Ansem Posted May 28, 2015 Share Posted May 28, 2015 destroy him kill him kill him hard i like his lion pauldrons though Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 28, 2015 Author Share Posted May 28, 2015 [spoiler=Chapter 11bx part 2]Turn 5Player phaseThat's how to use a killer weapon!More cavaliers are appeared. Seyour can do "gladius-tanking" on them.CritScimitar seems to be a wind sword, so it probably would do effective damage against fliers. Amelia can manage him. I also will place her in the attack range of the tornado sage.Enemy phaseNo crit this timeTornado #3Turn 6Player phaseGood Christ Seymour Why must I "babysit" a shitty lord in this hack?A shame about the exp., but who cares!Amelia will be in the attack range of tornado once more.Enemy phasePoisonedTornado #4 - one is leftTurn 7Player phaseJust look at her crappy stats.Now I send all my units to the north. Seymour will have fun with the cavaliers.Enemy phaseTurn 8Player phaseOh why?! You were so good in this run and now you must finish it with the worst level up in the entire hack? Anyway my first level 20 unit - Congrats!Lots of reinforcements are coming towards me. Seymour can block them all.Ila will decoy the fighter with the swordslayer. Idk, if it's only effective against swords, but also against myrmidons and mercenaries like in FE8.Enemy phaseAt least he won't get doubled by mercenaries anymore. Nevertheless he can't even take two hits by soldiers with steel lances with weapon disadvantage - sad!She even can kill the fighter without support. R.I.P. exp.Turn 9Player phaseI can't kill this soldier anymore. Amelia wouldn't do enough damage.But therefore Seymour could kill him in enemy phase so she still attacks him.Enemy phaseYupp!Of course the fighter hits!Turn 10Player phaseEnemies are also apperead in the north-east. That means Chester must retreat. This draco has a glass lance. From now most reinforcements will have glass weapons. The problem is their high hitrate.Balder will block these two remaining enemies.Enemy phaseNo crit, but a decent level up. His strength and speed are good so far.Crit - Damn it Ila! Stop stealing the kills!Turn 11Player phaseBalder will manage these two while all the others will be send to the north-east to kill these reinforcements. More of them are appeared.Ila was hit by 24%. I only can hope that she'll dodge at least once. The draco has a glass lance, so his hitrate won't be too bad.Panic buttonEnemy phaseMeh - Again lots of crappy level ups!Amelia can't double him?!But now!Grrr...Turn 12Player phase[spoiler=And more reinforcements.]Only the tip of the iceberg. He misses once. Now I "only" can block these two.Danger advertedEnemy phaseStill 50% hitrate despite support! Glass weapons are really dangerous.Turn 13Player phaseNo more reinforcements in this area, so Chester can open the chest. Goodberry increases the HP by five.Finally a good level up for him!Enemy phaseLast tornado shotTurn 14Player phaseReinforcements appeared with glass weapons.I send all my units to the south-west with the task to kill the two second tier enemies.Turn 15 and 16Nothing happens.Enemy phaseTurn 17Player phaseYou see, how many reinforements are coming towards me. I must turtle for a while before I'll decoy the swordmaster.Unfortuantely I can't kill him.Enemy phaseHe goes for my healer of course.Turn 18Player phaseNow time to turtle!Enemy phaseUgh... this was pretty close! Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 28, 2015 Share Posted May 28, 2015 You made Seymour useful. I'm genuinely impressed. Quote Link to comment Share on other sites More sharing options...
