Elieson Posted February 8, 2016 Share Posted February 8, 2016 Yea Everything and their mother, that's a projectile, sans like DHD's frisbee, goes even with the MIGHTY MIGHT CHARGE SHOT and it's SO DUMB :(((( Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted February 8, 2016 Share Posted February 8, 2016 Yea Everything and their mother, that's a projectile, sans like DHD's frisbee, goes even with the MIGHTY MIGHT CHARGE SHOT and it's SO DUMB :(((( Bayonetta's shoes can be added to this. I've used Heel Slide into a charge shot and it just dies. Quote Link to comment Share on other sites More sharing options...
Draco Posted February 9, 2016 Share Posted February 9, 2016 haven't posted in here since ~#4 iirc but it seems like right now you guys are really scraping the bottom of the barrel samus sucks. the end. Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted February 9, 2016 Share Posted February 9, 2016 But taking pot shots at Samus is fun! Coincidentally, pot shots are also capable of out prioritizing a fully charged Charge Shot. Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 9, 2016 Author Share Posted February 9, 2016 Votes for #20 will begin. Ending on the 10th. Quote Link to comment Share on other sites More sharing options...
Draco Posted February 9, 2016 Share Posted February 9, 2016 my vote goes to Cloud. Quote Link to comment Share on other sites More sharing options...
Carmine Sword Posted February 9, 2016 Share Posted February 9, 2016 High Fructose Corrin Syrup. Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted February 9, 2016 Share Posted February 9, 2016 (edited) Bayonetta and Cloud Edited February 9, 2016 by Scrub Lord Doof Quote Link to comment Share on other sites More sharing options...
General Horace Posted February 9, 2016 Share Posted February 9, 2016 cloud and DR MARIO Quote Link to comment Share on other sites More sharing options...
Radiance Posted February 9, 2016 Share Posted February 9, 2016 (edited) Cloud because why not? Man what a bandwagon I am. Nah, but I really want Cloud because he is awesome Edited February 9, 2016 by Radiance Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 9, 2016 Author Share Posted February 9, 2016 4 Votes Cloud 1 Vote Doc Bayonetta Corrin Quote Link to comment Share on other sites More sharing options...
Great Geargia Gateway Posted February 9, 2016 Share Posted February 9, 2016 Sqaure shaped Clewd Quote Link to comment Share on other sites More sharing options...
Elieson Posted February 9, 2016 Share Posted February 9, 2016 Quote Link to comment Share on other sites More sharing options...
Comet Posted February 9, 2016 Share Posted February 9, 2016 (edited) Luigi and Diddy Kong Edited February 9, 2016 by Comet Quote Link to comment Share on other sites More sharing options...
Anacybele Posted February 9, 2016 Share Posted February 9, 2016 Luigi and Mii Swordfighter Quote Link to comment Share on other sites More sharing options...
Great Geargia Gateway Posted February 10, 2016 Share Posted February 10, 2016 My meme has been toppled... Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 10, 2016 Author Share Posted February 10, 2016 (edited) Ready for some Strife? : "All right, everyone, let's mosey." Origin: Final Fantasy VII On the PS1 later PC Year: 1997 Developer: Squaresoft (Now Square-Enix) VA: Takahiro Sakurai (Steve Burton for English VA but not in smash) Framedata Current Official Tier placement: 12th (New section, people are gonna disagree, but i'll be adding these in later and changing when they change maybe) RSATD: Clouds various sound effects all come from FF7, also his running and jumping animations are directly ripped from Dissidia, a FF fighter on the PSP. Cloud, the infamous newcomer from FF7, excellent range, excellent speed, safe on shield in a fair few instances, has excellent coverage with limits and can camp with them forcing his foe to approach him, which is nice considering his own approach is pretty lackluster, he has ok grabs, but basically almost none of them combo. His spacing is really good, his limits themselves are also really powerful and he has access to the AT known as limit canceling which can cancel his limit into an action at quick notice, his uair and aerial game is also quite great, however his offstage game is horrendous as his recovery is nearly Little Mac tier without wasting his Limit. His combo game is fairly lackluster, but he has some sweet tricks and a projectile for a swordie is always appreciated. Also a major weakness going back to his recovery is that he barely even has magnet hands to grab the stage, making him even more vulnerable to getting gimped. His limits, have their uses in certain situations and are excellent moves even without Limit, Climhazard is great out of shield, cross slash gets nice damage, Blade Beam is a projectile and limit charge and well... Finishing Touch are pretty self explanatory, FT has some nice setups but they can be somewhat situational. So have at it doods. Edited February 10, 2016 by Jedi Quote Link to comment Share on other sites More sharing options...
