SEVA Posted September 11, 2015 Share Posted September 11, 2015 (edited) I guess I'll just say exactly what I want to do at this point - I'm programming a Fire Emblem fangame which isn't a hack, and I need sound effects for it. I have already managed to either find or rip most of the sound effects I need, but I'm still missing a good number of magic sound effects. Of course, I could just turn off the BGM and record them straight from the game, but in that case there will always be either a hit or a miss sound effect superimposed on the magic sound effect. I can't think of a situation where you would just hear the magic sound on its own. However, Yeti managed to do it somehow, so I guess it's possible somehow. (No, I can't just steal from Yeti.) If anyone cares, I particularly want the sounds for Aureola, Apocalypse, Excalibur, Luce, Gespenst and the S-Rank tomes from Sacred stones. Does anyone know how I can isolate and/or extract them? Edited September 20, 2015 by SEVA Quote Link to comment Share on other sites More sharing options...
Alusq Posted September 11, 2015 Share Posted September 11, 2015 The GBAFE sound effects are part of the rom's music table just like any track of music is. Refer to Partial Music List.txt, which I believe comes with Nightmare, and go to each "song" in Sappy and export the samples. Quote Link to comment Share on other sites More sharing options...
Agro Posted September 11, 2015 Share Posted September 11, 2015 exporting the samples won't work because they're not just samples alone, they have certain effect applied to them such as pitch bends, etc. You'd need to find a programming that can record internal audio and do it that way, most likely. Quote Link to comment Share on other sites More sharing options...
Lamia Posted September 12, 2015 Share Posted September 12, 2015 (edited) set a chapter's player phase music to a sound effect and record it after you hit Resume Chapter Edited September 12, 2015 by Lamia Quote Link to comment Share on other sites More sharing options...
SEVA Posted September 12, 2015 Author Share Posted September 12, 2015 set a chapter's player phase music to a sound effect and record it after you hit Resume Chapter How do I do that, exactly? I found the right (well, so I thought) Nightmare module, but it only lists the actual, well, music as options for the chapter BGM. I guess if I was to forcibly enter some other address in there it would work, but I don't think it will let me do that. Quote Link to comment Share on other sites More sharing options...
Lamia Posted September 16, 2015 Share Posted September 16, 2015 (edited) FE7's chapter data module lists off sound effects in the music.txt dropbox properly FE8's does not, but you can do this: - change the chapter music code inside the nightmare module with notepad, from NDHU to NEHU - refer to the FE7 music.txt and start checking each byte around the magic sounds that FE7 does not cover (previously used ones like fire and thunder and stuff should match up) as far as I can remember, the GBA series never reset their sound file entries so it makes it easier, but you'd have to find the bytes for the new tomes yourself if you wanna do it manually failing that time-consuming nonsense, you can record from a battle scene with the music off (best I can tell you) Edited September 16, 2015 by Lamia Quote Link to comment Share on other sites More sharing options...