TheMoniker Posted May 28, 2015 Share Posted May 28, 2015 Hope I'm not too late on this, but make sure to go into the seemingly-empty room with a locked door! Just have a unit step inside, that should trigger it... Also, WHY do the green people always die just before we get to them? And I think Adamantium weapons might actually be BETTER than Silver, since I think Silvers also exist and Adamantium is new. Could be wrong on that, though. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 28, 2015 Author Share Posted May 28, 2015 (edited) [spoiler=Chapter 11bx part 3]Turn 19Player phaseI made Seymour useful?! BLASPHEMY!!!At least my front line is better organized. So each unit only can be attacked once.Enemy phaseOh come on! Stop being a battletoad!At least he doesn't get doubled by the myrms for now.The javelin soldier is healed. Damn!Turn 20Player phaseSeymour retreats. He doesn't deserve anymore kills in this chapter.Renair takes his place. She can even double the myrms thanks to her maxed speed.Enemy phaseI asked for strength and you still didn't get it.Turn 21Player phaseThe last couple of reinforcments; means also the last turn of defending. In the next turn I'll decoy the swordmaster with Ila.Same Co-Op as in the previous turn.I must kill the dracokinght, because he covers the attack range of the swordmaster. Ila wouldn't survive two hits of the brave sword and the draco.Forget, what I've said in the previous turn...At least important stats. Still defense of two though...Renair is rescued, because she was in the attack range of the swordmaster. His critchance is too scary. Ila is the safer choice.Enemy phaseThis guy pisses me off!Turn 22Player phaseFinally after four turns...Ila will decoy the swordmaster. I only hope none of them will crit...Enemy phaseHe hits her only once. No crit!Turn 23Player phaseOk, this was very risky once again, but Balder needs the exp. the most.Turn 24 and 25Nothing happens. In turn 24 Renair decoys a couple of fightersEnemy phaseTurn 26Player phaseAmelia will decoy the sage.After she had attacked, I swapped to the kris to counterattack the knight with the short spear.Enemy phaseThe sage attacks Amelia. Both hit. (gust has a hitrate of 100% because of 150 accuracy)Turn 27Player phaseIf Amelia has killed the knight, she'll be in the attack range of the boss.I kinda hate myself to give him this big kill.Again no strength and defense. At least her skill is maxed. I wished bexp. would exist.Enemy phasePredictable that he'll move.Ugh... this critrate.Turn 28Player phaseFor the exp.For a good level up.For promoting ChaseFor breaking the xiphosFor satisfactionFor impressing me with the best level up in this hack so far!!!An unsatisfactory ending for pretty much everyone even for me! Edit: Sry that I couldn't follow your hints. I've overwritten 11bx; already completed 12b, so I can't show you the secret anymore... I'm trying to complete this route till the weekend somehow. Edited May 28, 2015 by Mister IceTeaPeach Quote Link to comment Share on other sites More sharing options...
X-Naut Posted May 28, 2015 Share Posted May 28, 2015 It's not the empty room behind the boss, it's the empty room in front of your starting position. Quote Link to comment Share on other sites More sharing options...
TheMoniker Posted May 28, 2015 Share Posted May 28, 2015 Since you apparently skipped it, I'll just tell you: You get a Katana from an Anna cameo, which is a brave sword that's fairly powerful. There was one available in Musain too, forget whether or not you got that one. Quote Link to comment Share on other sites More sharing options...
Blaze The Great Posted May 28, 2015 Share Posted May 28, 2015 Take-aways: 1)Ilanice is a death goddess. 2)Seymour is the worst lord since Leaf. Otherwise, great job, I'm still enjoying this. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 28, 2015 Author Share Posted May 28, 2015 (edited) [spoiler=Chapter 12b part 1]These two are back.He gets the news about the death of his pregnant wife.Of course he's angry.By now xin'Khen seems to assume that her death isn't caused by Seymour. So he sends Vixenk out to Seymour, if his assumption is correct.He believes her without blinking and eye and even joins my team!Battle preparationsRankNot too great anymore???Will be explained in the mission objective.Reinforcements from the beginning.Don't worry. I always take the time.A few preparations: Lienn uses the goldberry I haven't given the horseshoe to anyone yet running out of tomes and bows MapWhen I saw this map (dracos, houses) for a moment I got horrible nightmare memories from chapter 7 in FE6. However it's not bad at all since there aren't any stupid NPCs here. However there are some generic tough enemies here:Long bowsDracos with titanium weaponsKiller weaponsThere's also a merc with a flamberge and a few enemies with glass weapons.Nothing useful to steal except for portions.Chapter 12b consists of multiple objectives. The first objective is to talk to xin'Khen with VIxenk, who's placed in the building. There's no boss in this map yet. In the first objective you must clear your path to enter this building. Though don't forget to visit the three houses and to buy in the armory and shop.Finally I've the first myrmdion in my team Vixenk. His stats look really good for a moment, but 17 speed is nothing special. All the merces and myrms