posted January 29, 2015 How about "hits-all-in-range poison/berserk/sleep staves" for the enemy? Would be hilarious if that affected enemy units, too. And certainly chaotic. Though it would also make it much less punishing, which is probably the whole point. Make a green unit do it. Chaos everywhere Quote Link to comment Share on other sites More sharing options...
fengaridotdll Posted January 30, 2015 Share Posted January 30, 2015 Make a green unit do it. Chaos everywhere Then it would have a good reason for being called "Chaos Mode" Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 31, 2015 Author Share Posted January 31, 2015 (edited) So, new features of the magic system: - Anima is now classified as 'effectiveness magic', and it is either effective against armors (thunder type), cavalry (fire type), or fliers (wind type). I have added more tomes to fill this niche. - Light magic is now the 'booster magic' type, with lots of +stat effects, but the fewest tomes. You'll be generally using it with your slayer-type bishops and since the monster weapons now give immense stat boosts, a bishop with light tomes and the Slayer skill is the most effective defense against the hordes. - Dark magic is still as always the 'effect magic' niche, with the tomes having a huge range of effects, including three obtainable long range tomes, and one long range enemy-only tome. (Stone) Here's a preview of only the anima category. Note that there are also Prf tomes for specific characters/enemies I haven't added yet and I haven't decided what I want to do with legendary weapons to make them really different from FE7CM's weapons yet. [alt] Edited January 31, 2015 by Klokinator Quote Link to comment Share on other sites More sharing options...
Kirie Posted January 31, 2015 Share Posted January 31, 2015 Oh, hey, look, an anima system that actually makes each of the main 3 types stand out and have their own purpose but doesn't require you to have separate ranks in all of them. I'd bake you a cake if it wouldn't get disgusting in the mail. Kind of sad that all the Wind magic is L5 and A/S/Prf, but I guess Fliers also have Archers to worry about, so that's not really all that crippling. A lower-level Wind Prf tome might be nice if there's a character that would fit that niche, though. Quote Link to comment Share on other sites More sharing options...
Klokinator Posted January 31, 2015 Author Share Posted January 31, 2015 Oh right, I forgot to post the full list. Quote Link to comment Share on other sites More sharing options...
Kirie Posted January 31, 2015 Share Posted January 31, 2015 lolbreeze Seriously, though, I love it. <3 Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted January 31, 2015 Share Posted January 31, 2015 dem FE:A tomes tho :p Quote Link to comment Share on other sites More sharing options...
Kirie Posted January 31, 2015 Share Posted January 31, 2015 We could always help think up cooler names for them. Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted January 31, 2015 Share Posted January 31, 2015 *puts on thinking cap of knowledge*.....eh screw it the FE:A tome names are fine. Most already sound cool anyway (like Thoron). Quote Link to comment Share on other sites More sharing options...
B.Mage Posted January 31, 2015 Share Posted January 31, 2015 Ventus could be a wind tome name Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted January 31, 2015 Share Posted January 31, 2015 Ventus could be a wind tome name dun rip off bakugan Quote Link to comment Share on other sites More sharing options...
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