circleseverywhere Posted September 16, 2015 Share Posted September 16, 2015 Here: 0x0000 Nothing 0x0001 The Valiant 0x0002 Main Theme 0x0003 Prologue 0x0004 The Beginning 0x0005 Treasured Memories 0x0006 Grim Journey 0x0007 Ties of Friendship 0x0008 Ray of Hope 0x0009 Distant Roads 0x000A Rise Above 0x000B Follow Me! 0x000C Determination 0x000D Truth, Despair, and Hope 0x000E Land of Promise 0x000F Binding Vow 0x0010 Grasping at Victory 0x0011 Shadows Approach 0x0012 Confront the Past 0x0013 Shadow of the Enemy 0x0014 Assault 0x0015 From the Darkness 0x0016 Twisted Shadows A 0x0017 Twisted Shadows B 0x0018 Envoy from the Dark 0x0019 Attack 0x001A Defense 0x001B The Battle Must Be Won 0x001C Powerful Foe 0x001D The Prince's Despair 0x001E Return of the Demon King 0x001F Sacred Strength 0x0020 Tethys 0x0021 Healing 0x0022 Curing 0x0023 To a Higher Place 0x0024 Advance 0x0025 Tension 0x0026 Raid! 0x0027 Reunion 0x0028 Indignation 0x0029 Sorrow 0x002A Laughter 0x002B Legacy 0x002C Lyon 0x002D Lost Heart 0x002E Solve the Riddle 0x002F Lights in the Dark 0x0030 Comrades 0x0031 Victory 0x0032 Into the Shadow of Victory 0x0033 Main Theme (Reprise) 0x0034 Combat Preparation 0x0035 Shops 0x0036 Armories 0x0037 Bonds 0x0038 Colosseum Entrance 0x0039 In the Colosseum 0x003A Colosseum Victory 0x003B Colosseum Defeat 0x003C Victory Song A 0x003D Victory Song B 0x003E Game Over 0x003F In Sorrow's Shroud 0x0040 Records 0x0041 Victory and the Future 0x0042 Fly with the Breeze 0x0043 Fire Emblem Theme (no intro) 0x0044 Lyon (Organ Arrangement) 0x0045 The Final Battle 0x0046 Epilogue 0x0047 Windy day 0x0048 Windy day with birds 0x0049 Lava boiling 0x004A Nighttime 0x004B Water flowing 0x004C Birds chirping 0x004D Soft swooshy sound 0x004E Wind gusts 0x004F Wind gust stopping 0x0050 Blizzard 0x0051 Legendary weapon theme of FE 0x0052 Outside with birds softly chirping 0x0053 River 0x0054 Comrades (again?) 0x0055 Return of the Demon King (without intro) 0x0056 Lyon? 0x0057 Nothing 0x0058 Nothing 0x0059 Nothing 0x005A Item Get! 0x005B Level Up! 0x005C Weapon broke 0x005D Nothing 0x005E Weapon broke 0x005F Nothing 0x0060 ??? 8-bit sound 0x0061 ??? 8-bit sound 0x0062 Nothing 0x0063 Nothing 0x0064 Nothing 0x0065 Cursor 0x0066 Menu Cursor 0x0067 Menu Cursor 2 0x0068 ? 0x0069 ? 0x006A ? 0x006B ? 0x006C Nothing 0x006D Nothing 0x006E ? 0x006F ? 0x0070 R Description Open 0x0071 R Description Close 0x0072 ? 0x0073 Phase Message Sound 0x0074 ? 0x0075 HP Replenishment 0x0076 ? 0x0077 ? 0x0078 Mini Map Open 0x0079 Mini Map Close 0x007A ? 0x007B ? 0x007C ? 0x007D ? 0x007E ? 0x007F ? 0x0080 ? 0x0081 Crowd cheering 0x0082 Rest staff (map) 0x0083 Silence staff (map) 0x0084 Nothing 0x0085 Sleep staff (map) 0x0086 Hammerne staff (map) 0x0087 Berserk staff (map) 0x0088 Weird sound (Watch staff?) 