have >15 speed so he can't double them anyway. His 7 def is another problem. He can barely survive two hits. The dracos will TRKO him. I must baby him in this chapter, but I want to have him in my main team.Turn 1Player phaseCrit with 2% - a good start!All my other units will use the left path. I don't want to split my units, because I don't know if all the enemies are coming towards me like it was in FE6. I want to be prepared for them.The soldier with the killer lance is dead already. I'm pretty sure that the knights are stationary. Chase is in the attack range of the archer with the long bow.Enemy phaseWhy didn't I equip him with the long bow?Turn 2Player phaseNothing to do for my healers so they can fight.BoomIdc for the damage. My both healers must improve their weapon level sometime.Actually it was unnecessary to attack with Chase.Enemy phaseNo one can attacks me, but some enemies including a draco are moving towards me. (too not bad as in FE6!)Turn 3Player phaseArmetis scroll = secret bookAmelia wil decoy the mercenary with the flamberge and a soldier with a short spear. Her support with Amelia and the thicket will help her.Renair will also decoy a couple of enemies.Enemy phaseOf course Amy could kill him, so he goes for Ila. Since you apparently skipped it, I'll just tell you: You get a Katana from an Anna cameo, which is a brave sword that's fairly powerful. There was one available in Musain too, forget whether or not you got that one. [spoiler=Alright thanks!]No, I didn't get it in the Muasin-route. Though I guess I coulg get it in the chapter, you must free Enjo and his army from their cell (10a), right?At least I got a hint about a very special secret in this chapter. Edited May 29, 2015 by Miss Xiaomu Quote Link to comment Share on other sites More sharing options...
TheMoniker Posted May 28, 2015 Share Posted May 28, 2015 Actually, it's in the one where you have to invade a castle where the rebel forces died, in another seemingly random locked-door room. The ones in the prison level are just reinforcement gateways. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 29, 2015 Author Share Posted May 29, 2015 [spoiler=Chapter 12b part 2]Turn 4More enemies appeared. A draco and a soldier (both with glass lances).Player phaseWith rescue, take and drop I bring Amy back to the left side.Renair is in the attack range of the draco with the glass lance. She must be rescued, because she's injured and can't survive a hit from him. Another draco with a short spear can attack my units.Enemy phaseCritExpected, the other draco couldn't attack me.Turn 5Same reinforcements like in the previous turn.Player phaseThe most important stats at least. 0% def. growth, eh?I don't need to turtle anymore against only one draco.Enemy phaseEven Renair can't take two hits.Turn 6No more reinforcements atmPlayer phaseVixenk's first killAnother labrysEnemy phaseOne of the two with the titanium lance.I never will expect a good level up from him.Turn 7More reinforcements: A couple of enemies from the north-west and north-east. One of them is a draco with a glass lance.Player phaseHe still gets doubled...After dancing for Balder...Juan will be attacked by several enemies.Enemy phase... What shall I say? I'm just spechless...Turn 8Player phaseChase's iron bow is broken. He has only the iron long bow and one single use of the bloody bow left. She misses once.I'm on the verge of slashing my keyboard.Enemy phaseCritTurn 9The second wave of reinforcements has reached me.Player phaseThe last use of the bloody bow - no crit!Also no crit with the bloody edge.And now a crit, when I don't need it!Ila blocks the reinforcements.Enemy phaseCloser than it should be...Actually I didn't pay attention on the weight of the labrys. Balder has enough speed not to get doubled by this myrm. Though the labrys reduces his AS; heavier than I thought. So I took an unnecessary risk again!The second one with the titanium lance.Turn 10Player phaseAll the reinforcemnts from the north-west are dead!Chester does a crit so Vixenk can claim another victory. Both can be attacked by two units. They'll survive it.Juan will visit the last house in the next turn.Enemy phaseHe definitely needs some more levels to become a good dodger.Turn 11Player phaseI'm going to kill all the reinforcements in this turn. No more are appeared, so I can open the door very soon.However before I must buy some weapons for Amelia and Chase.Still no critOMG defense and so many stats! Finally the A-support! However there's nothing to read...So all the enemies except for the couple of stationary knights at the bottom right are defeated. In the next couple of turns I take the time to prepare my formation, heal everyone and to go shopping a little bit.Turn 12Theres nothing special. Buy a fire and thunder tome and a couple of mend staves.Also standard goods. Only buy a couple of iron bows and a steel bow.Balder increases his skillCrossfire (= elfire)None of the wanted stats. If I can promote a healer again, it will be Karen. [spoiler=I'm considering to bring only one healer in the upcoming chapters, except there will be enemy stave users.]I think not, because otherwise I could have bought a restore stave yet. Turn 14 Player phase I'm prepared! Time to open the door! What will be there behind this? Quote Link to comment Share on other sites More sharing options...
