Silverdawn77 Posted October 4, 2015 Share Posted October 4, 2015 i can't be the only one to notice all the throw backs to fire emblem gaiden in the last 2 games. dread fighter, the mila temple lvl in awakening, the witch class, the spell rainarok, no weapon durability, mouth of truth golems. im starting to seriously think that they are going to remake that game. i would be so happy for it too, fe gaiden was my favorite game before fates came out. am i alone in this or does anyone eles think its a possibility? Link to comment Share on other sites More sharing options...
SpellHexerOrochi Posted October 4, 2015 Share Posted October 4, 2015 It's possible that a remake can be made its just up to IS if they want it. Link to comment Share on other sites More sharing options...
MCProductions Posted October 4, 2015 Share Posted October 4, 2015 They are certainly doing a lot of throw backs to it, and remember how many allusions to Majora's Mask were made by Nindi before MM 3D came out. Never mind that it's the only game of the Archenea saga to not yet be remade and REALLY flipping need one, but it's my favorite Kaga era FE, so I'd love to see it happen. Link to comment Share on other sites More sharing options...
Knight Falchion Posted October 4, 2015 Share Posted October 4, 2015 It would be nice if it's a thing 'cause I too love Gaiden and would love even more to see it remade(adequately and without too many new mechanics), but I'm not expecting much. Throwbacks may just be throwbacks. Edit: MCProductions makes a good point about the Majora's Mask remake though. Link to comment Share on other sites More sharing options...
Cat Villager Posted October 29, 2015 Share Posted October 29, 2015 It gets weirder. Code name S.T.E.A.M. has a rearranged version of one not really popular Gaiden track: https://www.youtube.com/watch?v=LMPRQbm3TmU It's strange because it sounds nothing like any other FE tracks in S.T.E.A.M. and it's the only full track that wasn't mixed with any other song. I think it might be something from IS' personal vault, kind of like that unused Alm's map theme from RD. Link to comment Share on other sites More sharing options...
Azz Posted October 29, 2015 Share Posted October 29, 2015 I really hope it is remade. I would love to play Gaiden but it is just so outdated it is hard to play. As long as they do a better job then they did with Shadow Dragon and Mystery, it will be good(If they remake it that is). Link to comment Share on other sites More sharing options...
Alazen Posted October 29, 2015 Share Posted October 29, 2015 I would expect a Gaiden remake to turn Alm's Falchion into another sword. And maybe confirm that Mila and Dumah are Dragonkin. I'm worried that a Gaiden remake done by current IS would have the marks of post-New Mystery of Emblem Fire Emblem. For example, shoehorning an Avatar character or making the conflict between Sofiya and Rigel Black (or Dark Grey at best) and White. Link to comment Share on other sites More sharing options...
MCProductions Posted October 29, 2015 Share Posted October 29, 2015 ^Dude, it was black and white in the original Gaiden, and shoehorning in a avatar character was stupid for FE3, it could work for FE2 simply because of how little plot that game actually had. That said, I'm all for an FE2 remake. Put bluntly, it really flipping NEEDS one. Link to comment Share on other sites More sharing options...
Alazen Posted October 29, 2015 Share Posted October 29, 2015 No, it wasn't ''Black and White''. Both Sofiya and Rigel were led astray by their gods. Sofiya was decadent thanks to Mila, Rigel was brutal thanks to Dumah. Rudolf figured it out and so he set a plan to free the continent from the gods. Did you miss how much of Gaiden had Alm fighting a civil war in Sofiya against an usurper who wiped out most of the kingdom's royal family? And there is no more of a place for an Avatar in Gaiden than there was in Mystery of the Emblem. What, are we going to see Alm's bodyguard or whatever that was forgotten by history? Link to comment Share on other sites More sharing options...
MCProductions Posted October 29, 2015 Share Posted October 29, 2015 ^If Rudolf's actions aren't black and white, then neither is FE13's Walhart, who wanted to do the SAME DARN THING as Rudolf. I do feel there isn't really a place for an avatar in Gaiden even if I like the system. If I was going to put one there, I'd just make him a fourth villager. Link to comment Share on other sites More sharing options...
maybe Posted October 29, 2015 Share Posted October 29, 2015 ^If Rudolf's actions aren't black and white, then neither is FE13's Walhart, who wanted to do the SAME DARN THING as Rudolf. I think he was talking more about Fates though there's no real defending Nohr and Hoshido being black and white Link to comment Share on other sites More sharing options...
