Skarrow Posted October 13, 2015 Share Posted October 13, 2015 Okay, I just reclassed Olivia into a myrmidon and I got her about to level 17, but I don't know what class to promote her to, but i'm leaning her towards swordmaster, but assassin is nice too. Link to comment Share on other sites More sharing options...
Byleth Posted October 13, 2015 Share Posted October 13, 2015 Swordmaster. Astra is good, and Swordfaire can help to pad her low Str at first. Link to comment Share on other sites More sharing options...
TheSilentChloey Posted October 13, 2015 Share Posted October 13, 2015 Lethality and pass from the assasin line is also quite useful. I tend to make Olivia a Swordmaster first and then an Assasin. That way she gets Astra and Lethality. Link to comment Share on other sites More sharing options...
~Inigo~ Posted October 13, 2015 Share Posted October 13, 2015 Oh! Yay! Olivia! Okay, so first thing you want to do is grab Paragon, probably. So, I would have taken Peg Knight to Dark Flier for Galeforce. Then, Second Seal to Myrmidon, and then Master Seal to Swordmaster. Take that up to Swordfaire, then go Assassin up to Lethality. Then go back to Dancer, go to level 15, and enjoy a power packed Dancer. The skill set I recommend is as follows, Relief/Vantage Galeforce Vantage/Special Dance Astra Lethality You can go for Vantage if you want. I don't like using it as much, since Olivia has insane speed and seems to dodge everything. Sadly, Olivia doesn't have acces to War Cleric, so use Relief if you some slight HP recovery. Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted October 13, 2015 Share Posted October 13, 2015 Personally, I'd keep her as a Dancer in the end once Olivia gets Pass and/or Swordfaire Link to comment Share on other sites More sharing options...
TheSilentChloey Posted October 13, 2015 Share Posted October 13, 2015 Oh! Yay! Olivia! Okay, so first thing you want to do is grab Paragon, probably. So, I would have taken Peg Knight to Dark Flier for Galeforce. Then, Second Seal to Myrmidon, and then Master Seal to Swordmaster. Take that up to Swordfaire, then go Assassin up to Lethality. Then go back to Dancer, go to level 15, and enjoy a power packed Dancer. The skill set I recommend is as follows, Relief/Vantage Galeforce Vantage/Special Dance Astra Lethality You can go for Vantage if you want. I don't like using it as much, since Olivia has insane speed and seems to dodge everything. Sadly, Olivia doesn't have acces to War Cleric, so use Relief if you some slight HP recovery. Almost exactly what I do for her except I run the following skills: Galeforce Lethality Swordfaire Astra Special Dance I usually just keep her near a healer to save myself the trouble of Relief not always working Link to comment Share on other sites More sharing options...
Tragonight Posted October 13, 2015 Share Posted October 13, 2015 Go Swordmaster first. Astra will proc more than Lethality and Swordfaire is good to have as an Assassin. Link to comment Share on other sites More sharing options...
sylveonzoroark Posted October 13, 2015 Share Posted October 13, 2015 Swordmaster for Astra and Swordfaire, then Dark Flier for Galeforce, then Assassin for Pass I guess. Lethality is pretty worthless. So you'll end with Swordfaire, Galeforce, Astra, Special Dance, and Pass Link to comment Share on other sites More sharing options...
Shadow Mir Posted October 13, 2015 Share Posted October 13, 2015 Swordmaster, because it has skills that are actually useful. Lethality and Pass are pretty worthless. Link to comment Share on other sites More sharing options...
The Geek Posted October 13, 2015 Share Posted October 13, 2015 My usual class path for Olivia: Dancer->Myrmidon->Swordmaster->Dark Flier->Dancer Final Skill set up: Luck+4, Special Dance, Vantage, Swordfaire, Galeforce Go the Myrmidon route so she can keep her Sword rank while her Strength is still lacking. Then Swordmaster for Swordfaire (don't care much for Astra as it tends to get my units killed due to lolCounter) and Dark Flier for Galeforce. Then back to Dancer for utility. Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted October 13, 2015 Share Posted October 13, 2015 Personally, I'd keep her as a Dancer in the end once Olivia gets Pass and/or Swordfaire Ja. This. Olivia is essentially much more useful in her base class. But its not a bad idea to give her some bomb skills first. Galeforce, Pass, Swordfaire, and whatever seems cool. Link to comment Share on other sites More sharing options...