Blaze The Great Posted May 29, 2015 Share Posted May 29, 2015 You know you're having a terrible day when Seymour gets your 2nd best level. Yikes. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 29, 2015 Author Share Posted May 29, 2015 (edited) [spoiler=Chapter 12b part 3] There are a couple of fighters, poison bow archers, spear generals and xin'Khen. Look at these stats ^^ I forgot to check out the vorpal sword. Alch's glove = hoplon guard (prevents you by any critical hits) Of course there's no way and no reason to fight him. Vixenk must only talk to him. However don't place anyone in his attack range (unlike you want to sacrifice someone), because it's expectable that he'll move! My strategy: I'll kill one of the generals. I'm pretty sure, they're stationary as well. Alright Vixenk reports: He becomes a NPC unit and leaves the map. After that this happens: This is the second part of this chapter: defeating the boss Brielle. Also the map theme changed. These dudes including a sniper are appeared. [spoiler=Brielle is a sniper, who has a brave bow. She drops a hero crest. Her scary thing: 21 speed.]I haven't checked out the weight of the brave bow. It might weigh down her AS a little bit. She can double / attack four times some of my units and snipers have a critboost. Only units with at least 18 AS, high luck and enough defense to survive two hits can be used as a decoy bird. Renair is probably the best choice. At first I want to rout all the enemies in the building. If he has maxed out his speed, I'll promote him. Enemy phase Another unnecessary crit. Poisoned Turn 15 Player phase Still more reinforcements (cavalier, mercenary and soldier) are appeared. My second level 20 unit Finally he crits! Enemy phase Seymour dodges twice in a row - respect. However it would be better, if her got hit by the mercenary and hits him in return. He would heal himself anyway. Amazingly effective damage of four Turn 16 Player phase Don't you want to be stronger? Actually a perfect level up except for strength. Juan will be attacked by a couple of soldiers with glass lances. Enemy phase He does a pretty bad job with the killer lance. Tbh he's not all that great. He's a flying tank, but that's pretty much it. No skill and no speed. I can very glad that most of the enemies use physical weapons. Otherwise he'd be almost impossible to train. I regret it a little bit that I couldn't really use the draco lady. Glass weapons can even miss - Chester is in the forest Turn 17 Player phase More reinforcements => I must turtle I take the strength. He's waiting for his promotion. I can't wait for berserker crits. Enemy phase Turn 18 Player phase The situation is unchanged. Still must decoy all the reinforcements one by one till the boss can attack me. Seymour misses with the javelin, so Chester gets this kill. Enemy phase The cavalier almost doubles Juan (13 - 10 AS). Turn 19 Player phase No more reinforcements. I can kill the enemies, who attacked me in enemy phase. And then I must decoy a couple of soldiers and a long bow archer before I can decoy Brielle. Balder attacks twice by Lienn's help. Strength is maxed out. He'll be promoted, when I have the hero crest. Ila and Seymour will deal with these couple of enemies. Enemy phase Turn 20 Player phase Seymour sponges and will decoy the long bow archer. Enemy phase Turn 21 Player phase Decoying the last regular enemy. Enemy phase Only ths boss is left. Edited May 29, 2015 by Miss Xiaomu Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 29, 2015 Author Share Posted May 29, 2015 (edited) [spoiler=Chapter 12b part 4]Turn 22Player phaseChester shall be attacked by this spot. Not only because it's a thicket, but also I can trap her by only two units left and right of her. She's blocked by the house below and the wall above her. BTW Chester needs the def. boost of the thicket, because otherwiese he couldn't survive two regular hits by the brave bow.Enemy phaseThanks to the thicket!Turn 23Player phaseMaybe he can oneshot her?No, but at least a hit and a meh level up.Please no crit!Thanks, she listened to me!A crit?Damn it!Turn 24Maybe now?Here we go!Vixenk, welcome to my team!For BalderShe gives us important information.He can't accept the truth.Hahaha, I like this chick.RagemodeYeah, she can do than him. And she had stats! Apperently his favorite line ^^I should kill him, if I just could.Triumvirate? Reminds me on another hack I've played. Now she becomes our prisoner. PS: I'd like to play the upcoming two final chapters in a row tomorrow. Maybe I can manage it somehow to upload them till So if someone can (wants to) give me an important advice, could you like to post it already? Edited May 29, 2015 by Miss Xiaomu Quote Link to comment Share on other sites More sharing options...
