Eckirion Posted July 15, 2015 Share Posted July 15, 2015 Do you apply the "no growth" patch to a clean FE7 rom or to TLP v2.1 or to TLP hard mode? I already wrote above that I used a clean FE7 rom. Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted October 5, 2015 Author Share Posted October 5, 2015 OH Man. So what's been going on with this? Well in short, I burned out for a bit because of some stuff. Things I won't talk about. Because of that I didn't exactly make my anticipated deadline for the next patch. What the hell is a deadline?! But also. I promised myself I wouldn't begin working on this until I could beat the current progress without losing anyone. So I did that and it took a while and I realized a few things along the way! And then I worked on data to Chapter 20. And that's what the coming patch will be up to. WHAT DO YOU MEAN ITS NOT OUT? It's playable but I wouldn't exactly call what I have so far ready. I've got somethings I want to clean up a little further yet because at this point I may as well hope everything came outright. But here's somethings you can expect. Fixed some unexpected bugs encountered on chapter 7 and 10. Fixed a bug where Stephanie wasn't being carried over to other chapters. Nerfed Cia's defense growth. (Still stronger than before) Nerfed Inanna's speed, defense and resistance growths. (Still stronger than before) Buffed Aqua's bases and tweaked her growths Nerfed the stats of Bosses on Chapter 1,4 and 5. Arthur, Storm and Aqua rejoin on Chapter 16 Chapters 16,17,17x,18,19,19x, and 20 added. I'll keep you posted. Quote Link to comment Share on other sites More sharing options...
N30 Posted October 10, 2015 Share Posted October 10, 2015 Alright the most important questionWill Shon be able to be used in the final chapter? You know, the one where we were all like "Shon, you could've totally taken on *SPOILERS*" Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted October 17, 2015 Author Share Posted October 17, 2015 (edited) The patch is up. I had to cut out some dialog and stuff so it would feel less incomplete. I recommend playing from the start since it could get funky. EDIT: Alright so the CORRECT patch is up. Edited October 17, 2015 by DH_Ninja Quote Link to comment Share on other sites More sharing options...
Shugey Posted October 19, 2015 Share Posted October 19, 2015 Having weird issues with both patches. 0% growths just refuses to patch for some odd reason. I try and put it on a clean FE7 rom and it either does not patch or the rom doesn't work. Hard Mode randomly gave me Gary and Frederick in Chapter 1. Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted October 19, 2015 Author Share Posted October 19, 2015 (edited) Having weird issues with both patches. 0% growths just refuses to patch for some odd reason. I try and put it on a clean FE7 rom and it either does not patch or the rom doesn't work. Hard Mode randomly gave me Gary and Frederick in Chapter 1. I thought I patched that out. So. I mixed up some files and put on some reverse recruitment stuff I toyed around with. I'm not sure why it wouldn't patch though. Are you sure it's entirely clean? EDIT: I know I just patched it out and tested it so it -should- be fixed. Edited October 19, 2015 by DH_Ninja Quote Link to comment Share on other sites More sharing options...
Shugey Posted October 20, 2015 Share Posted October 20, 2015 (edited) Rom is squeaky clean. The same copy of the ROM patches Hard Mode just fine so I'm just confused. EDIT: The end of Chapter 6 has an unrelated cutscene involving Logan and Anakin for some reason, so I assume that's a bug. Edited October 21, 2015 by Shugey Quote Link to comment Share on other sites More sharing options...
theswordslayer Posted October 24, 2015 Share Posted October 24, 2015 At the end of chapter 16 after I finish the chapter, it gives me a black screen after some dialogue. Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted October 25, 2015 Author Share Posted October 25, 2015 I'll look into fixing it. It looks I overwrote the scene with Aqua. I'll try and put in a fix soonish once I'm sure a few other matters are done. I'll look into the end of Ch.16. A lot of this is a work in progress yet. My testers haven't always been around so a lot of it has been by my own hand. Find anything else post it here. Quote Link to comment Share on other sites More sharing options...
Xylon7373 Posted June 17, 2016 Share Posted June 17, 2016 Hey i totally realize that this post is probably dead but i just thought id point out the Stephanie bug is still happening where shes not being carried over to chapter 15. Is there anything i can do to fix it? Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted June 21, 2016 Author Share Posted June 21, 2016 Oh. I would just call it a Hiatus. I've been hard pressed to work on much of anything for a while. I have some stuff prepped but I have to do some things on my end to work out the technical issues. I can't promise anything immediately. I never put out anything I'm not comfortable with. Maybe there'll be a small patch? But thanks for the expressed interest. Quote Link to comment Share on other sites More sharing options...
Xylon7373 Posted June 21, 2016 Share Posted June 21, 2016 Hey sounds good, she just seems like an interesting character and I wanted to keep using her but she would just not carry over to chapter 15 Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted July 26, 2016 Author Share Posted July 26, 2016 I believe I fixed the issue where she won't load past chapter 15. Took a little figuring out once I sat down and started working upon it but it should absolutely work now. Quote Link to comment Share on other sites More sharing options...
N30 Posted August 28, 2016 Share Posted August 28, 2016 (edited) So playing through this little patch when I saw this chucklefuck: http://imgur.com/a/Dll8e How to recruit?? Edited August 28, 2016 by N30 Quote Link to comment Share on other sites More sharing options...