Shadowess Posted October 13, 2015 Share Posted October 13, 2015 Astra is helpful, it activates a lot. Make sure to get that galeforce, though :p Link to comment Share on other sites More sharing options...
crazyanthony Posted October 13, 2015 Share Posted October 13, 2015 Swordmaster, While Assassin does offer some nice stuff, Astra is great Link to comment Share on other sites More sharing options...
Radiant head Posted October 13, 2015 Share Posted October 13, 2015 My usual class path for Olivia: Dancer->Myrmidon->Swordmaster->Dark Flier->Dancer Go the Myrmidon route so she can keep her Sword rank while her Strength is still lacking. Then Swordmaster for Swordfaire (don't care much for Astra as it tends to get my units killed due to lolCounter) and Dark Flier for Galeforce. Then back to Dancer for utility. I do the same class path as well. Optionally you can go through Assassin and get Pass, but boy that's a lot of grinding. Also, while Galeforce is a must to pass to Inigo, idk how useful it is on Dancer Olivia. Link to comment Share on other sites More sharing options...
Icemario Posted October 13, 2015 Share Posted October 13, 2015 Also, while Galeforce is a must to pass to Inigo, idk how useful it is on Dancer Olivia. As Dancer Olivia she only has five move, so it could be used as a transportation utility once she has reliable kill potential; kill faraway enemy, galeforce, dance for unit in range of the killed enemy, use them to do stuff. Or you could get the +1 move but that's a waste of a skill slot imo, so I think she's one of the best candidates for the Boots. Link to comment Share on other sites More sharing options...
TheAstraWolf Posted October 13, 2015 Share Posted October 13, 2015 I would go to Galeforce first to inherit it to Inigo and second seal him to a Swordmaster to give him Astra and then make her a Swordmaster for Astra and break the game in the process Link to comment Share on other sites More sharing options...
The Geek Posted October 14, 2015 Share Posted October 14, 2015 As Dancer Olivia she only has five move, so it could be used as a transportation utility once she has reliable kill potential; kill faraway enemy, galeforce, dance for unit in range of the killed enemy, use them to do stuff. Or you could get the +1 move but that's a waste of a skill slot imo, so I think she's one of the best candidates for the Boots. Dancer is always #1 pick for Boots for me. Link to comment Share on other sites More sharing options...
Xenomata Posted October 14, 2015 Share Posted October 14, 2015 I don't know why people recommend you give Dancer Olivia more offensive skills when she can't hold her own in combat by any means. I mean Swordfaire lets her do a slight more damage, and Lethality kills regardless of defensive ability (unless Dragonskin is in play, in which case Olivia shouldn't even be fighting in the first place), but Dancer-livia is best left to dancing and then Rescue Staff-ing her away from the purplish area of the enemies range of view. There just isn't a way to patch up her ability to deal out hits, so leaving her to dancing and teleporting away is probably best. If anything, Limit Breaker and All Stat +2 are required to make sure all of Olivia's stats aside from Speed, Skill, and Luck aren't left in the 30's so that she can at least survive hits a little better. From there, leave her with Lethality and Vantage to make sure that she can have a chance to kill whatever attempts to kill her when she is on the verge of death. Special Dance I'm not 100% sure is actually required. The boost is nice, yes, but all of your units are already going to have absurd amounts of stats before Special Dance is applied, and the difference is, if anything, minimal. I mean may as well place it on anyways since you don't want her in combat regardless, but food for thought I guess. Since Inigo's best parents are Stahl and Frederick, and since I prefer having Stahl be her husband, have one of the two go into either Great Knight, Bow Knight, or Griffon Rider and have them be the back units of a pair-up with Olivia to increase her movement and certain other stats to help her ability to not die if the situation calls for it. Boots will help to, but it isn't like you have much else to use boots on anyways... Link to comment Share on other sites More sharing options...
