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Having problems with Tiled


Rickochet
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I'm having problems getting Tiled to insert a map into my ROM correctly.

It keeps stating "Input string was not in a correct format. No data written to ROM."

I do have tile changes on the map so I'm not sure if I'm doing something wrong.

I have a total of seven layers including the Main map layer. Three layers for door opening, and three layers for chest opening. Each of those layers have their respective custom properties of Height, ID, Width, X, Y. The Main map layer just has the ID property: Main.

And I am only using one tileset of course.

Could anyone point me in the right direction?

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Are all of your tile changes "filled in"?
If you turn off the main layer and individually look at each tile change, they should look like this:

d5493338a212f7774e8c63583348a306.png

...rather than this:

5606731927157af14beec05dd6d2f325.png

If that is completely unrelated to the error you're getting, then whoops XD

Edited by Aura Wolf
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I figured it out, turns out everytime I select a tile the program automatically unselects the layer I was working on and puts that tile in some weird void layer where I am unable to delete unless I start all the tile layers from scratch. But thanks Aura Wolf.

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