Alazen Posted October 29, 2015 Share Posted October 29, 2015 Gaiden established that BOTH of the gods led mankind astray, hence Rudolf working to get rid of them. Grima is out to destroy mankind, but Naga is never treated in Awakening as being actively dangerous to man or otherwise questionable like Mila was. Also, all we know of Rudolf points to him not actually being out to conquer the continent. And even if Walhart had a point, it's not like Ylisse wasn't shining. Link to comment Share on other sites More sharing options...
MCProductions Posted October 29, 2015 Share Posted October 29, 2015 ^I've yet to spoil myself to Fates plot, so I wouldn't know if it's black and white. All well, still would like to see an FE2 remake. Also, Ylisse had some moral greyness too, unless you suddenly count attempting to commit genocide as "morally pure". Link to comment Share on other sites More sharing options...
Alazen Posted October 30, 2015 Share Posted October 30, 2015 The Taguel's genocide is an afterthought, considering how little detail is said and the lack of noticeable institutional bigotry against Panne and Yarne. If you were referring to Papa Exalt's Crusade then that doesn't fly since: A. None of the playable Plegians after they join actually confront the royals for what their father did. Not even Gangrel, who curiously now says that he was trying to unite against the Valmese Empire. B. Plegia is a nation whose national deity is a dragon out to humanity. The playable Dark Mages are a stalker and a boy who treats war like a game. For the named enemy Plegians there's Mustafa as the Token Good Plegian. C. For all the claims of Ylisse genocide and crusading, we see little actual shadiness in the nation. There's what, that hiearch who sold out Emmeryn? Where are the Dozers, the Reptors, the Leygances, and so on? Where are the Shinons or Jills to be bigoted against Panne and Yarne? Link to comment Share on other sites More sharing options...
nyainou Posted October 30, 2015 Share Posted October 30, 2015 I think remaking Gaiden would open up the pathway towards getting newer players into older fire emblems. That may be something that could work if done right. Granted, I haven't played a game older than Awakening, but I know I would love to. Its just..kind of inaccessible? Its hard to explain, I think the true word Im looking for is just lost on me right now. Something like that may only work though if the plot is kept intact or maaaybe improved upon. Since its a remake I think it would be a good idea to drop anything waifu emblem, but since that would be a remake without waifus it might not sell decently with the newer audience. Ive never played Gaiden so these thoughts may be naive, but yeah. Link to comment Share on other sites More sharing options...
MCProductions Posted October 30, 2015 Share Posted October 30, 2015 There's a reason I said some moral greyness bro. Ylisse is naturally not a Crimea, but the fact is that there is some moral greyness. Also, the spotpass characters are non-canon anyway, so Gangrel's BS post recruitment should be taken for the BS that it is. Tharja and Henry not confronting Chrom about it is a missed opportunity, but honestly Gangrel and Mustafa showed enough evidence of the prior conflict for me anyway. I completely forgot the Taguel existed, so I was referring to papa exalt. Link to comment Share on other sites More sharing options...
Alazen Posted October 30, 2015 Share Posted October 30, 2015 ''Moral Greyness'' should be shown, not told. And the Spotpass characters not actually being there is fanfic talk. Mustafa doesn't mention the crusade against Ylise and sings Emmeryn's praises. Gangrel ends up being there to make Emmeryn and Chrom look good (complete with mocking Emmeryn for how noble she was). Link to comment Share on other sites More sharing options...
Silverdawn77 Posted October 30, 2015 Author Share Posted October 30, 2015 i think adding avatars could work out really well. my idea is there could be 2. one is an extra villager from alms village another is another member of celicas church. neither are the main lord, but another unit fleshed out in chapter conversations or supports(if they add them). i would also like to see the class designs stay somewhat the same. i miss how mages had flowing robes in the old FE games. i don't really mind the fanservice really, but sonia from the gba games had a long dress and still managed to be sexy Link to comment Share on other sites More sharing options...
Auro Astum Posted November 1, 2015 Share Posted November 1, 2015 I always figured if anything was going to get remade it would be a Blazing Sword/Binding Blade rolled into one game with a second gen and making the tactician playable. Seems to fit the direction IS seems to be going. I'd love to see a Gaiden remake though, since it is the only game in the series that i'm not at least familiar with. Link to comment Share on other sites More sharing options...
