Technoweirdo Posted June 3, 2015 Share Posted June 3, 2015 (edited) Thanks for the quick coverage once again:) I'm assuming it's not 3x total damage since that would be stupid, and I don't really like this change. It makes effective weapons considerably worse as the target gets more resilient, while they'll decimate weaker units. That's already what crits did, I liked how effective weapons were different. Also, I'm wondering about that water effect on Kamui's dragon form... maybe that's just its damaged animation though, since the transformation kind of has that too. I quite like it myself. In the same way they're making throwing weapons back-up weapons for melee attackers against ranged attackers, I figure this change makes slayer weapons a back-up for sword users versus armored and wyvern-riding units. It shouldn't put you on even ground, but it should make units not completely helpless in their bad match-ups. Edit: As for good match-ups, well, your target was pretty much dead already if they'd take a lot of damage from a normal weapon. :p If not for this change, I'd just give Kazahana a now-infinite armorslayer and let her solo the Hoshido campaign. lol Edited June 3, 2015 by Technoweirdo Quote Link to comment Share on other sites More sharing options...
Kirokan Posted June 3, 2015 Share Posted June 3, 2015 (edited) Many thanks Kirokan. Thanks:) No problem! You deserve some kind of internet prize for all your hard work, my friend. Sadly, I can only offer you my sincere gratitude. xD Your gratitude is enough : ) But if you feel like that isn't enough then you can always donate! Oh my gosh, this is something that people actually do? That is an amazing job. I've been doing this for the last three or four volumes, and did it before for Smash Bros. I just feel like people like reading it on the page more rather than text next to an unreadable image. : ) It takes longer to do though so all the surprises are gone (due to being long translated by then), but hey if you get something out of it that's more than enough for me. xD Edited June 3, 2015 by Kirokan Quote Link to comment Share on other sites More sharing options...
Leif Posted June 3, 2015 Share Posted June 3, 2015 (edited) On the 'Character Introductions' page for the Nohr allies, you can see four green higlighted tiles behind Belka and Luna. It looks like that could be an area where allies are supposed to escape? Those Nohr maps look really cool. Oh. Thanks for the nice translations, Kirokan. Edited June 3, 2015 by Leif Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted June 3, 2015 Author Share Posted June 3, 2015 On the 'Character Introductions' page for the Nohr allies, you can see four green higlighted tiles behind Belka and Luna. It looks like that could be an area where allies are supposed to escape? Those Nohr maps look really cool. You might also be defending those tiles? Maybe? Quote Link to comment Share on other sites More sharing options...
capmalachi Posted June 3, 2015 Share Posted June 3, 2015 Many thanks Kirokan, as usual. Having it all on the page like that makes it so much easier to understand what's happening. So, in the part where they talk about unit weaknesses, it looks like there's a thief/archer attacking Kamui with a dragon killing bow. Wonder if the two bonuses will stack and it'll end up doing utterly stupid amounts of damage to wyvern riders. Belka's quote has me worried that Camilla is just going to be crazy. I'd hoped she'd be a decent person, but it's looking more and more unlikely as time goes on. Luna certainly seems fond of her though. Quote Link to comment Share on other sites More sharing options...
Cysx Posted June 3, 2015 Share Posted June 3, 2015 (edited) I quite like it myself. In the same way they're making throwing weapons back-up weapons for melee attackers against ranged attackers, I figure this change makes slayer weapons a back-up for sword users versus armored and wyvern-riding units. It shouldn't put you on even ground, but it should make units not completely helpless in their bad match-ups. Edit: As for good match-ups, well, your target was pretty much dead already if they'd take a lot of damage from a normal weapon. :p If not for this change, I'd just give Kazahana a now-infinite armorslayer and let her solo the Hoshido campaign. lol I just think the previous system accomplished all of that just fine. I don't like that "all or nothing" balancing, because it's only good in specific situations. At least it makes defensive stats much more valuable for units with weaknesses, I guess. So, in the part where they talk about unit weaknesses, it looks like there's a thief/archer attacking Kamui with a dragon killing bow. Wonder if the two bonuses will stack and it'll end up doing utterly stupid amounts of damage to wyvern riders. I don't... think the archer was the one who attacked? They're way too close to each other for a ranged fight. Maybe there's someone hidden by the wings. Edit: The positioning of the archer also makes it look like a supporting unit to me... Edited June 3, 2015 by Cysx Quote Link to comment Share on other sites More sharing options...