Irony Posted May 29, 2015 Share Posted May 29, 2015 You got a Myrmidon (at last) and he is awesome! He should have been the Lord that joined Renair in this part of the hack, and not Seymour. :) Quote Link to comment Share on other sites More sharing options...
SilverHairedFreak25 Posted May 29, 2015 Share Posted May 29, 2015 "Say that again! Say that again! I dare you! I double-dare you, motherfucker! Say that one more goddamn time!" Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 30, 2015 Share Posted May 30, 2015 Bringing the new dude along is recommended, for a few other things. You should be able to figure them out when you see the map. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 30, 2015 Author Share Posted May 30, 2015 (edited) [spoiler=Chapter 13b part 1]Two important weapons in this chapter nihil katti and zephyrQuitter punishedThe leader of the triumvirate [spoiler=Don't forget: I've a nice weapon against you]which is actually pointless against him. HahahaA cozy walk through this castle......not anymore. Surprise! But what about you?Ambush spawnThe zephyr sounds frightening.Battle preparationsRankOnly three stats in funds?! Am I too stingy?The zephyr is an unique weapon. Will explain it later.He'll move.So I'm going to use the left path of course! I want to go for the challenge and treasures![spoiler=The first promotion in the Onduris-route: Balder becomes a berserker. Now he shall become a crit-machine.]Not the last promotion in this chapter! Vixenk uses the horseshoe and increases his luck by four. He's still a little bit frail and his avoidrate should benefit from it.MapChapter 13b is another indoor map. There are two paths to go. The left one shall be harder. There are three chests to get, but there's nothing important to steal from the regular enemies except for a few portions and elixirs.[spoiler=There's a room in the bottom right, which will be an important place later.]You don't have to go into this room. The enemies mainly consist of myrms, mercenaries, draocos, archers, knights and fighters. Most of them have steel, glass and titanium weapons. No single magic user on this map except for a mercenary with a flamberge. There are couple of second tier units besides the boss:[spoiler=sniper]Probably the only reason, why the left path is harder. halberdierThey've pretty decent stats. None of my units can double them (yet).A couple of enemies with killer weapons.Steel long bow, the more powerful version of the iron brother.The boss Jensei is a level 5 swordmaster. Tbh his stats aren't that great for his level, but his sword zephyr compensate them. It has a might of 20. It isn't only extremly powerful, but it also increases the skill and speed when it's equipped.He has the same item like xin'Khen had in the previous chapter: alch's glove = hoplon guard. [spoiler=I wished I could steal it, but Chester isn't fast enough. Theoretically I could steal it, if his zephyr is broken. His AS would be weigh down to 18 and Chester would be fast enough to steal it from him.]I figured out that thieves took a heavy buff in this hack. He drops a rosary. It'll be for Karen.