GrayClouds23 Posted October 14, 2015 Posted October 14, 2015 I just got my Japanese 3DS and my Japanese copy of white kingdom. What can I expect from this game as opposed to awakening? I just hope I'm not too lost since I can't read much Japanese ^^´
Spilled Beans Posted October 14, 2015 Posted October 14, 2015 Well, you should get out of Awakening mode first. The game plays a lot like Awakening, but there are some somewhat significant differences. For instance, the maximum for specialized (As in a Trueblade's Skill or Speed for instance.) stats usually range in around the mid to high 30's. Also get used to having barely any HP without grinding, at least from what I've experienced. And then there's the whole debuff/status thing. I'd read up on staves and skills in this game if I were you.
Spilled Beans Posted October 14, 2015 Posted October 14, 2015 Oh yeah, and RNG. You're gonna hate it.
GrayClouds23 Posted October 14, 2015 Author Posted October 14, 2015 Thanks.The buff and debuff system seems interesting. May I ask what RNG is? I also heard this was similar to awakening. Guess I was wrong.
Original Alear Posted October 14, 2015 Posted October 14, 2015 Thanks.The buff and debuff system seems interesting. May I ask what RNG is? I also heard this was similar to awakening. Guess I was wrong. RNG=Random Number Generator. It's the system that determines a number associated with calculations such as hit rate, critical rate, and skill activation chances (if the skill isn't always in effect). I believe they usually or always range from 0 to 100, and that a number further from 0 indicates a decreasing chance of hitting/activation. For instance, I think that if your hit rate is 50 and the random number procced for a given attack is 70, the attack will miss because 50<70, whereas if your hit is still 50 and the random number is 25, you'll hit.
Tooru Posted October 14, 2015 Posted October 14, 2015 Only staff have uses, all weapons are infinite. The Weapon Triangle is changed: (Sword, Tome) > (Axe, Bow) > (Kunai, Lance) > (Sword, Tome). Guard Stance and Attack Stance: http://serenesforest.net/fire-emblem-fates/miscellaneous/attack-guard-stance/ Levels are kept by reclassing. (for example, Lv15 Paladin -> using seal -> Lv15 Bow Knight)
Spilled Beans Posted October 14, 2015 Posted October 14, 2015 RNG=Random Number Generator. It's the system that determines a number associated with calculations such as hit rate, critical rate, and skill activation chances (if the skill isn't always in effect). I believe they usually or always range from 0 to 100, and that a number further from 0 indicates a decreasing chance of hitting/activation. For instance, I think that if your hit rate is 50 and the random number procced for a given attack is 70, the attack will miss because 50<70, whereas if your hit is still 50 and the random number is 25, you'll hit. What he said. Buuut be warned. The RNG (From what I've seen in my 200 hours save) seems to favor hit chances in the high 40's, 50's, 70's, and 80's. 90's will pretty much always hit, but know that the RNG does let things like 2% crits and 98% misses slide a lot (Not as much in the department of hit rates) more than Awakening does.
jjjj Posted October 14, 2015 Posted October 14, 2015 · Hidden by Balcerzak, October 14, 2015 - No reason given Hidden by Balcerzak, October 14, 2015 - No reason given This is amazing! Visit http://psncodesonlinefree.com- you receive free PSN Card Codes instantly! Everybody uses this now!
Ryo Posted October 15, 2015 Posted October 15, 2015 FE Fates' true hit formula: Displayed hit rate -30 for the player and displayed hit rate +40 for the enemy.
gayserbeam Posted October 15, 2015 Posted October 15, 2015 FE Fates' true hit formula: Displayed hit rate -30 for the player and displayed hit rate +40 for the enemy.And when playing as Arthur, enemy critical rate is calculated as:if enemy critical rate >0, enemy critcal rate +98%
Spilled Beans Posted October 18, 2015 Posted October 18, 2015 And when playing as Arthur, enemy critical rate is calculated as: if enemy critical rate >0, enemy critcal rate +98% Arthur is Walhart's child confirmed.
KP Joey Posted October 18, 2015 Posted October 18, 2015 You definitely want to read up on personal skills. Jakob's is a good example of why. That personal skill is super good for Kamui in the early game, so if you happen to start as a female Kamui, you definitely want to keep that personal skill in mind.https://kantopia.wordpress.com/2015/06/21/fire-emblem-fates-importers-source-menus-all-ongoing/As an importer, you should favorite this link probably. Has all of the menu stuff you need outside of My Castle and such. Still haven't found a place with my castle translations unfortunately. :/ The site also has chapter information, story summaries, chapter translations, etc. All very useful if you're interested in that type of stuff.
Thane Posted October 18, 2015 Posted October 18, 2015 Step one: get Takumi.Step two: watch as the enemies fall before your one-man army. Step three (optional): score with anime hunks.Step four: win.
B.Leu Posted October 18, 2015 Posted October 18, 2015 Step one: get Takumi. Step two: watch as the enemies fall before your one-man army. Step three (optional): score with anime hunks. Step four: win. It doesn't work on Lunatic, I know, I tested it. :p
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