capmalachi Posted June 3, 2015 Share Posted June 3, 2015 I don't... think the archer was the one who attacked? They're way too close to each other for a ranged fight. Maybe there's someone hidden by the wings. Edit: The positioning of the archer also makes it look like a supporting unit to me... Possible. I zoomed right in and can't see anything that looks like another unit, but it's possible they're completely hidden by Kamui. Quote Link to comment Share on other sites More sharing options...
Only MU V2 Posted June 3, 2015 Share Posted June 3, 2015 Nohr seems to get the more effective character abilities... I wonder if it's to do with the respective campaign difficulties? Quote Link to comment Share on other sites More sharing options...
egobarrier Posted June 3, 2015 Share Posted June 3, 2015 (edited) Thanks as always Kirokan, though you misspelled Nishiki's name in his profile. Edited June 3, 2015 by egobarrier Quote Link to comment Share on other sites More sharing options...
Kirokan Posted June 3, 2015 Share Posted June 3, 2015 On the 'Character Introductions' page for the Nohr allies, you can see four green higlighted tiles behind Belka and Luna. It looks like that could be an area where allies are supposed to escape? Those Nohr maps look really cool. Oh. Thanks for the nice translations, Kirokan. Many thanks Kirokan, as usual. Having it all on the page like that makes it so much easier to understand what's happening. So, in the part where they talk about unit weaknesses, it looks like there's a thief/archer attacking Kamui with a dragon killing bow. Wonder if the two bonuses will stack and it'll end up doing utterly stupid amounts of damage to wyvern riders. Belka's quote has me worried that Camilla is just going to be crazy. I'd hoped she'd be a decent person, but it's looking more and more unlikely as time goes on. Luna certainly seems fond of her though. Thanks! I'm really glad you agree with the page making it easier to understand. Thanks as always Kirokan, though you misspelled Nishiki's name in his profile. Ah... almost got away mistake free! Thanks for pointing it out, it's been fixed. : ) Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted June 3, 2015 Author Share Posted June 3, 2015 Thanks! I'm really glad you agree with the page making it easier to understand. Ah... almost got away mistake free! Thanks for pointing it out, it's been fixed. : ) One more typo Nishiki's profile "Following in his father's footsteps he ats as his clan's leader, and keeps his people in order." :B Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 3, 2015 Share Posted June 3, 2015 "Fighting together is important. Let's fight together in the next fight!" Thanks Cyrus. Truly inspiring dialogue. Quote Link to comment Share on other sites More sharing options...
Thane Posted June 3, 2015 Share Posted June 3, 2015 "Fighting together is important. Let's fight together in the next fight!" Thanks Cyrus. Truly inspiring dialogue. To be fair, it sounds like most anime. Quote Link to comment Share on other sites More sharing options...
Jotaro Kujo Posted June 3, 2015 Share Posted June 3, 2015 It may be possible to rename your castle... The example one is "Kamui's Castle". To me this sounds like the name you choose for your Avatar is going to be the name for the castle, but I could be wrong. Kirokan, thanks for the translation! Super quick and super informative! You have my gratitude for such a nice translation Quote Link to comment Share on other sites More sharing options...
Mad_Scientist Posted June 3, 2015 Share Posted June 3, 2015 Whoa, thanks a ton Kirokan! The part about the 3x damage has me curious. It's phrased in such a way that it sounds like literally 3 times the damage, not 3 times the weapon might, but it's not totally clear. If it's 3 times the damage that's absurdly powerful. Reminds me of the stupid *&^% crossbows from Radiant Dawn. Oh, how I hated those. Quote Link to comment Share on other sites More sharing options...