[spoiler=Chapter 13b is a defeat boss mission.]Unlike 13a there aren't any hidden traps in this chapters. Also the reinforcements aren't really too tough:Quantity > QualityA much easier and shorter chapter than 13a. Like I already mentioned already I'll choose the left path, because I want to have the treasures and the experience for my units. I don't split up my team.Turn 1Player phaseChester does a crit.I must place Balder above Chester, because the soldier with the bloody lance was in his attack range and could oneshot him with a crit. Balder with the hurbat equipped also can counterattack against the archers.Enemy phaseThis worked well so far!I can take the eight.Turn 2Player phaseA few enemies moved towards me, one of them was the halberdier.I want to see more of them!1% crit #2 in this hack!I had to rescue, take and drop Ila, because she was in the attack range of the archer with a titanium bow. She'd survive it barely, but I don't wont to get unnecessary damage.Enemy phaseHe leaves something over.Turn 3Player phase Karen can do stuff. Edited May 30, 2015 by Mister CatTeaDawn Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 30, 2015 Author Share Posted May 30, 2015 [spoiler=Chapter 13b part 2]The first reinforcements appeared in the beginning of turn 3. All of them have steel weapons.Chester doesn't need to get healed yet, because he's out of any enemy attack ranges.Renair will decoy the myrm.Amelia can reach this draco with Lienn's help. This area is fine for now, but more enemies are coming towards me. One draco can attack Amelia. The halberdier will be in my attack range in the next turn.Enemy phaseThe steel long bow archerTurn 4Player phaseVixenk waited for this fighter to protect Katrina. Will he crit?Yupp!Not bad!Goodbye stlbYou see the halberdier.He could even oneshot Balder with a crit (actually not, if he was fullhealed), so good that he's gone.His hitrates are even worse than Crowe's. However he doesn't have a support yet.Your last level in this hack! You were pretty much the last!Enemy phaseTurn 5Player phaseThe first couple of reinforcements in my attacking range.Chester opens the door. Balder can reach this knight...... and kill him.Juan rescued Chase so that the fighter only can attack Renair. Vixenk is a left a little bit behind.OMG! What a delicious level up!Enemy phaseToo strong!Turn 6Player phaseMore enemies are in Renair's attack range. With the gold edge she definitely will survive two hits.ranseur - the lance rapierA few reinforcements are appeared in this eastern area too. More will come from the north very soon.Enemy phaseHe can even double the mercenaries. However he took lots of punishment.MehTurn 7[spoiler=This happens]in the beginning of turn 7, or if you've crossed a certain line in this map. I don't know! xin'Khen appears and is looking for the nihil katti.He enters the empty room in the bottom right.It's a trap!xin'Khen is surrounded by a general, a sniper, a swordmaster and a halberdier:All of them have titanium weapons.However these dudes shouldn't be a huge problem for him with his stats.If he gets hit and more reinforcements will appear, Karen must come to his aid and heal him with the physic.I'm not worried about him for this moment. It will take a few turns till Chester will have reached the door.Player phaseIla and Juan can support, finally! I expected with this support since Tana x Cormag.I'm heading for xin'Khen.Enemy phaseThe tankiest one is already dead.There goes #2Crit - #3 is dead.NPC phaseAll the enemies are dead in only one round.Turn 8No reinforcements are appered in xin'Khen's cell. So I can take it slowly. Player phaseDo you want to be promoted?[spoiler=Wait... Seymour can double something?! I must be dreaming!]Tbfthe tomahawk weighs the AS of this fighter down a little bit. He never could double a fighter with a steel or titanium axe. I've rescued Amelia with Balder so Chester can open the door.Exp. for the corpseEnemy phaseNothing happens.Turn 9[spoiler=He finds a key, opens the door and leaves the map.]Hopefully I wasn't too slow. Player phaseAn oathbreaker; a bow, which requires weapon level A. [spoiler=I've idea, what a lawful unit could be. The defintion is as vague as the one of the veritas.]Lawful units could be monks and bishops, who fight for good. However there aren't any enemy magic users in this route... ExcellentI'll send all my units to the west. Chester and Lienn are rescued and will be transported for a couple of turns. Blader block all the reinforcements from the north-east.Enemy phaseTurn 12 Player phaseMy units have reached the left path. Lienn and Chester are dropped.I really miss Lia!Enemy phaseSeymour wasn't rescued so this draco could catch him.Turn 13Player phaseTime or enter the north-west area.No more killer weapons. Chase will decoy the sniper in the next turn to get the level up and the much-anticipated classchange.Enemy phase Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 30, 2015 Share Posted May 30, 2015 WELL. . .Ilanice DID recruit Juan, so it's logical that they can support each other. