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The What If. Pairing Game


Jedi
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Not a problem, when we can represent it as 13*10³ damage. If there is something I've learned in math classes is that numbers can always be shortened to reasonable sizes...

Nah. Seriously now, there wouldn't be anything wrong with raising FE's stat numbers so long as we keep other numbers in proportion. Maybe it sounds absurd to you that an unit deals 90 damage, but maybe it won't if the enemy has 150 HP. Doesn't Tactics Ogre / Ogre Battle work that way?

Tactics Ogre is nothing like Ogre Battle, that is seriously irksome to me that people even still compare their systems outside of like alignment and the classes they use.

Ogre Battle works like itself, which is based on equipment and class and stats, sometimes alignment, also managed growths from class to class, HP wasn't really super high, started in the 60-80s, with people doing 16-25 damage and grew to the point people could do around 150-200, with people having around 280-490

Edited by Jedi
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Reyna's HP growth would've been more than 100

You do realise that some units do indeed have growths over 100%, right?

Maybe it sounds absurd to you that an unit deals 90 damage

Given that Jedi has played Awakening, I don't see him seeing a unit doing 90 damage as "absurd".

Edited by NinjaMonkey
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High growth child units might actually do something towards balancing the cast of FE6. Forgive me if I'm wrong but as far as I can remember what are considered the best units in FE6 are mid to late game prepromotes while many of the hypothetical child units are units found near the start of the game and are commonly replaced. High growth rates might make things look absurd but in reality base stats and max stats are more important than growth rates in a lot of cases. Especially in FE6 where you can eventually buy infinite stat boosting items if you have the finances.

Edited by Jotari
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Given that Jedi has played Awakening, I don't see him seeing a unit doing 90 damage as "absurd".

Yeah but you can only do 90 damage on Awakening if you really abuse its system. The highest damage that I've seen (or, at least, calculated) was a FE10 Thani crit on an armor/horse, which happens without the need of abusing the system.

Ogre Battle works like itself, which is based on equipment and class and stats, sometimes alignment, also managed growths from class to class, HP wasn't really super high, started in the 60-80s, with people doing 16-25 damage and grew to the point people could do around 150-200, with people having around 280-490

Ok, so it isn't absurd to have higher numbers in a strategy game, which was my point.

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Elincia and Ike's child (RD Growths)

ELINCIA

HP 45%

STR 65%

MAG 40%

SKL 50%

SPD 70%

LCK 60%

DEF 20%

RES 35%

+

IKE (Halved)

HP 30%

STR 25%

MAG 5%

SKL 30%

SPD 15%

LCK 15%

DEF 20%

RES 10%

=

HP 75%

STR 90%

MAG 45%

SKL 80%

SPD 85%

LCK 75%

DEF 40%

RES 45%

Possible inherithed Skills:

Renewal

Aether

Nice. I wonder what class he/she could have. If they had a pony it would be a waste of 90% STR growth!

lol holy crap, Ike would be considered the mightiest hero of them all no more. I gave him and Elincia two children myself, but obviously, I wouldn't make either of them that OP. XD

I'd try calculating a kid myself, but I can't think of any pairs I'd be interested in doing this for that haven't been done already. :P

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Lilina time! Since Glaceon posted a huge spreadsheet I'm going to calc Hector with males now instead of females.

Hector: 90 HP 60 Mag 45 Skl 35 Spd 30 Lck 50 Def 25 Res

FE6!Lilina 45 HP 75 Mag 20 Skl 35 Spd 50 Lck 30 Def 5 Res

FE4 Style~

Eliwood!Lil 130 HP 82 Mag 70 Skl 55 Spd 52 Lck 65 Def 42 Res

Oswin!Lil 135 HP 80 Mag 60 Skl 50 Spd 47 Lck 77 Def 40 Res

Mathew!Lil 127 HP 75 Mag 65 Skl 70 Spd 55 Lck 62 Def 35 Res

Matthew!Lilina is obviously canon.

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The problem with calculating for Lilina is that none of her parents (neither Hector nor potential mothers Florina, Farina, and Lyn) have Magic growths. Maybe you could do MAG=STR/2 like how ranged damage for magic swords is calculated but in that case I doubt Lilina will have a very good Magic growth then.