Kirokan Posted June 3, 2015 Share Posted June 3, 2015 (edited) One more typo Nishiki's profile "Following in his father's footsteps he ats as his clan's leader, and keeps his people in order." :B xD Okay, two mistakes...fixed! Thanks! "Fighting together is important. Let's fight together in the next fight!" Thanks Cyrus. Truly inspiring dialogue. Nothing I could do could make that more inspiring. It really was that bland. xD To be fair, it sounds like most anime. Awesome! If it came across that way. xD To me this sounds like the name you choose for your Avatar is going to be the name for the castle, but I could be wrong. Kirokan, thanks for the translation! Super quick and super informative! You have my gratitude for such a nice translation Thank you! I worked hard to get it here ASAP, hence the few typos here and there... xD Whoa, thanks a ton Kirokan! The part about the 3x damage has me curious. It's phrased in such a way that it sounds like literally 3 times the damage, not 3 times the weapon might, but it's not totally clear. If it's 3 times the damage that's absurdly powerful. Reminds me of the stupid *&^% crossbows from Radiant Dawn. Oh, how I hated those. Indeed, it was phrased as simply "3 times the damage," vague as to whether from the weapon itself or overall. : ) Edited June 3, 2015 by Kirokan Quote Link to comment Share on other sites More sharing options...
Tamanoir Posted June 3, 2015 Share Posted June 3, 2015 xD Okay, two mistakes...fixed! Thanks! Nothing I could do could make that more inspiring. It really was that bland. xD Awesome! If it came across that way. xD Thank you! I worked hard to get it here ASAP, hence the few typos here and there... xD Indeed, it was phrased as simply "3 times the damage," vague as to whether from the weapon itself or overall. : ) You did it quite fast, so one or two mistakes isn't so bad. Thanks again. Whoa, thanks a ton Kirokan! The part about the 3x damage has me curious. It's phrased in such a way that it sounds like literally 3 times the damage, not 3 times the weapon might, but it's not totally clear. If it's 3 times the damage that's absurdly powerful. Reminds me of the stupid *&^% crossbows from Radiant Dawn. Oh, how I hated those. We had a picture of Tsubaki getting shot by an archer in one of the preceding Famitsus... I'd like to see it again, because I deduced it would Might *3 again by seeing it back then. Quote Link to comment Share on other sites More sharing options...
Sunwoo Posted June 3, 2015 Share Posted June 3, 2015 Thanks for translating as usual, Kirokan. Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 3, 2015 Share Posted June 3, 2015 Nothing I could do could make that more inspiring. It really was that bland. xD True but it wouldn't hurt to change up your word usage a bit. "Cooperation is important in a fight. Let's work together in the next battle." But I understand if you were prioritizing speed over creativity. Just a little constructive criticism. Quote Link to comment Share on other sites More sharing options...
Belmont Posted June 3, 2015 Share Posted June 3, 2015 "I can eat rice everyday without getting tired of it." Calm down there, fatty. Quote Link to comment Share on other sites More sharing options...
Cysx Posted June 3, 2015 Share Posted June 3, 2015 (edited) We had a picture of Tsubaki getting shot by an archer in one of the preceding Famitsus...I'd like to see it again, because I deduced it would Might *3 again by seeing it back then. Actually, thanks for motivating me to taking a look at it, because the damage is 26, which is not a multiple of 3. Unless I suck at math that hard Here it is(priorities, priorities): Edit: "I can eat rice everyday without getting tired of it." Calm down there, fatty. Say what you will about her, but her expression in Kazahana's bio is stupid cute. Edited June 3, 2015 by Cysx Quote Link to comment Share on other sites More sharing options...
