Wayward Alchemist Posted June 17, 2015 Share Posted June 17, 2015 So we know that via Zero the Theif and Orochi the Spellcaster we can capture generic enemies and make them our own allies. How do you plan on using these expendable units? Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 17, 2015 Share Posted June 17, 2015 I'll probably have a few for cool looking generics or route exclusive classes. I will also do at least one all-generics run. Quote Link to comment Share on other sites More sharing options...
Wayward Alchemist Posted June 17, 2015 Author Share Posted June 17, 2015 I'll probably have a few for cool looking generics or route exclusive classes. I will also do at least one all-generics run. I'll probably have a few for cool looking generics or route exclusive classes. I will also do at least one all-generics run. That sounds fun. Another one is to capture a unit with Counter and have them go scuicide bomber on anyone who attacks him with anything other than Magic or Bows. Quote Link to comment Share on other sites More sharing options...
Eveangaline Posted June 17, 2015 Share Posted June 17, 2015 KEEP THEM IN JAIL FOREVER! ROT AS MY PRISONERS! Or an all generics challenge run. Or if I'm doing classic and run that low on normal units. Quote Link to comment Share on other sites More sharing options...
WrightJustice Posted June 17, 2015 Share Posted June 17, 2015 I'm hoping I can just capture and collect a bunch of the different classed chars, maybe a male and female of each class. Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 18, 2015 Share Posted June 18, 2015 I'm hoping I can just capture and collect a bunch of the different classed chars, maybe a male and female of each class. Gotta fill out your GeneriDex. But first, are you a boy or a girl? Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 18, 2015 Share Posted June 18, 2015 By nicking their weapons, and then forgetting about them. Quote Link to comment Share on other sites More sharing options...
Thedeathby2 Posted June 18, 2015 Share Posted June 18, 2015 I assume they have the class growth rates unlike shadow dragon's generics so I will probably use some just to get those amazing looking generic dark knights and great knights. Quote Link to comment Share on other sites More sharing options...
Wayward Alchemist Posted June 18, 2015 Author Share Posted June 18, 2015 By nicking their weapons, and then forgetting about them. Yeah, I'll be using a few for that. Hopefully they keep their weapons, as I want those debuffing Shurikens for Felicia and Joker. I also hope the captured units can promote, if not reclass, as I am really digging some of those Hoshidan classes. Quote Link to comment Share on other sites More sharing options...
Eveangaline Posted June 18, 2015 Share Posted June 18, 2015 If you capture all generics from the enemy side and use only them as your army, you're not conquering, you're running a revolution! Quote Link to comment Share on other sites More sharing options...
paladin21 Posted June 21, 2015 Share Posted June 21, 2015 Has anyone wondered if generic characters will have personal skills when recruited from their prisons? Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted June 21, 2015 Share Posted June 21, 2015 (edited) Has anyone wondered if generic characters will have personal skills when recruited from their prisons? Probably not. Considering they can't support, have fewer skills, lower than average stats, and possibly lack the ability to reclass, I worry they won't be very solid choices to use on lower difficulties. Now, if they get some crazy skills and stats for the higher difficulties, we might see a lot of use for them. Actually, an idea comes to mind. What if captured and recruited enemies could be "trained" by members of your army? For identical or equivalent classes (mercenary/samurai for example) they could be taught unlearned skills and get stat ups so they meet the standards of the rest of your army. In fact, if you could train them with ANY character, you could give generics the unique niche of being able to learn any skill combination. Edited June 21, 2015 by NekoKnight Quote Link to comment Share on other sites More sharing options...
Kagemaru Posted June 21, 2015 Share Posted June 21, 2015 If i can rename them, then i'll capture a Ninja and rename him as "Kagemaru" to make the ultimate self-insert. If i can't, probably i won't use that feature a lot. Just to get their weapons and use them as meat shield. Quote Link to comment Share on other sites More sharing options...
Shadow Knight Posted June 21, 2015 Share Posted June 21, 2015 one word meat-shield Quote Link to comment Share on other sites More sharing options...
paladin21 Posted June 21, 2015 Share Posted June 21, 2015 Probably not. Considering they can't support, have fewer skills, lower than average stats, and possibly lack the ability to reclass, I worry they won't be very solid choices to use on lower difficulties. Now, if they get some crazy skills and stats for the higher difficulties, we might see a lot of use for them. Actually, an idea comes to mind. What if captured and recruited enemies could be "trained" by members of your army? For identical or equivalent classes (mercenary/samurai for example) they could be taught unlearned skills and get stat ups so they meet the standards of the rest of your army. In fact, if you could train them with ANY character, you could give generics the unique niche of being able to learn any skill combination. Interesting idea. That would make nice use of the My Castle feature if they introduce a Training grounds building. And I certainly hope I get to rename them as well. Quote Link to comment Share on other sites More sharing options...
