18Luxpain Posted November 6, 2015 Share Posted November 6, 2015 (edited) Hi Everyone! I do not have much experience with making maps, so I was wondering if anyone would be willing to take a look at this map and give a bit of feedback on how I might improve it. Thanks! coup1scrn.BMP Edited November 6, 2015 by 18Luxpain Quote Link to comment Share on other sites More sharing options...
18Luxpain Posted November 6, 2015 Author Share Posted November 6, 2015 (edited) trying to post picture of the map... Edited November 6, 2015 by 18Luxpain Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted November 6, 2015 Share Posted November 6, 2015 (edited) It looks interesting as a draft, but there isn't much to rate yet because the quality of the map depends on the objectives and unit positions much more than on the layout. I'm not very good or at least not experienced at designing maps, but given the general map layout, I'd include reinforcements (which you probably had considered) in the form of bolting sages (sparingly) and mooks that outnumber the player and are hard to face on enemy phase, to impose a time limit. Also, put some sort of focus on treasure chests and maybe money, for the latter you'd have to add shops in the grass area. To be fair though, that point is a maybe. Edited November 6, 2015 by Gradivus. Quote Link to comment Share on other sites More sharing options...
Jose_Darkeye Posted November 6, 2015 Share Posted November 6, 2015 Put more cracked walls in to make a "easy" but tricky to find out how to deal with enemies. Quote Link to comment Share on other sites More sharing options...
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