Kirokan Posted June 3, 2015 Share Posted June 3, 2015 True but it wouldn't hurt to change up your word usage a bit. "Cooperation is important in a fight. Let's work together in the next battle." But I understand if you were prioritizing speed over creativity. Just a little constructive criticism. Understood, will keep that in mind for next time! Can edit it in on this one too if it bothers you. : ) Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 3, 2015 Share Posted June 3, 2015 No worries. Keep up the good work. Quote Link to comment Share on other sites More sharing options...
PhoenixX Posted June 3, 2015 Share Posted June 3, 2015 Not in Japan, they don't have this problem But for me, it is BIG problem because nobody have 3DS in my city. NOBODY. On Topic - wow, nice to see that menu will depend on character :D I've found that the airport is a very effective way of getting streetpasses Quote Link to comment Share on other sites More sharing options...
aubergine Posted June 3, 2015 Share Posted June 3, 2015 (edited) Translation work is done for the two new cards from the famitsu scans: Altean Archer, Gordin Rarity: Common / Series 1 Booster Card #014 Cost: 1 Affinities: Shadow Dragon / Male / Bow Quote: “If this is the last…then I cannot miss!” Skill 1: “Steel Bow” / α / [Once per turn] / [Flip 1 Bond] Until the end of this turn, this unit’s attack is increased by 10. Skill 2: “Clearing the Skies” / ∞ / When this unit attacks a Flying affinity unit, this unit’s attack is increased by 30. Support Skill: “Fighter’s Emblem” / ♥ / Until the end of the attack phase, your attacking unit’s attack is increased by 20. Attack Power: 30 Support Attack Power: 20 Range: 2 Unpromoted Class: Archer Title: Altean Archer Card ID: B01-014N Illustrator: Kokon Konfuzi Ascetic Saint, Lena Rarity: Common / Series 1 Booster Card #026 Cost: 1 Affinities: Shadow Dragon / Female / Staff Quote: “Julian, you go on ahead…Save yourself!” Skill 1: “Heal” / α / [Tap this Card, Flip 2 Bonds] Choose a card from your discard pile except "Lena" and add it to your hand. Skill 2: “Stolen Heart” / ∞ / Any allied “Julian” unit’s attack is increased by 10. Support Skill: "Healer's Emblem" / ♥ / Until the end of the attack phase the attacking unit can't perform Critical Hits. Attack Power: 20 Support Attack Power: 20 Range: -- Unpromoted Class: Cleric Title: Ascetic Saint Card ID: B01-026N Illustrator: Fumi In case you missed it, here is the info the other two cards from the scan that have been shown earlier: Protector of Ylisse, Chrom Rarity: Starter Deck / Series 1 Starter Deck 2 Card #001 Cost: 4 / Promotion Cost: 3 Affinities: Falchion / Male / Sword Quote: “Everyone…thank you. I…will fight!” Skill 1: “Shepherds” / & / [Once per Turn] After an ally unit class changes, until the end of this turn that unit’s attack is increased by 20 and the orbs that it destroys as a result of combat is now 2. Skill 2: “(Sealed) Falchion” / ∞ / When this unit attacks a Dragon affinity unit this unit’s attack is increased by 20. Support Skill: N/A Attack Power: 70 Support Attack Power: 20 Range: 1 Promoted Class: Great Lord Title: Protector of Ylisse Name: Chrom Card ID: S02-001ST Illustrator: Yusuke Kozaki Bewitching Shaman from Plegia, Tharja Rarity: Common / Series 1 Booster Card #081 Cost: 2 / Promotion Cost: N/A Affinities: Shepards / Female / Tome Quote: “I’ve always been quite good at choosing who to hate on my own…” Skill 1: “Flux” / α / [Tap this card, Flip 2 Bonds] Your opponent must choose one card from their hand and discard it. Skill 2: N/A Support Skill: N/A Attack Power: 40 Support Attack Power: 20 Range: 1-2 Unpromoted Class: Dark Mage Title: Bewitching Shaman from Plegia Name: Tharja Card ID: B01-081N Illustrator: Terumii Edited June 4, 2015 by aubergine Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.