Though since I'm here, let's go ahead and do Wolt.

Primary parent: Rebecca

FE6!Wolt: HP 80 STR 40 SKL 50 SPD 40 LUK 40 DEF 20 RES 10

Wil!Wolt: HP 97 STR 65 SKL 75 SPD 80 LUK 70 DEF 25 RES 42

Lowen!Wolt: HP 105 STR 55 SKL 65 SPD 75 LUK 75 DEF 35 RES 45

Sain!Wolt: HP 100 STR 70 SKL 67 SPD 80 LUK 67 DEF 25 RES 40

Gotta say, between these three Sain!Wolt has to be the best (high STR and SPD growths with good SKL and LUK too)

Edited by The Geek
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Noah x Fir :

Son :

Noah's growth :

HP 75

Str 30

Skl 45

Spd 30

Luck 40

Def 30

Res 10

Fir (Halved):

HP 37

Str 12

Skl 25

Spd 27

Luck 25

Def 7

Res 10

Son :

HP 112

Str 42

Skl 70

Spd 57

Luck 65

Def 37

Res 20

Daughter :

Fir's growth :

HP 75

Str 25

Skl 50

Spd 55

Luck 50

Def 15

Res 20

Noah (Halved)

HP 37

Str 15

Skl 22

Spd 15

Luck 20

Def 15

Res 5

Daughter :

HP 112

Str 40

Skl 72

Spd 70

Luck 70

Def 30

Res 25

The Daughter is far superior here...

Yuno and Zealot's daughter :

Yuno :

HP 50

Str 20

Skl 35

Spd 30

Luck 45

Def 10

Res 10

Zealot (half) :

HP 37

Str 12

Skl 10

Spd 10

Luck 7

Def 15

Res 7

Daughter :

HP 87

Str 32

Skl 45

Spd 40

Luck 52

Def 25

Res 17

She would actually be a pretty good unit in FE6...

I wonder how Jake 1w x Anna 13 would look like


Jake was the most OP unit in 12 in term of growth lol

FE12!Jake (base growths) + FE13!Anna (Base growths...) :

Son :

Jake :

HP 30

Str 50

Mag 10

Skl 40

Spd 70

Luck 70

Def 30

Res 20

Anna (Half) :

HP 22

Str 15

Mag 15

Skl 17

Spd 17

Luck 40

Def 15

Res 15

Son :

HP 52

Str 65

Mag 25

Skl 57

Spd 87

Luck 110

Def 45

Res 35

Daughter :

Anna :

HP 45

Str 30

Mag 30

Skl 35

Spd 35

Luck 80

Def 30

Res 30

Jake (Half) :

HP 15

Str 25

Mag 5

Skl 20

Spd 35

Luck 35

Def 15

Res 10

Daughter :

HP 60

Str 55

Mag 35

Skl 55

Spd 70

Luck 105

Def 45

Res 40

The daughter is bulkier, while the son is stronger and faster.

Stil... It's only the base growth. You still have to add the Class growth.

And now, just for the fun : FE11!Jake x Fe14!Anna as a Ballistician :

Jake :

HP 0

Str 10

Mag 0

Skl 40

Spd 0

Luck 50

Def 0

Res 5

Anna (Half) :

HP 17

Str 15

Mag 27

Skl 15

Spd 20

Luck 35

Def 10

Res 22

Jake Jr's Base Groths :

HP 17

Str 25

Mag 27

Skl 35

Spd 20

Luck 85

Def 10

Res 27

Ballistician :

HP 5

Str 25

Mag 0

Skl 15

Spd 0

Luck 10

Def 5

Res 5

Jake Jr :

HP 22

Str 50

Mag 27

Skl 50

Spd 20

Luck 95

Def 15

Res 32

There's something really wrong with those HP...

A real glass canon.