CrimeanRoyalKnight Posted November 1, 2015 Share Posted November 1, 2015 I think remaking Gaiden would open up the pathway towards getting newer players into older fire emblems. That may be something that could work if done right. Granted, I haven't played a game older than Awakening, but I know I would love to. Its just..kind of inaccessible? Its hard to explain, I think the true word Im looking for is just lost on me right now. Something like that may only work though if the plot is kept intact or maaaybe improved upon. Since its a remake I think it would be a good idea to drop anything waifu emblem, but since that would be a remake without waifus it might not sell decently with the newer audience. Ive never played Gaiden so these thoughts may be naive, but yeah. I'm not very sure about that, mostly because Gaiden is so different from the typical FE game. Granted, every FE game prior to 6 is very different from eachother (excluding FE1 and FE3). In every single game made by Kaga there is always something that changes the formula enough for it to be a completely different experience, even if the core is the same. But it's probably the closest game to Awakening, gameplay-wise (from what I've played), so I think a remake would do well nowdays. Even with a more moderate and less crazy art style, as long as the gameplay is fun I'm inclined to think it can work. The plot is good enough to be written with more detail, too. Although I don't know about the Avatar, since the plot is split in two and you follow both groups. You can't make the Avatar teleport magically through the land at their own will, can you? However, I think the game to open up the new players to the older FEs would be either FE7 or a remake of it. FE7 is not particularly dated (IMO, I could be wrong), it teaches you everything you need to know about the core gameplay (which is similar from FE6 to FE10/12; there are no particularly drastic changes or game-changing mechanics between those games, and that's a good portion of the series) and always had an Avatar. I'd make the tactician playable again, with full customization and new supports (with the option for romance or not), but I'd also give the players an option to not have one (like in the original game). I also refuse to accept newer audiences only care about waifus, so I don't think well made, well commercialized remakes of older FEs wouldn't sell. FE is slowly turning into a quality brand, and a quality brand moves copies even if the game in question is not exactly exceptional. Link to comment Share on other sites More sharing options...
Giga Man Posted November 2, 2015 Share Posted November 2, 2015 I always figured if anything was going to get remade it would be a Blazing Sword/Binding Blade rolled into one game with a second gen and making the tactician playable. Seems to fit the direction IS seems to be going. I honestly want this after playing through Blazing Sword for the first time recently. I really enjoyed some of the characters, and I don't mind marrying a couple ladies I fancy as a playable avatar. If there's a timeskip after Blazing Sword's story ends that moves straight into Binding Blade, I hope your avatar ages and returns from his or her travels to reclaim his or her role as the master tactician. Also, no. You can't marry in second gen. If you didn't marry in first gen, you're outta luck, pal. However, I think the game to open up the new players to the older FEs would be either FE7 or a remake of it. FE7 is not particularly dated (IMO, I could be wrong), it teaches you everything you need to know about the core gameplay (which is similar from FE6 to FE10/12; there are no particularly drastic changes or game-changing mechanics between those games, and that's a good portion of the series) and always had an Avatar. I'd make the tactician playable again, with full customization and new supports (with the option for romance or not), but I'd also give the players an option to not have one (like in the original game). These are my thoughts as well. It's also the first localized Fire Emblem, so it could be very nostalgic for western players, and it would finally introduce us to Roy formally if they bundle Binding Blade with it. The only thing dated about it are the menus. They're kind of a pain to click through. The weight system and limited supports might put people off. The weight system is kinda annoying if you're used to Awakening like me, but it's a well-balanced system, so I'd live with it staying. Limited supports have gotta go, though. Not a fan of how supports work at all in that game. Link to comment Share on other sites More sharing options...
CrimeanRoyalKnight Posted November 2, 2015 Share Posted November 2, 2015 These are my thoughts as well. It's also the first localized Fire Emblem, so it could be very nostalgic for western players, and it would finally introduce us to Roy formally if they bundle Binding Blade with it. The only thing dated about it are the menus. They're kind of a pain to click through. The weight system and limited supports might put people off. The weight system is kinda annoying if you're used to Awakening like me, but it's a well-balanced system, so I'd live with it staying. Limited supports have gotta go, though. Not a fan of how supports work at all in that game. Actually, limited supports in the GBA games and in Tellius make sense because then it would be too powerful. These supports don't simply give AVO, HIT, CRIT, etc, but some affinities also give STR, DEF, and the like. Some support combinations already are too powerful (Rutger, Clarine, Dieck/Deke), if everyone could have an A with everyone then the game would break in two lol. Still, I think the support growth rate in the GBA games is a bother and anti-LTC. FE7 and FE6 clearly favor LTC in the ranking system, so why create a mechanic that pretty much goes against it? (unless you're going for Hector/Eliwood or something) .I wanted to put together Erk and Serra and... I couldn't even make them reach level C! Too slow! So I'd mix the limited support pool (as I said, too OP, plus you can't use everyone in a PT) with the fast support growths from the 3DS games. I think that could be the best. If I have to be honest though, the menus are very good if you're playing it on the GBA :P But I admit two screens is the best interface for FE as of now. Link to comment Share on other sites More sharing options...
