Keystone Posted August 8, 2015 Share Posted August 8, 2015 (edited) Here's a cute little thing I threw together in RPG Maker. Basically, all you do is select a game from the list and it'll present you with a randomized party that you can challenge yourself to use on your next playthrough of that game. It's a pretty simple program, but I thought it would be fun for anybody looking for a challenge. As a side note, the dialogue when you select New Mystery of the Emblem may be a bit spoilery, so read at your own risk if you haven't played that one yet. I chose not to include FE1 and FE3, opting for Shadow Dragon and New Mystery instead. FE2 and FE5 are not on the list since I have not played them yet. FE4 is not included since you pretty much are forced to use everyone in that game anyway. Anyway, let me know what you all think about this. Hopefully it'll help spice up your next playthrough! EDIT: There is also some spoilery dialogue in the Radiant Dawn option as well, so watch out. Also, you should download the RPG Maker VX Ace Runtime Package before getting this. It can be found here: http://www.rpgmakerweb.com/download/additional/run-time-packages EDIT 8/18/15: New Version! - Radiant Dawn party is now the correct number of characters. - Awakening now included! You can choose whether to include Spotpass characters, children characters (excluding Lucina), both, or neither! Screenshots: Also, for anyone interested, here are the scripts I used for this project, minus the ones I made myself. Yanfly Core Engine Ace - https://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/ Word Wrapping Message Boxed by KilloZapit - http://www.rpgmakervxace.net/topic/6964-word-wrapping-message-boxes/ Yanfly Ace Message System - https://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-message-system/ Himeworks Large Choices - http://himeworks.com/2012/12/large-choices-built-in-multiple-choices/ Skip Title Screen by JV Master - http://www.rpgmakervxace.net/topic/271-skip-title-screen/ Fomar's Faces to Busts - https://divisionheaven.wordpress.com/tag/faces-to-bust/ FE Randomizer v1.2.zip Edited August 18, 2015 by Keystone Quote Link to comment Share on other sites More sharing options...
the cool guy Posted August 9, 2015 Share Posted August 9, 2015 (edited) Why would you use an endgame party randomizer on your first playthrough? Spolier warnings seem pretty unnessecary. Also this sounds cool. Edited August 9, 2015 by the cool guy Quote Link to comment Share on other sites More sharing options...
Crusticus Posted August 11, 2015 Share Posted August 11, 2015 Just a heads up: I'd recommend mentioning you need the RPGMaker VX Ace Runtime Package to run the program. Quote Link to comment Share on other sites More sharing options...
Keystone Posted August 12, 2015 Author Share Posted August 12, 2015 Just a heads up: I'd recommend mentioning you need the RPGMaker VX Ace Runtime Package to run the program. Ah yes. I'll be sure to add that to the original post. Thanks. Quote Link to comment Share on other sites More sharing options...
Vapo Posted August 12, 2015 Share Posted August 12, 2015 (edited) I'm liking this a lot, having to use certain units who I've never used before (ex. Leonardo, Brom, Pelleas) is a very nice challenge. :DEDIT: Also, I don't know if this is intentional, but I ended up with this on one of my rolls: Which gives 16 units instead of the 17 you can bring. I'm not sure if this is a bug or not, but just a headup if it is. Edited August 12, 2015 by Vapo Quote Link to comment Share on other sites More sharing options...
the cool guy Posted August 12, 2015 Share Posted August 12, 2015 Had forgotten that Kyza and Lyre existed. Not sure if i'm happy about remembering them. Quote Link to comment Share on other sites More sharing options...
phobia Posted August 13, 2015 Share Posted August 13, 2015 Had forgotten that Kyza and Lyre existed. Not sure if i'm happy about remembering them. at least lyre's cute I like how this was made in RPG Maker, pretty creative. Quote Link to comment Share on other sites More sharing options...
Amiratasiru Posted August 15, 2015 Share Posted August 15, 2015 This is some funky stuff. I like it. I think I might use it on my next PoR playthrough. If my Wii wasn't broken I'd start a playthrough on RD right now using this tool. Also, perhaps include Awakening? I know it's kind of a different story but it limits your options on the harder modes. Quote Link to comment Share on other sites More sharing options...
Keystone Posted August 18, 2015 Author Share Posted August 18, 2015 (edited) I'm liking this a lot, having to use certain units who I've never used before (ex. Leonardo, Brom, Pelleas) is a very nice challenge. :D EDIT: Also, I don't know if this is intentional, but I ended up with this on one of my rolls: Which gives 16 units instead of the 17 you can bring. I'm not sure if this is a bug or not, but just a headup if it is. Good catch. Yes that was a bug. An easy fix, I'll post an updated version tomorrow. This is some funky stuff. I like it. I think I might use it on my next PoR playthrough. If my Wii wasn't broken I'd start a playthrough on RD right now using this tool. Also, perhaps include Awakening? I know it's kind of a different story but it limits your options on the harder modes. I chose to omit Awakening mainly because the game pretty much requires you to use compatible pairs of characters throughout the game, otherwise it would be pretty much unwinnable on higher difficulties unless you grind. Another reason is that any character in Awakening can break the game if you abuse the skirmishes / DLC maps, so your playstyle probably won't change much regardless of what random party gets generated. For instance, in FE7, if you roll a party that contains all the mages, you'd have to plan your strategy around using the doors to the side rooms as choke points, blocking them with a defensive / dodge tank like Lyn or Hector while the mages attack from behind and on the sides. In Awakening, regardless of what party you roll, you could always just reclass and grind until you get what you want. This was my initial thought, though I know that the game can be quite fun if you don't abuse it too much ;) I'll add Awakening in an update. It'll be up tomorrow. Edited August 18, 2015 by Keystone Quote Link to comment Share on other sites More sharing options...
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