0x0089 Live staff 0x008A Relive staff 0x008B Recover staff 0x008C Reserve staff 0x008D Recovery from a status effect (longer) 0x008E Crowd cheering (softer) 0x008F Crowd cheering, then stops 0x0090 FE6 Chapter opening humming 0x0091 FE6 Chapter opening 0x0092 Nothing 0x0093 Nothing 0x0094 Nothing 0x0095 Nothing 0x0096 Footsteps 1 0x0097 Footsteps 2 0x0098 Footsteps 3 0x0099 Footsteps 4 0x009A Footsteps 5 0x009B Horse trot 0x009C Horse trot 2 0x009D Horse trot 3 0x009E Horse trot 4 0x009F Horse trot 5 0x00A0 Armour walk 0x00A1 Armour walk 2 0x00A2 Armour walk 3 0x00A3 Armour walk 4 0x00A4 Armour walk 5 0x00A5 Armour walk 6 0x00A6 Pegasus flying 0x00A7 Pegasus flying 2 0x00A8 Nothing 0x00A9 Nothing 0x00AA Recovery from a status effect 0x00AB Rock exploding? 0x00AC Captive falling from dead holder 0x00AD Nothing 0x00AE Nothing 0x00AF Destroyed wall/snag 0x00B0 Attacking wall/snag 0x00B1 Unlocking door 0x00B2 Nothing 0x00B3 Torch 0x00B4 Warping 0x00B5 Warp end 0x00B6 Pure Water 0x00B7 Poison sound 0x00B8 ??? 0x00B9 Gold changing 0x00BA Poison vent 0x00BB Nothing 0x00BC Nothing 0x00BD Water tile going under 0x00BE Water tile coming up 0x00BF Fire tile 0x00C0 Myrtenaster click 0x00C1 Glyph 0x00C2 Crescent Rose/Ember Celica shot 0x00C3 Ember Celica click 0x00C4 Crescent Rose swish 0x00C5 Crescent Rose click 0x00C6 Crescent Rose fold 0x00C7 GBA version of Zelda:OoT future Hyrule Castle winds 0x00C8 Small plunk? 0x00C9 Light plunk? 0x00CA Large plunk? 0x00CB Eliwood critical sword swing 0x00CC Tap? 0x00CD Low plunk? 0x00CE Sword unsheathing 0x00CF Sword unsheathing 2 0x00D0 Ballista fire 0x00D1 Creaking 0x00D2 Hit (map) 0x00D3 Hit 2 (map) 0x00D4 Hit 3 (map) 0x00D5 Kill (map) 0x00D6 Death (map) 0x00D7 Miss (realtime) 0x00D8 Crumbling? 0x00D9 Nothing 0x00DA Nothing 0x00DB Nothing 0x00DC Mamkute transform 0x00DD Mamkute de-transform 0x00DE Mamkute yowl 0x00DF Mamkute roar 0x00E0 Nothing 0x00E1 Nothing 0x00E2 Armour triangle, allies striking 0x00E3 Idoun/Fire Dragon death roar 0x00E4 Nothing 0x00E5 Idoun/Fire Dragon death roar 0x00E6 Mamkute transform growl 0x00E7 Brigand battle cry 0x00E8 Nothing 0x00E9 Nothing 0x00EA Axe falling 0x00EB Axe rising 0x00EC Nothing 0x00ED Nothing 0x00EE Nothing 0x00EF Dance/Play effect 0x00F0 Divine weapon shine 0x00F1 Fire charge 0x00F2 Fire shoot 0x00F3 Nothing 0x00F4 Thunderstorm static 0x00F5 Thunderstorm strike 0x00F6 Shaman charging 0x00F7 Weird rumbling 0x00F8 Weird rumbling 2 0x00F9 Berserk staff (realtime) 0x00FA Silence staff charging (realtime) 0x00FB Silence staff forming (realtime) 0x00FC Nothing 0x00FD Rest staff (realtime) 0x00FE Purge flash 0x00FF Purge flash 2 0x0100 Purge charging 0x0101 Purge strike 0x0102 Aureola light explosion (short) 0x0103 Hammerne staff (realtime) 0x0104 Nothing 0x0105 Nothing 0x0106 Nothing 0x0107 Nothing 0x0108 Aircalibur Wind (Originally: Nothing) 0x0109 Aircalibur Hit (Originally: Nothing) 0x010A Flux charging 0x010B Nothing 0x010C Nothing 0x010D Nothing 0x010E Live staff 0x010F Live staff 0x0110 Relive staff 0x0111 Relive staff 0x0112 Recover staff 0x0113 Recover staff 0x0114 Reserve staff (realtime) 0x0115 Nothing 0x0116 Nothing 0x0117 Nothing 0x0118 Nothing 0x0119 Thunderstorm sparks 0x011A Thunderstorm strike 0x011B Sleep charging (realtime) 0x011C Sleep activating (realtime) 0x011D Rumbling? 