TheSilentChloey Posted October 14, 2015 Share Posted October 14, 2015 As Dancer Olivia she only has five move, so it could be used as a transportation utility once she has reliable kill potential; kill faraway enemy, galeforce, dance for unit in range of the killed enemy, use them to do stuff. Or you could get the +1 move but that's a waste of a skill slot imo, so I think she's one of the best candidates for the Boots. Olivia can't learn + Movement. You can only have thieves learn that at level 10 I don't know why people recommend you give Dancer Olivia more offensive skills when she can't hold her own in combat by any means. I mean Swordfaire lets her do a slight more damage, and Lethality kills regardless of defensive ability (unless Dragonskin is in play, in which case Olivia shouldn't even be fighting in the first place), but Dancer-livia is best left to dancing and then Rescue Staff-ing her away from the purplish area of the enemies range of view. There just isn't a way to patch up her ability to deal out hits, so leaving her to dancing and teleporting away is probably best. If anything, Limit Breaker and All Stat +2 are required to make sure all of Olivia's stats aside from Speed, Skill, and Luck aren't left in the 30's so that she can at least survive hits a little better. From there, leave her with Lethality and Vantage to make sure that she can have a chance to kill whatever attempts to kill her when she is on the verge of death. Special Dance I'm not 100% sure is actually required. The boost is nice, yes, but all of your units are already going to have absurd amounts of stats before Special Dance is applied, and the difference is, if anything, minimal. I mean may as well place it on anyways since you don't want her in combat regardless, but food for thought I guess. Since Inigo's best parents are Stahl and Frederick, and since I prefer having Stahl be her husband, have one of the two go into either Great Knight, Bow Knight, or Griffon Rider and have them be the back units of a pair-up with Olivia to increase her movement and certain other stats to help her ability to not die if the situation calls for it. Boots will help to, but it isn't like you have much else to use boots on anyways... Vantage is practically useless. I'd just keep her out of range or beef up her stats to the point that they cap :/ Link to comment Share on other sites More sharing options...
Xenomata Posted October 14, 2015 Share Posted October 14, 2015 Vantage is practically useless. I'd just keep her out of range or beef up her stats to the point that they cap :/ That is the point of Vantage and Lethality: on the off-chance that you are a screwy dungderhead and leave her in range of enemy fire, at least she can attack back, which under Vantage activation and with a Brave Sword gives her two chances to activate Lethality or let her husband kill the enemy with a high powered assault from a Brave Weapon. Avoid +10 is almost as, if even more, useless, otherwise I would have mentioned it. ...though let me emphasize that you don't want Olivia in enemy fire in the first place. Nothing Wrong, in fact everything right, with letting someone be Olivia's Valkyrie or Sage in Shining Robes. A shame that Olivia doesn't have any "don't kill me" tools in her disposal... Link to comment Share on other sites More sharing options...
Byleth Posted October 14, 2015 Share Posted October 14, 2015 As Dancer Olivia she only has five move, so it could be used as a transportation utility once she has reliable kill potential; kill faraway enemy, galeforce, dance for unit in range of the killed enemy, use them to do stuff. Or you could get the +1 move but that's a waste of a skill slot imo, so I think she's one of the best candidates for the Boots. Olivia can't get the Move+1 skill since it's from Thief class :v Link to comment Share on other sites More sharing options...
TheSilentChloey Posted October 14, 2015 Share Posted October 14, 2015 That is the point of Vantage and Lethality: on the off-chance that you are a screwy dungderhead and leave her in range of enemy fire, at least she can attack back, which under Vantage activation and with a Brave Sword gives her two chances to activate Lethality or let her husband kill the enemy with a high powered assault from a Brave Weapon. Avoid +10 is almost as, if even more, useless, otherwise I would have mentioned it. ...though let me emphasize that you don't want Olivia in enemy fire in the first place. Nothing Wrong, in fact everything right, with letting someone be Olivia's Valkyrie or Sage in Shining Robes. A shame that Olivia doesn't have any "don't kill me" tools in her disposal... Yes that would be a really great idea for her to have a skill that prevents death! However she does not D: Also I find that I don't want Olivia to be up front. Olivia can't get the Move+1 skill since it's from Thief class :v That's what I said. At level 10 of the theif class which Olivia can't reclass into :/ your best bet is to give her boots to increase her movement range. Link to comment Share on other sites More sharing options...
EvilElectro Posted November 6, 2015 Share Posted November 6, 2015 My Opinion when It comes to what Olivia's class is, is to re-class her so that she can get different abilities, but always keep her a dancer. It's pretty useful to make you units fight again. My skill set for her is:Astra Swordfaire Galeforce Special Dance (More Useful than you think) Lethality/Pass I personally prefer Lethality, but Pass helps ALOT in Lunatic. Link to comment Share on other sites More sharing options...
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