Great Geargia Gateway Posted February 10, 2016 Share Posted February 10, 2016 First off. There's no reason why you shouldn't pick up Cloud. Not pay to win, balanced, best 3rd party character decision for Smash, fun whether competitive or casual, and really cool because new features. Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 11, 2016 Author Share Posted February 11, 2016 Well some people might be put off by his horribad recovery lol. Quote Link to comment Share on other sites More sharing options...
euklyd Posted February 11, 2016 Share Posted February 11, 2016 (edited) Fuck Cloud. AC aerials and limit camping, oh boy. Like I don't even dislike fighting Cloud, I dislike not fighting him. Run away and charge Limit is boring as fuck, and being able to die at 60% is uh, rather stressful. Also Cloud's nair is great offstage, just don't SD. <-- may or may not be salty about being eliminated by limit breaks last night Edited February 11, 2016 by Euklyd Quote Link to comment Share on other sites More sharing options...
Jedi Posted February 11, 2016 Author Share Posted February 11, 2016 Fuck Cloud. AC aerials and limit camping, oh boy. Like I don't even dislike fighting Cloud, I dislike not fighting him. Run away and charge Limit is boring as fuck, and being able to die at 60% is uh, rather stressful. Also Cloud's nair is great offstage, just don't SD. <-- may or may not be salty about being eliminated by limit breaks last night Is that the Cloud meta now? Kind of a shame, considering you could do what I do and half camp-half aggro, but whatcha gonna do. Quote Link to comment Share on other sites More sharing options...
B.Leu Posted February 11, 2016 Share Posted February 11, 2016 (edited) Cloud is awesome. Just awesome. HONOR time, if you and your opponent are both using Cloud, charge your Limit and let him/her charge his/her. May do taunts before or after the limit charge. I consider almost as much of an 'Hello' than a taunt. If your opponent have no HONOR, he'll just charge you without any thoughts, but don't panic ! Just charge your limit to bait him then at the last moment, roll/jump/dodge or and rofl stromb his HONORless ass. .Seriously, it seems people just can't understand that Cloud can, in fact, do things ,while in Limit. Edited February 11, 2016 by B.Leu Quote Link to comment Share on other sites More sharing options...
Knife Posted February 11, 2016 Share Posted February 11, 2016 (edited) ^That literally happen only on FG. I need to check up on it and knock some skulls sometime... Anyways, Cloud is obviously a very powerful character. It wouldn't be a stretch to say he is top 10, at least in the neutral. He is literally a sword character done right with great disjoints and frame data. Only top of this, he has top 15 mobility, is decently heavy at 100 weight, and limit break to force approaches/end stocks early. The only thing holding him back really is his bad recovery, which is pretty much Little Mac tier in terms of gimpability and distance (bottom 2 recovery) though double jump is much better than Little Mac's at least. Still, getting him off stage in a position where he has to burn his double jump and up b is easier said than done. If I were to liken him to another character in terms of MUs, I'd say he's like Mario in that he doesn't straight up lose to many characters. He will not age well like Mario as people figure out more optimal ways to force him offstage and gimp him. He is even more potent in doubles. Don't be surprised when you see Cloud as a very common doubles character due to Finishing Touch and his overall ease of use. These are his MUs from what I've observed: Cloud loses to or has a slight disadvantage against: Sheik, Meta Knight, Rosalina Cloud is even with or has a negligible advantage/disadvantage against: Bayonetta?, Corrin?, Pits, Diddy, Greninja, Ike, Link, Lucina, Mario, Marth, Ness, Pikachu, Ryu, Toon Link, Villager, and Zero Suit Samus Cloud beats: everyone else not already listed, but among top 15 on the 4BR tier list he beats Fox, Sonic, Captain Falcon, and Yoshi Edited February 11, 2016 by Knife Quote Link to comment Share on other sites More sharing options...
Zera Posted February 11, 2016 Share Posted February 11, 2016 Cloud is a very good character, but doesn't have ridiculous frame data, which I like. Too bad he costs money. Quote Link to comment Share on other sites More sharing options...
Knife Posted February 11, 2016 Share Posted February 11, 2016 (edited) He kinda does have ridiculous frame data for how disjointed he is. Most of it comes from his uair, possibly the best uair in the game. Frame 6, does 13%, disjoint, and autocancels. It literally has everything. Edited February 11, 2016 by Knife Quote Link to comment Share on other sites More sharing options...
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