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted May 31, 2015 Author Share Posted May 31, 2015 (edited) [spoiler=Chapter 13b part 3]Turn 14Player phasePlease stop stealing the kills!Enemy phaseTurn 15Player phaseLots of reinforcements. Only Amelia can be attacked by one of them.Chipdamage for the level up. Speed is maxed! That means:It's time for the promotion to a nomad trooper! He has one more movement and can use swords now. His speed of 21 means that he can double the sniper (17 speed). He'll decoy him.A crit could still kill him instantly, but I hope for mercy of the RNG. His avoid is very high.Enemy phaseHis hit and damageoutput are still pretty bad, but at least he's a good dodgetank.Turn 16Player phase60% hit twice. No more second tier enemies except for the boss.Idiot!I must turtle a little bit now.Juan and Vixenk are healed.Enemy phaseTurn 17Player phaseTurtling ends already. There are only three enemies left on the way to the boss. A soldier, a mercenary with a flamberge and a draco.[spoiler=Zoran water = speed wing]No, I didn't give it to Juan, because it wouldn't help him at all. He'd be still so slow that het would get doubled by the myrmidons and all mercenaries with >15 speed. I gave it to someone, you probably didn't expect. Another level 20 unit. My both healers are bad. Asher is slow while Karen's magic is lacking. At least I don't have to worry about her that she'll get doubled and ORKOed. Anyway she'll promoted.Enemy phaseThe mercenary with the flamberge.Turn 18Player phaseThere's only one draco left before I can decoy Jinsei.Enemy phaseTurn 19Player phaseNow I can decoy the boss. BTW I didn't know that the partisan only can be used by certain units (probably only dracos). Ilanice can't use it.Enemy phase24 damage isn't bad!Turn 20Player phaseNow the interesting thing:I can still steal the alch's glove. Obviously thieves can steal from everyone, if they've at least one free slot in their inventory. The speed doesn't play a role anymore. Jinsei (21 AS) is faster than Chester (18 AS), but nevertheless he could steal it from him. Even if the speed boost of zephyr wasn't calcualted, Chester wouldn't be able to steal it, because he'd only have the same speed like Jinsei. In the regular FE games thieves only could steal, if their is speed is faster then the speed of the enemy. However good for me! One unit is safe against any criticals. Sweet!It doens't matter. He wasn't the fitting character to beat him anyway...... Vixenk shall revenge him!Damn it!Chapter 13b is done. Tbh it was one of the easiest chapters in this route and it even didn't take that much time!Jinsei only was a fish. The true challenge is still waiting for them: The triumvirateHere they're!The swordmaster is a little bit frightened.Fighting for the deathA successful sermon... or not?Next time the final chapter of this route and of the entire hack version! PS: I've completed the final chapter already, so I don't need hints anymore. The final parts should be uploaded till tuesday. WELL. . .Ilanice DID recruit Juan, so it's logical that they can support each other. Of course I assumed it.That's the reason, why I did the Tana x Cormage reference. She could recruit him in FE8. Edited May 31, 2015 by Mister CatTeaDawn Quote Link to comment Share on other sites More sharing options...
eclipse Posted May 31, 2015 Share Posted May 31, 2015 You can steal if your Speed is equal to your enemy's Speed. That's how it is in vanilla FE. Quote Link to comment Share on other sites More sharing options...
X-Naut Posted May 31, 2015 Share Posted May 31, 2015 Vanilla FE7 never took into account Speed boosts from equipped weapons, though. Quote Link to comment Share on other sites More sharing options...