0x011E Some kind of wind 0x011F Weird charging sound 0x0120 Lightning charging 0x0121 Lightning strike 0x0122 Fimbulvetr wind 0x0123 Fimbulvetr ice 0x0124 Nosferatu symbol 0x0125 Nosferatu drain 0x0126 Nosferatu heal 0x0127 Divine charging 0x0128 Divine falling 0x0129 Divine strike 0x012A Divine strike 2 0x012B Aureola light bomb falling 0x012C Aureola light explosion 0x012D Nothing 0x012E Nothing 0x012F Nothing 0x0130 Fenrir Symbols 0x0131 Fenrir Rune 0x0132 Fenrir Fire 0x0133 Fenrir Hit 0x0134 Mage Knight charging? 0x0135 Sage/Lyon Rune 0x0136 Ballista Arrow 0x0137 Ballista Arrow falling 0x0138 Ereshkigal? 0x0139 Ereshkigal? 0x013A Nothing 0x013B Magic spell SFX 0x013C Magic spell SFX 0x013D Magic spell SFX 0x013E Static SFX (Like in Promotion SFX) 0x013F Event Magic spell SFX? 0x0140 Event Magic spell SFX? 0x0141 Event Magic spell SFX? 0x0142 Event Magic spell SFX? 0x0143 Nothing 0x0144 Nothing 0x0145 Nothing 0x0146 Nothing 0x0147 Static SFX (Like in Promotion SFX) 0x0148 Nothing 0x0149 Nothing 0x014A ??? 0x014B Soft step 0x014C Soft step 0x014D Soft step 0x014E Soft step 0x014F Soft step 2 0x0150 Soft step 3 0x0151 Soft step 4 0x0152 Nothing 0x0153 Nothing 0x0154 Soft step 0x0155 Soft step 2 0x0156 Soft step 3 0x0157 Soft step 4 0x0158 Soft step 5 0x0159 The rest of high 01 just seems to be soft steps... 0x02A0 Nothing 0x02A8 Nothing 0x02B0 Nothing 0x02B1 Nothing 0x02B2 Nothing 0x02B5 Nothing 0x02B6 Nothing 0x02B9 Nothing 0x02BB Nothing 0x02BC Shine attack 0x02BD Luna symbol 0x02BE Luna hitting 0x02BF Excalibur forming 0x02C0 Excalibur cutting 0x02C1 Aura flash 0x02C2 Aura going up 0x02C3 Aura strike 0x02C4 Nothing 0x02C5 Nothing 0x02C6 Nothing 0x02C7 Gespenst symbol 0x02C8 Gespenst clouds 0x02C9 Gespenst strike 0x02CA Forblaze charging 0x02CB Forblaze rising 0x02CC Weird charging 0x02CD Weird glittery sound 0x02CE No damage 0x02CF Weird pat sound 0x02D0 Eliwood's sword shining 0x02D1 Eliwood's horse neighing 0x02D2 Weird flaming sound 0x02D3 Dancing 0x02D4 Playing 0x02D5 Dancing (map) 0x02D6 Playing (map) 0x02D7 Snag falling 0x02D8 Weird charging sound 0x02D9 Thud 0x02DA Sword unsheathing 0x02DB Bizarre three sound effects 0x02DC A ref whistle, what's this doing here? 0x02DD Glittery sound 0x02DE Shine sound 0x02DF Shine sound 2 0x02E0 Weird rumbling 0x02E1 Eclipse striking 0x02E2 Eclipse striking (shorter) 0x02E3 Nothing 0x02E4 Magic spell SFX 0x02E5 ??? 0x02E6 ??? 0x02E7 ??? 