Edited by Tamanoir
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Time for the OTP everyone has been thinking about:

Bramimond

HP-90

Mag-110

Skl-80

Spd-90

Lck-70

Def-30

Res-90

Merlinus (/2)

HP-60

Mag-0

Skl-45

Spd-45

Lck-50

Def-15

Res-7

Braminus

HP-150

Mag-110

Skl-125

Spd-135

Lck-120

Def-45

Res-97

Merlinus

HP-120

Mag-0

Skl-90

Spd-90

Lck-100

Def-30

Res-15

Bramimond (/2)

HP-45

Mag-55

Skl-40

Spd-45

Lck-35

Def-15

Res-45

Mermimond

HP-165

Mag-55

Skl-130

Spd-135

Lck-135

Def-45

Res-60

Edited by Kyea
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Time for the OTP everyone has been thinking about:

Wait.

I thought tne true OTP was :

FE11!Sedgar X FE11!Wolf :

Wolf :

HP 120

Str 80

Mag 5

Skl 70

Spd 60

Luck 50

Def 60

Res 0

Sedgar (Halved):

HP 60

Str 30

Mag 2

Skl 40

Spd 30

Luck 15

Def 40

Res 0

Wodgar :

HP 180

Str 110

Mag 7

Skl 110

Spd 90

Luck 65

Def 100

Res 0

Sedgar :

HP 120

Str 60

Mag 5

Skl 80

Spd 60

Luck 30

Def 80

Res 0

Wolf (Halved) :

HP 60

Str 40

Mag 5

Skl 35

Spd 30

Luck 25

Def 30

Res 0

Self :

HP 180

Str 100

Mag 7

Skl 115

Spd 90

Luck 55

Def 110

Res 0

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Eirika x Valter (don't ask)

Eirika's growths are 70 HP, 40 Str, 60 Skl, 60 Spd, 60 Lck, 30 Def, 30 Res.

Valter's growths (halfed) are 40 HP, 20 Str, 27 Skl, 25 Spd, 7 Lck, 10 Def, 10 Res

Which means their child would have...

110 Hp, 60 Strength, 87 Skill, 85 Speed,

67 Luck, 40 Defense, and 40 Resistance.

Actually a very impressive child. hopefully I did this right.

Edited by kantoorfarina
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Eirika x Valter (don't ask)

Eirika's growths are 70 HP, 40 Str, 60 Skl, 60 Spd, 60 Lck, 30 Def, 30 Res.

Valter's growths (halfed) are 40 HP, 20 Str, 27 Skl, 25 Spd, 7 Lck, 10 Def, 10 Res

Which means their child would have...

110 Hp, 80 Strength, 87 Skill, 85 Speed,

67 Luck, 40 Defense, and 40 Resistance.

Actually a very impressive child. hopefully I did this right.

I think you mis-added the STR growth. According to what you wrote the child's STR growth should be 60.

Anyway, I'll take a crack at doing Lilina using MAG=STR/2

FE6!Lilina: HP 45 MAG 75 SKL 20 SPD 35 LUK 50 DEF 10 RES 35

Lyn!Lilina: HP 125 MAG 40 SKL 75 SPD 65 LUK 57 DEF 60 RES 40

Florina!Lilina: HP 120 MAG 40 SKL 70 SPD 62 LUK 55 DEF 57 RES 42

Farina!Lilina: HP 127 MAG 42 SKL 65 SPD 57 LUK 52 DEF 62 RES 40

Using MAG=STR/2 gives her a pretty meh MAG growth but everything else is amazing.

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I didn't want to have to do this--OP OTP:

Karel

HP-210

Str-130

Skl-140

Spd-140

Luck-120

Def-110

Res-100

Fa (/2)

HP-65

Str-45

Skl-42

Spd-32

Luck-75

Def-15

Res-25

Kafa

HP-275

Str-175

Skl-182

Spd-172

Luck-195

Def-125

Res-125

Fa

HP-130

Str-90

Skl-85

Spd-65

Luck-150

Def-30

Res-50

Karel (/2)

HP-105

Str-65

Skl-70

Spd-70

Luck-60

Def-55

Res-50

Farel

HP-235

Str-155

Skl-155

Spd-135

Luck-210

Def-85

Res-100

Edited by Kyea
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