Blaze The Great Posted May 31, 2015 Share Posted May 31, 2015 I'm looking forward to seeing if Chapter 14O can possibly top Chapter 14M. My guess is probably not, but I could easily be proven wrong. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted June 1, 2015 Author Share Posted June 1, 2015 (edited) [spoiler=Chapter 14b part 1]It's finally time to reconquer Onduris!The final chapter of the Onduris-Route and of this hack.The three megadouches. Time to kick your ass!xin'Khen = Black Knight Teleported from somehow extremly sudden.xin'Khen will take my job and kill them all by himself.Bossfight #1[spoiler=So close!]All these fights are fake of course, because me'Doru only has 47 HP and xin'Khen would cause 50 damage to him already. Now time to challenge the next one. Bossfight #2Of course he survives a critical hit with 1 HP too. Do they all have the miracle skill?Now the big boss!Bossfight #3The epic 0%-crit! He seems to have wrath. It doesn't look good for xin'Khen anymore...He teleports out of here.Attack!Battle preparationsKaren is become a bishop. Her light level automatically rised from E to D.Srymour uses the zoran water. Now he can double at least a few enemies (soldiers, dracos).[spoiler=I'm not a big fan of shopping.]Actually this could be a real problem, because my axes are running out. [spoiler=The stairs]I dont even exactly know, which stairs are meant. You'd have access to a couple of chests (a promotion item for mages among others), but that's it. I didn't pay attention to them at all and it worked for me very well. The bosses will move.AlrightMapChapter 14b is a defeat bosses mission. If the triumvirate is defeated, you've reconquered Onduris and beaten this route! [spoiler=I expect it'll be a long, hard and tedious chapter like 14a was]which it wasn't surprisingly. It's a huge indoor map. Play carefully! Decoy one by one. There's only one main path to go, so you must kill the enemies and bosses in a certain order. The enemies consist of mercenaries, myrmidons, soldiers, fighters, archers and dracos with mainly steel, glass and titanium weapons. A few of them have killer, reaver and powerful 2 range weapons. There are also a couple of second tier enemies:swordmaster with 2 range sword and brave swordhero with brave axeBoss #1me'Doru, a nomad trooper will be the first boss you'll fight. His weapons aren't too frightening. Only be worried about his 21 speed, don't put any fliers or units with <18 speed in his attack range. Since he's not on a throne, he'll move guaranteed. Bring the ranseur and zanbato to the map!Boss #2Second boss will be sel'Seir, a swordmaster with pretty high strength, defense and resistance. He's probablythe toughest one of the three. Scimitar is a windsword, so don't decoy him with Juan. He'll be ORKOed. Instead decoy him with a mage! The labrys and the partisan (even if it's risky) are good weapons against him. He's on a free spot, so he'll move too,Boss #3Last, but not least ka'Danos, a hero. He's on the throne, so he won't move probably. [spoiler=He has very balanced stats (resistance almost as good as defense) and throne boost, so he'll probably the longest bossfight]which was exactly the quite opposite. [spoiler=xin'Khen is back and full healed in this closed room.]Any stairs must bring you to him and the chests. Since I didn't pay attention on them, I might have missed a special conversation with him. Since I've overwritten the savestat, there's no way to show you the conversation (if there really is one). Nihil katti is the second most powerful sword after the zephyr.Turn 1Player phaseNo enemy is in my attack range yet so I build up a formation. This soldier has a bloody lance, so Balder is the best unit to deal with him.Enemy phaseKris was definitely not the weapon, he should use.Turn 2Player phaseBalder will decoy more enemies.Enemy phaseTurn 3Player phaseBalder will be very busy in the enemy phase.He misses the second knight with 96%!Turn 4Player phaseBalder did the job of the Jagen, so my other lower leveled units can get the kills.This area is cleared.Enemy phaseR.I.P. Kris I'm looking forward to seeing if Chapter 14O can possibly top Chapter 14M. My guess is probably not, but I could easily be proven wrong. Story M > O Map design O > M Edited June 1, 2015 by Mister CatTeaDawn Quote Link to comment Share on other sites More sharing options...
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