DH_Ninja Posted August 28, 2016 Author Share Posted August 28, 2016 So playing through this little patch when I see this chucklefuck: http://imgur.com/a/Dll8e How do? Oh. Non-recruitable. NPC Recurring character. Hopefully when I find time to actually sit down and do things again there'll be more things for her. Quote Link to comment Share on other sites More sharing options...
Elite Lord Sigma Posted August 29, 2016 Share Posted August 29, 2016 Hey. I finished playing through what you've done so far, and I have a few bits of feedback I'd like to share with you. Generally, I feel the difficulty is about where it should be. However, I believe there are a few changes you've made that result in certain sections of the game being too dependent on luck. The two major offenders here are the Wish-shiv thieves in Chapters 17 and 19 and Howard in Chapter 18. Even my most accurate lance-wielders average only around 60% accuracy against these thieves. Combined with the armor-piercing nature of the Wish-shiv and its high crit rate, they caused me to reset frequently to get past the opening half of Chapter 17 and parts of Chapter 19. My issue with Howard is that his stats are so high for that point in the game that any unpromoted unit cannot face him without risking being one-rounded. Sending Shon up against him for his sidequest is thus borderline suicidal. However, I like that his base stats make him worthwhile once he joins your army, so I don't believe nerfing him directly would be the best way to address this problem. Rather, I'd suggest simply getting rid of the Amulet in his inventory in Chapter 18, since it pushes his AS up to the point where he can double so many of your units. It's already hard enough to even land hits against him without risking having all your work undone by him one-rounding whoever you send against him. On a smaller note, the Munio shaman in Chapters 17 and 19 are annoying to deal with, since actually killing them forces you to slowly whittle down their tome uses and thus slows the pace of the chapter down to a crawl, but they don't feel nearly as cheap to go up against as the enemies I mentioned earlier. I'm also experiencing the glitch where Stephanie disappears from the army after Chapter 15, but you've already addressed that problem in a previous post, so I won't harp on it. I also noticed a few spelling and grammatical errors in the text you've added in the hack (such as Mina's dialogue when she joins the army). Quote Link to comment Share on other sites More sharing options...
X-Naut Posted August 29, 2016 Share Posted August 29, 2016 (edited) My issue with Howard is that his stats are so high for that point in the game that any unpromoted unit cannot face him without risking being one-rounded. Sending Shon up against him for his sidequest is thus borderline suicidal. However, I like that his base stats make him worthwhile once he joins your army, so I don't believe nerfing him directly would be the best way to address this problem. Rather, I'd suggest simply getting rid of the Amulet in his inventory in Chapter 18, since it pushes his AS up to the point where he can double so many of your units. It's already hard enough to even land hits against him without risking having all your work undone by him one-rounding whoever you send against him. Seconding this; Howard is by far the worst offender as far as bullshit difficulty is concerned, and I recall whittling him down was a pain in the behind. There's an easy solution to nerfing him though: just remove the boosts his weapons give him. Another problem I noticed is the Bolting Mage near your starting point in Chapter 15. He OHKOs base Tekun and can be a pain to deal with due to his high bulk (for a Mage) and having forest cover. Edited August 29, 2016 by X-Naut Quote Link to comment Share on other sites More sharing options...
Etpio5 Posted November 4, 2016 Share Posted November 4, 2016 Will this also apply to the constalation? Quote Link to comment Share on other sites More sharing options...
Radrex92 Posted November 15, 2016 Share Posted November 15, 2016 Will there be Hard Mode Bonuses for recruitable enemy units? Quote Link to comment Share on other sites More sharing options...
N30 Posted November 15, 2016 Share Posted November 15, 2016 (edited) Will there be Hard Mode Bonuses for recruitable enemy units? Uh... Just look at Howard's bases in HM, compared to Vanilla TLP (its fucking bonkers) EDIT: Here's Howard's HM Bases Edited November 15, 2016 by N30 Quote Link to comment Share on other sites More sharing options...
Radrex92 Posted November 15, 2016 Share Posted November 15, 2016 Uh... Just look at Howard's bases in HM, compared to Vanilla TLP (its fucking bonkers) EDIT: Here's Howard's HM Bases Sorry I didn't know because I haven't downloaded the HM version of this game yet. I will once its finished most likely. Also, another question, can we plz skip part 1 of the game? Quote Link to comment Share on other sites More sharing options...
Radrex92 Posted November 15, 2016 Share Posted November 15, 2016 Also, is the bug fixed where support conversations wouldn't save after you engaged in one or after you beat the game? Plz tell me this is fixed Quote Link to comment Share on other sites More sharing options...
vazful Posted April 15, 2017 Share Posted April 15, 2017 (edited) No growths gives error. I think its broken..... Edited April 15, 2017 by vazful Quote Link to comment Share on other sites More sharing options...
Radrex92 Posted September 23, 2018 Share Posted September 23, 2018 Is this finished? Quote Link to comment Share on other sites More sharing options...
KiteGuy Posted March 9, 2019 Share Posted March 9, 2019 Ch 11 there's a game over whenever anyone movesĀ and no music Quote Link to comment Share on other sites More sharing options...
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