Book Bro Posted June 21, 2015 Share Posted June 21, 2015 Probably won't use them at all, I prefer using the actual characters. Quote Link to comment Share on other sites More sharing options...
RPGatWill Posted June 21, 2015 Share Posted June 21, 2015 I doubt I'll use it myself, since I like using the units with names and personalities and supports. However, the idea about nicking their weapons is interesting. Now if only that would be true I might not mind it so much, but I doubt that would be the case. When you capture them, if you don't get their weapon right there I highly doubt they would still have their weapon while in prison. Quote Link to comment Share on other sites More sharing options...
Carter Posted June 21, 2015 Share Posted June 21, 2015 I'll probably be using some for bait, so some of my weaker units can have a chance to gain some experience. Other than that, I won't be using them much. I might be using them if they're strong units, but I'd rather have my exclusive-route characters fight, compared to a generic soldier. And if I'm not letting them fight, I'll just take their weapons and then let the enemies kill them on the battlefield. Quote Link to comment Share on other sites More sharing options...
Sunfall Posted June 21, 2015 Share Posted June 21, 2015 As someone who used to make entire armies out of captured enemies when I played Disgaea games, I am looking forward to doing the same in this game, even if their stats and level-ups might disappoint me in the end. I at least want to do that once. Quote Link to comment Share on other sites More sharing options...
RPGatWill Posted June 21, 2015 Share Posted June 21, 2015 I'll probably be using some for bait, so some of my weaker units can have a chance to gain some experience. Other than that, I won't be using them much. I might be using them if they're strong units, but I'd rather have my exclusive-route characters fight, compared to a generic soldier. And if I'm not letting them fight, I'll just take their weapons and then let the enemies kill them on the battlefield. Oh! I didn't think of that! Using some generics as bait to help level the villager type characters may turn out to be an amazing strategy! Quote Link to comment Share on other sites More sharing options...
King Garon Posted June 22, 2015 Share Posted June 22, 2015 I'm going to capture all the generic enemy pegasus knights, and then promote them into Falcoknights to heal and support my Wyvern knights and dragons. Quote Link to comment Share on other sites More sharing options...
AsherCrane Posted June 22, 2015 Share Posted June 22, 2015 Well, as a question, I'm not sure if nohr classes can only use axes swords and lance and the hoshidans can only use maces, Katana, and ningata, but either way, I might catch a hero, being my favorite class of the series. Quote Link to comment Share on other sites More sharing options...
Great Geargia Gateway Posted June 22, 2015 Share Posted June 22, 2015 I plan on probably playing 'Hard' difficulty so the units I gain are par with the enemy at a good stat build(Hopefully that's how it'll work, then imagine Lunatic+) and use them for bait, a sacrifice, do odd jobs like obtain items for me, guinea pig, any lone characters need of Attack/Defence stance assistance, and used to actually make it feel like I have an army backing me that I'm ordering. So stoked for this mechanic above all else. It's also a good thing to have if you have spare units to fill and you don't want to use any of the characters that are too weak or not appealing to you. Also, what would you think if the any of the captured female units were actually capable of marriage support with the MU? Quote Link to comment Share on other sites More sharing options...
Rothene Posted June 22, 2015 Share Posted June 22, 2015 Would be a way of rounding out your army I guess. Getting big beefy Armoured Knights for Hoshido, Darkmage/Mageknights(for tome cavalries), many staff users for Nohr. What if IS cuts down on storied characters so we actually have less of them in each route and will need to boost our army size via generics. That's a scary thought, but feels thematically appropriate because we're supposed to be the underdogs. Quote Link to comment Share on other sites More sharing options...
paladin21 Posted June 22, 2015 Share Posted June 22, 2015 What if IS cuts down on storied characters so we actually have less of them in each route and will need to boost our army size via generics. That's a scary thought, but feels thematically appropriate because we're supposed to be the underdogs. Actually, that happens in every game. The enemy get more and more generics and you get just a few comrades you know by their own name. Getting expendables just makes it look like you're the one with the strong army. Quote Link to comment Share on other sites More sharing options...
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