NeonZ Posted November 2, 2015 Share Posted November 2, 2015 I always figured if anything was going to get remade it would be a Blazing Sword/Binding Blade rolled into one game with a second gen and making the tactician playable. Seems to fit the direction IS seems to be going. I'd love to see a Gaiden remake though, since it is the only game in the series that i'm not at least familiar with. I doubt it'll happen. FE11 and FE12 were separate games, even though FE3 originally had Book 1 as a remake of FE1 (with some missing content). So, I don't see them bundling two games like that. At best, if they remake FE7, I could see them adding some FE6 characters as a 2nd generation separate from the main plot due to some weird excuse, like the one in Fates. I don't think we'll see games without skirmishes and other extra content between battles (although that content almost certainly will be modified compared to how Fates handled it). Link to comment Share on other sites More sharing options...
Giga Man Posted November 2, 2015 Share Posted November 2, 2015 Actually, limited supports in the GBA games and in Tellius make sense because then it would be too powerful. These supports don't simply give AVO, HIT, CRIT, etc, but some affinities also give STR, DEF, and the like. Some support combinations already are too powerful (Rutger, Clarine, Dieck/Deke), if everyone could have an A with everyone then the game would break in two lol. Still, I think the support growth rate in the GBA games is a bother and anti-LTC. FE7 and FE6 clearly favor LTC in the ranking system, so why create a mechanic that pretty much goes against it? (unless you're going for Hector/Eliwood or something) .I wanted to put together Erk and Serra and... I couldn't even make them reach level C! Too slow! So I'd mix the limited support pool (as I said, too OP, plus you can't use everyone in a PT) with the fast support growths from the 3DS games. I think that could be the best. If I have to be honest though, the menus are very good if you're playing it on the GBA :P But I admit two screens is the best interface for FE as of now. Yeah, I understand why they're limited, I'm just really obsessed with supports and want everything to be like Awakening so I can read all the character interactions I possibly can in one playthrough without grinding. (In FE7's case, grinding out turns before completing a mission...) About the menus, it's not just the two screens that make them better. When you view the map, you can view the range of your units by highlighting them with your cursor and change their formation when you click on them, instead of switching between two different menus to do these things. When in the Inventory menu, instead of having options to give or take before you can even view the convoy, you can just scroll through the character's inventory and convoy at will, click on an item, and click "give," "take," or "trade." Oh, and I've never truly appreciated the majesty that is the "restock" button until I played FE7. You never truly realize how good you have it until it's gone... All of this can be accessed from one menu screen too, not having to switch between a main menu screen and a map screen and just have the main menu on the map screen. The bottom screen is only needed for easy unit viewing and the mini-map, and that's all you need. Link to comment Share on other sites More sharing options...
Giga Man Posted November 3, 2015 Share Posted November 3, 2015 I don't think we'll see games without skirmishes and other extra content between battles (although that content almost certainly will be modified compared to how Fates handled it). Sorry to double post, but I just wanted to add that having a break between battles is a nice feeling. It's like having a proper stopping point after a long, hard battle instead of having the story move on whether you're ready to or not. If they remade Blazing Sword (or any Fire Emblem), I would welcome a barracks or My Castle with open arms. It gives you a chance to interact with your units, listen to their conversations, get to know them. Fire Emblem is extremely character driven, so giving us multiple means of fleshing out the characters should be a given. It doesn't have to be as grandiose as My Castle either (although I'd appreciate it). There doesn't need to be a break between every battle either. In fact, Sacred Stones handled it best in that regard. The game only returned to the map if the story permitted. If the story claims that it's still in the middle of a conflict, it moves on to the next chapter and skips the map. I thought that was genius. It reminded me of how I hated the transition from chapter 9 to chapter 10 in Awakening, spawning a completely unrelated and comical paralogue in between after such a traumatic event. As for skirmishes, I don't think they're necessary. They're only there to influence grinding which can be saved for the post game if provided with enough extra content to warrant the effort. I'm referencing Sacred Stones again, but it actually had a post game. After you clear the game, you can click a new menu item in the Extras menu simply titled "Map". You select your completed save file, and you're back in the game's map, able to move freely wherever you wish with all story maps cleared, including the Final. Give us that again, and you can throw in as many skirmishes as you want, and we can train our heroes to our heart's content! Am I going off-topic? I know this thread started with the subject of Gaiden, but I'm just sitting here fantasizing about a Blazing Sword remake. I enjoyed the game much more than I expected to, and would love to play it with a modern makeover. I might as well ask for a Sacred Stones remake after this post... Link to comment Share on other sites More sharing options...
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