0x02E8 Nothing 0x02E9 Magic shine 0x02EA Magic shine, long 0x02EB Magic shine, longer 0x02EC Magic shine, longer still 0x02ED Magic shine, longest 0x02EE Nothing 0x02EF Nothing 0x02F0 Rumbling at the Dragon's Gate 0x02F1 Dragons screaming 0x02F2 Fire Dragon dying 0x02F3 Fire Dragon dying 2 0x02F4 No damage 0x02F5 High-pitched dragon yell 0x02F6 Soft step 0x02F7 Druid critical charge 0x02F8 Sage critical conjuration 0x02F9 Swish sound 0x02FA Icy sound 0x02FB Fire Dragon attacking 0x02FC Dragons attacking Athos 0x02FD Ereshkigal charging 0x02FE Ereshkigal strike 0x02FF Swoosh sound 0x0300 Nothing 0x0301 Nothing 0x0302 Revenant Map Step 0x0303 Entombed Map Step 0x0304 Bonewalker Map Step 0x0305 Wight Map Step 0x0306 Oculus Map... Step...? 0x0307 Bael Map Step 0x0308 Elder Bael Map Step 0x0309 Tarvos Map Step 0x030A Maelduin Map Step 0x030B ? 0x030C ? 0x030D ? 0x030E ? 0x030F ? 0x0310 ? 0x0311 ? (Sounds familiar...) 0x0312 Roar (Do maybe?) 0x0313 Sword hitting a rock? 0x0314 Shine? 0x0315 Nothing 0x0316 Chapter Opening 0x0317 ? 0x0318 Nothing 0x0319 Nothing 0x031A Nothing 0x031B Nothing 0x031C Nothing 0x031D Nothing 0x031E Nothing 0x031F Nothing 0x0320 ? 0x0321 ? 0x0322 ? 0x0323 Nothing 0x0324 Nothing 0x0325 ? 0x0326 ? 0x0327 ? 0x0328 Nothing 0x0329 Mauthedoog Roar 0x032A Mauthedoog Roar 0x032B Mauthedoog Bite 0x032C Mauthedoog Howl 0x032D Nothing 0x032E Gorgon Roar 0x032F ? 0x0330 ? 0x0331 ? 0x0332 ? 0x0333 Nothing 0x0334 Revenant Step 0x0335 Entombed Step 0x0336 Bonewalker Step 0x0337 Wight Step 0x0338 Bael Step 0x0339 Elder Bael Step 0x033A Mauthedoog Step 0x033B Gwyllgi Step 0x033C Nothing 0x033D Nothing 0x033E Revenant Step (Here to 0x0379 are monsters' steps) 0x037A ? 0x037B Dragon roar 0x037C ? 0x037D ? 0x037E Charging sound 0x037F Charging sound (Similar to Shaman) 0x0380 Dragon roar with wind on bg 0x0381 Nothing 0x0382 Nothing 0x0383 Nothing 0x0384 Weird Sound 0x03AC Gleipnir Rune and Fire 0x03AD Gleipnir Hitting 0x03AE Nothing 0x03AF Naglfar Rune and vortex 0x03B0 Naglfar Hitting 0x03B1 Nothing 0x03B2 Formotiis Magic 0x03B3 Formotiis Magic 0x03B4 Nothing 0x03B5 ? 0x03B6 Demon Surge 0x03B7 ? 0x03B8 ? 0x03B9 ? 0x03BA ? 0x03BB ? 0x03BC ? 0x03BD ? 0x03BE ? 0x03BF ? 0x03C0 Nothing 0x03C1 ? 0x03C2 ? 0x03C3 ? 0x03C4 ? 0x03C5 Nothing 0x03C6 Evil Eye 0x03C7 Crimson Eye 0x03C8 Nothing 0x03C9 ? 0x03CA ? 0x03CB Nothing 0x03CC Nothing 0x03CD Nothing 0x03CE Nothing 0x03CF ? 0x03D0 ? 0x03D1 ? 0x03D2 ? 0x03D3 ? 0x03D4 Ivaldi 0x03D5 Shadowshot fire 0x03D6 Shadowshot hitting Sorry can't remember who gets credit for this one. There's a few versions floating around. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted September 16, 2015 Share Posted September 16, 2015 0x0313 Sword hitting a rock? Could this, perhaps, be FE6's no damage sound? That's kinda what I'd describe it as lol Quote Link to comment Share on other sites More sharing options...
SEVA Posted September 16, 2015 Author Share Posted September 16, 2015 (edited) Thanks, that sounds like it'll work. I don't have time to try it out right now, sadly, so I won't put the [solved] tag on this yet. I'll try it at the weekend or something. EDIT: It works! Thank you very much, everyone! Edited September 20, 2015 by SEVA Quote Link to comment Share on other sites More sharing options...
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