Tsuteto Posted March 3, 2008 Share Posted March 3, 2008 One: What constitutes something to level up? Does anyone know? Preferably about both the random and fixed rates Two: Once in awhile (like, blue moon wise), you can get a +2 in HP when leveling up. Again a random thing, or what? Please and thank you! Quote Link to comment Share on other sites More sharing options...
Zephrion Posted March 3, 2008 Share Posted March 3, 2008 1. You mean what causes a stat to gain 1 point on a level up? That would be Growth Rates. Take for instance, Ike in Path of Radiance. His Growth Rates consist of the following: HP: 75, STR: 50, MAG: 20, SKL: 50, SPD: 55, LUCK: 35, DEF: 40, RES: 40 This mean, upon level up, HP has a 75% of gaining a point, whereas STR has 50%, MAG has 20%, and so on... Now I'm not too familiar with fixed rates, however, and they're quite complicated to explain. So, instead I'll be lazy and refer you to this article. http://serenesforest.net/fe9/fixed.htm That should explain everything you need to know about fixed rate level ups. 2. I can't really explain this, as it's never happened to me before... However, I do have a theory, if the phenomena you describe happened in Fixed Mode that is. According to the article, Fixed level ups are dependent on a "points" system. It also mentions that the max amount of points you can have is 255, and 100 points constitute a +1. Going by this, one can assume that if you had 200 points upon levelup, you would gain a +2. This is really only a theory of mine though... Hope this helped you in some way. I think I may have left a few gaps though, so if someone could check me here, I'd appreciate it... Quote Link to comment Share on other sites More sharing options...
CGV Posted March 3, 2008 Share Posted March 3, 2008 I think you got everything I dont know for sure, but I think Laguz get +2's for HP, but I'm guessing that's not what you are talking about I've never seen anyone get a +2 Hp stat except for promoting, so if it does exist, it does come once very blue moon Quote Link to comment Share on other sites More sharing options...
Florete Posted March 3, 2008 Share Posted March 3, 2008 Like Coolguyvaters said, I have only seen sub-humans get +2's in hp. That is because some of them have hp growths higher than 100, thus meaning they will always get 1 and occassionally get 2. Quote Link to comment Share on other sites More sharing options...
Tsuteto Posted March 3, 2008 Author Share Posted March 3, 2008 It just happened when I was screwing around on PoR, Janaff got a +2 and I was like "WTF?" And yes, that would be a random mode. I think it's also happened when I was playing one of the two GBA US releases, but that's too far in the past to consider. Maybe I need to start recording EVERYTHING I do. Random shit like this happens all time to me, I swear. I'll let you know if it happens again. EDIT: Ack, forgot to ask. When the game determines if that percentage of that area rising to be true, are they using the RN system or is it simply a matter of "out of so many levels, you'll get x amount of stat rises and x amount of "misses," but they'll be sporadic throughout the game" thing? Quote Link to comment Share on other sites More sharing options...
Zephrion Posted March 3, 2008 Share Posted March 3, 2008 The RN system, most likely. It seems to determine everything else number related, so it's safe to assume it calculates this as well. Quote Link to comment Share on other sites More sharing options...
Tsuteto Posted March 3, 2008 Author Share Posted March 3, 2008 I'd be surprised if it didn't. Thanks muchly all. That gives me more information to work with, as well as to how to work with other information ^^ Quote Link to comment Share on other sites More sharing options...
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